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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @VictoryFirst
      last edited by beelee

      @victoryfirst

      just noticed I lost The Captain logo in the update. I thought I had it. I think when Elk sent the Fix for Afghan it wiped it out.

      His fix also expands Syria, Vyborg, Korea and France.

      I didn't see anything in decorations, so I'm guessing you painted it in ?

      Can you dl latest and fix when you get time ? 2.21 is latest.

      Edit
      hmm ... maybe I can add it from the basetiles ? I will check it out after turn. Almost done with test

      VictoryFirstV 1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst @beelee
        last edited by

        @beelee

        I can send them to you. Just slam them into reliefTiles.

        Man A&A site is really slow today lol.

        B 1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          And now my pc starts being slow too 😣

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @VictoryFirst
            last edited by

            @victoryfirst

            Game History

            Round: 4
            
                Purchase Units - Americans
                    Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                    Americans buy 1 Escort, 2 Fortifications, 2 artilleries, 1 carrier, 2 destroyers, 1 elite, 1 infantry, 2 submarines, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
            
                Politics - Americans
                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            
                Combat Move - Americans
                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                    1 artillery and 1 elite moved from Eastern United States to 101 Sea Zone
                    1 bomber moved from Eastern United States to Morocco
                    1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 elite, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                    1 artillery and 1 elite moved from 91 Sea Zone to Morocco
            
                Combat - Americans
                    Battle in Morocco
                        Americans attack with 1 artillery, 1 bomber and 1 elite
                        Italians defend with 1 armour and 1 mech_infantry
                            Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                            Americans roll dice for 1 artillery, 1 bomber and 1 elite in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                            Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits
                            1 artillery owned by the Americans lost in Morocco
                            1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                        Americans win, taking Morocco from Italians with 1 bomber and 1 elite remaining. Battle score for attacker is 5
                        Casualties for Americans: 1 artillery
                        Casualties for Italians: 1 armour and 1 mech_infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                    1 bomber moved from Morocco to Gibraltar
                    1 infantry moved from Eastern United States to 101 Sea Zone
                    1 artillery moved from Central United States to 101 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                    1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                          Americans take Brazil from Neutral_Allies
                    2 usa_fighters moved from Eastern United States to 91 Sea Zone
                    4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                    1 Rail moved from Eastern United States to Central United States
                    1 Rail and 1 infantry moved from Central United States to Alaska
                    1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                    1 artillery and 1 marine moved from Midway to 25 Sea Zone
                    1 artillery, 1 carrier, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                    1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                    2 usa_fighters moved from Midway to Hawaiian Islands
                    1 usa_fighter moved from Midway to Hawaiian Islands
                    2 Heavy_BBs, 1 artillery, 1 cruiser, 1 marine, 1 submarine and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                    1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
                    1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                    2 usa_fighters moved from Philippines to 54 Sea Zone
            
                Place Units - Americans
                    2 Fortifications placed in Aleutian Islands
                    1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                    1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                    1 artillery placed in Central United States
                    1 artillery and 1 infantry placed in Western United States
                    1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                    1 destroyer placed in 101 Sea Zone
            
                Turn Complete - Americans
                    Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                    Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                    Americans collect 55 PUs; end with 55 PUs
                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy 2 infantry; Remaining resources: 2 PUs; 
            
                Combat Move - Chinese
                    1 fighter and 2 infantry moved from Tsinghai to Sikang
            
                Combat - Chinese
                    Battle in Sikang
                        Chinese attack with 1 fighter and 2 infantry
                        Japanese defend with 1 artillery and 1 infantry
                            Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                            Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                            1 infantry owned by the Japanese lost in Sikang
                            Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits
                            Japanese roll dice for 1 artillery in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Sikang
                            Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                            Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0.67 expected hits
                            Japanese roll dice for 1 artillery in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Sikang
                        1 fighter owned by the Chinese retreated
                        Japanese win with 1 artillery remaining. Battle score for attacker is -3
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 2 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    1 fighter moved from Sikang to Tsinghai
            
                Place Units - Chinese
                    2 infantry placed in Tsinghai
            
                Turn Complete - Chinese
                    Chinese collect 1 PU; end with 3 PUs
                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
            
                Purchase Units - British
                    Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                    Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                    British buy 1 UK_LCV, 1 UndergroundMinr, 1 destroyer, 7 infantry and 4 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Place Units - British
                    Units in Egypt being upgraded or consumed: 1 factory_minor
                    1 UndergroundMinr placed in Egypt
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                    EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
                    1 cruiser, 1 destroyer and 1 uk_fighter moved from 98 Sea Zone to 97 Sea Zone
                    1 uk_fighter moved from Gibraltar to 97 Sea Zone
                    1 infantry moved from Egypt to 98 Sea Zone
                    1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                    1 infantry moved from 97 Sea Zone to Albania
            
