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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Offline
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      Hallo

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 airfield, 1 armour and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Java to Dutch New Guinea
              2 fighters moved from Queensland to Dutch New Guinea
              1 cruiser moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  Changer loiter and taunt; ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                  Changer defend; Japanese defend with 1 artillery and 2 infantry
                      ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 3/3 hits, 1.00 expected hits
                      2 fighters owned by the ANZAC and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                      2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
                  Casualties for ANZAC: 2 fighters and 1 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
              1 fighter moved from Dutch New Guinea to New Guinea
              1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
              2 infantry moved from New South Wales to South Australia
              1 air_transport moved from Java to New Zealand
      
          Place Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from India: 2 fighters
              EDIT: Adding units owned by ANZAC to Caucasus: 2 fighters
              EDIT: Turning off Edit Mode
              1 airfield placed in New Guinea
              1 Escort and 1 transport placed in 54 Sea Zone
              1 armour placed in Queensland
      
          Turn Complete - ANZAC
              Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      
          Purchase Units - French
              Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
      
          Non Combat Move - French
              Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 2.00
      ANZAC regular : 1.33
      

      EXP Game 6 Victory F6.tsvg

      Aussie Air Force got the shit shot out of it lol

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        @beelee

        Just wondering, can an engineer also remove enemy landmines in the NCM phase?

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          TripleA Turn Summary: Germans round 7

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 7
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                  Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                  Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                  Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                  Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                  Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                  Trigger Rockets: buyGerman_Rockets added to productionGermans
                  Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                  Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                  Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                  Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                  Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                  Trigger WaffenPara: buyWaffen_Para added to productionGermans
                  triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                  triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                  triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                  Germans buy 4 Atlantic_Walls, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 1 fighter, 2 german_paras, 13 infantry, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 2 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 armour, 2 german_paras, 1 infantry and 1 waffen_infantry
                  1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 2 waffen_panzers placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 bombers moved from Belarus to Holland Belgium
                  1 LuftwaffeAce moved from Germany to Holland Belgium
                  2 fighters moved from Western Germany to Normandy Bordeaux
                  4 infantry moved from France to Normandy Bordeaux
                  3 infantry moved from Western Germany to Holland Belgium
                  1 infantry moved from Western Germany to Holland Belgium
                  1 artillery, 1 elite and 2 infantry moved from Archangel to Vologda
                  1 Panzer_Grndrs moved from Belarus to Vologda
                  2 infantry moved from Belarus to Smolensk
                  1 infantry moved from Belarus to Smolensk
                  1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                  EDIT: 2 german_paras moved from Romania to Rostov
                  2 tactical_bombers moved from Western Ukraine to Rostov
                  1 tactical_bomber moved from Belarus to Rostov
                  1 artillery and 1 elite moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Rostov
                  1 fighter moved from Southern Italy to 97 Sea Zone
          
