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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @beelee
      last edited by

      @VictoryFirst

      cheese and rice Entire turn in local again :face_with_symbols_on_mouth:

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee @VictoryFirst
        last edited by beelee

        @victoryfirst

        Game History

        Round: 6
        
            Purchase Units - Americans
                Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                Americans buy 1 ArmoredInfantry, 2 Escorts, 2 NavyFighters, 3 artilleries, 1 carrier, 1 elite, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
        
            Place Units - Americans
                Units in Western United States being upgraded or consumed: 1 infantry
                1 marine placed in Western United States
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 1 elite, 1 infantry, 2 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries, 1 elite and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
                3 usa_fighters moved from 54 Sea Zone to 45 Sea Zone
                1 usa_fighter moved from Queensland to New Guinea
                1 usa_fighter moved from 54 Sea Zone to New Guinea
                1 artillery and 1 marine moved from Queensland to 54 Sea Zone
                2 Heavy_BBs, 1 artillery, 1 battleship, 2 cruisers, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
                1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 elite moved from 46 Sea Zone to New Guinea
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
        
            Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 3 usa_fighters
                    Japanese defend with 1 Japan_destroyer and 2 transports
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 Japan_destroyer and 2 transports in 45 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 submarine owned by the Americans lost in 45 Sea Zone
                        1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 1 destroyer and 3 usa_fighters in 45 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 Japan_destroyer and 2 transports
                Battle in 46 Sea Zone
                    Americans attack with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Heavy_BBs, 1 battleship, 2 cruisers and 2 transports in 46 Sea Zone, round 2 : 6/7 hits, 5.00 expected hits
                        Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 Heavy_BBs, 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport
                Battle in New Guinea
                    Changer loiter and taunt; Americans attack with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters
                    Changer defend; Japanese defend with 1 artillery and 1 elite
                        Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 2 : 1/7 hits, 2.83 expected hits
                        Japanese roll dice for 1 artillery and 1 elite in New Guinea, round 2 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Japanese lost in New Guinea
                        Americans roll dice for 2 artilleries, 1 elite, 1 marine and 2 usa_fighters in New Guinea, round 3 : 2/7 hits, 2.83 expected hits
                        Japanese roll dice for 1 elite in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                        1 elite owned by the Japanese lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 2 artilleries, 1 elite, 1 marine and 2 usa_fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 elite
                Battle in Holland Belgium
                    Americans attack with 2 artilleries, 1 elite and 1 infantry
                    Germans defend with 1 aaGun and 3 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
                        1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 2 artilleries and 1 elite remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - Americans
                Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Eastern United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Alaska
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Brazil to British Guiana
                1 usa_fighter moved from Eastern United States to Gibraltar
                1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                2 Rails moved from Eastern United States to Western United States
                2 Rails, 1 aaGun and 1 infantry moved from Western United States to Alaska
                1 Rail moved from Eastern United States to Western United States
                1 Rail and 1 infantry moved from Western United States to Alaska
                1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 2 carriers, 2 destroyers, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 marine moved from 3 Sea Zone to Soviet Far East
                2 usa_fighters moved from Midway to 3 Sea Zone
                1 usa_fighter moved from Hawaiian Islands to 3 Sea Zone
                1 usa_tactical_bomber moved from Midway to 3 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 Escort_Convoy and 1 carrier moved from 26 Sea Zone to 46 Sea Zone
                1 usa_fighter moved from Hawaiian Islands to 46 Sea Zone
                2 usa_fighters moved from New Guinea to 46 Sea Zone
                3 usa_fighters moved from 45 Sea Zone to 46 Sea Zone
                2 carriers moved from 54 Sea Zone to 46 Sea Zone
                1 Rail moved from Eastern United States to Western United States
                1 Rail and 1 infantry moved from Western United States to Alaska
        
            Place Units - Americans
                1 Escort, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 elite placed in Eastern United States
                1 ArmoredInfantry and 2 artilleries placed in Western United States
                1 Escort, 1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 NavyFighters placed in 10 Sea Zone
        
            Turn Complete - Americans
                Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
                Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 69 PUs
                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - Chinese
                Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs
        
