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    Global 40 Expansion UHD Boxes

    Scheduled Pinned Locked Moved Maps & Mods
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    • B Online
      beelee
      last edited by beelee

      @Panzerstahl-Helm-0 @Trout

      Screenshot from 2025-03-25 05-22-35.png

      :face_with_tears_of_joy:

      @VictoryFirst we need your graphic skills lol
      heh heh I know you busy brother. Hope you back soon 🙂

      I never asked @SirSilas you got any graphic skills ? You can see mine aren't very good 🙂

      Oh I never asked @crockett36 either. Randy you got any graphic talent ? Almost got The Captain's Air Commander done.
      https://www.axisandallies.org/forums/assets/uploads/files/1742398334531-16.g40-air-fleet-commander-rules.pdf

      heh heh you probably oiling up your iron to go Turkey hunting 🙂
      I think you guys got Turkeys don't you ? Bear season in Alaska. Another month 🙂

      Too much work. I just go to the grocery store 🙂 But if the store's closed ... I know how to do it 🙂

      Sorry guys been up all night working on this lol

      Rock On

      Rock On !!!.png

      Edit
      All right will show the godless commies too 🙂

      Screenshot from 2025-03-25 05-38-37.png

      1 Reply Last reply Reply Quote 1
      • B Online
        beelee
        last edited by

        Update to Version 2.3

        Screenshot from 2025-03-26 21-20-55.png

        Screenshot from 2025-03-26 21-24-36.png

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee
          last edited by

          Update to Version 2.31

          Screenshot from 2025-03-26 23-33-11.png

          1 Reply Last reply Reply Quote 1
          • B Online
            beelee
            last edited by

            Update to Version 2.32

            Screenshot from 2025-03-27 15-12-44.png

            wc_sumptonW 1 Reply Last reply Reply Quote 0
            • wc_sumptonW Offline
              wc_sumpton @beelee
              last edited by

              @beelee

              Would you like me to look at this?

              Cheers...

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @wc_sumpton
                last edited by

                @wc_sumpton

                I didn't add the switches in yet. Also i have a lot of triggers that give income as well but yea if you want to 🙂

                wc_sumptonW 1 Reply Last reply Reply Quote 0
                • wc_sumptonW Offline
                  wc_sumpton @beelee
                  last edited by

                  @beelee said in Global 40 Expansion UHD Boxes:

                  Also i have a lot of triggers that give income as well

                  If the triggers are tied to a "when" then they should not be a problem. I will look at it.

                  Should these have value set?

                      <!-- Neutral_Navy -->
                   <attachment name="unitAttachment" attachTo="Neutral_Navy" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
                  	<option name="movement" value="0"/>
                  	<option name="attack" value="0"/>
                  	<option name="defense" value="0"/>
                  	<option name="createsResourcesList" value="0:PUs"/>
                  	<option name="canBeGivenByTerritoryTo" value="Americans:French:British:ANZAC:Chinese:Russians:Germans:Italians:Japanese:Neutral_True"/>
                   </attachment>
                  

                  Cheers...

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @wc_sumpton
                    last edited by beelee

                    @wc_sumpton

                    yea that's just kind of a information type unit that doesn't really do anything. When it activates you hover on it and it tells you what type of units you need to add.

                    The TimeTable units and LMs don't really do anything either.

                    Edit
                    I haven't looked to closely at what you have for the switches yet.
                    I've got some chores I'm tending too 🙂

                    wc_sumptonW 1 Reply Last reply Reply Quote 1
                    • wc_sumptonW Offline
                      wc_sumpton @beelee
                      last edited by wc_sumpton

                      @beelee

                      Thank you, I just saw "createsResourcesList". That can cause problems with endTurn/endTurnNoPU.

                      Thanks for the information.

                      Cheers...

                      P.S Will post xml/zip in a bit, after some testing.

                      Cheers...

                      1 Reply Last reply Reply Quote 1
                      • wc_sumptonW Offline
                        wc_sumpton
                        last edited by

                        @beelee

                        Global 40 Expansion UHD Boxes 2.32.1.zip
                        endTurnNoPU add to all players expect Changer and Chinese
                        Objectives and National Objectives should now skip endTurnNoPU and only be counted on endTurn.

                        What is Changer purpose?
                        Can Dutch, Mongolians, Neutral_Axis\Allies\True be assigned "DoesNothing" and be hidden?

                        Cheers...

                        B 1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @wc_sumpton
                          last edited by beelee

                          @wc_sumpton

                          yea Changer is allied to all players so LM's can be placed there and not create a battle. LM battles have to be hand rolled.

                          Also, I think the above "Neutral_Navy" was for Game Notes doc/images I think.
                          Idk if that's necessary or not. The unitAttachment. Maybe just needs the image.

                          Anyway, there's a buncha stuff that activates besides just objectives that may or may not be affected by the noPUendTurn.

                          I was just gonna search endTurn and see how often it comes up 🙂

                          At any rate I will see what you did. Thanks for that. My chores wore me out and needed a afternoon nap.