              Combat - Germans
                  Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Battle in Normandy Bordeaux
                      Germans attack with 2 fighters and 4 infantry
                      British defend with 1 elite, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
                          British roll dice for 1 elite and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Germans lost in Normandy Bordeaux
                          1 infantry owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1.50 expected hits
                          British roll dice for 1 elite in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                          1 elite owned by the British lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 elite and 1 infantry
                  Battle in Holland Belgium
                      Germans attack with 1 LuftwaffeAce, 2 bombers and 4 infantry
                      Americans defend with 2 artilleries and 1 elite
                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 3.00 expected hits
                          Americans roll dice for 2 artilleries and 1 elite in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                          2 artilleries owned by the Americans lost in Holland Belgium
                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 4 infantry in Holland Belgium, round 3 : 0/8 hits, 3.00 expected hits
                          Americans roll dice for 1 elite in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Germans lost in Holland Belgium
                          Germans roll dice for 1 LuftwaffeAce, 2 bombers and 3 infantry in Holland Belgium, round 4 : 4/7 hits, 2.83 expected hits
                          Americans roll dice for 1 elite in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Germans lost in Holland Belgium
                          1 elite owned by the Americans lost in Holland Belgium
                      Germans win, taking Holland Belgium from Americans with 1 LuftwaffeAce, 2 bombers and 2 infantry remaining. Battle score for attacker is 5
                      Casualties for Americans: 2 artilleries and 1 elite
                      Casualties for Germans: 2 infantry
                  Battle in 97 Sea Zone
                      Germans attack with 1 fighter; Italians loiter and taunt
                      Americans defend with 2 submarines
                      2 submarines owned by the Americans submerged
                  Battle in Rostov
                      Germans attack with 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers
                      British defend with 1 infantry; Russians defend with 1 armour and 3 infantry
                          Germans roll dice for 1 artillery, 1 elite, 2 german_paras, 1 infantry and 3 tactical_bombers in Rostov, round 2 : 2/9 hits, 3.00 expected hits
                          Russians roll dice for 1 armour and 4 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits
                          1 infantry owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                          1 infantry owned by the Russians and 1 infantry owned by the British lost in Rostov
                          Germans roll dice for 1 artillery, 1 elite, 1 german_para and 3 tactical_bombers in Rostov, round 3 : 3/7 hits, 2.67 expected hits
                          Russians roll dice for 1 armour and 2 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
                          1 artillery owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                          2 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
                      Germans winGermans winGermans win with 1 fighter remaining with 1 fighter remaining, taking Rostov from Russians with 1 elite and 3 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 artillery, 2 german_paras and 1 infantry
                      Casualties for Russians: 1 armour and 3 infantry
                      Casualties for British: 1 infantry
                  Battle in Smolensk
                      Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Russians defend with 2 infantry
                          Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.67 expected hits
                          Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians lost in Smolensk
                      Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Vologda
                      Germans attack with 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry
                      Russians defend with 3 infantry
                          Germans roll dice for 1 Panzer_Grndrs, 1 artillery, 1 elite and 2 infantry in Vologda, round 2 : 1/6 hits, 1.50 expected hits
                          Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Germans lost in Vologda
                          1 infantry owned by the Russians lost in Vologda
                          Germans roll dice for 1 Panzer_Grndrs, 1 artillery and 1 elite in Vologda, round 3 : 2/4 hits, 1.17 expected hits
                          Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                          1 artillery owned by the Germans lost in Vologda
                          2 infantry owned by the Russians lost in Vologda
                      Germans win, taking Vologda from Russians with 1 Panzer_Grndrs and 1 elite remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 3 infantry
          
              Non Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bryansk
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 123 Sea Zone
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  2 Panzer_Grndrss moved from Ukraine to Belarus
                  2 Panzer_Grndrss moved from Bryansk to Belarus
                  2 infantry moved from Southern France to France
                  2 fighters moved from Normandy Bordeaux to Southern Italy
                  1 fighter moved from 97 Sea Zone to Southern Italy
                  1 LuftwaffeAce and 2 bombers moved from Holland Belgium to Western Germany
                  2 Waffen_Paras moved from Germany to Belarus
                  1 elite moved from Novgorod to Belarus
                  1 transport moved from 115 Sea Zone to 114 Sea Zone
                  1 elite moved from Germany to 114 Sea Zone
                  1 elite and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  1 elite moved from 113 Sea Zone to Norway
                  1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                  3 GermanUBoats moved from 123 Sea Zone to 106 Sea Zone
                  1 GermanUBoat moved from 125 Sea Zone to 113 Sea Zone
                  1 infantry moved from Bessarabia to Ukraine
                  1 elite moved from Eastern Poland to Western Ukraine
                  1 waffen_panzer moved from Germany to Eastern Poland
                  1 Waffen_Oberst moved from Germany to Western Germany
                  1 waffen_infantry moved from Germany to Western Germany
                  1 waffen_panzer moved from Germany to Western Germany
                  1 G_Rail moved from Germany to Bryansk
                  1 G_Rail and 1 waffen_infantry moved from Bryansk to Western Germany
                  2 infantry moved from Western Germany to France
                  1 G_Rail and 1 infantry moved from Western Germany to Bryansk
                  1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                  2 infantry moved from Belarus to Archangel
                  1 infantry moved from Belarus to Bryansk
                  2 German_Engineers moved from Bryansk to Belarus
                  2 German_Engineers moved from Belarus to Eastern Poland
                  1 tactical_bomber moved from Belarus to Bryansk
                  3 tactical_bombers moved from Rostov to Bryansk
                  1 fighter moved from Belarus to Bryansk
          
              Place Units - Germans
                  4 Atlantic_Walls placed in Norway
                  3 infantry placed in Novgorod
                  3 infantry placed in Romania
                  1 fighter placed in Western Germany
                  3 infantry placed in Southern France
                  1 infantry placed in Germany
                  3 infantry placed in Western Germany
                  1 elite and 2 german_paras placed in Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
                  Germans collect 54 PUs (4 lost to blockades); end with 56 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 1 Waffen_Oberst
                  EDIT: Adding units owned by Germans to Western Germany: 1 Waffen_Oberst_4
                  EDIT: Turning off Edit Mode
          

          Combat Hit Differential Summary :

          Americans regular : -0.67
          Russians regular : 1.67
          Germans regular : -4.00
          British regular : -0.67
          

          Savegame

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @VictoryFirst
            last edited by

            @victoryfirst

            Yea I don't think so. That would be considered a combat is my guess.