            Purchase Units - British
                British buy 1 UK_LCV, 1 artillery, 5 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 2 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                16 infantry and 6 uk_armours moved from Burma to Yunnan
                2 uk_fighters moved from India to Shan State
                3 infantry moved from Burma to Shan State
                4 uk_armours moved from India to Yunnan
                EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux
                2 bombers and 1 uk_fighter moved from United Kingdom to Normandy Bordeaux
        
            Combat - British
                Battle in Shan State
                    British attack with 3 infantry and 2 uk_fighters
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry and 2 uk_fighters in Shan State, round 2 : 1/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Shan State
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 16 infantry and 10 uk_armours
                    Japanese defend with 1 infantry
                        British roll dice for 16 infantry and 10 uk_armours in Yunnan, round 2 : 11/26 hits, 7.67 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 16 infantry and 10 uk_armours remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 UK_LCV, 2 bombers, 1 elite, 1 infantry and 1 uk_fighter in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 UK_LCV owned by the British lost in Normandy Bordeaux
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 2 bombers, 1 elite, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 UK_LCV
                    Casualties for Germans: 1 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                2 bombers and 1 uk_fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry and 1 uk_armour moved from Caucasus to Tambov
                1 infantry moved from Caucasus to Rostov
                2 uk_armours moved from Iraq to Caucasus
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                1 mech_infantry and 2 uk_armours moved from Egypt to Iraq
                1 artillery and 4 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Union of South Africa to Rhodesia
                2 Rails moved from Union of South Africa to Belgian Congo
                2 Rails and 2 uk_armours moved from Belgian Congo to Russia
                1 transport moved from 76 Sea Zone to 98 Sea Zone
                2 uk_fighters moved from Shan State to India
                1 aaGun moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
        
            Place Units - British
                Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                5 infantry and 1 uk_armour placed in India
                2 uk_armours and 1 uk_fighter placed in Egypt
                1 UK_LCV, 1 artillery and 1 uk_para placed in United Kingdom
        
            Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 0.17
        Japanese regular : -1.33
        Germans regular : 0.33
        British regular : 4.50
        

        EXP Game 6 Victory UK6.tsvg

        you must have left machine on. Can't imagine you still up lol

        ahh ... I see you are checked out now 🙂

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee
          last edited by

          @VictoryFirst

          lol forgot to take Tunisia. That's ok. They're just not as Elite as they think they are lol

          No biggie. 🙂

          This is looking different from our other games. Be interesting to see how it plays out 🙂

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee
            last edited by beelee

            @VictoryFirst

            I changed Tambov place

            Screenshot from 2024-10-19 22-57-14.png

            place.txt

            if you wanna use it.

            It'll move Infra around if you haven't updated too.

            Your saves will look weird but your new games wil be right arm RightArm.png

            1 Reply Last reply Reply Quote 1
            • B Online
              beelee
              last edited by beelee

              @VictoryFirst

              missed Finland Islands somehow lol

              Will fix

              uggh

              at least giving me practice on polygons lol

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Italians round 6

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 6
                
                    Purchase Units - Italians
                        Italians buy 1 destroyer, 1 infantry and 2 italian_paras; Remaining resources: 1 PUs; 
                
                    Combat Move - Italians
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                
                    Combat - Italians
                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bryansk
                        2 armour and 2 infantry moved from Western Ukraine to Bryansk
                        1 infantry moved from Bessarabia to Western Ukraine
                        1 infantry moved from Romania to Bessarabia
                        1 infantry moved from Bulgaria to Romania
                        EDIT: 2 italian_paras moved from Southern Italy to Greece
                        1 Rail and 1 infantry moved from Southern Italy to Bryansk
                        1 infantry moved from Belarus to Bryansk
                        1 infantry moved from Northern Italy to Southern Italy
                
                    Place Units - Italians
                        1 destroyer placed in 95 Sea Zone
                        Italians undo move 1.
                        1 destroyer placed in 97 Sea Zone
                        2 italian_paras placed in Southern Italy
                        1 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Total Cost from Convoy Blockades: 3
                            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4
                        Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                

