TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

    Scheduled Pinned Locked Moved Play By Forum
    1.1k Posts 9 Posters 681.4k Views 6 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @Nothingtoseehere heading to lobby

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @Nothingtoseehere hey man got my first good chance to look at this today turning out to be a bit of a thinker got end of month coming up here too so probably won’t be able to look again till the weekend hopefully i can figure it out before i need to head out of town next week 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • M Offline
          malmessi @Doki Doki
          last edited by

          @Doki-Doki said:

          @ubernaut hi gent. this is ZZXX, I had a conversation with you about TWW in the lobby before.If you'd like to play a new game on TWW, could you perhaps invite me to join? Thanks.

          I am looking for an opponent !

          N 1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @malmessi
            last edited by

            @malmessi said:

            @Doki-Doki said:

            @ubernaut hi gent. this is ZZXX, I had a conversation with you about TWW in the lobby before.If you'd like to play a new game on TWW, could you perhaps invite me to join? Thanks.

            I am looking for an opponent !

            @malmessi You should probably include @doki-doki 's tag.

            M ubernautU 2 Replies Last reply Reply Quote 1
            • M Offline
              malmessi @Nothingtoseehere
              last edited by

              @Nothingtoseehere
              Right, but I already PMed him

              1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere i think at least mostly have it figured out in the double checking phase now 🫡

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 1
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut said:

                  @Nothingtoseehere i think at least mostly have it figured out in the double checking phase now 🫡

                  👍

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Nothingtoseehere
                    last edited by ubernaut

                    @Nothingtoseehere funny story, i might not be getting to rome any time soon in our game, but i will be there irl in less than 2 weeks!

                    f3fe8ba4-f3d5-49a4-97a1-6f7095cbfb6a-image.jpeg

                    Combat Hit Differential Summary :

                    Italy regular : 2.83
                    Germany regular : -0.58
                    VichyFrance regular : 0.67
                    Japan regular : -0.25
                    Britain regular : 1.42
                    

                    go for 🇮🇹.tsvg

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut How long are you available for Italy's combats?

                      ubernautU 1 Reply Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Lobby Moderators @Nothingtoseehere
                        last edited by

                        @Nothingtoseehere i should be able to do battle even if im on that ship maybe not as fast but i dont leave here till thursday

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut: Hi. I've got a few sea battles for you.

                          ubernautU 1 Reply Last reply Reply Quote 1
                          • ubernautU Offline
                            ubernaut Lobby Moderators @Nothingtoseehere
                            last edited by

                            @Nothingtoseehere going to lobby

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 1
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut: Hi. Did finish 🇮🇹 now
                              Game History

                              Round: 13
                              
                                  Research Technology - Italy
                                          Italy roll 5,8,7,5,6,9,7,1,6,5,6,7 and gets 0 hits
                              
                                  Combat Move - Italy
                                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                      Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                      Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                      Britain scrambles 4 units out of Western Egypt to defend against the attack in 51 Sea Zone
                                      Battle in Sardinia
                                      Battle in 51 Sea Zone
                                          Italy attack with 2 italianFighters, 4 italianNavalFighters and 2 italianSubmarines
                                          Britain defend with 1 britishDestroyer, 4 britishNavalFighters and 2 britishTransports
                                              Italy roll dice for 2 italianSubmarines in 51 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                                              1 britishTransport owned by the Britain lost in 51 Sea Zone
                                              Italy roll dice for 2 italianFighters and 4 italianNavalFighters in 51 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                                              Britain roll dice for 1 britishDestroyer, 4 britishNavalFighters and 1 britishTransport in 51 Sea Zone, round 2 : 3/6 hits, 2,33 expected hits
                                              2 italianSubmarines owned by the Italy and 1 italianFighter owned by the Italy lost in 51 Sea Zone
                                              1 britishNavalFighter owned by the Britain, 1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 51 Sea Zone
                                              Italy roll dice for 1 italianFighter and 4 italianNavalFighters in 51 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                                              Britain roll dice for 3 britishNavalFighters in 51 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                                              1 italianFighter owned by the Italy lost in 51 Sea Zone
                                              3 britishNavalFighters owned by the Britain lost in 51 Sea Zone
                                          Italy win with 4 italianNavalFighters remaining. Battle score for attacker is 30
                                          Casualties for Britain: 1 britishDestroyer, 4 britishNavalFighters and 2 britishTransports
                                          Casualties for Italy: 2 italianFighters and 2 italianSubmarines
                                      Battle in 48 Sea Zone
                                          Italy attack with 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer
                                          Britain defend with 1 britishDestroyer
                                              Italy roll dice for 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer in 48 Sea Zone, round 2 : 2/4 hits, 1,92 expected hits
                                              Britain roll dice for 1 britishDestroyer in 48 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                                              1 britishDestroyer owned by the Britain lost in 48 Sea Zone
                                          Italy win with 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer remaining. Battle score for attacker is 8
                                          Casualties for Britain: 1 britishDestroyer
                                      2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                      2 italianNavalFighters moved from Sicily to 51 Sea Zone
                                      2 italianFighters and 2 italianNavalFighters moved from Cyrenaica to 51 Sea Zone
                                      1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 50 Sea Zone to 48 Sea Zone
                                      1 italianTransport moved from 50 Sea Zone to 46 Sea Zone
                                      1 italianInfantry moved from Sicily to 46 Sea Zone
                                      1 italianInfantry moved from 46 Sea Zone to Sardinia
                                      1 italianArtillery moved from Novgorod to Eastern Karelia
                                            Italy take Eastern Karelia from Russia
                                            Italy take Sardinia from Britain
                                            Italy take 48 Sea Zone from Britain
                              