            Screenshot from 2024-10-22 15-51-40.png

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by beelee

              @VictoryFirst

              Game History

              Round: 7
              
                  Purchase Units - Russians
                      Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                      Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                      Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                      Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                      Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                      Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                      Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                      Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                      Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      Turning on Edit Mode
                          EDIT: Russians takes Poland from Germans
                      EDIT: Changing ownership of Poland from Russians to Germans
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      1 armour moved from Urals to Timguska
                      1 artillery and 1 elite moved from Novosibirsk to Timguska
                      EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
                      EDIT: 2 armour, 1 elite, 3 guard_infantrys, 2 infantry and 2 russian_paras moved from 1st Army Group to Russia
                      EDIT: 2 russian_paras moved from Russia to Kazakhstan
                      1 russian_para moved from Caucasus to Kazakhstan
                      2 infantry moved from Caucasus to Rostov
                      1 fighter and 1 tactical_bomber moved from Russia to Rostov
                      EDIT: 1 guard_infantry moved from Russia to Rostov
                      EDIT: 1 armour moved from Russia to Vologda
                      1 fighter and 2 tactical_bombers moved from Russia to Vologda
                      2 infantry moved from Russia to Vologda
                      1 infantry moved from Russia to Vologda
                      1 armour moved from Ethiopia to Italian Somaliland
                            Russians take Italian Somaliland from Italians
                      1 armour moved from Italian Somaliland to Ethiopia
              
                  Combat - Russians
                      Battle in Vologda
                          Russians attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                          Germans defend with 1 Panzer_Grndrs and 1 elite
                              Russians roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 1/7 hits, 2.83 expected hits
                              Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                              1 infantry owned by the Russians lost in Vologda
                              1 Panzer_Grndrs owned by the Germans lost in Vologda
                              Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 3 : 1/6 hits, 2.67 expected hits
                              Germans roll dice for 1 elite in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                              1 elite owned by the Germans lost in Vologda
                          Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 Panzer_Grndrs and 1 elite
                      Battle in Kazakhstan
                          Russians attack with 3 russian_paras
                          Japanese defend with 1 artillery
                              Russians roll dice for 3 russian_paras in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
                              Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 3 russian_paras in Kazakhstan, round 3 : 0/3 hits, 0.50 expected hits
                              Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 3 russian_paras in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
                              Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 3 russian_paras in Kazakhstan, round 5 : 1/3 hits, 0.50 expected hits
                              Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                              1 artillery owned by the Japanese lost in Kazakhstan
                          Russians win, taking Kazakhstan from Japanese with 3 russian_paras remaining. Battle score for attacker is 4
                          Casualties for Japanese: 1 artillery
                      Battle in Rostov
                          Russians attack with 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber
                          Germans defend with 1 elite
                              Russians roll dice for 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                              Germans roll dice for 1 elite in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                              1 infantry owned by the Russians lost in Rostov
                              1 elite owned by the Germans lost in Rostov
                          Russians win, taking Rostov from Germans with 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 elite
                      Battle in Timguska
                          Russians attack with 1 armour, 1 artillery and 1 elite
                          Japanese defend with 1 infantry
                              Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 0/4 hits, 1.50 expected hits
                              Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                              Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 3 : 2/4 hits, 1.50 expected hits
                              Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese lost in Timguska
                          Russians win, taking Timguska from Japanese with 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Siberia
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novosibirsk
                      2 Russian_Engineers moved from Novosibirsk to Russia
                      1 R_Europe_Rail and 1 infantry moved from Russia to Novosibirsk
                      EDIT: 1 Russian_Rail moved from Russia to Yakut S.S.R.
                      EDIT: 1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Siberia
                      1 aaGun moved from Buryatia to Sakha
                      1 infantry moved from Yakut S.S.R. to Buryatia
                      1 fighter moved from Vologda to Russia
                      2 tactical_bombers moved from Vologda to Russia
                      1 fighter and 1 tactical_bomber moved from Rostov to Russia
                      1 Russian_Rail moved from Russia to Volgograd
                      1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
                      1 guard_infantry moved from Tambov to Volgograd
                      1 armour and 1 mech_infantry moved from Tambov to Russia
                      EDIT: 2 armour, 1 elite and 1 guard_infantry moved from Russia to 1st Army Group
                      EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
              