                Combat Hit Differential Summary :

                Savegame

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  Hallo

                  Game History

                  Round: 6
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 Escort, 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs; 
                  
                      Combat Move - ANZAC
                          1 fighter moved from Java to Dutch New Guinea
                          2 fighters moved from Queensland to Dutch New Guinea
                          1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                          1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                          1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  
                      Combat - ANZAC
                          Battle in Dutch New Guinea
                              Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                              Changer defend; Japanese defend with 1 artillery and 2 infantry
                                  ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                                  ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.17 expected hits
                                  Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.00 expected hits
                                  2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                                  2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                              ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                              Casualties for ANZAC: 2 fighters and 1 infantry
                              Casualties for Japanese: 1 artillery and 2 infantry
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          1 fighter moved from Dutch New Guinea to New Guinea
                          1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                          2 infantry moved from New South Wales to South Australia
                          1 air_transport moved from Java to New Zealand
                  
                      Place Units - ANZAC
                          Turning on Edit Mode
                          EDIT: Removing units owned by ANZAC from India: 2 fighters
                          EDIT: Adding units owned by ANZAC to Caucasus: 2 fighters
                          EDIT: Turning off Edit Mode
                          1 airfield placed in New Guinea
                          1 Escort and 1 transport placed in 54 Sea Zone
                          1 armour placed in Queensland
                  
                      Turn Complete - ANZAC
                          Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                          ANZAC collect 14 PUs; end with 14 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  
                      Purchase Units - French
                          Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 2.00
                  ANZAC regular : 1.33
                  

                  EXP Game 6 Victory F6.tsvg

                  Aussie Air Force got the shit shot out of it lol

                  1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    @beelee

                    Just wondering, can an engineer also remove enemy landmines in the NCM phase?

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: Germans round 7

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 7
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                              Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                              Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                              Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                              Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                              Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                              Trigger Rockets: buyGerman_Rockets added to productionGermans
                              Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                              Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                              Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                              Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                              Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                              Trigger WaffenPara: buyWaffen_Para added to productionGermans
                              triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                              triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                              triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                              Germans buy 4 Atlantic_Walls, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 1 fighter, 2 german_paras, 13 infantry, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 2 PUs; 
                      
                          Place Units - Germans
                              Units in Germany being upgraded or consumed: 2 armour, 2 german_paras, 1 infantry and 1 waffen_infantry
                              1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 2 waffen_panzers placed in Germany
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              2 bombers moved from Belarus to Holland Belgium
                              1 LuftwaffeAce moved from Germany to Holland Belgium
                              2 fighters moved from Western Germany to Normandy Bordeaux
                              4 infantry moved from France to Normandy Bordeaux
                              3 infantry moved from Western Germany to Holland Belgium
                              1 infantry moved from Western Germany to Holland Belgium
                              1 artillery, 1 elite and 2 infantry moved from Archangel to Vologda
                              1 Panzer_Grndrs moved from Belarus to Vologda
                              2 infantry moved from Belarus to Smolensk
                              1 infantry moved from Belarus to Smolensk
                              1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                              EDIT: 2 german_paras moved from Romania to Rostov
                              2 tactical_bombers moved from Western Ukraine to Rostov
                              1 tactical_bomber moved from Belarus to Rostov
                              1 artillery and 1 elite moved from Bryansk to Rostov
                              1 infantry moved from Bryansk to Rostov
                              1 fighter moved from Southern Italy to 97 Sea Zone
                      
