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    what ratio/ballance various Navy should be?

    Map Making
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    • ebbe
      ebbe last edited by ebbe

      I guess some of you have a good opinion about this one:

      when restricting building Navy by max build,
      what ratio/ballance would be desirable
      between the various common ship types...?
      ( a bit historical but mostly best for gameplay)

      let's say's : ( for a big nation / faction )
      for every
      (1) Carrier there could be max.
      2 battleships
      5 cruisers
      10 destroyers
      10 submarines
      20 transports???

      what you think?

      RogerCooper 1 Reply Last reply Reply Quote 1
      • RogerCooper
        RogerCooper @ebbe last edited by

        @ebbe There seem to be way too many transports. Limiting transports limits the ability to wage amphibious warfare. 20 is in most games effectively no limit.

        Carriers are easier to build than battleships, so they should not have a lower limit.

        ebbe 1 Reply Last reply Reply Quote 3
        • ebbe
          ebbe @RogerCooper last edited by

          @rogercooper

          so: adapted balanced proposal:

          for every battleship max produced
          2 carriers
          5 cruisers
          10 destroyers
          10 submarines
          10 transports

          1 Reply Last reply Reply Quote 3
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