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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Offline
      beelee @VictoryFirst
      last edited by beelee

      @victoryfirst

      yea I noticed that on a test turn a while back. I can't remember if I fixed it or not. They have been problematic from the get go lol

      Thanks Brother You a Gaming machine tonight 🙂

      Stay Safe

      Oh yea yanks up in the multi 🙂

      Edit
      Showing 150 for the Axis right now. Hope they didn't torture those Partisans too bad 🙂

      1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @VictoryFirst
        last edited by beelee

        @victoryfirst

        Game History

        Round: 11
        
            Purchase Units - Americans
                Americans buy 2 ArmoredInfantrys, 1 Escort, 2 NavyFighters, 1 USA_Hvy_Bomber, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 elite moved from Gibraltar to 91 Sea Zone
                1 Heavy_Transport, 3 artilleries, 1 elite, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                3 artilleries, 1 elite and 1 infantry moved from 112 Sea Zone to Denmark
                3 usa_fighters and 1 usa_tactical_bomber moved from 112 Sea Zone to Denmark
                2 usa_fighters moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 ArmoredInfantry moved from New Guinea to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 ArmoredInfantry, 1 artillery and 1 transport moved from 46 Sea Zone to 43 Sea Zone
                1 ArmoredInfantry and 1 artillery moved from 43 Sea Zone to Borneo
                1 Escort and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 usa_fighter moved from Hawaiian Islands to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Soviet Far East to Amur
                1 USA_Hvy_Bomber moved from Soviet Far East to Amur
                1 USA_Hvy_Bomber moved from New Guinea to Wake Island
                1 USA_Hvy_Bomber moved from Eastern United States to 25 Sea Zone
                1 NavyFighter and 1 usa_fighter moved from 26 Sea Zone to 31 Sea Zone
                1 usa_fighter moved from 46 Sea Zone to 31 Sea Zone
        
            Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 Escort_Convoy, 1 NavyFighter, 1 transport and 2 usa_fighters
                    Japanese defend with 1 Japan_destroyer and 1 transport
                        Americans roll dice for 1 Escort_Convoy, 1 NavyFighter, 1 transport and 2 usa_fighters in 31 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 Japan_destroyer and 1 transport in 31 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                        1 transport owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 31 Sea Zone
                    Americans win with 1 Escort_Convoy, 1 NavyFighter, 1 transport and 2 usa_fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 Japan_destroyer and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 Escort, 1 USA_Hvy_Bomber, 1 submarine and 1 usa_fighter
                    Japanese defend with 1 Escort_Convoy and 2 transports
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Escort, 1 USA_Hvy_Bomber and 1 usa_fighter in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 Escort_Convoy and 2 transports in 25 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 Escort, 1 USA_Hvy_Bomber and 1 usa_fighter in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 transport in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 Escort, 1 USA_Hvy_Bomber and 1 usa_fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 Escort_Convoy and 2 transports
                Battle in Wake Island
                    Changer loiter and taunt; Americans attack with 1 USA_Hvy_Bomber, 1 artillery and 1 infantry
                    Changer defend; Japanese defend with 1 airfield and 2 infantry
                        Americans roll dice for 1 USA_Hvy_Bomber, 1 artillery and 1 infantry in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Americans lost in Wake Island
                        2 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 USA_Hvy_Bomber and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 2 infantry
                Battle in Denmark
                    Americans attack with 3 artilleries, 1 elite, 1 infantry, 3 usa_fighters and 1 usa_tactical_bomber
                    Germans defend with 3 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 3 artilleries, 1 elite, 1 infantry, 3 usa_fighters and 1 usa_tactical_bomber in Denmark, round 2 : 6/10 hits, 4.17 expected hits
                        Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans lost in Denmark
                        3 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 3 artilleries, 1 elite, 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 3 infantry
                Battle in Amur
                    Americans attack with 1 USA_Hvy_Bomber, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 USA_Hvy_Bomber, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/5 hits, 2.17 expected hits
                        Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Amur
                        2 infantry owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 USA_Hvy_Bomber, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Borneo
                    Americans attack with 1 ArmoredInfantry and 1 artillery
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 ArmoredInfantry and 1 artillery in Borneo, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 ArmoredInfantry and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - Americans
                Trigger ParaBoost atSmolensk: Germans has 1 german_paraBoost placed in Smolensk
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Eastern United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Alaska
                1 NavyFighter moved from 31 Sea Zone to 26 Sea Zone
                1 usa_fighter moved from 31 Sea Zone to 46 Sea Zone
                1 usa_fighter moved from 31 Sea Zone to 26 Sea Zone
                1 USA_Hvy_Bomber moved from Wake Island to Hawaiian Islands
                1 USA_Hvy_Bomber moved from 25 Sea Zone to Hawaiian Islands
                1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
                1 USA_Hvy_Bomber moved from Amur to New Guinea
                1 infantry moved from Soviet Far East to Siberia
                3 transports moved from 3 Sea Zone to 2 Sea Zone
                3 ArmoredInfantrys and 3 artilleries moved from Alaska to 2 Sea Zone
                3 ArmoredInfantrys, 3 artilleries and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                3 artilleries moved from 3 Sea Zone to Soviet Far East
                3 ArmoredInfantrys moved from 3 Sea Zone to Soviet Far East
                1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone
                3 ArmoredInfantrys moved from Western United States to Alaska
                3 Rails moved from Eastern United States to Central United States
                3 Rails and 3 usa_armours moved from Central United States to Alaska
                1 Rail and 1 infantry moved from Eastern United States to Alaska
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 Escort moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 usa_fighters moved from Denmark to United Kingdom
                1 usa_fighter and 1 usa_tactical_bomber moved from Denmark to 112 Sea Zone
                2 usa_armours moved from Central United States to 101 Sea Zone
                1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 elite, 1 infantry, 1 submarine, 2 transports and 2 usa_armours moved from 101 Sea Zone to 91 Sea Zone
                1 elite, 1 infantry and 2 usa_armours moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 FighterAceUSA moved from Eastern United States to Gibraltar
                1 Rail moved from Eastern United States to Central United States
                1 Rail and 1 usa_armour moved from Central United States to Alaska
        
            Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 NavyFighters placed in 10 Sea Zone
                1 USA_Hvy_Bomber and 1 elite placed in Eastern United States
                2 ArmoredInfantrys, 2 artilleries and 2 infantry placed in Central United States
        
            Turn Complete - Americans
                Trigger Americans RemoveUSAConvoySZ46: has removed 1 Escort_Convoy owned by Americans in 46 Sea Zone
                Trigger Americans RemoveUSAConvoySZ110Invert: has removed 1 Escort owned by Americans in 110 Sea Zone
                Trigger Americans RemoveUSAConvoySZ46: Americans has 1 Escort placed in 46 Sea Zone
                Trigger Americans RemoveUSAConvoySZ110Invert: Americans has 1 Escort_Convoy placed in 110 Sea Zone
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                Trigger Americans Liberates DNG: Americans met a national objective for an additional 2 PUs; end with 70 PUs
                Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 67 PUs
                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - Chinese
                Trigger ParaBoost atSmolensk: Germans has 1 german_paraBoost placed in Smolensk
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs
        