                  Place Units - Russians
                      3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed placed in Russia
                      Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                      Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                      Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                      Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 25 PUs; end with 25 PUs
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
              

              Combat Hit Differential Summary :

              Japanese regular : -2.00
              Germans regular : -0.50
              Russians regular : -6.33
              

              EXP game 6 Victory R7.tsvg

              SSR being pressed hard. Interesting to see how it plays out 🙂

              Hmm ... SSR Paras not activating in Kazakhstan. Will need to fix. Have to keep an eye out going forward. Missed it on the attack but it all worked out as it should according to History.

              EXP game 6 Victory R7edit.tsvg

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                a3fb6bad-80a4-4343-9801-502828b60b1b-image.png

                Lol your profile image is preventing me from clicking on that down arrow 😂

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  Oh ? I don't think I can make it smaller 🙂

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    Lol this Yunnan attack went so well in my test run

                    f191a082-6368-4907-b0fa-b1330ec8cbc1-image.png

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                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      Ok I think I know what to do now. You did a good job at making things difficult for Japan lol. Gonna do the real turn tomorrow morning because now I am pretty tired so I will definitely mess something up 😅

                      1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        Should you be able to load two AAA onto one transport?

                        B 1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          TripleA Turn Summary: Japanese round 7

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 7
                          
                              Purchase Units - Japanese
                                  Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                  Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                  Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                  Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                  Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                  Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                  Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                  Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                  Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                  Japanese buy 1 Escort, 3 Japan_destroyers, 6 armour, 1 elite, 3 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Russians from Sakha: 1 aaGun
                                  EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Changing PUs for Japanese from 4 to 1
                                      EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Changing unit hit damage for these Japanese owned units to: Heavy_BB = 0
                                  EDIT: Turning off Edit Mode
                                  2 armour, 1 bomber, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                                  2 armour, 2 artilleries, 1 elite, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                                  1 bomber, 3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                                  1 elite and 2 infantry moved from Sumatra to 41 Sea Zone
                                  1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                                  1 elite and 2 infantry moved from 38 Sea Zone to Shan State
                                  1 Banzai moved from Japan to Shan State
                                  4 armour moved from Yenisey to Timguska
                                  1 infantry moved from Kansu to Timguska
                                  2 armour and 1 infantry moved from Amur to Buryatia
                                  1 armour moved from Amur to Sakha
                                        Japanese take Sakha from Russians
                                  4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                                  2 fighters moved from Caroline Islands to 45 Sea Zone
                                  1 artillery and 1 elite moved from Guam to 21 Sea Zone
                                  1 artillery, 1 elite and 1 transport moved from 21 Sea Zone to 22 Sea Zone
                                  1 artillery and 1 elite moved from 22 Sea Zone to Marianas
                                  1 Escort_Convoy moved from 44 Sea Zone to 45 Sea Zone
                                  1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                                  1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                          
                              Combat - Japanese
                                  Battle in Timguska
                                      Japanese attack with 4 armour and 1 infantry
                                      Russians defend with 1 armour, 1 artillery and 1 elite
                                          Japanese roll dice for 4 armour and 1 infantry in Timguska, round 2 : 2/5 hits, 2.17 expected hits
                                          Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 1/4 hits, 1.50 expected hits
                                          1 infantry owned by the Japanese lost in Timguska
                                          1 armour owned by the Russians and 1 artillery owned by the Russians lost in Timguska
                                          Japanese roll dice for 4 armour in Timguska, round 3 : 3/4 hits, 2.00 expected hits
                                          Russians roll dice for 1 elite in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                                          1 elite owned by the Russians lost in Timguska
                                      Japanese win, taking Timguska from Russians with 4 armour remaining. Battle score for attacker is 9
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Russians: 1 armour, 1 artillery and 1 elite
                                  Battle in Buryatia
                                      Japanese attack with 2 armour and 1 infantry
                                      Russians defend with 1 infantry
                                          Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 0/3 hits, 1.17 expected hits
                                          Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                          Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 3 : 0/3 hits, 1.17 expected hits
                                          Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Buryatia
                                          Japanese roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
                                          Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                                          1 armour owned by the Japanese lost in Buryatia
                                          1 infantry owned by the Russians lost in Buryatia
                                      Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -5
                                      Casualties for Japanese: 1 armour and 1 infantry
                                      Casualties for Russians: 1 infantry
                                  Battle in Yunnan
                                      Japanese attack with 4 armour, 2 artilleries, 2 bombers, 1 elite, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
                                      British defend with 1 aaGun, 16 infantry and 10 uk_armours
                                          British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits
                                          1 fighter owned by the Japanese lost in Yunnan
