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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Offline
      beelee
      last edited by beelee

      @VictoryFirst

      Game History

      Round: 7
      
          Purchase Units - Russians
              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
              Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              Turning on Edit Mode
                  EDIT: Russians takes Poland from Germans
              EDIT: Changing ownership of Poland from Russians to Germans
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 armour moved from Urals to Timguska
              1 artillery and 1 elite moved from Novosibirsk to Timguska
              EDIT: 1 1stSovietAG moved from Russia to 1st Army Group
              EDIT: 2 armour, 1 elite, 3 guard_infantrys, 2 infantry and 2 russian_paras moved from 1st Army Group to Russia
              EDIT: 2 russian_paras moved from Russia to Kazakhstan
              1 russian_para moved from Caucasus to Kazakhstan
              2 infantry moved from Caucasus to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              EDIT: 1 guard_infantry moved from Russia to Rostov
              EDIT: 1 armour moved from Russia to Vologda
              1 fighter and 2 tactical_bombers moved from Russia to Vologda
              2 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Vologda
              1 armour moved from Ethiopia to Italian Somaliland
                    Russians take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Ethiopia
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers
                  Germans defend with 1 Panzer_Grndrs and 1 elite
                      Russians roll dice for 1 armour, 1 fighter, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 1/7 hits, 2.83 expected hits
                      Germans roll dice for 1 Panzer_Grndrs and 1 elite in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      1 Panzer_Grndrs owned by the Germans lost in Vologda
                      Russians roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Vologda, round 3 : 1/6 hits, 2.67 expected hits
                      Germans roll dice for 1 elite in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                      1 elite owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 Panzer_Grndrs and 1 elite
              Battle in Kazakhstan
                  Russians attack with 3 russian_paras
                  Japanese defend with 1 artillery
                      Russians roll dice for 3 russian_paras in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 russian_paras in Kazakhstan, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 russian_paras in Kazakhstan, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 3 russian_paras in Kazakhstan, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Kazakhstan
                  Russians win, taking Kazakhstan from Japanese with 3 russian_paras remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Rostov
                  Russians attack with 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 elite
                      Russians roll dice for 1 fighter, 1 guard_infantry, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 1 elite in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      1 elite owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 1 guard_infantry, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 elite
              Battle in Timguska
                  Russians attack with 1 armour, 1 artillery and 1 elite
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 0/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 3 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Timguska
                  Russians win, taking Timguska from Japanese with 1 armour, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Siberia
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novosibirsk
              2 Russian_Engineers moved from Novosibirsk to Russia
              1 R_Europe_Rail and 1 infantry moved from Russia to Novosibirsk
              EDIT: 1 Russian_Rail moved from Russia to Yakut S.S.R.
              EDIT: 1 Russian_Rail and 1 infantry moved from Yakut S.S.R. to Siberia
              1 aaGun moved from Buryatia to Sakha
              1 infantry moved from Yakut S.S.R. to Buryatia
              1 fighter moved from Vologda to Russia
              2 tactical_bombers moved from Vologda to Russia
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 Russian_Rail moved from Russia to Volgograd
              1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
              1 guard_infantry moved from Tambov to Volgograd
              1 armour and 1 mech_infantry moved from Tambov to Russia
              EDIT: 2 armour, 1 elite and 1 guard_infantry moved from Russia to 1st Army Group
              EDIT: 1 1stSovietAG moved from 1st Army Group to Russia
      
          Place Units - Russians
              3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 mine_unarmed placed in Russia
              Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
              Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -2.00
      Germans regular : -0.50
      Russians regular : -6.33
      

      EXP game 6 Victory R7.tsvg

      SSR being pressed hard. Interesting to see how it plays out 🙂

      Hmm ... SSR Paras not activating in Kazakhstan. Will need to fix. Have to keep an eye out going forward. Missed it on the attack but it all worked out as it should according to History.