            Purchase Units - British
                British buy 1 UK_LCV, 1 airfield, 1 elite, 6 infantry, 1 mech_infantry and 2 uk_armours; Remaining resources: 0 PUs; 1 AirLendLease; 2 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                2 infantry and 2 uk_fighters moved from India to Burma
                2 uk_armours moved from Iraq to Caucasus
                2 infantry moved from Turkmenistan to Kazakhstan
                1 uk_fighter moved from Turkmenistan to Kazakhstan
                1 uk_armour moved from Turkmenistan to Kazakhstan
                2 bombers moved from United Kingdom to Normandy Bordeaux
                2 uk_fighters moved from 112 Sea Zone to Normandy Bordeaux
                EDIT: 1 UK_LCV, 1 artillery and 1 elite moved from United Kingdom to Normandy Bordeaux
        
            Combat - British
                EDIT: Battle in Normandy Bordeaux
                    EDIT: British attack with 1 UK_LCV, 1 artillery, 2 bombers, 1 elite and 2 uk_fighters
                    EDIT: Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        EDIT: 4/7 hits, 3.33 expected hits
                        EDIT: 0/3 hits, 1.00 expected hits
                    EDIT: 3 infantry owned by the Germans lost in Normandy Bordeaux
                    EDIT: British takes Normandy Bordeaux from Germans
                    EDIT: British win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 9
                    EDIT: Turning off Edit Mode
                Battle in Caucasus
                    British attack with 2 uk_armours
                    Germans defend with 1 German_Engineer
                        British roll dice for 2 uk_armours in Caucasus, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 German_Engineer in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 German_Engineer owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 German_Engineer
                Battle in Kazakhstan
                    British attack with 2 infantry, 1 uk_armour and 1 uk_fighter
                    Germans defend with 1 infantry
                        British roll dice for 2 infantry, 1 uk_armour and 1 uk_fighter in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Kazakhstan
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 infantry, 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Burma
                    British attack with 2 infantry and 2 uk_fighters
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 2 uk_fighters in Burma, round 2 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 infantry and 2 uk_fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - British
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
                2 uk_fighters moved from Burma to India
                1 uk_fighter moved from Kazakhstan to Russia
                1 uk_armour moved from Turkmenistan to Samara
                3 infantry moved from Iraq to Northwest Persia
                1 uk_armour moved from Iraq to Northwest Persia
                2 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry and 2 uk_armours moved from Egypt to Iraq
                2 Rails and 2 infantry moved from Union of South Africa to India
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 uk_fighters moved from Normandy Bordeaux to 112 Sea Zone
        
            Place Units - British
                Trigger ParaBoost atSmolensk: Germans has 1 german_paraBoost placed in Smolensk
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                1 airfield placed in Gibraltar
                5 infantry and 1 uk_armour placed in India
                1 UK_LCV and 1 elite placed in United Kingdom
                1 infantry, 1 mech_infantry and 1 uk_armour placed in Egypt
        
            Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                British collect 43 PUs (2 lost to blockades); end with 43 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 2.33
        Japanese regular : -0.50
        Germans regular : 0.33
        EDIT: : -0.33
        British regular : 0.33
        

        EXP Game 6 Victory UK 11.tsvg

        Edit
        Game History

        Round: 11
        
            Purchase Units - ANZAC
                ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
        
            Combat - ANZAC
                Battle in Malaya
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger ParaBoost atSmolensk: Germans has 1 german_paraBoost placed in Smolensk
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                1 air_transport and 1 infantry moved from Queensland to Java
                1 air_transport moved from Java to Queensland
                1 Escort_Convoy moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Java
        
            Place Units - ANZAC
                1 Escort and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                Trigger ANZAC RemoveANZACConvoySZ46: has removed 1 Escort_Convoy owned by ANZAC in 46 Sea Zone
                Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                Trigger ANZAC RemoveANZACConvoySZ46: ANZAC has 1 Escort placed in 46 Sea Zone
                Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
        
            Non Combat Move - French
                Trigger ParaBoost atSmolensk: Germans has 1 german_paraBoost placed in Smolensk
                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        EXP Game 6 Victory F11.tsvg

        Dam just noticed the upgrade in UKR. It was a original though, so by rule, is legal.

        Probably making drones lol

        Edit
        Forgot to move ANZC Ftr to Moscow 😊

        EXP Game 6 Victory F11edit.tsvg

        Edit 2
        I see the Minor Hvy Ind isn't placing for the reich. I have it on the list to fix.

        I will probably just make it for Berlin and W GER. Can edit it in out that way and not overachive with non original bought ones

        Edit 3
        Forgot to switch soviet aaGun EXP Game 6 Victory F11edit2.tsvg

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          TripleA Turn Summary: Germans round 12

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 12
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Germans buy 1 Hvy_Undg_2, 11 TotalWar_Infs, 6 TotalWar_Tanks, 2 Waffen_Hvy_Tanks, 1 elite, 2 german_paras and 7 infantry; Remaining resources: 3 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 King_Tigers
                  2 Waffen_Hvy_Tanks placed in Germany
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 1 Hvy_Ind_2
                  EDIT: Adding units owned by Germans to Western Germany: 1 Hvy_Undg_2
                  EDIT: Turning off Edit Mode
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                  3 infantry moved from France to Normandy Bordeaux
                  1 infantry moved from Southern France to Normandy Bordeaux
                  1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
                  1 infantry moved from Western Germany to Holland Belgium
                        Germans take Holland Belgium from British
                  5 infantry moved from Western Germany to Denmark
                  1 fighter moved from Western Germany to Denmark
                  3 fighters moved from Norway to Denmark
                  1 infantry and 1 waffen_infantry moved from Volgograd to Kazakhstan
                  1 German_Engineer moved from Rostov to Kazakhstan
                  2 infantry moved from Rostov to Caucasus
                  1 Panzer_Grndrs moved from Bryansk to Caucasus
                  1 german_para moved from Smolensk to Samara
                  1 infantry moved from Vologda to Samara
                  1 German_Hvy_Bmbr moved from Belarus to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Belarus to Samara
                  1 bomber moved from Belarus to Kazakhstan
                  1 bomber moved from Belarus to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Belarus to Caucasus
                  1 LuftwaffeAce moved from Ukraine to Caucasus
                  1 fighter moved from Belarus to Caucasus
                  1 LuftwaffeAce and 1 fighter moved from Belarus to Samara
          