                          Combat - Germans
                              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Battle in Normandy Bordeaux
                                  Germans attack with 2 fighters and 4 infantry
                                  British defend with 1 elite, 1 factory_minor, 1 harbour and 1 infantry
                                      Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                                      British roll dice for 1 elite and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Germans lost in Normandy Bordeaux
                                      1 infantry owned by the British lost in Normandy Bordeaux
                                      Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
                                      British roll dice for 1 elite in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                                      1 elite owned by the British lost in Normandy Bordeaux
                                  Germans win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                                  Casualties for Germans: 1 infantry
                                  Casualties for British: 1 elite and 1 infantry
                              Battle in Holland Belgium
                                  Germans attack with 1 LuftwaffeAce, 2 bombers and 4 infantry
                                  Americans defend with 2 artilleries and 1 elite
                                      Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits
                                      Americans roll dice for 2 artilleries and 1 elite in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                                      2 artilleries owned by the Americans lost in Holland Belgium
                                      Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 3 : 0/8 hits, 3.00 expected hits
                                      Americans roll dice for 1 elite in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Holland Belgium
                                      Germans roll dice for 1 LuftwaffeAce, 2 bombers and 3 infantry in Holland Belgium, round 4 : 4/7 hits, 2.83 expected hits
                                      Americans roll dice for 1 elite in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Holland Belgium
                                      1 elite owned by the Americans lost in Holland Belgium
                                  Germans win, taking Holland Belgium from Americans with 1 LuftwaffeAce, 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                                  Casualties for Americans: 2 artilleries and 1 elite
                                  Casualties for Germans: 2 infantry
                              Battle in 97 Sea Zone
                                  Germans attack with 1 fighter; Italians loiter and taunt
                                  Americans defend with 2 submarines
                                  2 submarines owned by the Americans submerged
                              Battle in Rostov
                                  Germans attack with 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers
                                  British defend with 1 infantry; Russians defend with 1 armour and 3 infantry
                                      Germans roll dice for 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 2/9 hits, 3.00 expected hits
                                      Russians roll dice for 1 armour and 4 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                                      1 infantry owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                                      1 infantry owned by the Russians and 1 infantry owned by the British lost in Rostov
                                      Germans roll dice for 1 artillery, 1 elite, 1 german_para and 3 tactical_bombers in Rostov, round 3 : 3/7 hits, 2.67 expected hits
                                      Russians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
                                      1 artillery owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                                      2 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                                  Germans winGermans winGermans win with 1 fighter remaining with 1 fighter remaining, taking Rostov from Russians with 1 elite and 3 tactical_bombers remaining. Battle score for attacker is 2
                                  Casualties for Germans: 1 artillery, 2 german_paras and 1 infantry
                                  Casualties for Russians: 1 armour and 3 infantry
                                  Casualties for British: 1 infantry
                              Battle in Smolensk
                                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                  Russians defend with 2 infantry
                                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                                      Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                                      2 infantry owned by the Russians lost in Smolensk
                                  Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for Russians: 2 infantry
                              Battle in Vologda
                                  Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry
                                  Russians defend with 3 infantry
                                      Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry in Vologda, round 2 : 1/6 hits, 1.50 expected hits
                                      Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                                      2 infantry owned by the Germans lost in Vologda
                                      1 infantry owned by the Russians lost in Vologda
                                      Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 1 elite in Vologda, round 3 : 2/4 hits, 1.17 expected hits
                                      Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                                      1 artillery owned by the Germans lost in Vologda
                                      2 infantry owned by the Russians lost in Vologda
                                  Germans win, taking Vologda from Russians with 1 Panzer_Grndrs and 1 elite remaining. Battle score for attacker is -1
                                  Casualties for Germans: 1 artillery and 2 infantry
                                  Casualties for Russians: 3 infantry
                      