      EXP game 6 Victory R7edit.tsvg

      1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        a3fb6bad-80a4-4343-9801-502828b60b1b-image.png

        Lol your profile image is preventing me from clicking on that down arrow 😂

        B 1 Reply Last reply Reply Quote 0
        • B Offline
          beelee @VictoryFirst
          last edited by

          @victoryfirst

          Oh ? I don't think I can make it smaller 🙂

          1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            Lol this Yunnan attack went so well in my test run

            f191a082-6368-4907-b0fa-b1330ec8cbc1-image.png

            1 Reply Last reply Reply Quote 0
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              Ok I think I know what to do now. You did a good job at making things difficult for Japan lol. Gonna do the real turn tomorrow morning because now I am pretty tired so I will definitely mess something up 😅

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                Should you be able to load two AAA onto one transport?

                B 1 Reply Last reply Reply Quote 0
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  TripleA Turn Summary: Japanese round 7

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 7
                  
                      Purchase Units - Japanese
                          Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                          Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                          Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                          Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                          Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                          Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                          Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                          Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                          Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                          Japanese buy 1 Escort, 3 Japan_destroyers, 6 armour, 1 elite, 3 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
                  
                      Combat Move - Japanese
                          Trigger Banzai: Japanese has 1 Banzai placed in Japan
                          Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russians from Sakha: 1 aaGun
                          EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Changing PUs for Japanese from 4 to 1
                              EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Changing unit hit damage for these Japanese owned units to: Heavy_BB = 0
                          EDIT: Turning off Edit Mode
                          2 armour, 1 bomber, 2 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                          2 armour, 2 artilleries, 1 elite, 2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                          1 bomber, 3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                          1 elite and 2 infantry moved from Sumatra to 41 Sea Zone
                          1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                          1 elite and 2 infantry moved from 38 Sea Zone to Shan State
                          1 Banzai moved from Japan to Shan State
                          4 armour moved from Yenisey to Timguska
                          1 infantry moved from Kansu to Timguska
                          2 armour and 1 infantry moved from Amur to Buryatia
                          1 armour moved from Amur to Sakha
                                Japanese take Sakha from Russians
                          4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                          2 fighters moved from Caroline Islands to 45 Sea Zone
                          1 artillery and 1 elite moved from Guam to 21 Sea Zone
                          1 artillery, 1 elite and 1 transport moved from 21 Sea Zone to 22 Sea Zone
                          1 artillery and 1 elite moved from 22 Sea Zone to Marianas
                          1 Escort_Convoy moved from 44 Sea Zone to 45 Sea Zone
                          1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                          1 Japan_destroyer moved from 35 Sea Zone to 45 Sea Zone
                  