              Combat - Germans
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Battle in Normandy Bordeaux
                      Germans attack with 1 bomber, 2 fighters and 4 infantry
                      British defend with 1 UK_LCV, 1 artillery, 1 elite, 1 factory_minor and 1 harbour
                          Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2,33 expected hits
                          British roll dice for 1 UK_LCV, 1 artillery and 1 elite in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                          1 infantry owned by the Germans lost in Normandy Bordeaux
                          1 artillery owned by the British and 1 elite owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 3 : 0/6 hits, 2,17 expected hits
                          British roll dice for 1 UK_LCV in Normandy Bordeaux, round 3 : 0/0 hits, 0,00 expected hits
                          Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 4 : 2/6 hits, 2,17 expected hits
                          British roll dice for 1 UK_LCV in Normandy Bordeaux, round 4 : 0/0 hits, 0,00 expected hits
                          1 UK_LCV owned by the British lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 UK_LCV, 1 artillery and 1 elite
                  Battle in Denmark
                      Germans attack with 4 fighters and 5 infantry
                      Americans defend with 3 artilleries and 1 elite
                          Germans roll dice for 4 fighters and 5 infantry in Denmark, round 2 : 3/9 hits, 2,83 expected hits
                          Americans roll dice for 3 artilleries and 1 elite in Denmark, round 2 : 1/5 hits, 1,67 expected hits
                          1 infantry owned by the Germans lost in Denmark
                          3 artilleries owned by the Americans lost in Denmark
                          Germans roll dice for 4 fighters and 4 infantry in Denmark, round 3 : 3/8 hits, 2,67 expected hits
                          Americans roll dice for 1 elite in Denmark, round 3 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Denmark
                          1 elite owned by the Americans lost in Denmark
                      Germans win, taking Denmark from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Americans: 3 artilleries and 1 elite
                  Battle in Kazakhstan
                      Germans attack with 1 German_Engineer, 1 German_Hvy_Bmbr, 2 bombers, 1 infantry and 1 waffen_infantry
                      British defend with 1 infantry and 1 uk_armour
                          Germans roll dice for 1 German_Engineer, 1 German_Hvy_Bmbr, 2 bombers, 1 infantry and 1 waffen_infantry in Kazakhstan, round 2 : 4/6 hits, 3,17 expected hits
                          Russians roll dice for 1 infantry and 1 uk_armour in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits
                          1 German_Engineer owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan
                          1 infantry owned by the British and 1 uk_armour owned by the British lost in Kazakhstan
                      Germans win, taking Kazakhstan from Russians with 1 German_Hvy_Bmbr, 2 bombers and 1 waffen_infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 German_Engineer and 1 infantry
                      Casualties for British: 1 infantry and 1 uk_armour
                  Battle in Samara
                      Germans attack with 1 LuftwaffeAce, 2 fighters, 1 german_para, 1 infantry and 1 tactical_bomber
                      British defend with 1 uk_armour
                          Germans roll dice for 1 LuftwaffeAce, 2 fighters, 1 german_para, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 3,00 expected hits
                          Russians roll dice for 1 uk_armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                          1 uk_armour owned by the British lost in Samara
                      Germans win, taking Samara from Russians with 1 LuftwaffeAce, 2 fighters, 1 german_para, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for British: 1 uk_armour
                  Battle in Caucasus
                      Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 fighters, 2 infantry and 1 tactical_bomber
                      British defend with 2 uk_armours
                          Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits, 3,33 expected hits
                          Russians roll dice for 2 uk_armours in Caucasus, round 2 : 0/2 hits, 1,00 expected hits
                          2 uk_armours owned by the British lost in Caucasus
                      Germans win, taking Caucasus from Russians with 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for British: 2 uk_armours
          
              Non Combat Move - Germans
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Smolensk
                  Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Bessarabia
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bryansk
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                  1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                  1 bomber moved from Kazakhstan to Volgograd
                  1 bomber moved from Kazakhstan to Volgograd
                  1 German_Hvy_Bmbr moved from Kazakhstan to Belarus
                  1 LuftwaffeAce, 2 fighters and 1 tactical_bomber moved from Samara to Volgograd
                  1 infantry moved from Bryansk to Tambov
                  1 infantry moved from Belarus to Smolensk
                  4 infantry moved from Belarus to Bryansk
                  2 Waffen_Paras moved from Belarus to Volgograd
                  2 infantry moved from Ukraine to Rostov
                  2 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Western Ukraine to Bryansk
                  1 infantry moved from Bessarabia to Western Ukraine
                  5 armour and 1 waffen_panzer moved from Eastern Poland to Bryansk
                  4 infantry moved from Novgorod to Belarus
                  1 elite moved from Novgorod to Belarus
                  1 transport moved from 115 Sea Zone to 114 Sea Zone
                  1 artillery and 1 elite moved from Germany to 114 Sea Zone
                  1 artillery, 1 elite and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                  1 artillery and 1 elite moved from 115 Sea Zone to Novgorod
                  6 armour moved from Germany to Eastern Poland
                  2 G_Rails and 2 Waffen_Hvy_Tanks moved from Germany to Bryansk
                  3 german_paras moved from Germany to Eastern Poland
                  1 infantry moved from Poland to Eastern Poland
                  1 Europe_Rail moved from Germany to Western Germany
                  1 Europe_Rail and 1 infantry moved from Western Germany to Bessarabia
                  1 Panzer_Grndrs moved from Western Germany to Poland
                  3 infantry moved from Western Germany to France
                  2 infantry moved from Northern Italy to Southern France
                  2 infantry moved from Western Germany to Northern Italy
                  3 fighters moved from Denmark to Norway
                  1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
                  1 fighter moved from Denmark to Norway
                  1 aaGun moved from Ukraine to Rostov
          
              Place Units - Germans
                  1 infantry placed in Novgorod
                  2 infantry placed in Novgorod
                  4 infantry placed in Ukraine
                  6 TotalWar_Tanks, 1 elite and 2 german_paras placed in Germany
                  11 TotalWar_Infs placed in Western Germany
                  Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany
                  Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany
                  Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany
                  Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,6,3,1
                  Germans collect 66 PUs (11 lost to blockades); end with 69 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 81 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                  Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 89 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
          

          Combat Hit Differential Summary :

          Americans regular : -0,33
          Russians regular : -0,33
          Germans regular : -2,67
          British regular : 0,00
          

          Savegame

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @VictoryFirst
            last edited by beelee

            @victoryfirst

            Game History

            Round: 12
            
                Purchase Units - Russians
                    Russians buy 2 Soviet_Partisans, 1 elite and 8 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 1 TankLendLease; 
            

            EXP Game 6 Victory R12 .tsvg

                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    1 fighter and 1 tactical_bomber moved from Russia to Tambov
                    1 guard_infantry moved from Russia to Tambov
                    1 fighter, 1 guard_infantry and 2 tactical_bombers moved from Russia to Vologda
            
                Combat - Russians
                    Battle in Vologda
                        Russians attack with 1 fighter, 1 guard_infantry and 2 tactical_bombers
                        Germans defend with 1 infantry
                            Russians roll dice for 1 fighter, 1 guard_infantry and 2 tactical_bombers in Vologda, round 2 : 3/4 hits, 2.00 expected hits
                            Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Germans lost in Vologda
                        Russians win, taking Vologda from Germans with 1 fighter, 1 guard_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                        Casualties for Germans: 1 infantry
                    Battle in Tambov
                        Russians attack with 1 fighter, 1 guard_infantry and 1 tactical_bomber
                        Germans defend with 1 infantry
                            Russians roll dice for 1 fighter, 1 guard_infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                            Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                            1 guard_infantry owned by the Russians lost in Tambov
                            1 infantry owned by the Germans lost in Tambov
                        Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                        Casualties for Russians: 1 guard_infantry
                        Casualties for Germans: 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                    1 fighter and 1 tactical_bomber moved from Tambov to Russia
                    1 fighter and 2 tactical_bombers moved from Vologda to Russia
                    1 armour moved from Tobruk to Egypt
                    1 infantry moved from Buryatia to Yakut S.S.R.
            