                Combat - British
                    Battle in 97 Sea Zone
                        British attack with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                        Italians defend with 1 destroyer and 2 transports
                            British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                            Italians roll dice for 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                            1 destroyer owned by the Italians lost in 97 Sea Zone
                            British roll dice for 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters in 97 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                            Italians roll dice for 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                            2 transports owned by the Italians lost in 97 Sea Zone
                        British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters remaining. Battle score for attacker is 19
                        Casualties for Italians: 1 destroyer and 2 transports
                    Battle in Albania
                        Turning on Edit Mode
                    EDIT: Battle in Holland Belgium
                        EDIT: British attack with 1 UK_LCV, 1 bomber, 1 elite, 1 infantry and 1 uk_fighter
                        EDIT: Germans defend with 2 infantry
                            EDIT: 2/5 hits, 1.67 expected hits
                            EDIT: 0/2 hits, 0.67 expected hits
                        EDIT: 2 infantry owned by the Germans lost in Holland Belgium
                        EDIT: British takes Holland Belgium from Germans
                        EDIT: British win
                        EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
                    EDIT: Recording Battle Statistics
                    EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - British
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                    1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                    1 elite moved from Scotland to United Kingdom
                    1 carrier moved from 98 Sea Zone to 97 Sea Zone
                    1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                    1 uk_armour moved from Belgian Congo to Egypt
                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                    2 Rails moved from Union of South Africa to Egypt
                    2 Rails and 2 uk_armours moved from Egypt to Caucasus
                    2 infantry moved from Union of South Africa to Rhodesia
                    1 infantry moved from Burma to India
                    1 infantry moved from Shan State to Burma
                    1 infantry moved from Malaya to Shan State
            
                Place Units - British
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    1 destroyer placed in 106 Sea Zone
                    1 UK_LCV placed in United Kingdom
                    5 infantry and 1 uk_armour placed in India
                    2 infantry and 1 uk_armour placed in Egypt
                    2 uk_armours placed in Union of South Africa
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 8
                        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,3,4,5,1,3,5,1,4,5,4,2,1,4,5,3
                    British collect 43 PUs (8 lost to blockades); end with 43 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -2.00
            Americans regular : -0.17
            Japanese regular : 0.33
            Italians regular : -0.83
            EDIT: : -0.33
            British regular : 0.33
            

            EXP game 6 Victory UK4.tsvg

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee @VictoryFirst
              last edited by beelee

              @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

              Man A&A site is really slow today lol.

              yea glad we switched to here 🙂

              Forgot bloke tanks are LL

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @VictoryFirst
                last edited by beelee

                @victoryfirst

                :beaming_face_with_smiling_eyes:

                Screenshot from 2024-10-14 14-50-33.png

                Edit
                Awesome ! worked like a champ !

                Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

                Screenshot from 2024-10-14 14-52-16.png

                The Jordan side would look better i think. Same with Panama.

                Anyway, if you ever up for it, would be sweet 🙂

                Edit
                I'm looking at the map 🙂

                Edit2
                Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

                I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

                1 Reply Last reply Reply Quote 1
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  @beelee

                  The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

                  96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

                    Lol there are 504 errors now here also 😂

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      The whole site is messed up now 😥

                      1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        TripleA Turn Summary: Italians round 4

                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                        Game History

                        Round: 4
                        
                            Purchase Units - Italians
                                Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                Turning on Edit Mode
                                EDIT: Adding units owned by Italians to Rostov: 1 italian_paraBoost
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                EDIT: 2 italian_paras moved from Greece to Rostov
                                2 infantry moved from Bulgaria to Albania
                                1 bomber moved from Greece to Albania
                                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                                1 armour moved from Romania to Western Ukraine
                                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                        
                            Combat - Italians
                                Battle in Ukraine
                                    Italians attack with 1 artillery and 1 infantry
                                    Russians defend with 1 infantry
                                        Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                        1 infantry owned by the Italians lost in Ukraine
                                        1 infantry owned by the Russians lost in Ukraine
                                    Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                                    Casualties for Italians: 1 infantry
                                    Casualties for Russians: 1 infantry
                                Battle in Western Ukraine
                                    Italians attack with 1 armour, 1 artillery and 2 infantry
                                    Russians defend with 1 elite and 1 infantry
                                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                                        Russians roll dice for 1 elite and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                        1 infantry owned by the Russians lost in Western Ukraine
                                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                                        Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                        1 infantry owned by the Italians lost in Western Ukraine
                                        1 elite owned by the Russians lost in Western Ukraine
                                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                    Casualties for Russians: 1 elite and 1 infantry
                                    Casualties for Italians: 1 infantry
                                Battle in Rostov
                                    Italians attack with 2 italian_paras and 1 italian_paraBoost
                                    Russians defend with 1 infantry
                                        Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                                        1 italian_para owned by the Italians lost in Rostov
                                        1 infantry owned by the Russians lost in Rostov
                                        1 italian_paraBoost owned by the Italians lost in Rostov
                                    Italians win, taking Rostov from Russians with 1 italian_para remaining. Battle score for attacker is -1
                                    Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                                    Casualties for Russians: 1 infantry
                                Battle in Albania
                                    Italians attack with 1 bomber and 2 infantry
                                    British defend with 1 infantry
                                        Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                                        British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the British lost in Albania
                                    Italians win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for British: 1 infantry
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                1 bomber moved from Albania to Greece
                                EDIT: 1 italian_para moved from Southern Italy to Greece
                                1 armour moved from Northern Italy to Romania
                                1 armour moved from Romania to Bessarabia
                                1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                                1 infantry moved from Northern Italy to Southern Italy
                                1 infantry moved from Northern Italy to Southern Italy
                                1 infantry moved from Bulgaria to Romania
                        
