TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@nothingtoseehere :italy: on deck
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TripleA Manual Gamesave Post: Italy round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Italy roll 6,9,9,2,12,11,6,2,11,8,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianInfantry moved from Orel Kursk to Smolensk Italy take Smolensk from Russia 1 italianStrategicBomber moved from Crete to Southern Caucasus 1 italianTacticalBomber moved from Cyrenaica to MaltaCombat Hit Differential Summary :
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@ubernaut I got a few SBRs here when you are around.
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@nothingtoseehere im here
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Italy roll 6,9,9,2,12,11,6,2,11,8,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianInfantry moved from Orel Kursk to Smolensk Italy take Smolensk from Russia 1 italianStrategicBomber moved from Crete to Southern Caucasus 1 italianTacticalBomber moved from Cyrenaica to Malta Combat - Italy Italy lands units in Trans Jordan Italy creates battle in territory Trans Jordan Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Southern Caucasus causes 5 damage total. Strategic bombing raid in Malta Britain roll AntiAircraftGun dice in Malta : 0/1 hits, 0,17 expected hits Bombing raid in Malta rolls: 1 and causes: 1 damage to unit: britishAirTransport Bombing raid in Malta causes 1 damage total. 1 britishAirTransport owned by the Britain lost in Malta Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Southern Caucasus to Southern Ukraine 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianAntiAirGun, 1 italianMech.Infantry and 1 italianTank moved from Romania to Southern Ukraine 1 italianInfantry moved from Western Ukraine to Kharkov 1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Southern Ukraine 2 Materials moved from Northern Italy to 49 Sea Zone 2 Materials and 1 italianTransport moved from 49 Sea Zone to 46 Sea Zone 2 Materials moved from 46 Sea Zone to Sicily 1 italianTransport moved from 51 Sea Zone to 46 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from 46 Sea Zone to Sicily 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Greece to 50 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone 2 italianMarines moved from Crete to 51 Sea Zone 2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 1 italianAirTransport moved from Trans Jordan to Cyrenaica 1 italianArtillery, 1 italianInfantry and 2 italianMarines moved from 48 Sea Zone to Cyrenaica 1 italianAlpineInfantry moved from Tobruk to Cyrenaica 1 italianSubmarine moved from 50 Sea Zone to 48 Sea Zone 1 italianSubmarine moved from 61 Sea Zone to 41 Sea Zone 1 italianNavalFighter moved from Crete to Algeria 1 italianFighter moved from Cyrenaica to Southern Spain 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 48 Sea Zone 1 Truck and 1 italianInfantry moved from Southern Italy to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Southern Italy 1 Train moved from Paris to Northern France 1 Train and 2 italianAntiAirGuns moved from Northern France to Vichy France 1 Train moved from Vichy France to Northern Italy 1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah 1 Truck, 1 italianAntiAirGun, 1 italianMech.Infantry and 1 italianTank moved from Tobruk to Cyrenaica 1 Truck moved from Cyrenaica to Tripolitania 3 italianArtillerys, 2 italianInfantrys and 1 italianMarine moved from Tobruk to Al Kufrah 1 italianFighter moved from Greece to Cyrenaica 1 italianTacticalBomber moved from Malta to Cyrenaica 1 Truck, 1 italianInfantry and 1 italianTank moved from Northern Yugoslavia to Vichy France Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianBarracks, 1 italianBattleship and 2 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Sicily being upgraded or consumed: 2 Materials 1 italianBarracks placed in Sicily 1 italianAlpineInfantry and 2 italianInfantrys placed in Rome Units in 49 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship placed in 49 Sea Zone Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare Turn Complete - Italy Italy collect 29 PUs; end with 29 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Britain AntiAircraftGun : -0,17 -
@ubernaut :united_states: is up
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@nothingtoseehere Do you have a rough plan for the US turn? Or did Spain's conversion throw a wrench in what you had planned before?