                Place Units - Russians
                    2 Soviet_Partisans, 1 elite and 8 infantry placed in Russia
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Russia: 2 Soviet_Partisans
                    EDIT: Adding units owned by Russians to Archangel: 1 Soviet_Partisan
                    EDIT: Adding units owned by Russians to Nenetsia: 1 Soviet_Partisan
                    EDIT: Turning off Edit Mode
            
                Turn Complete - Russians
                    Russians collect 14 PUs; end with 15 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 30 PUs
            

            Combat Hit Differential Summary :

            Germans regular : 0.33
            Russians regular : 0.50
            

            @VictoryFirst

            We're almost done 🙂 I think this will be last rd or next to last anyway, unless the Moscow battle goes south for you.

            We can put 2.2 to rest and not have to switch anymore 🙂

            This one was more competive but you still are playing superior to me. Hope you don't get bored with the competition 🙂

            Trout just about ready to start his first game. Let me know if you have time and if not maybe you could send some Advisors.
            A couple SOG's might be good too 🙂

            I'll advise him as well, as it's a learning game, but it might be more enjoyable for him getting some advice from someone other than his direct opponent 🙂

            Anyway, all cool either way.

            Rock On !

            Rock On !!!.png

            1 Reply Last reply Reply Quote 0
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              TripleA Turn Summary: Japanese round 12

              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 12
              
                  Purchase Units - Japanese
                      Japanese buy 1 Escort, 9 armour, 1 elite, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                      Trigger Banzai: Japanese has 1 Banzai placed in Japan
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      1 armour moved from Evenkiyskiy to Vologda
                      1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      2 armour moved from Yenisey to Yakut S.S.R.
                      1 bomber moved from Shensi to Vologda
                      1 armour moved from Novosibirsk to Vologda
                      6 armour moved from Manchuria to Amur
                      3 infantry moved from Korea to Amur
                      2 armour moved from French Indo China to Malaya
                      1 bomber moved from Shensi to Malaya
                      3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                      3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                      1 submarine moved from 6 Sea Zone to 25 Sea Zone
                      2 fighters moved from 6 Sea Zone to 25 Sea Zone
              
                  Combat - Japanese
                      Battle in 43 Sea Zone
                          Japanese attack with 3 fighters and 2 tactical_bombers
                          Americans defend with 1 transport
                              Japanese roll dice for 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                              Americans roll dice for 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                              1 fighter owned by the Japanese lost in 43 Sea Zone
                              1 transport owned by the Americans lost in 43 Sea Zone
                          Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                          Casualties for Japanese: 1 fighter
                          Casualties for Americans: 1 transport
                      Battle in Yakut S.S.R.
                          Japanese attack with 3 armour
                          Russians defend with 1 infantry
                              Japanese roll dice for 3 armour in Yakut S.S.R., round 2 : 1/3 hits, 1,50 expected hits
                              Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Russians lost in Yakut S.S.R.
                          Japanese win, taking Yakut S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 3
                          Casualties for Russians: 1 infantry
                      Battle in Amur
                          Japanese attack with 6 armour and 3 infantry
                          Americans defend with 1 artillery and 1 mech_infantry
                              Japanese roll dice for 6 armour and 3 infantry in Amur, round 2 : 2/9 hits, 3,50 expected hits
                              Russians roll dice for 1 artillery and 1 mech_infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                              1 infantry owned by the Japanese lost in Amur
                              1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Amur
                          Japanese win, taking Amur from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
                          Casualties for Japanese: 1 infantry
                          Casualties for Americans: 1 artillery and 1 mech_infantry
                      Battle in 37 Sea Zone
                          Japanese attack with 3 fighters and 2 tactical_bombers
                          ANZAC defend with 1 transport
                              Japanese roll dice for 3 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                              ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                              1 transport owned by the ANZAC lost in 37 Sea Zone
                          Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                          Casualties for ANZAC: 1 transport
                      Battle in 25 Sea Zone
                          Japanese attack with 2 fighters and 1 submarine
                          Americans defend with 1 Escort
                              Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                              Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                              Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                              1 submarine owned by the Japanese lost in 25 Sea Zone
                              1 Escort owned by the Americans lost in 25 Sea Zone
                          Japanese win with 2 fighters remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 submarine
                          Casualties for Americans: 1 Escort
                      Battle in Vologda
                          Japanese attack with 2 armour and 1 bomber
                          Russians defend with 1 guard_infantry
                              Japanese roll dice for 2 armour and 1 bomber in Vologda, round 2 : 2/3 hits, 1,67 expected hits
                              Russians roll dice for 1 guard_infantry in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                              1 guard_infantry owned by the Russians lost in Vologda
                          Japanese win, taking Vologda from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                          Casualties for Russians: 1 guard_infantry
                      Battle in Malaya
                          Japanese attack with 2 armour and 1 bomber
                          ANZAC defend with 1 infantry
                              Japanese roll dice for 2 armour and 1 bomber in Malaya, round 2 : 2/3 hits, 1,67 expected hits
                              British roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                              1 armour owned by the Japanese lost in Malaya
                              1 infantry owned by the ANZAC lost in Malaya
                          Japanese win, taking Malaya from British with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                          Casualties for Japanese: 1 armour
                          Casualties for ANZAC: 1 infantry
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                      Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                      Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Timguska
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Evenkiyskiy
                      1 bomber moved from Malaya to French Indo China
                      3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                      2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                      1 fighter moved from Manchuria to 35 Sea Zone
                      1 aaGun moved from Korea to Amur
                      2 aaGuns moved from Manchuria to Amur
                      1 aaGun moved from Timguska to Urals
                      1 armour moved from Novosibirsk to Yenisey
                      2 armour moved from Kansu to Yenisey
                      1 J_Rail and 1 armour moved from Kiangsu to Evenkiyskiy
                      1 J_Rail and 1 armour moved from Kiangsu to Timguska
                      1 armour moved from Kiangsu to Kweichow
                      1 armour moved from French Indo China to Yunnan
                      3 infantry moved from Japan to 6 Sea Zone
                      1 elite and 1 infantry moved from Japan to 6 Sea Zone
                      3 Japan_destroyers, 1 elite, 4 infantry and 1 pacific_transport moved from 6 Sea Zone to 35 Sea Zone
                      1 elite and 4 infantry moved from 35 Sea Zone to Philippines
                      2 fighters moved from 25 Sea Zone to 6 Sea Zone
                      1 bomber moved from Vologda to Timguska
                      2 armour moved from Kweichow to Kansu
                      1 armour moved from Kweichow to Yunnan
                      3 armour moved from Shantung to Manchuria
              
                  Place Units - Japanese
                      3 armour placed in French Indo China
                      3 armour placed in Kiangsu
                      3 armour placed in Shantung
                      Turning on Edit Mode
                      EDIT: Removing units owned by Japanese from 35 Sea Zone: 3 Japan_destroyers
                      EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 Japan_destroyers
                      EDIT: Turning off Edit Mode
                      1 Escort, 1 submarine and 1 transport placed in 6 Sea Zone
                      1 elite and 8 infantry placed in Japan
              
                  Turn Complete - Japanese
                      Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                      Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                      Japanese collect 64 PUs; end with 65 PUs
                      Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 66 PUs
                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
                      Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 70 PUs
                      Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 81 PUs
                      Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 1,50
              Japanese regular : -1,33
              ANZAC regular : -0,17
              Russians regular : -0,50
              British regular : 0,67
              