                          And then the Hockey game of course 🙂

                          Edit
                          Yea i don't understand the does Nothing to know or not. Mongols can change to other units, Dutch can be taken over, so, Idk 🙂

                          Edit 2
                          Yea there's a buncha units that consume other ones but I'd have to check the create resources. I don't remeber which ones do that.

                          wc_sumptonW 1 Reply Last reply Reply Quote 0
                          • wc_sumptonW Offline
                            wc_sumpton @beelee
                            last edited by

                            @beelee said in Global 40 Expansion UHD Boxes:

                            yea Changer is allied to all players so LM's can be placed there and not create a battle. LM battles have to be hand rolled.

                            Okay. Don't want to get into LM, had enough of that with North Africa.

                            @beelee said in Global 40 Expansion UHD Boxes:

                            Anyway, there's a buncha stuff that activates besides just objectives that may or may not be affected by the noPUendTurn.

                            Yea, lots of "resource" triggers. I think I got them all, but you should check anyway.

                            @beelee said in Global 40 Expansion UHD Boxes:

                            Yea i don't understand the does Nothing to know or not. Mongols can change to other units, Dutch can be taken over, so, Idk

                            These players have no steps. They preform no action. They may change, but that is due to another player's action. They don't need to be on the player selection screen.

                            @beelee said in Global 40 Expansion UHD Boxes:

                            Yea there's a buncha units that consume other ones but I'd have to check the create resources. I don't remeber which ones do that.

                            Consume happens during placement, and I didn't see any that created resources, but then again, double check.

                            Cheers...

                            B 2 Replies Last reply Reply Quote 1
                            • B Online
                              beelee @wc_sumpton
                              last edited by

                              @wc_sumpton

                              right arm good info on the does nothing thing. I haven't checked yet. Nippon is up in my multi game. @crockett36 and @VictoryFirst providing Panzer and myself quite the challenge. 🙂

                              I'll be up all night again, so will check it out after JPN move 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @wc_sumpton
                                last edited by

                                @wc_sumpton

                                This works great ! Haven't tested extensively or at looked at what you did code wise yet but I activated the Pacific islands trigger and it's still working correctly

                                Well done 🙂

                                I'll dive in and see what you did. Test a bit more for Boxes but I think I can port over the changes for UHD Global and it should roll as is.

                                Actually I'll do a test run there to just in case but it has a lot less stuff going on than boxes.

                                It's not real popular yet but a couple guys are playing UHD in League now.

                                Once I verify, I'll ping simon again as he's in charge of bung's map I believe.

                                At any rate Huge Improvement !!!

                                RightArm.png

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee
                                  last edited by beelee

                                  @wc_sumpton

                                  I think I kinda get it. This is basically the meat of it.

                                  Screenshot from 2025-03-28 07-27-52.png

                                  as long as we have this condition

                                  Screenshot from 2025-03-28 07-28-30.png

                                  It will activate the above two triggers, which turns it on and off or off and on before and after NOPUEndTurn.

                                  That right ?

                                  Still looking at the non Objectives that are affected.

                                  Edit
                                  So as long as I don't have a trigger with "resource" and a "when" with endTurn or endTurn and no "when" at all, I should be good to go ?

                                  Screenshot from 2025-03-28 07-38-43.png

                                  Edit 2
                                  e.g. this one doesn't have a "when" so you added the condition.

                                  Screenshot from 2025-03-28 07-43-31.png

                                  Edit 3
                                  I guess I shoulda added a when for those triggers but they'd all be at endTurn and would need the condition anyway

                                  wc_sumptonW 1 Reply Last reply Reply Quote 1
                                  • wc_sumptonW Offline
                                    wc_sumpton @beelee
                                    last edited by

                                    @beelee

                                    You got the gist of it. I basically looked for "objectiveValue" or "resource", but yea if there wasn't a "when" I tagged them.

                                    Cheers...

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @wc_sumpton
                                      last edited by

                                      @wc_sumpton

                                      well it seems to be playing right. Think I'll just update it and we can find any errors by playing it 🙂

                                      If we don't get any, I'll do it for UHD Global as well. I don't wanna run anyone off in case we missed something. Most people don't like new stuff when they're familiar with the old 🙂

                                      If it works on boxes it'll work on Global 🙂

                                      Thanks again

                                      :thumbs_up:

                                      1 Reply Last reply Reply Quote 1
                                      • B Online
                                        beelee
                                        last edited by beelee

                                        Update to Version 2.33

                                        Screenshot from 2025-03-28 08-33-52.png

                                        Edit
                                        I didn't explain how the Air Commander works as well as I should have.

                                        Screenshot from 2025-03-29 19-19-03.png

                                        I will clarify in next update.

                                        1 Reply Last reply Reply Quote 2
                                        • B Online
                                          beelee
                                          last edited by

                                          Update to Version 2.35

                                          Screenshot from 2025-04-01 00-52-12.png

                                          1 Reply Last reply Reply Quote 2
                                          • B Online
                                            beelee
                                            last edited by

                                            Update to version 2.4

                                            Screenshot from 2025-05-06 03-22-22.png

                                            1 Reply Last reply Reply Quote 1

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