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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @VictoryFirst
      last edited by

      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

      Yeah in another game I also noticed that the units got pushed out of the first place, when you have units of different nationalities.

      yea,if you control the TTy your dudes will place first. Some SZs can be controlled, but most can't

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee @VictoryFirst
        last edited by

        @victoryfirst

        Game History

        Round: 3
        
            Purchase Units - ANZAC
                ANZAC buy 1 air_transport, 1 artillery and 1 fighter; Remaining resources: 3 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun moved from Sumatra to 41 Sea Zone
                1 aaGun and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 aaGun moved from 42 Sea Zone to Java
                1 fighter moved from Java to India
                1 fighter moved from Queensland to Java
                1 fighter and 2 infantry moved from New South Wales to Queensland
                2 infantry moved from Queensland to Northern Territory
        
            Place Units - ANZAC
                1 air_transport, 1 artillery and 1 fighter placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
        
            Non Combat Move - French
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        EXP Game 6 Victory F3.tsvg

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by

          @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

          I did mess with the minors so they could move allowing the Engnrs to move them. Maybe something happened there.
          Idky it would though.

          @VictoryFirst

          wow who woulda thunk it ? lol That's what screwed everything up.

          Anyway, I reverted it, so will have to use edit, delete and place, when moving with Engnrs. Russia's still move.

          I'll try and fix in the future, but I dislike place being messed up more than not being able to move the Fctrys

          Also, if you need to recover something on git, hit commits, select the one you want and hit the commit # and you can restore branch.

          Then switch to that branch and DL zip and you get the full package.

          Took a while to figure that out. :angry_face: lol

          B 1 Reply Last reply Reply Quote 2
          • B Online
            beelee
            last edited by beelee

            @VictoryFirst

            Hmm ... maybe I'll try and make them Nation specific like russia. It's kinda nice not needing edit to move them but having a Naval Base in the middle of land is kinda fckd

            well, I'll dick with it some more

            Edit
            I can tweak place but then it screws up when they change to majors or undg, hvy. Probably just do the update and continue to work on it

            1 Reply Last reply Reply Quote 2
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              I am playing too many games lol. I am ping-ponging between threads. Need to get my head wrapped around the german turn here 😀

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                Lol that's new 😀

                8049a839-c4a2-47dc-99df-26fb267a1a68-image.png

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  Yea I like the Air Trprts more and more 🙂 Panzer had over 15 with the yanks lol

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @beelee
                    last edited by beelee

                    @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                    I'll try and fix in the future, but I dislike place being messed up more than not being able to move the Fctrys

                    All right, got brain working again. So, the xml still dictates place order, as far as i can tell, with Infrastructure going before non infra units.

                    For some reason, giving infra units movement, jumps them in the place order, even if they are listed behind others.
                    At least that's how it seems to me.

                    So, what I'm doing is moving All the factories to place first and then rearranging the place order. About a third of the way done.

                    There will still be some movement, like when GIB gets an AB the NB will move but at least we won't have a Harbor in the middle of Novgorod lol.

                    I tried to place them as historically correct as possible. NB in Nagasaki and San Diego. Fctry in Chicago etc ... Wasn't always able to do it but we want to get as close as we can 🙂

                    Anyway, The Engnrs will still be able to move the Fctrys 🙂

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      TripleA Turn Summary: Germans round 4