              Savegame

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                when it rains it pours. No action to 3 games at once lol

                Panzer on vacation. He might not have internet idk. I'll ping him in another day or two

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @beelee
                  last edited by

                  @VictoryFirst

                  wow that just blew my mind to pieces lol Well moscow probably fall but we've invested this much time I like to play it out 🙂
                  Plus the little Far East battle kinda fun lol

                  Ok Allies coming up

                  1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee
                    last edited by beelee

                    @VictoryFirst

                    Game History

                    Round: 12
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 Escort, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                            1 infantry moved from Queensland to 54 Sea Zone
                            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                            1 infantry moved from 34 Sea Zone to Paulau Island
                            1 Escort moved from 46 Sea Zone to 34 Sea Zone
                    
                        Combat - ANZAC
                            Battle in Paulau Island
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                            1 Escort moved from 55 Sea Zone to 37 Sea Zone
                            1 Escort_Convoy moved from 54 Sea Zone to 45 Sea Zone
                            1 infantry moved from New South Wales to Queensland
                            1 air_transport moved from Java to Queensland
                            3 fighters moved from New Guinea to Caroline Islands
                    
                        Place Units - ANZAC
                            1 Escort placed in 62 Sea Zone
                            1 fighter and 2 infantry placed in Queensland
                            1 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                            Trigger ANZAC RemoveANZACConvoySZ34Invert: has removed 1 Escort owned by ANZAC in 34 Sea Zone
                            Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                            Trigger ANZAC RemoveANZACConvoySZ34Invert: ANZAC has 1 Escort_Convoy placed in 34 Sea Zone
                            ANZAC collect 14 PUs; end with 14 PUs
                            Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 15 PUs
                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                    
                        Combat Move - French
                    
                        Combat - French
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                    
                        Non Combat Move - French
                            Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    EXP Game 6 Victory F 12.tsvg

                    Screwed up the Lend Lease Hvy Bmbr. Shoulda bought a Air thing. I bought a 1 PU thing though. The resource count just won't be correct now.

                    Well this game probably over anyway. Still should try and play correctly though 🙂 My Amur attack failed badly 😞

                    lol

                    Edit
                    Oh yea I spaced to do turn summary after UK so it doesn't show up. Other than my ass kicking in Amur, it was mostly average. Maybe a little light on the Euro battles for Axis

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: Germans round 13

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 13
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Germans buy 1 German_Hvy_Bmbr, 1 Panzer_Grndrs, 11 TotalWar_Infs, 3 armour, 1 bomber, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Adding units owned by Germans to Holland Belgium: 1 german_paraBoost
                              EDIT: Turning off Edit Mode
                              EDIT: 2 Waffen_Paras moved from Volgograd to Turkmenistan
                              2 infantry moved from Rostov to Caucasus
                              1 Waffen_Oberst moved from Bryansk to Caucasus
                              1 German_Hvy_Bmbr moved from Belarus to Turkmenistan
                              2 bombers moved from Volgograd to Turkmenistan
                              1 german_para moved from Samara to Kazakhstan
                              1 LuftwaffeAce moved from Volgograd to Kazakhstan
                              1 LuftwaffeAce moved from Volgograd to Caucasus
                              1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                              3 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
                              2 infantry moved from Western Germany to Denmark
                              2 german_paras moved from Germany to Holland Belgium
                              1 transport moved from 115 Sea Zone to 114 Sea Zone
                              1 elite moved from Germany to 114 Sea Zone
                              1 armour moved from Germany to 114 Sea Zone
                              1 armour, 1 elite and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                              1 armour and 1 elite moved from 113 Sea Zone to Denmark
                              1 bomber moved from Western Germany to Denmark
                              1 infantry moved from Western Germany to Denmark
                      
                          Combat - Germans
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Battle in Holland Belgium
                                  Germans attack with 2 german_paras and 1 german_paraBoost
                                  British defend with 1 infantry
                                      Germans roll dice for 2 german_paras and 1 german_paraBoost in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits
                                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                                      1 infantry owned by the British lost in Holland Belgium
                                      1 german_paraBoost owned by the Germans lost in Holland Belgium
                                  Germans win, taking Holland Belgium from British with 2 german_paras remaining. Battle score for attacker is 3
                                  Casualties for British: 1 infantry
                                  Casualties for Germans: 1 german_paraBoost
                              Battle in Denmark
                                  Germans attack with 1 armour, 1 bomber, 1 elite and 3 infantry
                                  Americans defend with 1 elite and 2 usa_armours
                                      Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1,17 expected hits
                                      Germans roll dice for 1 armour, 1 bomber, 1 elite and 3 infantry in Denmark, round 2 : 3/7 hits, 2,00 expected hits
                                      Americans roll dice for 1 elite and 2 usa_armours in Denmark, round 2 : 0/4 hits, 1,67 expected hits
                                      1 elite owned by the Americans and 2 usa_armours owned by the Americans lost in Denmark
                                  Germans win, taking Denmark from Americans with 1 armour, 1 bomber, 1 elite and 3 infantry remaining. Battle score for attacker is 13
                                  Casualties for Americans: 1 elite and 2 usa_armours
                              Battle in Kazakhstan
                                  Germans attack with 1 LuftwaffeAce, 1 fighter, 1 german_para and 1 tactical_bomber
                                  British defend with 2 infantry
                                      Germans roll dice for 1 LuftwaffeAce, 1 fighter, 1 german_para and 1 tactical_bomber in Kazakhstan, round 2 : 3/5 hits, 2,33 expected hits
                                      Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                                      2 infantry owned by the British lost in Kazakhstan
                                  Germans win, taking Kazakhstan from Russians with 1 LuftwaffeAce, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 6
                                  Casualties for British: 2 infantry
                              Battle in Turkmenistan
                                  Germans attack with 1 German_Hvy_Bmbr, 2 Waffen_Paras and 2 bombers
                                  British defend with 2 uk_fighters
                                      Germans roll dice for 1 German_Hvy_Bmbr, 2 Waffen_Paras and 2 bombers in Turkmenistan, round 2 : 3/6 hits, 3,67 expected hits
                                      Russians roll dice for 2 uk_fighters in Turkmenistan, round 2 : 1/2 hits, 1,33 expected hits
                                      1 Waffen_Para owned by the Germans lost in Turkmenistan
                                      2 uk_fighters owned by the British lost in Turkmenistan
                                  Germans win, taking Turkmenistan from Russians with 1 German_Hvy_Bmbr, 1 Waffen_Para and 2 bombers remaining. Battle score for attacker is 12
                                  Casualties for Germans: 1 Waffen_Para
                                  Casualties for British: 2 uk_fighters
                              Battle in Caucasus
                                  Germans attack with 1 LuftwaffeAce, 1 Waffen_Oberst, 3 fighters, 2 infantry and 1 tactical_bomber
                                  British defend with 1 mech_infantry and 3 uk_armours
                                      Germans roll dice for 1 LuftwaffeAce, 1 Waffen_Oberst, 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 3,83 expected hits
                                      Russians roll dice for 1 mech_infantry and 3 uk_armours in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
                                      1 infantry owned by the Germans lost in Caucasus
                                      1 mech_infantry owned by the British and 3 uk_armours owned by the British lost in Caucasus
                                  Germans win, taking Caucasus from Russians with 1 LuftwaffeAce, 1 Waffen_Oberst, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                                  Casualties for Germans: 1 infantry
                                  Casualties for British: 1 mech_infantry and 3 uk_armours
                      