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TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Trigger americanaTAS: Usa gains access to AdvancedSubmarines Usa spend 0 on tech rolls Usa roll 9,9,3,3,11,9 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Panama to 63 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Eastern US to 36 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 36 Sea Zone to 58 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 58 Sea Zone to French Guyana 3 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 115 Sea Zone to 124 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island Combat - Usa Battle in French Guyana Battle in Wake Island Battle in 63 Sea Zone Usa attack with 1 americanStrategicBomber Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 63 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanStrategicBomber moved from 63 Sea Zone to Cameroon 1 Material and 1 americanAirTransport moved from Washington to Azores 1 americanNavalFighter moved from Florida Peninsula to Azores 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 124 Sea Zone 2 americanFighters moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Dutch New Guinea to Queensland 1 Material and 1 Truck moved from Central Britain to 24 Sea Zone 1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 12 Sea Zone 1 Material and 1 Truck moved from 12 Sea Zone to Central Norway 1 americanCombatEngineer and 1 americanInfantry moved from New York to 30 Sea Zone 1 americanParatrooper moved from Washington to 30 Sea Zone 1 americanMarine moved from Eastern US to 30 Sea Zone 1 americanBattleship, 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine, 1 americanParatrooper and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine and 1 americanParatrooper moved from 39 Sea Zone to Azores 2 Materials, 1 Truck and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone 2 Materials, 1 Truck, 1 americanCombatEngineer and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 2 Materials, 1 Truck and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands 1 americanDestroyer moved from 37 Sea Zone to 58 Sea Zone 2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 114 Sea Zone to 124 Sea Zone 1 americanSubmarine moved from 145 Sea Zone to 132 Sea Zone 1 Train moved from Eastern Central US to New York 1 Train, 1 americanAntiTankGun and 1 americanArtillery moved from New York to British Columbia 1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to New York 1 Train moved from New York to Washington 1 Truck moved from New York to Northeastern US 1 Truck and 1 americanAntiAirGun moved from Northeastern US to New York 1 americanInfantry moved from Washington to Eastern US 1 americanInfantry moved from Alaska to British Columbia Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanAirfield, 1 americanCruiser, 2 americanDestroyers, 4 americanMarines and 3 americanTransports; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores Units in Hawaiian Islands being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Hawaiian Islands 1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone 1 americanDestroyer and 1 americanTransport placed in 36 Sea Zone 4 americanMarines placed in Washington Activate Technology - Usa Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Usa end with 12 techTokensCombat Hit Differential Summary :
Usa DepthChargeAttack : -0.08 -
@nothingtoseehere go for round 3!
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@nothingtoseehere haha just saw this u tagged urself. yeah def had to rethink things a bit with that spain get.

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TripleA Manual Gamesave Post: Germany round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 3 Research Technology - Germany Trigger germanaTAA: Germany gains access to AdvancedArtillery Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany roll 11,11,3,6,5,8 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanSubmarine moved from 12 Sea Zone to 7 Sea Zone 1 germanDestroyer and 2 germanSubmarines moved from 34 Sea Zone to 7 Sea Zone 1 germanDestroyer moved from 25 Sea Zone to 24 Sea Zone 2 germanSubmarines moved from 12 Sea Zone to 25 Sea Zone 1 germanStrategicBomber moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanFighter moved from Kharkov to Voronezh 1 germanFighter and 1 germanStrategicBomber moved from Belorussia to VoronezhCombat Hit Differential Summary :
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@ubernaut Hey, there are a few battles to do. Sorry about the undos, I sometimes didn't get offered a choice between Bomb/Escort and attack.
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@nothingtoseehere jfc u hit the politics agn lol
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@ubernaut Yep, that seems to be where my lucky rolls are going. Yours seem to be attracted to tech dice instead.