                      Combat - Japanese
                          Battle in Timguska
                              Japanese attack with 4 armour and 1 infantry
                              Russians defend with 1 armour, 1 artillery and 1 elite
                                  Japanese roll dice for 4 armour and 1 infantry in Timguska, round 2 : 2/5 hits, 2.17 expected hits
                                  Russians roll dice for 1 armour, 1 artillery and 1 elite in Timguska, round 2 : 1/4 hits, 1.50 expected hits
                                  1 infantry owned by the Japanese lost in Timguska
                                  1 armour owned by the Russians and 1 artillery owned by the Russians lost in Timguska
                                  Japanese roll dice for 4 armour in Timguska, round 3 : 3/4 hits, 2.00 expected hits
                                  Russians roll dice for 1 elite in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                                  1 elite owned by the Russians lost in Timguska
                              Japanese win, taking Timguska from Russians with 4 armour remaining. Battle score for attacker is 9
                              Casualties for Japanese: 1 infantry
                              Casualties for Russians: 1 armour, 1 artillery and 1 elite
                          Battle in Buryatia
                              Japanese attack with 2 armour and 1 infantry
                              Russians defend with 1 infantry
                                  Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 0/3 hits, 1.17 expected hits
                                  Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                  Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 3 : 0/3 hits, 1.17 expected hits
                                  Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Buryatia
                                  Japanese roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
                                  Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
                                  1 armour owned by the Japanese lost in Buryatia
                                  1 infantry owned by the Russians lost in Buryatia
                              Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is -5
                              Casualties for Japanese: 1 armour and 1 infantry
                              Casualties for Russians: 1 infantry
                          Battle in Yunnan
                              Japanese attack with 4 armour, 2 artilleries, 2 bombers, 1 elite, 7 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
                              British defend with 1 aaGun, 16 infantry and 10 uk_armours
                                  British roll AA dice in Yunnan : 1/3 hits, 0.50 expected hits
                                  1 fighter owned by the Japanese lost in Yunnan
                                  Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 1 elite, 6 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers in Yunnan, round 2 : 14/28 hits, 13.33 expected hits
                                  Chinese roll dice for 1 aaGun, 16 infantry and 10 uk_armours in Yunnan, round 2 : 6/26 hits, 10.33 expected hits
                                  4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                                  1 aaGun owned by the British and 13 infantry owned by the British lost in Yunnan
                                  Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers in Yunnan, round 3 : 13/22 hits, 12.00 expected hits
                                  Chinese roll dice for 3 infantry and 10 uk_armours in Yunnan, round 3 : 4/13 hits, 6.00 expected hits
                                  1 artillery owned by the Japanese and 3 armour owned by the Japanese lost in Yunnan
                                  3 infantry owned by the British and 10 uk_armours owned by the British lost in Yunnan
                              Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 1 elite, 6 fighters and 7 tactical_bombers remaining. Battle score for attacker is 55
                              Casualties for Japanese: 3 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                              Casualties for British: 1 aaGun, 16 infantry and 10 uk_armours
                          Battle in Shan State
                              Japanese attack with 1 Banzai, 1 elite and 2 infantry
                              British defend with 1 aaGun and 2 infantry
                                  Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                                  British roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the Japanese lost in Shan State
                                  1 aaGun owned by the British lost in Shan State
                                  Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 3 : 0/3 hits, 1.00 expected hits
                                  British roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 4 : 0/3 hits, 1.00 expected hits
                                  British roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 5 : 1/3 hits, 1.00 expected hits
                                  British roll dice for 2 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                                  1 infantry owned by the British lost in Shan State
                                  Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Shan State, round 6 : 1/3 hits, 1.00 expected hits
                                  British roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the British lost in Shan State
                              Japanese win, taking Shan State from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 8
                              Casualties for Japanese: 1 infantry
                              Casualties for British: 1 aaGun and 2 infantry
                          Battle in 45 Sea Zone
                              Japanese attack with 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters
                              Americans defend with 1 destroyer; ANZAC defend with 1 cruiser and 1 transport
                                  Japanese roll dice for 1 Escort_Convoy, 2 Japan_destroyers and 2 fighters in 45 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                                  ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                  1 Escort_Convoy owned by the Japanese lost in 45 Sea Zone
                                  1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone
                              Japanese win with 2 Japan_destroyers and 2 fighters remaining. Battle score for attacker is 16
                              Casualties for Japanese: 1 Escort_Convoy
                              Casualties for Americans: 1 destroyer
                              Casualties for ANZAC: 1 cruiser and 1 transport
                          Battle in Marianas
                              Changer loiter and taunt; Japanese attack with 1 artillery and 1 elite
                              Changer defend; Americans defend with 1 artillery
                                  Japanese roll dice for 1 artillery and 1 elite in Marianas, round 2 : 1/3 hits, 1.00 expected hits
                                  Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Americans lost in Marianas
                              Japanese win, taking Marianas from Americans with 1 artillery and 1 elite remaining. Battle score for attacker is 4
                              Casualties for Americans: 1 artillery
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Kazakhstan
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                  
                      Non Combat Move - Japanese
                          Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Shan State
                          Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                          2 fighters moved from 45 Sea Zone to 35 Sea Zone
                          2 fighters moved from Japan to Caroline Islands
                          1 fighter moved from Japan to Caroline Islands
                          1 infantry moved from Tsinghai to Shensi
                          3 armour moved from Shantung to Kweichow
                          1 aaGun moved from Kweichow to Shensi
                          1 submarine moved from 41 Sea Zone to 39 Sea Zone
                          1 transport moved from 41 Sea Zone to 36 Sea Zone
                          1 elite and 3 infantry moved from Japan to 6 Sea Zone
                          1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                          1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                          1 transport moved from 44 Sea Zone to 35 Sea Zone
                          1 transport moved from 36 Sea Zone to 6 Sea Zone
                          2 tactical_bombers moved from Yunnan to 35 Sea Zone
                          6 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
                          2 bombers moved from Yunnan to French Indo China
                          1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                          1 carrier moved from 6 Sea Zone to 35 Sea Zone
                          1 Escort, 1 Escort_Convoy and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                          1 aaGun moved from Japan to 6 Sea Zone
                          1 aaGun moved from 6 Sea Zone to Korea
                  