                          Non Combat Move - Germans
                              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Volgograd
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                              1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                              1 German_Hvy_Bmbr and 2 bombers moved from Turkmenistan to Volgograd
                              1 LuftwaffeAce, 3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                              1 aaGun moved from Rostov to Volgograd
                              1 elite moved from Bryansk to Tambov
                              1 elite and 4 infantry moved from Belarus to Bryansk
                              6 armour moved from Eastern Poland to Bryansk
                              3 german_paras moved from Eastern Poland to Bryansk
                              1 Panzer_Grndrs moved from Poland to Western Ukraine
                              1 infantry moved from Western Ukraine to Bryansk
                              4 infantry moved from Ukraine to Bryansk
                              1 artillery, 1 elite and 3 infantry moved from Novgorod to Belarus
                              4 fighters moved from Norway to Belarus
                              1 bomber moved from Denmark to Western Germany
                              2 fighters moved from Western Germany to Belarus
                              2 G_Rails and 2 armour moved from Germany to Volgograd
                              3 armour moved from Germany to Western Germany
                              1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
                              1 aaGun and 3 infantry moved from Northern Italy to Western Germany
                              1 aaGun and 3 infantry moved from France to Western Germany
                              1 aaGun and 3 infantry moved from Southern France to Northern Italy
                              2 fighters moved from Belarus to Bryansk
                      
                          Place Units - Germans
                              11 TotalWar_Infs placed in Western Germany
                              1 Panzer_Grndrs and 3 armour placed in Ukraine
                              2 fighters and 1 tactical_bomber placed in Novgorod
                              1 German_Hvy_Bmbr and 1 bomber placed in Germany
                              Trigger GermansTotalWarInfPlaceWesternGermany: has removed 11 TotalWar_Infs owned by Germans in Western Germany
                              Trigger GermansTotalWarInfPlaceWesternGermany: Germans has 11 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Trigger ParaBoost atHolland Belgium: Germans has 1 german_paraBoost placed in Holland Belgium
                              Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                              Total Cost from Convoy Blockades: 13
                                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3,3,3
                              Germans collect 61 PUs (13 lost to blockades); end with 61 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                              Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 81 PUs
                              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : -1,67
                      Russians regular : -1,83
                      Germans regular : 2,00
                      British regular : -0,33
                      

                      Savegame

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @VictoryFirst
                        last edited by beelee

                        @victoryfirst

                        heh heh thought you were gonna attack moscow and finish me off 🙂 Looks Allies live for another rd 🙂

                        Game History

                        Round: 13
                        
                            Purchase Units - Russians
                                Russians buy 3 Mass_Tankss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 elite and 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease; 
                        
                            Combat Move - Russians
                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                2 fighters and 3 tactical_bombers moved from Russia to Vologda
                                1 elite and 1 guard_infantry moved from Russia to Vologda
                        
                            Combat - Russians
                                Russians creates battle in territory Nenetsia
                                Russians creates battle in territory Archangel
                                Battle in Vologda
                                    Russians attack with 1 elite, 2 fighters, 1 guard_infantry and 3 tactical_bombers
                                    Japanese defend with 2 armour
                                        Russians roll dice for 1 elite, 2 fighters, 1 guard_infantry and 3 tactical_bombers in Vologda, round 2 : 4/8 hits, 3.50 expected hits
                                        Japanese roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits
                                        1 guard_infantry owned by the Russians lost in Vologda
                                        2 armour owned by the Japanese lost in Vologda
                                    Russians win, taking Nenetsia from Germans, taking Archangel from Germans, taking Vologda from Japanese with 1 elite, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                                    Casualties for Russians: 1 guard_infantry
                                    Casualties for Japanese: 2 armour
                                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Holland Belgium
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                        
                            Non Combat Move - Russians
                                Trigger ParaBoost atHolland Belgium: Germans has 1 german_paraBoost placed in Holland Belgium
                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                2 fighters and 3 tactical_bombers moved from Vologda to Russia
                        
                            Place Units - Russians
                                3 Mass_Tankss, 2 Soviet_Partisans, 3 TotalWar_Tank_2s, 1 elite and 1 infantry placed in Russia
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russians from Russia: 2 Soviet_Partisans
                                EDIT: Adding units owned by Russians to Nenetsia: 1 Soviet_Partisan
                                EDIT: Adding units owned by Russians to Archangel: 1 Soviet_Partisan
                                EDIT: Changing ownership of Nenetsia from Russians to Germans
                                EDIT: Changing ownership of Archangel from Russians to Germans
                                EDIT: Turning off Edit Mode
                                Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                                Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                        
                            Turn Complete - Russians
                                Russians collect 12 PUs; end with 12 PUs
                                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 27 PUs
                        

                        Combat Hit Differential Summary :

                        Japanese regular : 0.00
                        Russians regular : 0.50
                        

                        EXP Game 6 Victory R13.tsvg

                        1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          TripleA Turn Summary: Japanese round 13

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 13
                          
                              Purchase Units - Japanese
                                  Japanese buy 2 Japan_destroyers, 9 armour and 2 carriers; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                  2 armour moved from Amur to Siberia
                                  4 tactical_bombers moved from Manchuria to Siberia
                                  3 armour moved from Yakut S.S.R. to Sakha
                                        Japanese take Buryatia from Russians
                                        Japanese take Sakha from Russians
                                  3 armour moved from Amur to Sakha
                                  3 armour moved from Manchuria to Sakha
                                  1 armour moved from Evenkiyskiy to Vologda
                                  1 armour moved from Timguska to Vologda
                                  2 armour moved from Kansu to Vologda
                                  1 armour moved from Malaya to Shan State
                                  1 armour moved from French Indo China to Shan State
                                  1 bomber moved from Timguska to Shan State
                                  1 submarine moved from 39 Sea Zone to 37 Sea Zone
                                  1 elite and 2 infantry moved from Philippines to 35 Sea Zone
                                  1 JPN_Pacific_DD, 1 elite, 2 infantry and 1 pacific_transport moved from 35 Sea Zone to 43 Sea Zone
                                  1 elite and 2 infantry moved from 43 Sea Zone to Borneo
                                  1 Banzai moved from Japan to Borneo
                                  1 infantry moved from Philippines to 35 Sea Zone
                                  1 Escort, 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 45 Sea Zone
                                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                  1 infantry moved from Philippines to 35 Sea Zone
                                  1 bomber moved from French Indo China to 45 Sea Zone
                                  1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 43 Sea Zone
                                  1 Japan_destroyer moved from 35 Sea Zone to 37 Sea Zone
                                  1 infantry moved from 43 Sea Zone to Borneo
                                  1 submarine moved from 6 Sea Zone to 25 Sea Zone
                                  2 fighters moved from 6 Sea Zone to 25 Sea Zone
                                  1 infantry moved from Japan to 6 Sea Zone
                                  1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 31 Sea Zone
                                  1 infantry moved from 31 Sea Zone to Wake Island
                                  1 elite and 5 infantry moved from Japan to 6 Sea Zone
                                  2 infantry moved from Japan to 6 Sea Zone
                                  2 Japan_destroyers, 1 elite, 7 infantry and 3 transports moved from 6 Sea Zone to 1 Sea Zone
                                  1 elite and 7 infantry moved from 1 Sea Zone to British Columbia
                                  1 submarine moved from 6 Sea Zone to 4 Sea Zone
                                  3 fighters moved from Japan to 4 Sea Zone
                          
