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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by ubernaut

      @Nothingtoseehere my return fire? i was attacking. and yeah it allows you to do way more can opener type stuff and again if had totally wiffed on your return fire and i had continued the attack then sacrificing those first would def be better for you.

      im saying if you want that kind of edit im asking to redo my russian purchase and placement from last round as that would be less egregious an ask so we would need to restart the entire round

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by ubernaut

        @Nothingtoseehere btw im not suggesting this i think we just need to live with our decisions in at least these two cases

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • ubernautU
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by ubernaut

          @Nothingtoseehere not proceeding on this until i hear back from you.

          fyi i wud also have prolly move an aa into the urals too since i had one to spare in moscow

          agn i would have actually attacked archangel with in combat with 1 inf 1 mobinf and 1 tank that was my plan for most of the time looking at it actually only switched at the last minute bc i though i could take back with uk without looking at it hard enough and was only one less hit on your forces bit we cant rly changes things that much at this point i think

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 1 Reply Last reply Reply Quote 1
          • N
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut said:

            @Nothingtoseehere btw im not suggesting this i think we just need to live with our decisions in at least these two cases

            I guess you're right and we'll keep the lid on that particular can of worms. You can proceed with your turn without any changes.

            ubernautU 1 Reply Last reply Reply Quote 1
            • N
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut forgot to tag you

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere roger 🫡

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU
                  ubernaut Lobby Moderators @Nothingtoseehere
                  last edited by

                  @Nothingtoseehere at least they went out with a fight…

                  Combat Hit Differential Summary :

                  Italy regular : 3.67
                  Germany regular : -0.92
                  Germany ArtilleryAntiTank : -0.25
                  Russia regular : 0.75
                  

                  time for 🇯🇵.tsvg

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Got a few battles here

                    ubernautU 1 Reply Last reply Reply Quote 1
                    • ubernautU
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @Nothingtoseehere going to lobby

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 2 Replies Last reply Reply Quote 1
                      • N
                        Nothingtoseehere @ubernaut
                        last edited by Nothingtoseehere

                        @ubernaut Go for 🇨🇳

                        Combat Hit Differential Summary :

                        Japan regular : 0,42
                        China regular : 1,33
                        
                        1 Reply Last reply Reply Quote 0
                        • N
                          Nothingtoseehere @ubernaut
                          last edited by

                          And the turn summary for me:

                          Game History

                          Round: 15
                          
                              Training Troops - Manchuria
                                  Manchuria collect 0 PUs; end with 14 PUs
                          
                              Consolidating - Thailand
                                  Thailand collect 0 PUs; end with 9 PUs
                          
                              Research Technology - Japan
                                      Japan roll 12,2,4,3,5,1,1,9,3 and gets 1 hit
                                  Japan removing all Technology Tokens after successful research.
                                  Japan discover ImprovedSubmarines
                          
                              Combat Move - Japan
                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                  1 japaneseInfantry moved from Eastern Evenki to Western Evenki
                                        Japan take Western Evenki from Russia
                                  1 japaneseInfantry moved from Eastern Mongolia to Central Mongolia
                                        Japan take Central Mongolia from Russia
                                  1 japaneseInfantry moved from Inner Mongolia to Kansu
                                  1 japaneseInfantry moved from Hupeh to Kansu
                                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Shensi to Tsinghai
                                  3 japaneseFighters moved from Hupeh to Kansu
                                  1 japaneseFighter moved from Shensi to Kansu
                                  1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Eastern Szechwan to Western Szechwan
                                  1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to Western Szechwan
                                  1 japaneseSubmarine moved from 86 Sea Zone to 84 Sea Zone
                                  1 japaneseSubmarine moved from 88 Sea Zone to 84 Sea Zone
                                  2 japaneseNavalFighters moved from 87 Sea Zone to 84 Sea Zone
                          