                          Non Combat Move - Germans
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bryansk
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 123 Sea Zone
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                              2 Panzer_Grndrss moved from Ukraine to Belarus
                              2 Panzer_Grndrss moved from Bryansk to Belarus
                              2 infantry moved from Southern France to France
                              2 fighters moved from Normandy Bordeaux to Southern Italy
                              1 fighter moved from 97 Sea Zone to Southern Italy
                              1 LuftwaffeAce and 2 bombers moved from Holland Belgium to Western Germany
                              2 Waffen_Paras moved from Germany to Belarus
                              1 elite moved from Novgorod to Belarus
                              1 transport moved from 115 Sea Zone to 114 Sea Zone
                              1 elite moved from Germany to 114 Sea Zone
                              1 elite and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                              1 elite moved from 113 Sea Zone to Norway
                              1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                              3 GermanUBoats moved from 123 Sea Zone to 106 Sea Zone
                              1 GermanUBoat moved from 125 Sea Zone to 113 Sea Zone
                              1 infantry moved from Bessarabia to Ukraine
                              1 elite moved from Eastern Poland to Western Ukraine
                              1 waffen_panzer moved from Germany to Eastern Poland
                              1 Waffen_Oberst moved from Germany to Western Germany
                              1 waffen_infantry moved from Germany to Western Germany
                              1 waffen_panzer moved from Germany to Western Germany
                              1 G_Rail moved from Germany to Bryansk
                              1 G_Rail and 1 waffen_infantry moved from Bryansk to Western Germany
                              2 infantry moved from Western Germany to France
                              1 G_Rail and 1 infantry moved from Western Germany to Bryansk
                              1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                              2 infantry moved from Belarus to Archangel
                              1 infantry moved from Belarus to Bryansk
                              2 German_Engineers moved from Bryansk to Belarus
                              2 German_Engineers moved from Belarus to Eastern Poland
                              1 tactical_bomber moved from Belarus to Bryansk
                              3 tactical_bombers moved from Rostov to Bryansk
                              1 fighter moved from Belarus to Bryansk
                      
                          Place Units - Germans
                              4 Atlantic_Walls placed in Norway
                              3 infantry placed in Novgorod
                              3 infantry placed in Romania
                              1 fighter placed in Western Germany
                              3 infantry placed in Southern France
                              1 infantry placed in Germany
                              3 infantry placed in Western Germany
                              1 elite and 2 german_paras placed in Germany
                      
                          Turn Complete - Germans
                              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Total Cost from Convoy Blockades: 4
                                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
                              Germans collect 54 PUs (4 lost to blockades); end with 56 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from Western Germany: 1 Waffen_Oberst
                              EDIT: Adding units owned by Germans to Western Germany: 1 Waffen_Oberst_4
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Americans regular : -0.67
                      Russians regular : 1.67
                      Germans regular : -4.00
                      British regular : -0.67
                      

                      Savegame

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        Yea I don't think so. That would be considered a combat is my guess.

                        Screenshot from 2024-10-22 15-51-40.png

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                        • B Online
                          beelee
                          last edited by beelee

                          @VictoryFirst

                          Game History

                          Round: 7
                          
                              Purchase Units - Russians
                                  Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                  Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                  Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                  Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                  Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                  Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                  Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                  Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                  Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
                          
                              Combat Move - Russians
                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                  Turning on Edit Mode
                                      EDIT: Russians takes Poland from Germans
                                  EDIT: Changing ownership of Poland from Russians to Germans
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 armour moved from Urals to Timguska
                                  1 artillery and 1 elite moved from Novosibirsk to Timguska
                                  EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                                  EDIT: 2 armour, 1 elite, 3 guard_infantrys, 2 infantry and 2 russian_paras moved from 1st Army Group to Russia
                                  EDIT: 2 russian_paras moved from Russia to Kazakhstan
                                  1 russian_para moved from Caucasus to Kazakhstan
                                  2 infantry moved from Caucasus to Rostov
                                  1 fighter and 1 tactical_bomber moved from Russia to Rostov
                                  EDIT: 1 guard_infantry moved from Russia to Rostov
                                  EDIT: 1 armour moved from Russia to Vologda
                                  1 fighter and 2 tactical_bombers moved from Russia to Vologda
                                  2 infantry moved from Russia to Vologda
                                  1 infantry moved from Russia to Vologda
                                  1 armour moved from Ethiopia to Italian Somaliland
                                        Russians take Italian Somaliland from Italians
                                  1 armour moved from Italian Somaliland to Ethiopia
                          