                                          Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 1 elite, 6 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 14/28 hits, 13.33 expected hits
                                          Chinese roll dice for 1 aaGun, 16 infantry and 10 uk_armours in Yunnan, round 2 : 6/26 hits, 10.33 expected hits
                                          4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                                          1 aaGun owned by the British and 13 infantry owned by the British lost in Yunnan
                                          Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 13/22 hits, 12.00 expected hits
                                          Chinese roll dice for 3 infantry and 10 uk_armours in Yunnan, round 3 : 4/13 hits, 6.00 expected hits
                                          1 artillery owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                                          3 infantry owned by the British and 10 uk_armours owned by the British lost in Yunnan
                                      Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 55
                                      Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                                      Casualties for British: 1 aaGun, 16 infantry and 10 uk_armours
                                  Battle in Shan State
                                      Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                      British defend with 1 aaGun and 2 infantry
                                          Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                                          British roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                          1 infantry owned by the Japanese lost in Shan State
                                          1 aaGun owned by the British lost in Shan State
                                          Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
                                          British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
                                          British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                                          Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
                                          British roll dice for 2 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                                          1 infantry owned by the British lost in Shan State
                                          Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 6 : 1/3 hits, 1.00 expected hits
                                          British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the British lost in Shan State
                                      Japanese win, taking Shan State from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 8
                                      Casualties for Japanese: 1 infantry
                                      Casualties for British: 1 aaGun and 2 infantry
                                  Battle in 45 Sea Zone
                                      Japanese attack with 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters
                                      Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport
                                          Japanese roll dice for 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters in 45 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                                          ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                          1 Escort_Convoy owned by the Japanese lost in 45 Sea Zone
                                          1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                                      Japanese win with 2 Japan_destroyers and 2 fighters remaining. Battle score for attacker is 16
                                      Casualties for Japanese: 1 Escort_Convoy
                                      Casualties for Americans: 1 destroyer
                                      Casualties for ANZAC: 1 cruiser and 1 transport
                                  Battle in Marianas
                                      Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                                      Changer defend; Americans defend with 1 artillery
                                          Japanese roll dice for 1 artillery and 1 elite in Marianas, round 2 : 1/3 hits, 1.00 expected hits
                                          Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                                          1 artillery owned by the Americans lost in Marianas
                                      Japanese win, taking Marianas from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4
                                      Casualties for Americans: 1 artillery
                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Kazakhstan
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                          
                              Non Combat Move - Japanese
                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Shan State
                                  Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                  2 fighters moved from 45 Sea Zone to 35 Sea Zone
                                  2 fighters moved from Japan to Caroline Islands
                                  1 fighter moved from Japan to Caroline Islands
                                  1 infantry moved from Tsinghai to Shensi
                                  3 armour moved from Shantung to Kweichow
                                  1 aaGun moved from Kweichow to Shensi
                                  1 submarine moved from 41 Sea Zone to 39 Sea Zone
                                  1 transport moved from 41 Sea Zone to 36 Sea Zone
                                  1 elite and 3 infantry moved from Japan to 6 Sea Zone
                                  1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                  1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                                  1 transport moved from 44 Sea Zone to 35 Sea Zone
                                  1 transport moved from 36 Sea Zone to 6 Sea Zone
                                  2 tactical_bombers moved from Yunnan to 35 Sea Zone
                                  6 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
                                  2 bombers moved from Yunnan to French Indo China
                                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                  1 Escort, 1 Escort_Convoy and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                  1 aaGun moved from Japan to 6 Sea Zone
                                  1 aaGun moved from 6 Sea Zone to Korea
                          
                              Place Units - Japanese
                                  3 armour placed in Shantung
                                  3 armour placed in Kiangsu
                                  1 Escort, 3 Japan_destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                                  1 elite and 3 infantry placed in Japan
                          
                              Turn Complete - Japanese
                                  Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                  Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                  Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                  Japanese collect 65 PUs; end with 66 PUs
                                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : -6.33
                          Americans regular : -0.33
                          Japanese regular : -1.00
                          British AA : 0.50
                          ANZAC regular : 0.00
                          Russians regular : -0.17
                          British regular : -2.00
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            Poor blokes got blasted away in Yunnan 🙂

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                              Should you be able to load two AAA onto one transport?

