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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators @ubernaut
      last edited by

      @Nothingtoseehere should be good here ran a test no bug present locally feel free to run a test on ur side before proceeding 🙂

      1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators
        last edited by

        @Nothingtoseehere wasn't able to set neutrals to do nothing yet fyi

        B 1 Reply Last reply Reply Quote 1
        • B Online
          beelee @ubernaut
          last edited by

          @ubernaut

          I don't want to bug too much, but probably good to make sure you guys on the same release too.

          Maybe just add that and xml number at game start thread.

          Sucks to play for a few weeks and then start over 🙂

          At least the opener should go faster 🙂

          Sorry 🙂

          Have fun. I like following your games 🙂

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @beelee
            last edited by

            @beelee thanks for all of that. 🙂

            we were on same version as of last start but i neglected to update prior to starting this thread/game u think it makes sense to do so? currently on engine 2.7.14856

            no apologies love all ur input big fan 🙂

            B N 2 Replies Last reply Reply Quote 1
            • B Online
              beelee @ubernaut
              last edited by

              @ubernaut

              Idk

              Was just thinking when you start game

              TWW xml Version
              Triplea Version

              Ubernaut vs Nothigtoseehere Game # ?

              At start of game thread

              Just a thought

              I'm trying todo that with my games. So far it is hasn't happened lol

              ubernautU 3 Replies Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @beelee
                last edited by

                @beelee yeah too late for this one i guess. i like the idea but i believe the map version number shouldn't change that often should it?

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                • ubernautU Offline
                  ubernaut Moderators @beelee
                  last edited by

                  This post is deleted!
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                  • ubernautU Offline
                    ubernaut Moderators @beelee
                    last edited by

                    @beelee TWW xml version on export just says 3.0.8 unless i'm missing something no indication of the patch

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                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut I'm also on 2.7.14856, So if you ask me same version is good enough.

                      N 1 Reply Last reply Reply Quote 1
                      • N Offline
                        Nothingtoseehere @Nothingtoseehere
                        last edited by

                        @ubernaut : Sorry for the two tech roll mails. I got a computer crash after the first one before I could save after the roll. Sounds stupid i know. If you want I could reroll until I get no hits. Or if you're fine with it I'll continue with the second roll, that had hits.

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @Nothingtoseehere
                          last edited by

                          @ubernaut : Tested for bugs and didn't find any in a local game. I think I'll wait for your response, what to do about the tech rolls, before doing cm.

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere please go with the first roll

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut first roll is impossible but I can redo and use a unsuccessful tech roll.

                              ubernautU 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere cool

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Not right now though. I'm not home atm.

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere no worries

                                    N 2 Replies Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut Ok overall it was 4 tech rolls. Frist and Fourth are misses Second and third are hits. I have save before cm after missed tech now.

                                      1 Reply Last reply Reply Quote 1
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by ubernaut

                                        TripleA Manual Gamesave Post: Germany round 1

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 1
                                        
                                            Research Technology - Germany
                                                Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                                Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                                Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                                    Germany roll 2,2,6,11,1 and gets 0 hits
                                        
                                            Combat Move - Germany
                                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                                                1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                                                1 germanDestroyer moved from 26 Sea Zone to 24 Sea Zone
                                                1 germanBattleship moved from 12 Sea Zone to 24 Sea Zone
                                                1 germanNavalFighter moved from Norway to 13 Sea Zone
                                                1 germanFighter moved from Denmark to 24 Sea Zone
                                                1 germanFighter moved from Northern Germany to 24 Sea Zone
                                                1 germanSubmarine moved from 3 Sea Zone to 13 Sea Zone
                                                1 germanSubmarine moved from 8 Sea Zone to 13 Sea Zone
                                                1 germanNavalFighter moved from Western France to 21 Sea Zone
                                                1 germanFighter moved from Northern France to 21 Sea Zone
                                                1 germanSubmarine moved from 32 Sea Zone to 7 Sea Zone
                                                1 germanSubmarine moved from 11 Sea Zone to 37 Sea Zone
                                                1 germanFighter moved from Finland to 28 Sea Zone
                                                1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
                                                1 germanStrategicBomber moved from Eastern Germany to 56 Sea Zone
                                                1 germanFighter moved from Eastern Poland to 56 Sea Zone
                                                1 germanTacticalBomber moved from Poland to 56 Sea Zone
                                                1 germanDestroyer moved from 55 Sea Zone to 56 Sea Zone
                                                1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk
                                                1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry moved from Cyrenaica to Tobruk
                                                1 germanFighter, 1 germanMech.Infantry and 1 germanTank moved from Tripolitania to Tobruk
                                                1 germanSubmarine moved from 34 Sea Zone to 7 Sea Zone
                                                1 germanSubmarine moved from 20 Sea Zone to 21 Sea Zone
                                        

                                        Combat Hit Differential Summary :

                                        edit: holup just realized u can canopener me

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut Ok German cm ready. I did switch it up compared to the previous 2 axis games. Let's see how it goes.

                                          ubernautU 1 Reply Last reply Reply Quote 1
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere ok heading to lobby now

                                            1 Reply Last reply Reply Quote 0

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