                      Place Units - Japanese
                          3 armour placed in Shantung
                          3 armour placed in Kiangsu
                          1 Escort, 3 Japan_destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                          1 elite and 3 infantry placed in Japan
                  
                      Turn Complete - Japanese
                          Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                          Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                          Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                          Japanese collect 65 PUs; end with 66 PUs
                          Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                          Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                          Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
                          Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
                          Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : -6.33
                  Americans regular : -0.33
                  Japanese regular : -1.00
                  British AA : 0.50
                  ANZAC regular : 0.00
                  Russians regular : -0.17
                  British regular : -2.00
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    Poor blokes got blasted away in Yunnan 🙂

                    B 1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @VictoryFirst
                      last edited by

                      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                      Should you be able to load two AAA onto one transport?

                      no they are Tanks for transport purposes. Does it allow it ? I thought I fixed it

                      VictoryFirstV 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                        Poor blokes got blasted away in Yunnan

                        This doesn't sound good. Doesn't look good either 🙂

                        1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst @beelee
                          last edited by

                          @beelee OK then it's good. The engine doesn't allow it but I thought they counted as artillery to the transport load. All good 🙂

                          Hehe that was a poor performance by the Brits there. They probably ran out of tea so far away from their base of operations lol

                          B 3 Replies Last reply Reply Quote 0
                          • B Offline
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            yea just looked at it. -55 tuv uggh

                            India in trouble now lol

                            Could use half a dozen Hvy Bmbrs about now 🙂

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @VictoryFirst
                              last edited by

                              @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                              They probably ran out of tea so far away from their base of operations

                              heh heh they were probably on tea break when nippon attacked lol

                              1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                Game History

                                Round: 7
                                
                                    Purchase Units - Americans
                                        Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                        Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                        Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                        Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                        Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                        Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                        Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                        Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                        Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                        Americans buy 1 ArmoredInfantry, 1 Escort, 4 TotalWarFighters, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine, 2 submarines and 1 transport; Remaining resources: 2 PUs; 
                                
                                    Place Units - Americans
                                        Units in Western United States being upgraded or consumed: 1 infantry
                                        1 marine placed in Western United States
                                
                                    Combat Move - Americans
                                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                        1 submarine moved from 93 Sea Zone to 97 Sea Zone
                                        1 submarine moved from 91 Sea Zone to 93 Sea Zone
                                        1 elite moved from Algeria to Tunisia
                                              Americans take Tunisia from Italians
                                        1 artillery and 1 elite moved from Morocco to 91 Sea Zone
                                        2 infantry moved from Gibraltar to 91 Sea Zone
                                        1 artillery, 1 elite, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                                        3 usa_fighters and 1 usa_tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                                        1 artillery, 1 elite and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                        1 artillery and 1 marine moved from Soviet Far East to 3 Sea Zone
                                        1 artillery, 2 carriers, 2 destroyers, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine, 1 transport, 3 usa_fighters and 1 usa_tactical_bomber moved from 3 Sea Zone to 5 Sea Zone
                                        1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to Amur
                                        1 submarine moved from 46 Sea Zone to 45 Sea Zone
                                        5 usa_fighters moved from 46 Sea Zone to 45 Sea Zone
                                        1 Escort_Convoy and 1 usa_fighter moved from 46 Sea Zone to 55 Sea Zone
                                        1 elite moved from New Guinea to 46 Sea Zone
                                        1 elite and 1 transport moved from 46 Sea Zone to 21 Sea Zone
                                        1 elite moved from 21 Sea Zone to Guam
                                        1 submarine moved from 26 Sea Zone to 22 Sea Zone
                                