                              no they are Tanks for transport purposes. Does it allow it ? I thought I fixed it

                              VictoryFirstV 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                Poor blokes got blasted away in Yunnan

                                This doesn't sound good. Doesn't look good either 🙂

                                1 Reply Last reply Reply Quote 0
                                • VictoryFirstV Offline
                                  VictoryFirst @beelee
                                  last edited by

                                  @beelee OK then it's good. The engine doesn't allow it but I thought they counted as artillery to the transport load. All good 🙂

                                  Hehe that was a poor performance by the Brits there. They probably ran out of tea so far away from their base of operations lol

                                  B 3 Replies Last reply Reply Quote 0
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by beelee

                                    @victoryfirst

                                    yea just looked at it. -55 tuv uggh

                                    India in trouble now lol

                                    Could use half a dozen Hvy Bmbrs about now 🙂

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @VictoryFirst
                                      last edited by

                                      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                      They probably ran out of tea so far away from their base of operations

                                      heh heh they were probably on tea break when nippon attacked lol

                                      1 Reply Last reply Reply Quote 1
                                      • B Offline
                                        beelee @VictoryFirst
                                        last edited by

                                        @victoryfirst

                                        Game History

                                        Round: 7
                                        
                                            Purchase Units - Americans
                                                Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                                Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                                Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                                Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                                Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                                Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                                Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                                Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                                Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                                Americans buy 1 ArmoredInfantry, 1 Escort, 4 TotalWarFighters, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
                                        
                                            Place Units - Americans
                                                Units in Western United States being upgraded or consumed: 1 infantry
                                                1 marine placed in Western United States
                                        