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 4
                      
                          Research Technology - Germans
                      
                          Purchase Units - Germans
                              Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                              Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                              Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                              Trigger FrenchEscortsA3: buyEscort added to productionFrench
                              Trigger BritishEscortsA3: buyEscort added to productionBritish
                              Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                              Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                              Trigger RussiansEscortsA3: buyEscort added to productionRussians
                              Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                              Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                              Trigger GermansEscortsA3: buyEscort added to productionGermans
                              triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                              triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                              Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                              triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                              triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Germans buy 1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 11 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              3 infantry moved from Western Germany to Holland Belgium
                              2 bombers moved from Western Germany to Holland Belgium
                              1 fighter moved from Western Germany to Holland Belgium
                              1 artillery, 1 elite and 4 infantry moved from Finland to Karelia
                              EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Baltic States
                              EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Baltic States
                              EDIT: 2 artilleries, 2 mech_infantrys and 1 waffen_infantry moved from Army Group North to Baltic States
                              EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                              EDIT: 5 infantry moved from Army Group North to Baltic States
                              EDIT: 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys moved from Baltic States to Novgorod
                              1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                              1 artillery, 1 elite and 6 infantry moved from Poland to Eastern Poland
                              1 Waffen_Arty moved from Poland to Eastern Poland
                              1 german_para moved from Romania to Ukraine
                              3 armour moved from Bessarabia to Eastern Poland
                              1 armour moved from Romania to Eastern Poland
                              1 fighter and 1 tactical_bomber moved from Romania to Ukraine
                              2 Panzer_Grndrss moved from Germany to Eastern Poland
                              1 fighter moved from Finland to Eastern Poland
                              1 infantry moved from Western Germany to Holland Belgium
                              EDIT: 1 1stCorps moved from Western Ukraine to 1st Corps
                              EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 1st Corps to Western Ukraine
                              1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                              1 artillery moved from Bessarabia to Ukraine
                              1 mech_infantry moved from Romania to Western Ukraine
                              1 waffen_infantry moved from Romania to Western Ukraine
                              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                              1 fighter and 2 tactical_bombers moved from Poland to Western Ukraine
                      
                          Combat - Germans
                              Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Battle in Novgorod
                                  Germans attack with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys
                                  Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
                                      Germans roll dice for 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in Novgorod, round 2 : 11/24 hits, 9.17 expected hits
                                      Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Novgorod
                                  Some non-combat units are destroyed: 
                                  Germans win, taking Novgorod from Russians with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                              Battle in Holland Belgium
                                  Germans attack with 2 bombers, 1 fighter and 4 infantry
                                  British defend with 3 uk_paras and 1 uk_paraBoost
                                      Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits
                                      British roll dice for 3 uk_paras and 1 uk_paraBoost in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                                      1 infantry owned by the Germans lost in Holland Belgium
                                      1 uk_para owned by the British lost in Holland Belgium
                                      1 uk_paraBoost owned by the British lost in Holland Belgium
                                      Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
                                      British roll dice for 2 uk_paras in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                                      1 infantry owned by the Germans lost in Holland Belgium
                                      2 uk_paras owned by the British lost in Holland Belgium
                                  Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                                  Casualties for Germans: 2 infantry
                                  Casualties for British: 3 uk_paras and 1 uk_paraBoost
                              Battle in Karelia
                                  Germans attack with 1 artillery, 1 elite and 4 infantry
                                  Russians defend with 1 infantry
                                      Germans roll dice for 1 artillery, 1 elite and 4 infantry in Karelia, round 2 : 3/7 hits, 1.67 expected hits
                                      Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                      1 infantry owned by the Russians lost in Karelia
                                  Germans win, taking Karelia from Russians with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 infantry
                              Battle in Ukraine
                                  Germans attack with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber
                                  Russians defend with 1 elite
                                      Germans roll dice for 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                                      Russians roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                                      1 elite owned by the Russians lost in Ukraine
                                  Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                                  Casualties for Russians: 1 elite
                              Battle in Western Ukraine
                                  Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry
                                  Russians defend with 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
                                      Russians roll AA dice in Western Ukraine : 1/3 hits, 0.50 expected hits
                                      1 fighter owned by the Germans lost in Western Ukraine
                                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 2 : 3/8 hits, 3.33 expected hits
                                      Russians roll dice for 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry in Western Ukraine, round 2 : 0/6 hits, 2.67 expected hits
                                      1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 3 : 2/8 hits, 3.33 expected hits
                                      Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                                      1 infantry owned by the Germans lost in Western Ukraine
                                      1 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                                  Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry remaining. Battle score for attacker is 4
                                  Casualties for Germans: 1 fighter and 1 infantry
                                  Casualties for Russians: 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
                              Battle in 115 Sea Zone
                                  Germans attack with 1 battleship and 1 destroyer
                                  Russians defend with 1 submarine
                                      Germans roll dice for 1 battleship and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      1 submarine owned by the Russians lost in 115 Sea Zone
                                  Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                                  Casualties for Russians: 1 submarine
                              Battle in Eastern Poland
                                  Germans attack with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry
                                  Russians defend with 1 artillery and 4 infantry
                                      Germans roll dice for 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry in Eastern Poland, round 2 : 6/17 hits, 5.50 expected hits
                                      Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits
                                      1 infantry owned by the Germans lost in Eastern Poland
                                      4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                                  Germans win, taking Eastern Poland from Russians with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                                  Casualties for Germans: 1 infantry
                                  Casualties for Russians: 1 artillery and 4 infantry
                      
