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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @Nothingtoseehere up now

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 1
      • N
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut: Sorry, I missed that. Do you still have time now?

        ubernautU 1 Reply Last reply Reply Quote 1
        • ubernautU
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by

          @Nothingtoseehere i guess i would have produced 1 inf in urals and 2 in volgarod if i knew i wasn’t going to try to take archangel with uk lmk if u got problem with that

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 0
          • N
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut: That's alright.

            ubernautU 2 Replies Last reply Reply Quote 1
            • ubernautU
              ubernaut Lobby Moderators @Nothingtoseehere
              last edited by

              @Nothingtoseehere cool thanks 🙂 pretty sure i got everything figured out just got double check stuff

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere i think i need another adjustment, for some reason i wasn’t looking at your subs in sz96 so i’ll retract my attack on borneo if you don’t mind

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut ok. I hope that's it then.

                  ubernautU 2 Replies Last reply Reply Quote 1
                  • ubernautU
                    ubernaut Lobby Moderators @Nothingtoseehere
                    last edited by

                    @Nothingtoseehere yeah that was the only thing not checking out so i should be able to wrap it today no problem 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @Nothingtoseehere go for 🇮🇹.tsvg

                      Combat Hit Differential Summary :

                      Germany regular : 0.67
                      Japan regular : 0.75
                      Britain regular : 1.75
                      

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 1
                      • N
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Got a few scramble and OOL decisions here

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU
                          ubernaut Lobby Moderators @Nothingtoseehere
                          last edited by

                          @Nothingtoseehere about to jump on a work call for a few hours but going to lobby rn

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut
                            Game History

                            Round: 14
                            
                                Research Technology - Italy
                                        Italy roll 11,8,9,7,11,12,1,4,9,10,5,2,7,10,5,5,6,8 and gets 1 hit
                                    Italy removing all Technology Tokens after successful research.
                                    Italy discover ImprovedMechanization
                            
                                Combat Move - Italy
                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                    1 italianInfantry moved from Sicily to 48 Sea Zone
                                    1 italianInfantry moved from Cyrenaica to 48 Sea Zone
                                    2 italianBattleships, 1 italianDestroyer, 2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 53 Sea Zone
                                    1 italianNavalFighter moved from Northern Italy to 53 Sea Zone
                                    1 italianInfantry moved from Sardinia to 46 Sea Zone
                                    1 italianInfantry moved from Southern Italy to 46 Sea Zone
                                    1 italianDestroyer moved from 47 Sea Zone to 43 Sea Zone
                                    1 italianDestroyer, 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 43 Sea Zone
                                    1 italianBattleship and 1 italianCruiser moved from 48 Sea Zone to 43 Sea Zone
                                    2 italianNavalFighters moved from Northern Italy to 43 Sea Zone
                                    2 italianInfantrys moved from 53 Sea Zone to Trans Jordan
                                    2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                                    1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Orel Kursk to Voronezh
                            
                                Combat - Italy
                                    Battle in Voronezh
                                        Italy attack with 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Italy roll dice for 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Voronezh, round 2 : 0/6 hits, 1,83 expected hits
                                            Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0,25 expected hits
                                            Italy roll dice for 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks in Voronezh, round 3 : 1/6 hits, 1,83 expected hits
                                            Russia roll dice for 1 russianInfantry in Voronezh, round 3 : 0/1 hits, 0,25 expected hits
                                            1 russianInfantry owned by the Russia lost in Voronezh
                                        Italy win, taking Voronezh from Russia with 1 italianCombatEngineer, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks remaining. Battle score for attacker is 3
                                        Casualties for Russia: 1 russianInfantry
                                    Battle in Trans Jordan
                                        Italy attack with 2 italianInfantrys
                                        Britain defend with 1 Flagpole, 1 Truck, 1 britishAirfield, 1 britishAntiAirGun, 2 britishArtillerys, 2 britishInfantrys and 2 britishNavalFighters
                                            Italy roll dice for 2 italianBattleships in Trans Jordan, round 2 : 0/4 hits, 1,67 expected hits
                                            Italy roll dice for 2 italianInfantrys in Trans Jordan, round 2 : 1/2 hits, 0,33 expected hits
                                            Britain roll dice for 1 britishAntiAirGun, 2 britishArtillerys, 2 britishInfantrys and 2 britishNavalFighters in Trans Jordan, round 2 : 4/7 hits, 2,33 expected hits
                                            2 italianInfantrys owned by the Italy lost in Trans Jordan
                                            1 britishInfantry owned by the Britain lost in Trans Jordan
                                        Britain win with 1 britishAntiAirGun, 2 britishArtillerys, 1 britishInfantry and 2 britishNavalFighters remaining. Battle score for attacker is -3
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Britain: 1 britishInfantry
                                    Battle in Gibraltar
                                        Italy attack with 2 italianInfantrys
                                        Usa defend with 1 americanAntiAirGun and 4 americanInfantrys; Britain defend with 1 Flagpole, 2 britishAirfields, 2 britishAlpineInfantrys, 1 britishAntiAirGun, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishDocks, 1 britishEntrenchment, 1 britishFortification, 2 britishInfantrys, 1 britishMech.Infantry and 3 britishNavalFighters
                                            Italy roll dice for 1 italianBattleship and 1 italianCruiser in Gibraltar, round 2 : 1/3 hits, 1,08 expected hits
                                            Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                            Britain roll dice for 1 americanAntiAirGun, 4 americanInfantrys, 2 britishAlpineInfantrys, 1 britishAntiAirGun, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 2 britishInfantrys, 1 britishMech.Infantry and 3 britishNavalFighters in Gibraltar, round 2 : 9/21 hits, 9,42 expected hits
                                            2 italianInfantrys owned by the Italy lost in Gibraltar
                                            1 americanInfantry owned by the Usa lost in Gibraltar
                                        Britain win with 1 americanAntiAirGun, 3 americanInfantrys, 2 britishAlpineInfantrys, 1 britishAntiAirGun, 3 britishArtillerys, 2 britishCombatEngineers, 1 britishEntrenchment, 1 britishFortification, 2 britishInfantrys, 1 britishMech.Infantry and 3 britishNavalFighters remaining. Battle score for attacker is -3
                                        Casualties for Italy: 2 italianInfantrys
                                        Casualties for Usa: 1 americanInfantry
                            