                                            Combat Move - Americans
                                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                                                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                                                1 elite moved from Algeria to Tunisia
                                                      Americans take Tunisia from Italians
                                                1 artillery and 1 elite moved from Morocco to 91 Sea Zone
                                                2 infantry moved from Gibraltar to 91 Sea Zone
                                                1 artillery, 1 elite, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                                                3 usa_fighters and 1 usa_tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                                                1 artillery, 1 elite and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                                1 artillery and 1 marine moved from Soviet Far East to 3 Sea Zone
                                                1 artillery, 2 carriers, 2 destroyers, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine, 1 transport, 3 usa_fighters and 1 usa_tactical_bomber moved from 3 Sea Zone to 5 Sea Zone
                                                1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to Amur
                                                1 submarine moved from 46 Sea Zone to 45 Sea Zone
                                                5 usa_fighters moved from 46 Sea Zone to 45 Sea Zone
                                                1 Escort_Convoy and 1 usa_fighter moved from 46 Sea Zone to 55 Sea Zone
                                                1 elite moved from New Guinea to 46 Sea Zone
                                                1 elite and 1 transport moved from 46 Sea Zone to 21 Sea Zone
                                                1 elite moved from 21 Sea Zone to Guam
                                                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                                        
                                            Combat - Americans
                                                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                                                Battle in Guam
                                                Battle in 45 Sea Zone
                                                    Americans attack with 1 submarine and 5 usa_fighters
                                                    Japanese defend with 2 Japan_destroyers
                                                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        Americans roll dice for 5 usa_fighters in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                                                        Japanese roll dice for 2 Japan_destroyers in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                        1 submarine owned by the Americans lost in 45 Sea Zone
                                                        2 Japan_destroyers owned by the Japanese lost in 45 Sea Zone
                                                    Americans win, taking Guam from Japanese with 5 usa_fighters remaining. Battle score for attacker is 8
                                                    Casualties for Americans: 1 submarine
                                                    Casualties for Japanese: 2 Japan_destroyers
                                                Battle in 55 Sea Zone
                                                    Americans attack with 1 Escort_Convoy and 1 usa_fighter
                                                    Japanese defend with 1 Japan_destroyer
                                                        Americans roll dice for 1 Escort_Convoy and 1 usa_fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                        Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                                                    Americans win with 1 Escort_Convoy and 1 usa_fighter remaining. Battle score for attacker is 7
                                                    Casualties for Japanese: 1 Japan_destroyer
                                                Battle in 22 Sea Zone
                                                    Americans attack with 1 submarine
                                                    Japanese defend with 1 transport
                                                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 transport owned by the Japanese lost in 22 Sea Zone
                                                    Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                                                    Casualties for Japanese: 1 transport
                                                Battle in Amur
                                                    Americans attack with 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber
                                                    Japanese defend with 1 infantry
                                                        Americans roll dice for 1 pacific_cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
                                                        Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                                        1 marine owned by the Americans lost in Amur
                                                        1 infantry owned by the Japanese lost in Amur
                                                    Americans win, taking Amur from Japanese with 1 artillery, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is -1
                                                    Casualties for Americans: 1 marine
                                                    Casualties for Japanese: 1 infantry
                                                Battle in 97 Sea Zone
                                                    Americans attack with 3 submarines
                                                    Germans defend with 3 fighters; Italians defend with 1 destroyer
                                                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                                                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                                                        3 submarines owned by the Americans lost in 97 Sea Zone
                                                        1 destroyer owned by the Italians lost in 97 Sea Zone
                                                    Italians win with 3 fighters remaining. Battle score for attacker is -11
                                                    Casualties for Americans: 3 submarines
                                                    Casualties for Italians: 1 destroyer
                                                Battle in Normandy Bordeaux
                                                    Americans attack with 1 artillery, 1 elite, 2 infantry, 3 usa_fighters and 1 usa_tactical_bomber
                                                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                                                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                                                        Americans roll dice for 1 artillery, 1 elite, 2 infantry, 3 usa_fighters and 1 usa_tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits
                                                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                                                        1 infantry owned by the Americans lost in Normandy Bordeaux
                                                        3 infantry owned by the Germans lost in Normandy Bordeaux
                                                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 elite, 1 infantry, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                                    Casualties for Americans: 1 infantry
                                                    Casualties for Germans: 3 infantry
                                                Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                                Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                                Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                        
                                            Non Combat Move - Americans
                                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                1 usa_fighter moved from Gibraltar to United Kingdom
                                                1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                                1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                                1 usa_fighter and 1 usa_tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                                                2 transports moved from 110 Sea Zone to 91 Sea Zone
                                                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                                                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                                                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                                                1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                                1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                                1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                                1 ArmoredInfantry, 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone
                                                1 ArmoredInfantry, 1 Escort_Convoy, 2 NavyFighters, 2 artilleries, 1 carrier, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                                1 ArmoredInfantry, 2 artilleries and 1 marine moved from 3 Sea Zone to Soviet Far East
                                                2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone
                                                3 usa_fighters and 1 usa_tactical_bomber moved from Amur to 5 Sea Zone
                                                1 Rail moved from Eastern United States to Central United States
                                                1 Rail and 1 infantry moved from Central United States to Alaska
                                                2 Heavy_BBs, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                                                1 usa_fighter moved from 55 Sea Zone to 54 Sea Zone
                                                5 usa_fighters moved from 45 Sea Zone to 54 Sea Zone
                                        
                                            Place Units - Americans
                                                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                                4 TotalWarFighters, 1 artillery and 1 elite placed in Eastern United States
                                                1 ArmoredInfantry and 1 artillery placed in Western United States
                                                1 Escort, 1 carrier and 1 submarine placed in 10 Sea Zone
                                                Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                                                Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                                        
                                            Turn Complete - Americans
                                                Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                                Trigger Americans RemoveUSAConvoySZ55: has removed 1 Escort_Convoy owned by Americans in 55 Sea Zone
                                                Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                                Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                                Trigger Americans RemoveUSAConvoySZ55: Americans has 1 Escort placed in 55 Sea Zone
                                                Americans collect 57 PUs; end with 59 PUs
                                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
                                                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 70 PUs
                                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                                                Turning on Edit Mode
                                                EDIT: Adding units owned by Americans to United Kingdom: 1 usa_fighter_lendlease
                                                EDIT: Turning off Edit Mode
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                Chinese buy nothing; Remaining resources: 6 PUs; 
                                        
                                            Combat Move - Chinese
                                        
                                            Combat - Chinese
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                        
                                            Non Combat Move - Chinese
                                                Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 0 PUs; end with 6 PUs
                                        
                                            Purchase Units - British
                                                Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                                Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                                Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                                Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                                Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                                Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                                Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                                Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                                Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                                British buy 1 AirLL, 1 NavyLL, 1 UK_LCV, 1 elite, 5 infantry, 1 mech_infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 1 AirLendLease; 2 NavyLendLease; 
                                        