                            Place Units - Italians
                                1 fighter placed in Southern Italy
                                5 infantry placed in Northern Italy
                        
                            Turn Complete - Italians
                                Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                Total Cost from Convoy Blockades: 8
                                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3,1
                                Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : -0.33
                        Russians regular : 0.67
                        British regular : -0.33
                        

                        Savegame

                        B 2 Replies Last reply Reply Quote 1
                        • B Online
                          beelee @VictoryFirst
                          last edited by

                          @victoryfirst

                          pretty quiet at the A&A site. I still need to finish my game report.

                          I guess late in the game and the export map becomes too big and it won't post.

                          Just a heads up 🙂

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            Game History

                            Round: 4
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 2 Fortifications, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                            
                                Combat Move - ANZAC
                            
                                Combat - ANZAC
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    1 transport moved from 42 Sea Zone to 55 Sea Zone
                                    2 infantry moved from Northern Territory to 55 Sea Zone
                                    2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                                    2 infantry moved from 42 Sea Zone to Java
                                    1 transport moved from 44 Sea Zone to 55 Sea Zone
                                    2 infantry moved from Queensland to Northern Territory
                                    1 fighter moved from New South Wales to Queensland
                                    1 air_transport moved from New South Wales to Queensland
                                    1 artillery moved from New South Wales to Queensland
                                    1 fighter moved from Queensland to Java
                                    1 fighter moved from Java to India
                            
                                Place Units - ANZAC
                                    2 Fortifications placed in Java
                                    1 factory_minor placed in Queensland
                                    1 fighter and 2 infantry placed in New South Wales
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 21 PUs; end with 21 PUs
                                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                            
                                Combat Move - French
                            
                                Combat - French
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                                    1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                                    1 infantry moved from Trans-Jordan to Egypt
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            EXP game 6 Victory F4.tsvg

                            Edit
                            Forgot to move ANZAC INF to Shan ST

                            EXP game 6 Victory F4edit.tsvg

                            1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              @beelee

                              Yeah so what I did with the export map was upload it to google drive and then create a download link for it using a plugin called Create Download Link or something. Then people can simply download the map. Posting it is indeed not possible because it is so big 🙂

                              1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                Direct Link Creator it's called 🙂

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  G5 combat.tsvg

                                  1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    G5 combat moves.PNG

                                    Gonna make these combat moves. The Engineers from Romania are going to join the Belarus attack, little bit off screen.

                                    1 Reply Last reply Reply Quote 1
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      Going to roll for the mines

                                      NOVGOROD border, 4 mines
                                      [dice 4d6<=2]

                                      EASTERN POLAND border, 6 mines
                                      [dice 6d6<=2]

                                      BALTIC STATES border, 4 mines
                                      [dice 3d6<=2]

                                      1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        Lol stupid me, no dice bot here. Going to do it in our old thread

                                        1 Reply Last reply Reply Quote 1
                                        • VictoryFirstV Offline
                                          VictoryFirst
                                          last edited by

                                          OK here are the results:
                                          4d6<=2: 3, 2, 4, 3; Hits: 1
                                          6d6<=2: 5, 1, 2, 4, 6, 1; Hits: 3
                                          3d6<=2: 1, 6, 1; Hits: 2

                                          All hits are applied to infantry

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            Made a mistake actually. The removed mines by engineers actually do not defend
                                            68f20475-79eb-4eab-aa55-d14701101660-image.png

                                            This means EPOL should have only 4 rolls...

                                            Are we OK if we just ignore the last two rolls, the 6 and the 1? That means you have one hit less in EPOL...

                                            1 Reply Last reply Reply Quote 1

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