                              Combat - Japanese
                                  Battle in British Columbia
                                  Battle in Wake Island
                                  Battle in Borneo
                                      Japanese attack with 1 Banzai, 1 elite and 3 infantry
                                      Americans defend with 1 ArmoredInfantry and 1 artillery
                                          Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Borneo, round 2 : 1/5 hits, 1,67 expected hits
                                          British roll dice for 1 ArmoredInfantry and 1 artillery in Borneo, round 2 : 0/2 hits, 0,83 expected hits
                                          1 artillery owned by the Americans lost in Borneo
                                          Japanese roll dice for 1 Banzai, 1 elite and 3 infantry in Borneo, round 3 : 3/5 hits, 1,67 expected hits
                                          British roll dice for 1 ArmoredInfantry in Borneo, round 3 : 1/1 hits, 0,50 expected hits
                                          1 infantry owned by the Japanese lost in Borneo
                                          1 ArmoredInfantry owned by the Americans lost in Borneo
                                      Japanese win, taking British Columbia from British, taking Wake Island from Americans, taking Borneo from British with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 5
                                      Casualties for Americans: 1 ArmoredInfantry and 1 artillery
                                      Casualties for Japanese: 1 infantry
                                  Battle in 37 Sea Zone
                                      Japanese attack with 1 Japan_destroyer and 1 submarine
                                      ANZAC defend with 1 Escort
                                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          Japanese roll dice for 1 Japan_destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          ANZAC roll dice for 1 Escort in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                          1 submarine owned by the Japanese lost in 37 Sea Zone
                                          Japanese roll dice for 1 Japan_destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                                          ANZAC roll dice for 1 Escort in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                                          1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                                      ANZAC win with 1 Escort remaining. Battle score for attacker is -13
                                      Casualties for Japanese: 1 Japan_destroyer and 1 submarine
                                  Battle in Siberia
                                      Japanese attack with 2 armour and 4 tactical_bombers
                                      Americans defend with 1 infantry
                                          Japanese roll dice for 2 armour and 4 tactical_bombers in Siberia, round 2 : 4/6 hits, 3,33 expected hits
                                          Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits
                                          1 tactical_bomber owned by the Japanese lost in Siberia
                                          1 infantry owned by the Americans lost in Siberia
                                      Japanese win, taking Siberia from Russians with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is -7
                                      Casualties for Japanese: 1 tactical_bomber
                                      Casualties for Americans: 1 infantry
                                  Battle in 4 Sea Zone
                                      Japanese attack with 3 fighters and 1 submarine
                                      Americans defend with 1 Escort
                                          Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                          Americans roll dice for 1 Escort in 4 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                          1 submarine owned by the Japanese lost in 4 Sea Zone
                                          1 Escort owned by the Americans lost in 4 Sea Zone
                                      Japanese win with 3 fighters remaining. Battle score for attacker is 0
                                      Casualties for Japanese: 1 submarine
                                      Casualties for Americans: 1 Escort
                                  Battle in 25 Sea Zone
                                      Japanese attack with 2 fighters and 1 submarine
                                      Americans defend with 1 Escort
                                          Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                          Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          1 Escort owned by the Americans lost in 25 Sea Zone
                                      Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 Escort
                                  Battle in 45 Sea Zone
                                      Japanese attack with 1 Escort, 1 Japan_destroyer and 1 bomber
                                      ANZAC defend with 1 Escort
                                          Japanese roll dice for 1 Escort, 1 Japan_destroyer and 1 bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                                          ANZAC roll dice for 1 Escort in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                          1 Escort owned by the ANZAC lost in 45 Sea Zone
                                      Japanese win with 1 Escort, 1 Japan_destroyer and 1 bomber remaining. Battle score for attacker is 6
                                      Casualties for ANZAC: 1 Escort
                                  Battle in Shan State
                                      Japanese attack with 2 armour and 1 bomber
                                      British defend with 1 infantry
                                          Japanese roll dice for 2 armour and 1 bomber in Shan State, round 2 : 2/3 hits, 1,67 expected hits
                                          British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                                          1 infantry owned by the British lost in Shan State
                                      Japanese win, taking Shan State from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                                      Casualties for British: 1 infantry
                                  Battle in Vologda
                                      Japanese attack with 4 armour
                                      Russians defend with 1 elite
                                          Japanese roll dice for 4 armour in Vologda, round 2 : 1/4 hits, 2,00 expected hits
                                          Russians roll dice for 1 elite in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                                          1 elite owned by the Russians lost in Vologda
                                      Japanese win, taking Vologda from Russians with 4 armour remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 elite
                                  Battle in Dutch New Guinea
                                  Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
                                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Holland Belgium
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                          
                              Non Combat Move - Japanese
                                  Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Borneo
                                  Trigger ParaBoost atHolland Belgium: Germans has 1 german_paraBoost placed in Holland Belgium
                                  Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                  1 bomber moved from 45 Sea Zone to French Indo China
                                  1 bomber moved from Shan State to French Indo China
                                  11 armour and 1 elite moved from Yunnan to Kweichow
                                  3 armour moved from Kiangsu to Kweichow
                                  3 armour moved from Shantung to Kweichow
                                  3 armour moved from Yenisey to Buryatia
                                  3 fighters moved from 4 Sea Zone to 6 Sea Zone
                                  1 tactical_bomber moved from Siberia to 6 Sea Zone
                                  2 tactical_bombers moved from Siberia to Manchuria
                                  2 fighters moved from 25 Sea Zone to 6 Sea Zone
                                  1 Escort_Convoy moved from 6 Sea Zone to 1 Sea Zone
                                  1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 5 carriers, 6 fighters, 1 pacific_cruiser and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                          
                              Place Units - Japanese
                                  2 Japan_destroyers and 2 carriers placed in 6 Sea Zone
                                  3 armour placed in Shantung
                                  3 armour placed in Kiangsu
                                  3 armour placed in French Indo China
                          
                              Turn Complete - Japanese
                                  Total Cost from Convoy Blockades: 0
                                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                                  Japanese collect 72 PUs; end with 75 PUs
                                  Trigger Japan Loses PaulauIsland: Japanese met a national objective for an additional -1 PUs; end with 74 PUs
                                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 76 PUs
                                  Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 73 PUs
                                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 74 PUs
                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 78 PUs
                                  Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 89 PUs
                                  Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 91 PUs
                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0,33
                          Japanese regular : 0,83
                          ANZAC regular : 1,00
                          Russians regular : 0,00
                          British regular : -0,67
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            Lol I might have messed some things up. Americans have more stuff than I thought 😅

                            B 2 Replies Last reply Reply Quote 1
                            • B Offline
                              beelee @VictoryFirst
                              last edited by beelee

                              @victoryfirst

                              Did you mean to take the Tac as a hit in Siberia ?