                              Combat - Russians
                                  Battle in Vologda
                                      Russians attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                                      Germans defend with 1 Panzer_Grndrs and 1 elite
                                          Russians roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 1/7 hits, 2.83 expected hits
                                          Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                                          1 infantry owned by the Russians lost in Vologda
                                          1 Panzer_Grndrs owned by the Germans lost in Vologda
                                          Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 3 : 1/6 hits, 2.67 expected hits
                                          Germans roll dice for 1 elite in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                                          1 elite owned by the Germans lost in Vologda
                                      Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 infantry
                                      Casualties for Germans: 1 Panzer_Grndrs and 1 elite
                                  Battle in Kazakhstan
                                      Russians attack with 3 russian_paras
                                      Japanese defend with 1 artillery
                                          Russians roll dice for 3 russian_paras in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
                                          Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 3 russian_paras in Kazakhstan, round 3 : 0/3 hits, 0.50 expected hits
                                          Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 3 russian_paras in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
                                          Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 3 russian_paras in Kazakhstan, round 5 : 1/3 hits, 0.50 expected hits
                                          Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                                          1 artillery owned by the Japanese lost in Kazakhstan
                                      Russians win, taking Kazakhstan from Japanese with 3 russian_paras remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 1 artillery
                                  Battle in Rostov
                                      Russians attack with 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber
                                      Germans defend with 1 elite
                                          Russians roll dice for 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                                          Germans roll dice for 1 elite in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                                          1 infantry owned by the Russians lost in Rostov
                                          1 elite owned by the Germans lost in Rostov
                                      Russians win, taking Rostov from Germans with 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                      Casualties for Russians: 1 infantry
                                      Casualties for Germans: 1 elite
                                  Battle in Timguska
                                      Russians attack with 1 armour, 1 artillery and 1 elite
                                      Japanese defend with 1 infantry
                                          Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 0/4 hits, 1.50 expected hits
                                          Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 3 : 2/4 hits, 1.50 expected hits
                                          Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Timguska
                                      Russians win, taking Timguska from Japanese with 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                          
                              Non Combat Move - Russians
                                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Siberia
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novosibirsk
                                  2 Russian_Engineers moved from Novosibirsk to Russia
                                  1 R_Europe_Rail and 1 infantry moved from Russia to Novosibirsk
                                  EDIT: 1 Russian_Rail moved from Russia to Yakut S.S.R.
                                  EDIT: 1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Siberia
                                  1 aaGun moved from Buryatia to Sakha
                                  1 infantry moved from Yakut S.S.R. to Buryatia
                                  1 fighter moved from Vologda to Russia
                                  2 tactical_bombers moved from Vologda to Russia
                                  1 fighter and 1 tactical_bomber moved from Rostov to Russia
                                  1 Russian_Rail moved from Russia to Volgograd
                                  1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
                                  1 guard_infantry moved from Tambov to Volgograd
                                  1 armour and 1 mech_infantry moved from Tambov to Russia
                                  EDIT: 2 armour, 1 elite and 1 guard_infantry moved from Russia to 1st Army Group
                                  EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
                          
                              Place Units - Russians
                                  3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed placed in Russia
                                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                  Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                  Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 25 PUs; end with 25 PUs
                                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
                          

                          Combat Hit Differential Summary :

                          Japanese regular : -2.00
                          Germans regular : -0.50
                          Russians regular : -6.33
                          

                          EXP game 6 Victory R7.tsvg

                          SSR being pressed hard. Interesting to see how it plays out 🙂

                          Hmm ... SSR Paras not activating in Kazakhstan. Will need to fix. Have to keep an eye out going forward. Missed it on the attack but it all worked out as it should according to History.

                          EXP game 6 Victory R7edit.tsvg

                          1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            a3fb6bad-80a4-4343-9801-502828b60b1b-image.png

                            Lol your profile image is preventing me from clicking on that down arrow 😂

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst

                              Oh ? I don't think I can make it smaller 🙂

                              1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                Lol this Yunnan attack went so well in my test run

                                f191a082-6368-4907-b0fa-b1330ec8cbc1-image.png

                                1 Reply Last reply Reply Quote 0
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  Ok I think I know what to do now. You did a good job at making things difficult for Japan lol. Gonna do the real turn tomorrow morning because now I am pretty tired so I will definitely mess something up 😅

                                  1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    Should you be able to load two AAA onto one transport?