                          Non Combat Move - Germans
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bessarabia
                              Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                              1 german_para moved from Germany to Eastern Poland
                              1 waffen_infantry moved from Poland to Germany
                              1 aaGun moved from Romania to Eastern Poland
                              1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                              2 tactical_bombers moved from Western Ukraine to Poland
                              2 bombers moved from Holland Belgium to Western Germany
                              1 fighter moved from Holland Belgium to Western Germany
                              1 fighter moved from Eastern Poland to Poland
                              2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                              3 GermanUBoats and 2 Wolfpacks moved from 108 Sea Zone to 109 Sea Zone
                              2 infantry moved from Germany to 113 Sea Zone
                              2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                              2 infantry moved from 115 Sea Zone to Baltic States
                              1 G_Rail and 1 elite moved from Germany to Bessarabia
                              1 G_Rail and 1 infantry moved from Germany to Bessarabia
                              1 waffen_infantry moved from Romania to Germany
                              3 infantry moved from Germany to Poland
                              EDIT: 2 German_Engineers and 1 factory_minor moved from Greater Southern Germany to Romania
                              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                      
                          Place Units - Germans
                              1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 3 infantry placed in Germany
                              8 infantry placed in Western Germany
                              Germans undo move 1.
                              Germans undo move 1.
                              2 Panzer_Grndrss placed in Western Germany
                              1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 5 infantry placed in Germany
                              6 infantry placed in Western Germany
                      
                          Turn Complete - Germans
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Total Cost from Convoy Blockades: 1
                                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                              Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                      

                      Combat Hit Differential Summary :

                      Russians regular : -4.67
                      Germans regular : 1.33
                      Russians AA : 0.50
                      British regular : -0.17
                      

                      Savegame

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        those cockskrs in W UKR musta all been drinking the potato spirits lol

                        At least the Flak boys were on it 🙂

                        1 Reply Last reply Reply Quote 1
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          @barnee This game is already looking good for you lol. I always mess up the barb and let my combat units immediately get destroyed. Hope Japan can put some things right 😀

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            hmm ... not looking good for the rooskis imo 🙂

                            We'll see how it urns out 🙂

                            Had to reload some rail units on my test. Dickin with place fckd it up lol Still works with the generics but yea 🙂

                            VictoryFirstV 1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst @beelee
                              last edited by VictoryFirst

                              @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                              We'll see how it urns out

                              Lol I hope it's not time for the urn yet 😂

                              Hehe I am always having trouble as the Germans. And I am allergic to land mines 😀

                              B 3 Replies Last reply Reply Quote 1
                              • B Online
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                heh heh Panzer had 68 LMs last game lol

                                B 1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @beelee
                                  last edited by

                                  @VictoryFirst

                                  almost done forgot Russian Europe rail too and then Changer Arch/Novgorod LMs, so i said fuck it and slammed the entire units folder in lol

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @VictoryFirst
                                    last edited by

                                    @victoryfirst

                                    Game History

                                    Round: 4
                                    
                                        Purchase Units - Russians
                                            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
                                            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
                                            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
                                            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                                            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                                            Russians buy 3 AirLLs, 1 elite, 6 guard_infantrys and 1 russian_para; Remaining resources: 11 PUs; 0 AirLendLease; 3 TankLendLease; 
                                    
                                        Place Units - Russians
                                            3 AirLLs placed in Caucasus
                                    
                                        Politics - Russians
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by British from Caucasus: 1 uk_fighter, 2 uk_fighter_lendleases, 1 uk_tac_bomber_lendlease and 2 uk_tactical_bombers
                                            EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 2 tactical_bombers
                                            EDIT: Turning off Edit Mode
                                    