                              I have you at 154 right now.

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @VictoryFirst
                                last edited by beelee

                                @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                Lol I might have messed some things up. Americans have more stuff than I thought

                                Hmm ... oppurtunity for Uncle Sam 🙂

                                Screenshot from 2025-01-19 13-59-53.png

                                Should be pretty straight forward I think. Keep a DD as long as Subs ? I'll post it as it unfolds. The first rd will be critical

                                VictoryFirstV 1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst @beelee
                                  last edited by

                                  @beelee Yeah... it's never too late to make a mistake lol. This mistake is so bad that it will completely change the course of this game. I wonder what will happen, with both Moscow and Japan taken. We both cannot win because a friendly capital has been taken.

                                  B 2 Replies Last reply Reply Quote 1
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by

                                    @victoryfirst

                                    yes it looks as if we'll be playing version 2.2 for a while yet 🙂

                                    Well I'll fire it up directly

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @VictoryFirst
                                      last edited by beelee

                                      @victoryfirst

                                      Ok here we go. Never seen that many ships off JPN lol

                                      Screenshot from 2025-01-19 14-26-36.png

                                      1 Sub hit too

                                      Screenshot from 2025-01-19 14-29-59.png

                                      Screenshot from 2025-01-19 14-31-43.png

                                      OK ? I'm just gonna assume that it is. I saved it here as well.
                                      EXP Game 6 Victory USA 13 Combat.tsvg

                                      JFC

                                      Screenshot from 2025-01-19 14-38-45.png

                                      Nippon may win the day yet 🙂

                                      Heavy Sub hits

                                      Screenshot from 2025-01-19 14-42-36.png

                                      Screenshot from 2025-01-19 14-42-56.png

                                      The American onslaught continues

                                      Screenshot from 2025-01-19 14-44-18.png

                                      well i got off somewhere with the pics

                                      Screenshot from 2025-01-19 14-50-59.png

                                      Screenshot from 2025-01-19 14-53-38.png

                                      IJN didn't go down easy

                                      Screenshot from 2025-01-19 14-54-20.png

                                      The aftermath

                                      Screenshot from 2025-01-19 14-57-06.png

                                      I'll finish up turn now

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee
                                        last edited by beelee

                                        @VictoryFirst

                                        pause while I do test for rest of turn. Gonna finish up Trout and Pizza Emporer Italy so they can go keep going 🙂

                                        I guess I didn't need to post all of the above 🙂

                                        I spaced UK turn summary again. Well it's in History anyway. Wonder if I should add a Notification after UK turn when Italy is out ?

                                        Idk probably not that big a deal.

                                        Game History

                                        Round: 13
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 fighter moved from Java to 45 Sea Zone
                                                1 fighter moved from Caroline Islands to 45 Sea Zone
                                                1 infantry moved from Paulau Island to 34 Sea Zone
                                                1 Escort_Convoy, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                                                1 Escort moved from 62 Sea Zone to 45 Sea Zone
                                                1 fighter moved from Queensland to Dutch New Guinea
                                                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                                                1 fighter moved from Caroline Islands to Dutch New Guinea
                                        
                                            Combat - ANZAC
                                                ANZAC creates battle in territory 37 Sea Zone
                                                Battle in 45 Sea Zone
                                                    ANZAC attack with 1 Escort, 1 Escort_Convoy, 2 fighters and 1 transport
                                                    Japanese defend with 1 Escort and 1 Japan_destroyer
                                                        ANZAC roll dice for 1 Escort, 1 Escort_Convoy, 2 fighters and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                                                        Japanese roll dice for 1 Escort and 1 Japan_destroyer in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                                        1 Escort owned by the Japanese lost in 45 Sea Zone
                                                        ANZAC roll dice for 1 Escort, 1 Escort_Convoy, 2 fighters and 1 transport in 45 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                                                        Japanese roll dice for 1 Japan_destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                        ANZAC roll dice for 1 Escort, 1 Escort_Convoy, 2 fighters and 1 transport in 45 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
                                                        Japanese roll dice for 1 Japan_destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                                                        1 Japan_destroyer owned by the Japanese lost in 45 Sea Zone
                                                    ANZAC win, taking 37 Sea Zone from Japanese with 1 Escort, 1 Escort_Convoy, 2 fighters and 1 transport remaining. Battle score for attacker is 13
                                                    Casualties for Japanese: 1 Escort and 1 Japan_destroyer
                                                Battle in Dutch New Guinea
                                                    Changer loiter and taunt; ANZAC attack with 2 fighters and 1 infantry
                                                    Changer defend; Japanese defend with 1 infantry
                                                        ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.17 expected hits
                                                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                                                        ANZAC roll dice for 2 fighters and 1 infantry in Dutch New Guinea, round 3 : 1/3 hits, 1.17 expected hits
                                                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Japanese lost in Dutch New Guinea
                                                    ANZAC win, taking Dutch New Guinea from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Japanese: 1 infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - ANZAC
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                                1 fighter moved from 45 Sea Zone to Java
                                                1 fighter moved from 45 Sea Zone to Java
                                                2 fighters moved from Dutch New Guinea to New Guinea
                                                1 fighter moved from Caroline Islands to 6 Sea Zone
                                                1 Escort moved from 37 Sea Zone to 45 Sea Zone
                                                2 air_transports, 1 artillery and 1 infantry moved from Queensland to New Guinea
                                                1 infantry moved from New South Wales to South Australia
                                        
                                            Place Units - ANZAC
                                                1 artillery placed in Queensland
                                                1 Escort and 1 transport placed in 54 Sea Zone
                                                1 infantry placed in New South Wales
                                        
                                            Turn Complete - ANZAC
                                                Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                                                Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                                                ANZAC collect 14 PUs; end with 15 PUs
                                                Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 16 PUs
                                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
                                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                                        
                                            Combat Move - French
                                        
                                            Combat - French
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone
                                        
                                            Non Combat Move - French
                                                Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                                        
                                            Turn Complete - French
                                        

                                        Combat Hit Differential Summary :

                                        Japanese regular : -2.00
                                        ANZAC regular : -3.33
                                        

                                        EXP game 6 F 13.tsvg

                                        Well it'll be interesting now is right. 🙂 Most of Allied dough is with the yanks and they have exterior lines of communication.

                                        Once the Reich conquers Moscow, They'll be cash heavy with interior lines.

                                        I don't see either Capital being liberated anytime soon either.

                                        Well, I guess were fixing to find out 🙂

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                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          OK I am going to surrender here. I don't want to continue this game. My movements this turn were under the assumption that I would take Moscow this turn and win, so that's why I made some weird moves (i.e. taking British Columbia, withdrawing from France). I thought the combined Japanese navy would be strong enough to withstand an attack but I was very wrong. I just did the Japanese turn too quickly. I am going to attack Moscow and call it there, I really want to start a new game under the latest version so that I don't need to switch every time xD

                                          Well played, and sorry for taking so long at some point, this game could have finished a lot sooner

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            cc79cdd3-5968-49f1-8e14-6cc4016f24f8-image.png

                                            Gonna roll for Flak

                                            at 1
                                            12 fighters
                                            2 aces

                                            at 2
                                            3 tacticals

                                            1 Reply Last reply Reply Quote 0

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