                                    Combat - Americans
                                        Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                                        Battle in Guam
                                        Battle in 45 Sea Zone
                                            Americans attack with 1 submarine and 5 usa_fighters
                                            Japanese defend with 2 Japan_destroyers
                                                Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                Americans roll dice for 5 usa_fighters in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                                                Japanese roll dice for 2 Japan_destroyers in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                1 submarine owned by the Americans lost in 45 Sea Zone
                                                2 Japan_destroyers owned by the Japanese lost in 45 Sea Zone
                                            Americans win, taking Guam from Japanese with 5 usa_fighters remaining. Battle score for attacker is 8
                                            Casualties for Americans: 1 submarine
                                            Casualties for Japanese: 2 Japan_destroyers
                                        Battle in 55 Sea Zone
                                            Americans attack with 1 Escort_Convoy and 1 usa_fighter
                                            Japanese defend with 1 Japan_destroyer
                                                Americans roll dice for 1 Escort_Convoy and 1 usa_fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                                            Americans win with 1 Escort_Convoy and 1 usa_fighter remaining. Battle score for attacker is 7
                                            Casualties for Japanese: 1 Japan_destroyer
                                        Battle in 22 Sea Zone
                                            Americans attack with 1 submarine
                                            Japanese defend with 1 transport
                                                Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                1 transport owned by the Japanese lost in 22 Sea Zone
                                            Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 transport
                                        Battle in Amur
                                            Americans attack with 1 artillery, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber
                                            Japanese defend with 1 infantry
                                                Americans roll dice for 1 pacific_cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
                                                Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                                                1 marine owned by the Americans lost in Amur
                                                1 infantry owned by the Japanese lost in Amur
                                            Americans win, taking Amur from Japanese with 1 artillery, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is -1
                                            Casualties for Americans: 1 marine
                                            Casualties for Japanese: 1 infantry
                                        Battle in 97 Sea Zone
                                            Americans attack with 3 submarines
                                            Germans defend with 3 fighters; Italians defend with 1 destroyer
                                                Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                                                Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                                                3 submarines owned by the Americans lost in 97 Sea Zone
                                                1 destroyer owned by the Italians lost in 97 Sea Zone
                                            Italians win with 3 fighters remaining. Battle score for attacker is -11
                                            Casualties for Americans: 3 submarines
                                            Casualties for Italians: 1 destroyer
                                        Battle in Normandy Bordeaux
                                            Americans attack with 1 artillery, 1 elite, 2 infantry, 3 usa_fighters and 1 usa_tactical_bomber
                                            Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                                                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                                                Americans roll dice for 1 artillery, 1 elite, 2 infantry, 3 usa_fighters and 1 usa_tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 3.50 expected hits
                                                Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                                                1 infantry owned by the Americans lost in Normandy Bordeaux
                                                3 infantry owned by the Germans lost in Normandy Bordeaux
                                            Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 elite, 1 infantry, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                            Casualties for Americans: 1 infantry
                                            Casualties for Germans: 3 infantry
                                        Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                        Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                        Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                
                                    Non Combat Move - Americans
                                        Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                        1 usa_fighter moved from Gibraltar to United Kingdom
                                        1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                        1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                        1 usa_fighter and 1 usa_tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                                        2 transports moved from 110 Sea Zone to 91 Sea Zone
                                        1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                                        1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                                        1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                                        1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                                        1 Escort_Convoy, 1 artillery, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                        1 artillery and 1 elite moved from 91 Sea Zone to Morocco
                                        1 ArmoredInfantry, 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone
                                        1 ArmoredInfantry, 1 Escort_Convoy, 2 NavyFighters, 2 artilleries, 1 carrier, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                                        1 ArmoredInfantry, 2 artilleries and 1 marine moved from 3 Sea Zone to Soviet Far East
                                        2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone
                                        3 usa_fighters and 1 usa_tactical_bomber moved from Amur to 5 Sea Zone
                                        1 Rail moved from Eastern United States to Central United States
                                        1 Rail and 1 infantry moved from Central United States to Alaska
                                        2 Heavy_BBs, 1 battleship, 3 carriers, 2 cruisers and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                                        1 usa_fighter moved from 55 Sea Zone to 54 Sea Zone
                                        5 usa_fighters moved from 45 Sea Zone to 54 Sea Zone
                                