                                    B 1 Reply Last reply Reply Quote 0
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      TripleA Turn Summary: Japanese round 7

                                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Japanese
                                              Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                              Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                              Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                              Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                              Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                              Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                              Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                              Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                              Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                              Japanese buy 1 Escort, 3 Japan_destroyers, 6 armour, 1 elite, 3 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                                      
                                          Combat Move - Japanese
                                              Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Russians from Sakha: 1 aaGun
                                              EDIT: Turning off Edit Mode
                                                  Turning on Edit Mode
                                                  EDIT: Changing PUs for Japanese from 4 to 1
                                                  EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Changing unit hit damage for these Japanese owned units to: Heavy_BB = 0
                                              EDIT: Turning off Edit Mode
                                              2 armour, 1 bomber, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                                              2 armour, 2 artilleries, 1 elite, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                                              1 bomber, 3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                                              1 elite and 2 infantry moved from Sumatra to 41 Sea Zone
                                              1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                                              1 elite and 2 infantry moved from 38 Sea Zone to Shan State
                                              1 Banzai moved from Japan to Shan State
                                              4 armour moved from Yenisey to Timguska
                                              1 infantry moved from Kansu to Timguska
                                              2 armour and 1 infantry moved from Amur to Buryatia
                                              1 armour moved from Amur to Sakha
                                                    Japanese take Sakha from Russians
                                              4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                                              2 fighters moved from Caroline Islands to 45 Sea Zone
                                              1 artillery and 1 elite moved from Guam to 21 Sea Zone
                                              1 artillery, 1 elite and 1 transport moved from 21 Sea Zone to 22 Sea Zone
                                              1 artillery and 1 elite moved from 22 Sea Zone to Marianas
                                              1 Escort_Convoy moved from 44 Sea Zone to 45 Sea Zone
                                              1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                                              1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                                      
                                          Combat - Japanese
                                              Battle in Timguska
                                                  Japanese attack with 4 armour and 1 infantry
                                                  Russians defend with 1 armour, 1 artillery and 1 elite
                                                      Japanese roll dice for 4 armour and 1 infantry in Timguska, round 2 : 2/5 hits, 2.17 expected hits
                                                      Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 1/4 hits, 1.50 expected hits
                                                      1 infantry owned by the Japanese lost in Timguska
                                                      1 armour owned by the Russians and 1 artillery owned by the Russians lost in Timguska
                                                      Japanese roll dice for 4 armour in Timguska, round 3 : 3/4 hits, 2.00 expected hits
                                                      Russians roll dice for 1 elite in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                                                      1 elite owned by the Russians lost in Timguska
                                                  Japanese win, taking Timguska from Russians with 4 armour remaining. Battle score for attacker is 9
                                                  Casualties for Japanese: 1 infantry
                                                  Casualties for Russians: 1 armour, 1 artillery and 1 elite
                                              Battle in Buryatia
                                                  Japanese attack with 2 armour and 1 infantry
                                                  Russians defend with 1 infantry
                                                      Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 0/3 hits, 1.17 expected hits
                                                      Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 3 : 0/3 hits, 1.17 expected hits
                                                      Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                                                      1 infantry owned by the Japanese lost in Buryatia
                                                      Japanese roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
                                                      Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                                                      1 armour owned by the Japanese lost in Buryatia
                                                      1 infantry owned by the Russians lost in Buryatia
                                                  Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -5
                                                  Casualties for Japanese: 1 armour and 1 infantry
                                                  Casualties for Russians: 1 infantry
                                              Battle in Yunnan
                                                  Japanese attack with 4 armour, 2 artilleries, 2 bombers, 1 elite, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
                                                  British defend with 1 aaGun, 16 infantry and 10 uk_armours
                                                      British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits
                                                      1 fighter owned by the Japanese lost in Yunnan
                                                      Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 1 elite, 6 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 14/28 hits, 13.33 expected hits
                                                      Chinese roll dice for 1 aaGun, 16 infantry and 10 uk_armours in Yunnan, round 2 : 6/26 hits, 10.33 expected hits
                                                      4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                                                      1 aaGun owned by the British and 13 infantry owned by the British lost in Yunnan
                                                      Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 13/22 hits, 12.00 expected hits
                                                      Chinese roll dice for 3 infantry and 10 uk_armours in Yunnan, round 3 : 4/13 hits, 6.00 expected hits
                                                      1 artillery owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                                                      3 infantry owned by the British and 10 uk_armours owned by the British lost in Yunnan
                                                  Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 55
                                                  Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                                                  Casualties for British: 1 aaGun, 16 infantry and 10 uk_armours
                                              Battle in Shan State