                                        Combat Move - Russians
                                            Trigger Russians RemoveLendLeaseFee: has removed 3 AirLLs owned by Russians in Caucasus
                                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
                                            1 infantry moved from Rostov to Ukraine
                                            EDIT: 1 2ndCorps moved from Bryansk to 2nd Corps
                                            EDIT: 1 Soviet_Commisar_1 and 3 infantry moved from 2nd Corps to Bryansk
                                            EDIT: 2 infantry moved from Bryansk to Ukraine
                                            EDIT: 1 infantry moved from Bryansk to Ukraine
                                            EDIT: 1 infantry moved from Bryansk to Western Ukraine
                                            1 elite, 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                                            1 tactical_bomber moved from Caucasus to Western Ukraine
                                            1 fighter moved from Bryansk to Western Ukraine
                                            1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                                    
                                        Combat - Russians
                                            Battle in Iraq
                                                Russians attack with 1 armour and 2 mech_infantrys
                                                Neutral_Axis defend with 1 infantry
                                                    Russians roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 mech_infantry owned by the Russians lost in Iraq
                                                    Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
                                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                                Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                                                Casualties for Russians: 1 mech_infantry
                                                Casualties for Neutral_Axis: 1 infantry
                                            Battle in Western Ukraine
                                                Russians attack with 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
                                                Germans defend with 1 artillery, 1 mech_infantry and 1 waffen_infantry
                                                    Russians roll dice for 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/9 hits, 3.17 expected hits
                                                    Germans roll dice for 1 artillery, 1 mech_infantry and 1 waffen_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                                                    2 infantry owned by the Russians lost in Western Ukraine
                                                    1 waffen_infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                                                Russians win, taking Western Ukraine from Germans with 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                                Casualties for Russians: 2 infantry
                                                Casualties for Germans: 1 artillery, 1 mech_infantry and 1 waffen_infantry
                                            Battle in Ukraine
                                                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                                                Germans defend with 1 artillery and 1 german_para
                                                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 1.83 expected hits
                                                    Germans roll dice for 1 artillery and 1 german_para in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                                                    2 infantry owned by the Russians lost in Ukraine
                                                    1 artillery owned by the Germans lost in Ukraine
                                                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                                                    Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Russians lost in Ukraine
                                                    1 german_para owned by the Germans lost in Ukraine
                                                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                                                Casualties for Russians: 3 infantry
                                                Casualties for Germans: 1 artillery and 1 german_para
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                    
                                        Non Combat Move - Russians
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Bryansk
                                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Smolensk
                                            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                                            2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                                            1 tactical_bomber moved from Western Ukraine to Bryansk
                                            2 Russian_Engineers and 6 mine_unarmeds moved from Bryansk to Archangel
                                            4 mine_unarmeds moved from Bryansk to Belarus
                                            1 1stTankArmy moved from Russia to Bryansk
                                            1 elite and 2 infantry moved from Russia to Bryansk
                                            1 artillery moved from Tambov to Bryansk
                                            1 artillery moved from Archangel to Smolensk
                                            1 R_Europe_Rail moved from Russia to Urals
                                            1 R_Europe_Rail and 1 armour moved from Urals to Bryansk
                                            2 Russian_Rails moved from Russia to Buryatia
                                            2 Russian_Rails and 2 infantry moved from Buryatia to Smolensk
                                            1 infantry moved from Caucasus to Rostov
                                    
                                        Place Units - Russians
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by Russians from Archangel: 6 mine_unarmeds
                                            EDIT: Adding units owned by Changer to Archangel: 6 R_mine_ARCH_NOVGOs
                                            EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                                            EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_NOVGOs
                                            EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar_1
                                            EDIT: Adding units owned by Russians to Bryansk: 1 Soviet_Commisar
                                            EDIT: Turning off Edit Mode
                                            1 elite, 6 guard_infantrys and 1 russian_para placed in Russia
                                    
                                        Turn Complete - Russians
                                            Russians collect 34 PUs; end with 45 PUs
                                            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                                            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Germans regular : 2.67
                                    Russians regular : 0.00
                                    Neutral_Axis regular : 0.33
                                    

                                    EXP game 6 Victory R4.tsvg

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                                    • B Online
                                      beelee @VictoryFirst
                                      last edited by beelee

                                      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                      urn yet

                                      ha ha ha !!! 😊

                                      I wondered what you meant lol

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                                      • B Online
                                        beelee
                                        last edited by

                                        @VictoryFirst

                                        shoulda slammed a aaGun into Arch as well. Really make jerry sweat on his offensive

                                        :grinning_face_with_smiling_eyes:

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                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          ec118f43-bdf2-429e-bb7e-ead1b5941a49-image.png

                                          Hmm, can the british move to FIC when they are not at war with Japan yet?