                              Combat - Japan
                                  Japan creates battle in territory 127 Sea Zone
                                  Japan lands units in Tsinghai
                                  Japan creates battle in territory Tsinghai
                                  Battle in 84 Sea Zone
                                      Japan attack with 2 japaneseNavalFighters and 2 japaneseSubmarines
                                      Britain defend with 1 britishTransport
                                          Japan roll dice for 2 japaneseSubmarines in 84 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                                          1 britishTransport owned by the Britain lost in 84 Sea Zone
                                      Japan win, taking 127 Sea Zone from Britain, taking Tsinghai from China with 2 japaneseNavalFighters and 2 japaneseSubmarines remaining. Battle score for attacker is 7
                                      Casualties for Britain: 1 britishTransport
                                  Battle in Kansu
                                      Japan attack with 4 japaneseFighters and 2 japaneseInfantrys
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 4 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/6 hits, 2,00 expected hits
                                          China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Kansu
                                          1 chineseInfantry owned by the China lost in Kansu
                                      Japan win, taking Kansu from China with 4 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                                  Battle in Western Szechwan
                                      Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter
                                      China defend with 1 Flagpole and 1 chineseInfantry
                                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter in Western Szechwan, round 2 : 2/4 hits, 1,08 expected hits
                                          China roll dice for 1 chineseInfantry in Western Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Western Szechwan
                                          1 chineseInfantry owned by the China lost in Western Szechwan
                                      Japan win, taking Western Szechwan from China with 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseNavalFighter remaining. Battle score for attacker is 0
                                      Casualties for Japan: 1 japaneseInfantry
                                      Casualties for China: 1 chineseInfantry
                          
                              Non Combat Move - Japan
                                  Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                  Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                  2 japaneseNavalFighters moved from 84 Sea Zone to 93 Sea Zone
                                  1 japaneseMarine moved from Sumatra to 87 Sea Zone
                                  1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseMarine, 2 japaneseSubmarines and 1 japaneseTransport moved from 87 Sea Zone to 93 Sea Zone
                                  1 japaneseMarine moved from 93 Sea Zone to Brunei
                                  1 Material and 1 japaneseAirTransport moved from Hupeh to Brunei
                                  1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone
                                  1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper moved from Luzon to 96 Sea Zone
                                  2 japaneseBattleships, 5 japaneseCarriers, 1 japaneseCombatEngineer, 2 japaneseCruisers, 9 japaneseDestroyers, 7 japaneseHeavyDestroyers, 2 japaneseInfantrys, 10 japaneseNavalFighters, 1 japaneseParatrooper, 6 japaneseSubmarines and 2 japaneseTransports moved from 96 Sea Zone to 93 Sea Zone
                                  1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseParatrooper moved from 93 Sea Zone to Brunei
                                  1 japaneseNavalFighter moved from Burma to Brunei
                                  2 japaneseNavalFighters moved from Shanghai to Brunei
                                  2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                                  3 japaneseFighters moved from Kansu to Eastern Manchuria
                                  2 japaneseNavalFighters moved from Northern Manchuria to Korea
                                  1 japaneseFighter and 1 japaneseNavalFighter moved from Western Szechwan to Burma
                                  1 japaneseFighter moved from Kansu to Burma
                                  1 japaneseFighter moved from Shensi to Hupeh
                                  1 japaneseAirTransport moved from Tsinghai to Hupeh
                                  1 japaneseInfantry moved from Far Eastern Republic to Yakut
                                  1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Northern Manchuria to Yakut
                                  1 japaneseInfantry moved from Soviet Far East to Far Eastern Republic
                                  1 japaneseMarine moved from Burma to Bengal
                                  1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Eastern Szechwan to Bengal
                                  1 Train, 1 japaneseCombatEngineer and 1 japaneseMarine moved from Eastern Manchuria to Shantung
                                  2 Trains, 1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Shantung to Hupeh
                                  1 Train moved from Hupeh to Manchuria
                                  1 Truck and 1 japaneseArtillery moved from Shensi to Yakut
                                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Yakut
                                  1 Truck moved from Korea to Eastern Manchuria
                                  1 Truck and 1 japaneseArtillery moved from Eastern Manchuria to Yakut
                                  1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                  4 japaneseInfantrys moved from Japan to 98 Sea Zone
                                  1 japaneseFighter moved from Japan to Hupeh
                                  2 Trucks moved from Burma to Thailand
                                  2 Trucks and 2 japaneseInfantrys moved from Thailand to Bengal
                                  1 japaneseInfantry moved from Thailand to Burma
                                  1 japaneseCombatEngineer, 1 japaneseMech.Infantry and 1 japaneseTank moved from Hupeh to Eastern Szechwan
                                  1 japaneseArtillery moved from Kweichow to Eastern Szechwan
                                  1 japaneseInfantry moved from Hupeh to Kweichow
                                  1 japaneseInfantry moved from Shansi to Inner Mongolia
                                  1 japaneseInfantry moved from Bengal to Rangoon
                                  2 Trucks moved from Bengal to Eastern Szechwan
                                  1 Truck and 1 japaneseCombatEngineer moved from Hunan to Eastern Szechwan
                                  1 japaneseMech.Infantry moved from Hupeh to Shensi
                                  1 Material and 1 japaneseMech.Infantry moved from Shensi to Hupeh
                                  1 Truck moved from Eastern Szechwan to Hupeh
                                  1 japaneseMech.Infantry moved from Korea to 98 Sea Zone
                                  1 japaneseInfantry moved from Japan to 98 Sea Zone
                                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from 98 Sea Zone to Kyushu Shikoku
                                  4 japaneseInfantrys moved from 98 Sea Zone to Eastern Manchuria
                                  1 japaneseArtillery and 1 japaneseInfantry moved from Hunan to Hupeh
                          