                                    Place Units - Americans
                                        1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                                        4 TotalWarFighters, 1 artillery and 1 elite placed in Eastern United States
                                        1 ArmoredInfantry and 1 artillery placed in Western United States
                                        1 Escort, 1 carrier and 1 submarine placed in 10 Sea Zone
                                        Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States
                                        Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States
                                
                                    Turn Complete - Americans
                                        Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                        Trigger Americans RemoveUSAConvoySZ55: has removed 1 Escort_Convoy owned by Americans in 55 Sea Zone
                                        Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                        Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                        Trigger Americans RemoveUSAConvoySZ55: Americans has 1 Escort placed in 55 Sea Zone
                                        Americans collect 57 PUs; end with 59 PUs
                                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 73 PUs
                                        Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 70 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Americans to United Kingdom: 1 usa_fighter_lendlease
                                        EDIT: Turning off Edit Mode
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy nothing; Remaining resources: 6 PUs; 
                                
                                    Combat Move - Chinese
                                
                                    Combat - Chinese
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 106 Sea Zone
                                
                                    Non Combat Move - Chinese
                                        Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                
                                    Turn Complete - Chinese
                                        Chinese collect 0 PUs; end with 6 PUs
                                
                                    Purchase Units - British
                                        Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                        Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                        Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                        Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                        Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                        Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                        Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                        Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                        Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                        British buy 1 AirLL, 1 NavyLL, 1 UK_LCV, 1 elite, 5 infantry, 1 mech_infantry, 2 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; 1 AirLendLease; 2 NavyLendLease; 
                                
                                    Place Units - British
                                        1 AirLL and 1 NavyLL placed in United Kingdom
                                
                                    Combat Move - British
                                        Trigger British RemoveLendLeaseFeeAir: has removed 1 AirLL owned by British in United Kingdom
                                        Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in United Kingdom
                                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Americans from United Kingdom: 1 usa_fighter and 1 usa_fighter_lendlease
                                        EDIT: Adding units owned by British to United Kingdom: 1 uk_fighter
                                        EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                                        EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by British to United Kingdom: 1 fighter
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Americans to 110 Sea Zone: 1 pacific_carrier
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                                        2 bombers moved from United Kingdom to 106 Sea Zone
                                        1 uk_fighter moved from United Kingdom to Denmark
                                        1 uk_fighter moved from United Kingdom to Denmark
                                        1 fighter moved from United Kingdom to Denmark
                                        EDIT: 2 uk_paras moved from United Kingdom to Denmark
                                        EDIT: 1 UK_LCV, 1 artillery and 1 infantry moved from United Kingdom to Denmark
                                