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14856, time: 22:37:49
Savegame -
TripleA Turn Summary: Finland round 3
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 3 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 8 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 13 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 18 PUs Research Technology - Germany Trigger germanaTAA: Germany gains access to AdvancedArtillery Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany roll 11,11,3,6,5,8 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanSubmarine moved from 12 Sea Zone to 7 Sea Zone 1 germanDestroyer and 2 germanSubmarines moved from 34 Sea Zone to 7 Sea Zone 1 germanDestroyer moved from 25 Sea Zone to 24 Sea Zone 2 germanSubmarines moved from 12 Sea Zone to 25 Sea Zone 1 germanStrategicBomber moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanFighter moved from Kharkov to Voronezh 1 germanFighter and 1 germanStrategicBomber moved from Belorussia to Voronezh Combat - Germany Britain scrambles 2 units out of Central Britain to defend against the attack in 7 Sea Zone Air Battle in Voronezh Germany attacks with 5 units heading to Voronezh Russia launches 2 interceptors out of Voronezh Attackers Fire, : 1/5 hits, 1,25 expected hits Defenders Fire, : 1/2 hits, 1,00 expected hits 1 germanFighter owned by the Germany lost in Voronezh 1 russianFighter owned by the Russia lost in Voronezh Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Voronezh Russia roll AntiAircraftGun dice in Voronezh : 0/2 hits, 0,17 expected hits Bombing raid in Voronezh rolls: 1,0 and causes: 1 damage to unit: russianAirfield Bombing raid in Voronezh rolls: 2 and causes: 1 damage to unit: Truck Bombing raid in Voronezh causes 2 damage total. Damaged units is as follows: russianAirfield = 1, Truck = 1 1 Truck owned by the Russia lost in Voronezh Battle in 7 Sea Zone Germany attack with 1 germanDestroyer and 3 germanSubmarines Britain defend with 2 britishDestroyers and 2 britishNavalFighters Germany roll dice for 3 germanSubmarines in 7 Sea Zone, round 2 : 1/3 hits, 0,75 expected hits 1 britishDestroyer owned by the Britain lost in 7 Sea Zone Germany roll dice for 1 germanDestroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Britain roll dice for 1 britishDestroyer and 2 britishNavalFighters in 7 Sea Zone, round 2 : 2/3 hits, 1,25 expected hits 2 germanSubmarines owned by the Germany lost in 7 Sea Zone 1 germanSubmarine owned by the Germany and 1 germanDestroyer owned by the Germany retreated to 10 Sea Zone Britain win with 1 britishDestroyer and 2 britishNavalFighters remaining. Battle score for attacker is -6 Casualties for Britain: 1 britishDestroyer Casualties for Germany: 2 germanSubmarines Moving scrambled unit from 7 Sea Zone back to originating territory: Central Britain Moving scrambled unit from 7 Sea Zone back to originating territory: Central Britain Cleaning up after air battles Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 germanBattleship, 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 25 Sea Zone 2 germanInfantrys moved from 25 Sea Zone to Norway 1 Material and 1 germanAirTransport moved from Finland to Low Countries 1 Train moved from Vichy France to Northern France 1 Train and 2 germanInfantrys moved from Northern France to Southern Spain 1 germanArtillery and 1 germanMech.Infantry moved from Western France to Southern Spain 2 germanNavalFighters moved from Eastern Germany to Norway 2 germanNavalFighters moved from Northern France to Northern Germany 1 germanCombatEngineer, 2 germanInfantrys and 1 germanMarine moved from Northern France to Low Countries 1 germanStrategicBomber moved from Voronezh to Northern Germany 1 germanStrategicBomber moved from Voronezh to Poland 1 germanFighter moved from Voronezh to Southern Ukraine 1 germanTacticalBomber moved from Voronezh to Belorussia 1 germanTacticalBomber moved from Belorussia to Northern Germany 2 germanFighters moved from Western France to Low Countries 1 germanFighter moved from Vichy France to Northern Germany 1 germanSubmarine moved from 22 Sea Zone to 25 Sea Zone 1 germanSubmarine moved from 63 Sea Zone to 61 Sea Zone 1 germanFighter moved from Norway to Denmark 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone 2 germanArtillerys moved from Northern Finland to Eastern Finland 1 germanAntiTankGun moved from Eastern Finland to Northern Finland 1 germanInfantry moved from Northern Norway to Northern Finland 1 Truck moved from Northern Finland to Finland 1 Truck, 1 germanAntiAirGun and 3 germanInfantrys moved from Finland to Eastern Finland 1 germanArtillery and 4 germanInfantrys moved from Western Ukraine to Kharkov 1 Truck, 1 germanInfantry and 1 germanTank moved from Romania to Kharkov 1 germanArtillery and 1 germanMech.Infantry moved from Hungary