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    TWW3 with zlefins debugged xml

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere only had abt 5 minutes to look at this so far things could have more time this weekend but not sure yet

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut looks like another busy weekend.

        ubernautU 2 Replies Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere yeah sorry still haven't had another chance to look at it yet 😛 next 3 weeks still likely to be bad but may have some time at some poiint

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere had a little more time to look at it today hopefully will be able to come up with some battles next time i look at it

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut I'm looking forward to it.

              ubernautU 2 Replies Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere should get better next week sometime going out of town this weekend

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Turn Summary: China round 1

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 1
                  
                      Combat Move - China
                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                          Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                          Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                  
                      Non Combat Move - China
                          Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                          Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                          1 chineseFighter moved from Chungking to Kansu
                          1 Material, 1 Train and 1 chineseAntiAirGun moved from Altay to Northern China
                          1 Train moved from Northern China to Singkiang
                          1 Material, 1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                          1 Truck and 1 chineseArtillery moved from Altay to Northern China
                          1 Truck and 1 chineseCombatEngineer moved from Singkiang to Northern China
                          1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                          1 Truck moved from Eastern Szechwan to Chungking
                          1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Kansu
                          1 chineseTank moved from Singkiang to Kansu
                          1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Kansu
                          1 chineseMech.Infantry moved from Kansu to Hupeh
                          1 chineseTank moved from Hupeh to Kansu
                          1 chineseAntiTankGun moved from Altay to Ningsia
                          2 chineseInfantrys moved from Ningsia to Kansu
                          1 chineseInfantry moved from Tsinghai to Kansu
                          1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery moved from Northern China to Kansu
                          1 chineseInfantry moved from Kansu to Hupeh
                          1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Hupeh
                          1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                          2 chineseInfantrys moved from Hunan to Hupeh
                          2 chineseInfantrys moved from Kweichow to Hupeh
                          1 chineseInfantry moved from Yunnan to Eastern Szechwan
                          1 chineseInfantry moved from Kwangsi to Kweichow
                  
                      Purchase Units - China
                          Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                          China buy 3 chineseAlpineInfantrys, 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - China
                          Units in Northern China being upgraded or consumed: 1 Material
                          2 chineseAlpineInfantrys and 1 chineseEntrenchment placed in Northern China
                          1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking
                  
                      Turn Complete - China
                          China collect 25 PUs; end with 25 PUs
                          Units generate 3 techTokens; China end with 3 techTokens
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Britain round 1

                    TripleA Move Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 1
                    
                        Research Technology - Britain
                            Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                            Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                            Britain spend 0 on tech rolls
                    
                        Combat Move - Britain
                            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                            Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                            Trigger LLquLL: Britain has 1 Pg placed in Queensland
                            Trigger LLabLL: Britain has 1 Pg placed in Labrador
                            1 britishStrategicBomber moved from London to 21 Sea Zone
                            1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone
                            1 britishDestroyer moved from 10 Sea Zone to 24 Sea Zone
                            1 britishFighter moved from Malta to Al Kufrah
                            1 britishNavalFighter and 1 britishTank moved from Cairo to Al Kufrah
                            1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys moved from Western Egypt to Al Kufrah
                            1 britishInfantry moved from Nigeria to French Central Africa
                                  Britain take French Central Africa from VichyFrance
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere quick battle on deck

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut still up

                        ubernautU 2 Replies Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere yeah gotta go fast though

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere lol i guess u weren't

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 4 Replies Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut sorry I'm having a few holdups.

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Now I'm there. Had to take care of a bit of family support as well as some difficulties with my computer.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Do you also get disconnected from the lobby?

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere Guess I'll see you later.

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut
                                      @nothingtoseehere said in 2.6 Testing (Report 2.6 problems here):

                                      Lately I get the error:
                                      Connection Lobby Closed:
                                      !Connection closed: Connection Idle timeout

                                      Is this newly implemented intended behaviour or is it a bug?
                                      If intended it seems to come pretty fast. Not even after 1 minute or so.

                                      @panther said in 2.6 Testing (Report 2.6 problems here):

                                      @nothingtoseehere
                                      IIRC the 2.6 lobby is deprecated and shut down.
                                      Use a current 2.7 prerelease instead.

                                      So I guess we better upgrade in ordeer to be able to do live games.
                                      In fact I already did

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere odd there is no stable lobby what version did u upgrade to?

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 2 Replies Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut omw

                                          ubernautU 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by ubernaut

                                            @nothingtoseehere im still on the old version it works as long as u do something

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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