                                    Combat - British
                                        EDIT: Battle in Denmark
                                            EDIT: British attack with 1 UK_LCV, 1 artillery, 1 fighter, 1 infantry, 2 uk_fighters and 2 uk_paras
                                            EDIT: Germans defend with 1 aaGun and 2 infantry
                                                EDIT: 0/3 hits, 0.50 expected hits
                                                EDIT: 3/7 hits, 2.50 expected hits
                                                EDIT: 1/2 hits, 0.67 expected hits
                                            EDIT: 1 UK_LCV owned by the British lost in Denmark
                                            EDIT: 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Denmark
                                            EDIT: British takes Denmark from Germans
                                            EDIT: British win
                                            EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
                                            EDIT: Turning off Edit Mode
                                        Battle in 106 Sea Zone
                                            British attack with 2 bombers and 1 destroyer
                                            Germans defend with 3 GermanUBoats and 1 Wolfpack
                                                British roll dice for 2 bombers and 1 destroyer in 106 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                                                Germans roll dice for 3 GermanUBoats in 106 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                                Germans roll dice for 1 Wolfpack in 106 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                                1 destroyer owned by the British lost in 106 Sea Zone
                                                2 GermanUBoats owned by the Germans lost in 106 Sea Zone
                                                1 Wolfpack owned by the Germans lost in 106 Sea Zone
                                            Germans and British reach a stalemate
                                            . Battle score for attacker is 1
                                            Casualties for British: 1 destroyer
                                            Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                
                                    Non Combat Move - British
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by British from Denmark: 1 fighter
                                        EDIT: Removing units owned by Americans from 110 Sea Zone: 1 pacific_carrier
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Russia
                                        2 bombers moved from 106 Sea Zone to Eastern United States
                                        2 uk_fighters moved from Denmark to 110 Sea Zone
                                        1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                                        1 mech_infantry and 1 uk_armour moved from Tambov to Russia
                                        1 uk_armour moved from Caucasus to Tambov
                                        1 uk_armour moved from Caucasus to Samara
                                        1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                                        1 mech_infantry and 2 uk_armours moved from Iraq to Caucasus
                                        1 artillery and 4 infantry moved from Trans-Jordan to Iraq
                                        1 uk_fighter moved from Egypt to Caucasus
                                        3 infantry moved from Rhodesia to Belgian Congo
                                        2 Rails moved from Union of South Africa to Egypt
                                        2 Rails and 2 uk_armours moved from Egypt to Russia
                                        1 infantry moved from India to Burma
                                
                                    Place Units - British
                                        Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        5 infantry and 1 uk_armour placed in India
                                        1 mech_infantry, 1 uk_armour and 1 uk_fighter placed in Egypt
                                        1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 3
                                            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                                            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3
                                        British collect 35 PUs (3 lost to blockades); end with 35 PUs
                                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 41 PUs
                                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : 2.67
                                Italians regular : 0.67
                                Japanese regular : 0.67
                                Germans regular : 0.50
                                EDIT: : 0.33
                                British regular : 0.33
                                

                                EXP Game 7 Stahl UK7.tsvg

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @beelee
                                  last edited by beelee

                                  @VictoryFirst

                                  I forgot to ask who you wanted to target with the AA in the Denmark attack 🙂

                                  I added a old Ftr so AA would roll 3. Had to add a CV so it could land. Used Pacific to make it easy to tell apart.

                                  Anyway, jerry was off his mark, so no harm no foul 🙂

                                  Screenshot from 2024-10-24 18-11-46.png

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee
                                    last edited by

                                    @VictoryFirst

                                    Got my saves mixed with Panzer lol

                                    EXP Game 6 Victory UK7.tsvg

                                    1 Reply Last reply Reply Quote 0
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      Oh yeah, now I remember. I wanted to see if I could make the Italian takeover happen on Germany's turn, not Italy's. I think that will work better.

                                      1 Reply Last reply Reply Quote 0
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        276fbf85-4c23-4a3d-81da-bba54fb853d8-image.png

                                        Hehe at least the facilities now work perfectly 🙂

                                        B 1 Reply Last reply Reply Quote 1
                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          24dfcad4-5d56-44eb-b725-e18d6ec0a207-image.png

                                          Lol I have 2% chance to take Moscow

                                          1 Reply Last reply Reply Quote 0
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            I got the Java heap space error with 2.7...
                                            fda82c58-d6b9-495f-86da-c51cc84e9f22-image.png

                                            1 Reply Last reply Reply Quote 0

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