                                  Non Combat Move - Italy
                                      Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                      Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                      Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                      Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                      Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                      Trigger italianProd: Italy has 1 Material placed in Rome
                                      2 italianNavalFighters moved from 51 Sea Zone to Sicily
                                      2 italianNavalFighters moved from 51 Sea Zone to Northern Italy
                                      1 italianArtillery moved from Tobruk to Cyrenaica
                                      1 Truck moved from Cyrenaica to Al Kufrah
                                      1 Truck, 3 italianAlpineInfantrys, 1 italianAntiAirGun, 2 italianArtillerys and 1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                                      1 italianArtillery and 1 italianMech.Infantry moved from Cyrenaica to Algeria
                                      1 Train moved from Kharkov to Northern Italy
                                      2 italianBattleships moved from 53 Sea Zone to 48 Sea Zone
                                      2 italianMech.Infantrys and 1 italianTank moved from Novgorod to Orel Kursk
                                      2 italianCombatEngineers, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Kharkov to Orel Kursk
                                      1 italianInfantry moved from Sicily to 50 Sea Zone
                                      1 italianInfantry moved from Southern Italy to 50 Sea Zone
                                      2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone
                                      2 italianInfantrys moved from 48 Sea Zone to Cyrenaica
                                      1 italianInfantry moved from Rome to Northern Italy
                                      1 italianAirTransport moved from Cyrenaica to Sicily
                                      1 Truck moved from Northern Italy to Rome
                                      2 Trucks moved from Southern Italy to Rome
                                      1 Truck moved from Rome to Northern Italy
                                      1 italianInfantry moved from Rome to Northern Italy
                                      1 italianTacticalBomber moved from Leningrad to Southern Ukraine
                                      1 Material and 1 Truck moved from Rome to Southern Italy
                              
                                  Purchase Units - Italy
                                      Italy buy 2 italianDestroyers, 1 italianNavalFighter and 1 italianTransport; Remaining resources: 0 PUs; 12 techTokens; 
                              
                                  Place Units - Italy
                                      1 italianDestroyer placed in 47 Sea Zone
                                      1 italianNavalFighter placed in Northern Italy
                                      1 italianDestroyer and 1 italianTransport placed in 46 Sea Zone
                              
                                  Turn Complete - Italy
                                      Italy collect 30 PUs; end with 30 PUs
                                      Trigger italianIP: Italy met a national objective for an additional 3 Optional[PUs]; end with 33 Optional[PUs]
                                      Units generate 6 techTokens; Italy end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Italy regular : 0,75
                              Britain regular : -0,08
                              
                              ubernautU 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Lobby Moderators @Nothingtoseehere
                                last edited by

                                @Nothingtoseehere is forum posting working agn or was this a manual paste?

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut it was a manual paste.

                                  ubernautU 2 Replies Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @Nothingtoseehere gotcha 🫡

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators @Nothingtoseehere
                                      last edited by

                                      @Nothingtoseehere headed back now but will prolly be few days of catching up on stuff b4 i can look at the game i want to say there wasn’t much going on for us this turn so theoretically should have it ready for ur weekend 🫡

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Yeah, that seems right. Your British Move didn't set up anything spicy in the US's turn.

                                        M ubernautU 2 Replies Last reply Reply Quote 0
                                        • M Offline
                                          malmessi @Nothingtoseehere
                                          last edited by malmessi

                                          Hi guys sorry if I post here, I know it is not the proper thread but you are kind and always reply because this thread is active so...

                                          Question about ADVANCED HULLS, manual says cruisers get another +2 and says +3 total
                                          so why they rolled with 2 for each cruiser ?
                                          it seems like the +2 of advanced delete the +1 of improved hulls....

                                          I can post a TSVG proving it, maybe an issue related to the xml correcting AircraftCarr. bug ?

                                          N 1 Reply Last reply Reply Quote 1
                                          • N Offline
                                            Nothingtoseehere @malmessi
                                            last edited by

                                            @malmessi This was a change from 2.8 to 3.0. The AA from Advanced Hulls was reduced from 3 to 2, but on the other hand, most AA units, including the teched-up cruisers, got their AA rolls changed from shooting only in the first round to shooting every round that you keep them.

                                            M ubernautU 2 Replies Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 50
                                            • 51
                                            • 52
                                            • 53
                                            • 54
                                            • 53 / 54
                                            • First post
                                              Last post
                                            Powered by NodeBB Forums