                                            Place Units - British
                                                1 AirLL and 1 NavyLL placed in United Kingdom
                                        
                                            Combat Move - British
                                                Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom
                                                Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in United Kingdom
                                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Americans from United Kingdom: 1 usa_fighter and 1 usa_fighter_lendlease
                                                EDIT: Adding units owned by British to United Kingdom: 1 uk_fighter
                                                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                                                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 pacific_carrier
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                                                2 bombers moved from United Kingdom to 106 Sea Zone
                                                1 uk_fighter moved from United Kingdom to Denmark
                                                1 uk_fighter moved from United Kingdom to Denmark
                                                1 fighter moved from United Kingdom to Denmark
                                                EDIT: 2 uk_paras moved from United Kingdom to Denmark
                                                EDIT: 1 UK_LCV, 1 artillery and 1 infantry moved from United Kingdom to Denmark
                                        
                                            Combat - British
                                                EDIT: Battle in Denmark
                                                    EDIT: British attack with 1 UK_LCV, 1 artillery, 1 fighter, 1 infantry, 2 uk_fighters and 2 uk_paras
                                                    EDIT: Germans defend with 1 aaGun and 2 infantry
                                                        EDIT: 0/3 hits, 0.50 expected hits
                                                        EDIT: 3/7 hits, 2.50 expected hits
                                                        EDIT: 1/2 hits, 0.67 expected hits
                                                    EDIT: 1 UK_LCV owned by the British lost in Denmark
                                                    EDIT: 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Denmark
                                                    EDIT: British takes Denmark from Germans
                                                    EDIT: British win
                                                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
                                                    EDIT: Turning off Edit Mode
                                                Battle in 106 Sea Zone
                                                    British attack with 2 bombers and 1 destroyer
                                                    Germans defend with 3 GermanUBoats and 1 Wolfpack
                                                        British roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                                        Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                                        Germans roll dice for 1 Wolfpack in 106 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                                        1 destroyer owned by the British lost in 106 Sea Zone
                                                        2 GermanUBoats owned by the Germans lost in 106 Sea Zone
                                                        1 Wolfpack owned by the Germans lost in 106 Sea Zone
                                                    Germans and British reach a stalemate
                                                    . Battle score for attacker is 1
                                                    Casualties for British: 1 destroyer
                                                    Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - British
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by British from Denmark: 1 fighter
                                                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 pacific_carrier
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                                                2 bombers moved from 106 Sea Zone to Eastern United States
                                                2 uk_fighters moved from Denmark to 110 Sea Zone
                                                1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                                                1 mech_infantry and 1 uk_armour moved from Tambov to Russia
                                                1 uk_armour moved from Caucasus to Tambov
                                                1 uk_armour moved from Caucasus to Samara
                                                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                                                1 mech_infantry and 2 uk_armours moved from Iraq to Caucasus
                                                1 artillery and 4 infantry moved from Trans-Jordan to Iraq
                                                1 uk_fighter moved from Egypt to Caucasus
                                                3 infantry moved from Rhodesia to Belgian Congo
                                                2 Rails moved from Union of South Africa to Egypt
                                                2 Rails and 2 uk_armours moved from Egypt to Russia
                                                1 infantry moved from India to Burma
                                        
                                            Place Units - British
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                5 infantry and 1 uk_armour placed in India
                                                1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Egypt
                                                1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom
                                        
                                            Turn Complete - British
                                                Total Cost from Convoy Blockades: 3
                                                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                                                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                                                British collect 35 PUs (3 lost to blockades); end with 35 PUs
                                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 41 PUs
                                                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Americans regular : 2.67
                                        Italians regular : 0.67
                                        Japanese regular : 0.67
                                        Germans regular : 0.50
                                        EDIT: : 0.33
                                        British regular : 0.33
                                        

                                        EXP Game 7 Stahl UK7.tsvg

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee @beelee
                                          last edited by beelee

                                          @VictoryFirst

                                          I forgot to ask who you wanted to target with the AA in the Denmark attack 🙂

                                          I added a old Ftr so AA would roll 3. Had to add a CV so it could land. Used Pacific to make it easy to tell apart.

                                          Anyway, jerry was off his mark, so no harm no foul 🙂

                                          Screenshot from 2024-10-24 18-11-46.png

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            @VictoryFirst

                                            Got my saves mixed with Panzer lol

                                            EXP Game 6 Victory UK7.tsvg

                                            1 Reply Last reply Reply Quote 0

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