                              Purchase Units - Japan
                                  Japan buy 2 Materials, 1 japaneseAirfield, 2 japaneseDestroyers, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 3 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Japan
                                  Units in Brunei being upgraded or consumed: 1 Material
                                  1 japaneseAirfield placed in Brunei
                                  1 japaneseInfantry and 1 japaneseParatrooper placed in Hupeh
                                  2 japaneseInfantrys placed in Shansi
                                  2 japaneseInfantrys placed in Luzon
                                  1 Material and 1 japaneseMech.Infantry placed in Korea
                                  1 Material and 1 japaneseNavalFighter placed in Japan
                                  2 japaneseDestroyers placed in 98 Sea Zone
                                  3 japaneseSubmarines placed in 96 Sea Zone
                          
                              Activate Technology - Japan
                                  Japan activating ImprovedSubmarines
                                  Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine
                                  Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine
                          
                              Turn Complete - Japan
                                  Japan collect 83 PUs; end with 83 PUs
                                  Units generate 9 techTokens; Japan end with 9 techTokens
                                  Units Change Ownership
                                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                                      Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Manchuria
                                  Manchuria buy 1 japaneseAirTransport, 1 japaneseInfantry and 1 japaneseParatrooper; Remaining resources: 0 PUs; 
                          
                              Place Units - Manchuria
                                  1 japaneseAirTransport, 1 japaneseInfantry and 1 japaneseParatrooper placed in Manchuria
                          
                              Turn Complete - Manchuria
                                  Manchuria collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Manchuria change ownership: 1 japaneseAirTransport, 1 japaneseInfantry and 1 japaneseParatrooper
                                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                                      Some Units in Yakut change ownership: 1 japaneseCombatEngineer
                          
                              Purchase Units - Thailand
                                  Thailand buy 1 japaneseSubmarine; Remaining resources: 2 PUs; 
                          
                              Place Units - Thailand
                                  1 japaneseSubmarine placed in 91 Sea Zone
                          
                              Turn Complete - Thailand
                                  Thailand collect 9 PUs; end with 11 PUs
                                  Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
                          

                          Combat Hit Differential Summary :

                          Japan regular : 0,42
                          China regular : 1,33
                          
                          1 Reply Last reply Reply Quote 0

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