                                                  Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                                  British defend with 1 aaGun and 2 infantry
                                                      Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                                                      British roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                                      1 infantry owned by the Japanese lost in Shan State
                                                      1 aaGun owned by the British lost in Shan State
                                                      Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
                                                      British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
                                                      British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                                                      Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
                                                      British roll dice for 2 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                                                      1 infantry owned by the British lost in Shan State
                                                      Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 6 : 1/3 hits, 1.00 expected hits
                                                      British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                                                      1 infantry owned by the British lost in Shan State
                                                  Japanese win, taking Shan State from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 8
                                                  Casualties for Japanese: 1 infantry
                                                  Casualties for British: 1 aaGun and 2 infantry
                                              Battle in 45 Sea Zone
                                                  Japanese attack with 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters
                                                  Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport
                                                      Japanese roll dice for 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters in 45 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                                                      ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                                      1 Escort_Convoy owned by the Japanese lost in 45 Sea Zone
                                                      1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                                                  Japanese win with 2 Japan_destroyers and 2 fighters remaining. Battle score for attacker is 16
                                                  Casualties for Japanese: 1 Escort_Convoy
                                                  Casualties for Americans: 1 destroyer
                                                  Casualties for ANZAC: 1 cruiser and 1 transport
                                              Battle in Marianas
                                                  Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                                                  Changer defend; Americans defend with 1 artillery
                                                      Japanese roll dice for 1 artillery and 1 elite in Marianas, round 2 : 1/3 hits, 1.00 expected hits
                                                      Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 artillery owned by the Americans lost in Marianas
                                                  Japanese win, taking Marianas from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4
                                                  Casualties for Americans: 1 artillery
                                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Kazakhstan
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                      
                                          Non Combat Move - Japanese
                                              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Shan State
                                              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                              2 fighters moved from 45 Sea Zone to 35 Sea Zone
                                              2 fighters moved from Japan to Caroline Islands
                                              1 fighter moved from Japan to Caroline Islands
                                              1 infantry moved from Tsinghai to Shensi
                                              3 armour moved from Shantung to Kweichow
                                              1 aaGun moved from Kweichow to Shensi
                                              1 submarine moved from 41 Sea Zone to 39 Sea Zone
                                              1 transport moved from 41 Sea Zone to 36 Sea Zone
                                              1 elite and 3 infantry moved from Japan to 6 Sea Zone
                                              1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                              1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                                              1 transport moved from 44 Sea Zone to 35 Sea Zone
                                              1 transport moved from 36 Sea Zone to 6 Sea Zone
                                              2 tactical_bombers moved from Yunnan to 35 Sea Zone
                                              6 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
                                              2 bombers moved from Yunnan to French Indo China
                                              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                                              1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                              1 Escort, 1 Escort_Convoy and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                              1 aaGun moved from Japan to 6 Sea Zone
                                              1 aaGun moved from 6 Sea Zone to Korea
                                      
                                          Place Units - Japanese
                                              3 armour placed in Shantung
                                              3 armour placed in Kiangsu
                                              1 Escort, 3 Japan_destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                                              1 elite and 3 infantry placed in Japan
                                      
                                          Turn Complete - Japanese
                                              Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                              Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                              Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                              Japanese collect 65 PUs; end with 66 PUs
                                              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                                              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                                              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
                                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
                                              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Chinese regular : -6.33
                                      Americans regular : -0.33
                                      Japanese regular : -1.00
                                      British AA : 0.50
                                      ANZAC regular : 0.00
                                      Russians regular : -0.17
                                      British regular : -2.00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        Poor blokes got blasted away in Yunnan 🙂

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                          Should you be able to load two AAA onto one transport?

                                          no they are Tanks for transport purposes. Does it allow it ? I thought I fixed it

                                          VictoryFirstV 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @VictoryFirst
                                            last edited by

                                            @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                            Poor blokes got blasted away in Yunnan

                                            This doesn't sound good. Doesn't look good either 🙂

                                            1 Reply Last reply Reply Quote 0

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