                                Non Combat Move - Italy
                                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                    Trigger italianProd: Italy has 1 Material placed in Rome
                                    1 italianNavalFighter moved from 43 Sea Zone to Southern Spain
                                    1 italianNavalFighter moved from 43 Sea Zone to Algeria
                                    1 italianNavalFighter moved from 53 Sea Zone to Crete
                                    1 italianCombatEngineer and 2 italianMech.Infantrys moved from Orel Kursk to Leningrad
                                    1 italianArtillery moved from Eastern Karelia to Leningrad
                                    1 italianAirTransport moved from Sicily to Kharkov
                                    1 Material and 1 Truck moved from Southern Italy to Northern Italy
                                    1 Material and 1 Truck moved from Rome to Northern Italy
                                    1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                                    1 Train and 2 italianInfantrys moved from Northern Italy to Greece
                                    1 Train moved from Greece to Northern Yugoslavia
                                    1 italianInfantry moved from Rome to 46 Sea Zone
                                    1 italianAlpineInfantry moved from Southern Italy to 46 Sea Zone
                                    1 italianAlpineInfantry, 1 italianInfantry and 1 italianTransport moved from 46 Sea Zone to 50 Sea Zone
                                    1 italianAlpineInfantry and 1 italianInfantry moved from 50 Sea Zone to Greece
                                    1 italianNavalFighter moved from Sicily to Greece
                                    1 italianNavalFighter moved from Sicily to Cyrenaica
                                    1 italianArtillery and 1 italianMech.Infantry moved from Algeria to Cyrenaica
                                    1 italianCombatEngineer moved from Rome to Northern Italy
                                    1 Truck moved from Northern Italy to Rome
                                    1 italianTacticalBomber moved from Southern Ukraine to Greece
                                    1 Truck and 1 italianAntiAirGun moved from Cyrenaica to Tobruk
                                    1 Truck moved from Tobruk to Cyrenaica
                                    3 italianAlpineInfantrys, 4 italianArtillerys, 2 italianCombatEngineers and 1 italianInfantry moved from Cyrenaica to Tobruk
                            
                                Purchase Units - Italy
                                    Italy buy 1 ResearchCenter, 1 italianCombatEngineer, 1 italianDestroyer, 3 italianInfantrys, 1 italianParatrooper and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Italy
                                    Units in Northern Italy being upgraded or consumed: 2 Materials
                                    1 ResearchCenter placed in Northern Italy
                                    1 italianTransport placed in 50 Sea Zone
                                    1 italianDestroyer placed in 46 Sea Zone
                                    2 italianInfantrys and 1 italianParatrooper placed in Sicily
                                    1 italianCombatEngineer and 1 italianInfantry placed in Rome
                            
                                Activate Technology - Italy
                                    Italy activating ImprovedMechanization
                                    Trigger italianImpMech: Setting defense to 4 for unitAttachment attached to italianMech.Infantry
                                    Trigger italianImpMech: Setting receivesAbilityWhenWith to canBlitz:italianTank for unitAttachment attached to italianMech.Infantry
                                    Italy giving technology to Germany: ImprovedMechanization
                            
                                Turn Complete - Italy
                                    Italy collect 32 PUs; end with 32 PUs
                                    Trigger italianIP: Italy met a national objective for an additional 3 Optional[PUs]; end with 35 Optional[PUs]
                                    Units generate 9 techTokens; Italy end with 9 techTokens
                            

                            Combat Hit Differential Summary :

                            Italy regular : -3,92
                            Russia regular : -0,50
                            Britain regular : 1,25
                            

                            Go for 🇺🇸 next

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