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            TripleA Turn Summary: Japanese round 4

                                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 1 Escort, 1 Heavy_BB, 2 Japan_destroyers and 3 armour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                    2 artilleries and 2 infantry moved from Suiyuyan to Kansu
                                                    1 artillery and 2 infantry moved from Szechwan to Sikang
                                                    2 infantry moved from Szechwan to Shensi
                                                    1 infantry moved from Kweichow to Shensi
                                                    1 infantry moved from Hopei to Shensi
                                                    3 armour moved from Kweichow to Shensi
                                                    1 armour and 1 mech_infantry moved from Szechwan to Shensi
                                                    2 bombers moved from Kwangsi to Shensi
                                            
                                                Combat - Japanese
                                                    Battle in Kansu
                                                        Japanese attack with 2 artilleries and 2 infantry
                                                        Chinese defend with 1 infantry
                                                            Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                                                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                            Japanese roll dice for 2 artilleries and 2 infantry in Kansu, round 3 : 1/4 hits, 1.33 expected hits
                                                            Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Chinese lost in Kansu
                                                        Japanese win, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                                                        Casualties for Chinese: 1 infantry
                                                    Battle in Sikang
                                                        Japanese attack with 1 artillery and 2 infantry
                                                        Chinese defend with 1 infantry
                                                            Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 3/3 hits, 0.83 expected hits
                                                            Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Japanese lost in Sikang
                                                            1 infantry owned by the Chinese lost in Sikang
                                                        Japanese win, taking Sikang from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                                        Casualties for Japanese: 1 infantry
                                                        Casualties for Chinese: 1 infantry
                                                    Battle in Shensi
                                                        Japanese attack with 4 armour, 2 bombers, 4 infantry and 1 mech_infantry
                                                        Chinese defend with 4 infantry
                                                            Japanese roll dice for 4 armour, 2 bombers, 4 infantry and 1 mech_infantry in Shensi, round 2 : 4/11 hits, 4.17 expected hits
                                                            Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
                                                            2 infantry owned by the Japanese lost in Shensi
                                                            4 infantry owned by the Chinese lost in Shensi
                                                        Japanese win, taking Shensi from Chinese with 4 armour, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                                                        Casualties for Japanese: 2 infantry
                                                        Casualties for Chinese: 4 infantry
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                            
                                                Non Combat Move - Japanese
                                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Manchuria
                                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu
                                                    1 aaGun moved from Kweichow to Yunnan
                                                    2 bombers moved from Shensi to Kwangsi
                                                    1 fighter moved from Anhwe to Japan
                                                    1 tactical_bomber moved from Anhwe to Kwangsi
                                                    1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
                                                    1 battleship moved from 36 Sea Zone to 6 Sea Zone
                                                    1 carrier moved from 36 Sea Zone to 6 Sea Zone
                                                    1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                                                    1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                                                    1 artillery and 1 elite moved from Japan to 6 Sea Zone
                                                    5 infantry moved from Japan to 6 Sea Zone
                                                    1 infantry moved from Korea to 6 Sea Zone
                                                    1 J_Rail moved from Kiangsu to Chahar
                                                    1 J_Rail and 1 infantry moved from Chahar to Manchuria
                                                    1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                                                    3 armour moved from Shantung to Hunan
                                                    6 infantry moved from 36 Sea Zone to Kwangsi
                                                    2 Japan_destroyers, 1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
                                            
                                                Place Units - Japanese
                                                    1 Escort, 1 Heavy_BB and 2 Japan_destroyers placed in 6 Sea Zone
                                                    3 armour placed in Shantung
                                            
                                                Turn Complete - Japanese
                                                    Japanese collect 37 PUs; end with 37 PUs
                                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                                                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : 0.67
                                            Japanese regular : 0.33
                                            

                                            Savegame

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