Slovakia to Belorussia 1 germanFighter moved from Algeria to Morrocco 1 Train moved from Algeria to 43 Sea Zone 1 Train and 1 germanTransport moved from 43 Sea Zone to 44 Sea Zone 1 Train moved from 44 Sea Zone to Vichy France 1 germanSubmarine moved from 43 Sea Zone to 42 Sea Zone 1 germanMech.Infantry moved from Tobruk to Cyrenaica 1 germanArtillery, 4 germanInfantrys, 1 germanMech.Infantry, 1 germanParatrooper and 2 germanTanks moved from Tobruk to Al Kufrah 1 germanArtillery and 1 germanParatrooper moved from Crete to 51 Sea Zone 1 germanArtillery, 1 germanParatrooper and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 1 germanArtillery and 1 germanParatrooper moved from 48 Sea Zone to Cyrenaica 1 germanDestroyer moved from 48 Sea Zone to 51 Sea Zone 1 germanBattleship and 1 germanSubmarine moved from 29 Sea Zone to 27 Sea Zone 1 Truck and 1 germanInfantry moved from Eastern Poland to Lativa Estonia 1 germanInfantry moved from Pskov to Lativa Estonia 2 germanArtillerys and 2 germanInfantrys moved from Belorussia to Lativa Estonia 1 germanAntiTankGun and 1 germanMech.Infantry moved from Belorussia to Kharkov 1 germanMarine moved from Poland to Lithuania 2 germanInfantrys moved from Poland to Eastern Poland 1 germanMech.Infantry moved from Kharkov to Belorussia 1 germanAlpineInfantry moved from Eastern Poland to Romania 2 germanInfantrys moved from Eastern Poland to Belorussia 1 Truck moved from Belorussia to Romania 1 germanInfantry moved from Vichy France to Paris 1 germanInfantry moved from Northern Germany to Low Countries 1 Train and 2 germanInfantrys moved from Northern Germany to Western Ukraine 1 Train moved from Western Ukraine to Romania 1 germanCombatEngineer moved from Poland to Eastern Poland 1 Material and 1 germanAirTransport moved from Crete to Kharkov 1 germanArtillery, 1 germanCombatEngineer and 1 germanInfantry moved from Algeria to Morrocco 1 Truck moved from Kharkov to Romania 1 germanMech.Infantry and 5 germanTanks moved from Kharkov to Belorussia 1 Truck and 1 germanAntiAirGun moved from Tripolitania to Morrocco Purchase Units - Germany Germany buy 1 Rail, 1 germanAirfield, 1 germanArtillery, 2 germanDestroyers, 2 germanInfantrys, 1 germanMech.Infantry, 2 germanSubmarines and 2 germanTransports; Remaining resources: 0 PUs; 6 techTokens; Place Units - Germany Units in Kharkov being upgraded or consumed: 1 Material 1 Rail placed in Kharkov Units in Low Countries being upgraded or consumed: 1 Material 1 germanAirfield placed in Low Countries 2 germanSubmarines placed in 34 Sea Zone 2 germanDestroyers and 2 germanTransports placed in 25 Sea Zone 1 germanArtillery and 1 germanMech.Infantry placed in Belorussia 2 germanInfantrys placed in Eastern Germany Activate Technology - Germany Trigger germanSW1: Setting isMarine to true for unitAttachment attached to germanMarine Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAlpineInfantry Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanParatrooper Trigger germanSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanCombatEngineer Trigger germanSW3: Germany is added to UnitSupportAttachment attached to: UnitType{name=germanAirTransport} with name: supportAttachmentAirtrangerman Turn Complete - Germany Germany collect 65 PUs; end with 65 PUs Units generate 6 techTokens; Germany end with 12 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications Some Units in Morrocco change ownership: 2 germanCombatEngineers and 2 germanEntrenchments Some Units in Northern Finland change ownership: 2 germanEntrenchments Some Units in Vichy France change ownership: 1 Material Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 germanAntiAirGun, 1 germanArtillery and 2 germanInfantrys; Remaining resources: 4 PUs; Place Units - VichyFrance 1 germanAntiAirGun and 1 germanArtillery placed in Algeria 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 17 PUs; end with 21 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 19 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 17 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanAntiAirGun and 1 germanArtillery Some Units in Morrocco change ownership: 2 germanCombatEngineers and 2 germanEntrenchments Some Units in Vichy France change ownership: 2 Materials and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanInfantry and 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - Finland 1 germanInfantry and 1 germanMech.Infantry placed in Finland Turn Complete - Finland Finland collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications Some Units in Finland change ownership: 1 germanInfantry and 1 germanMech.Infantry Some Units in Northern Finland change ownership: 2 germanEntrenchmentsCombat Hit Differential Summary :
Germany regular : 0,00 Russia AntiAircraftGun : -0,17 Defenders Fire, : 0,00 Attackers Fire, : -0,25 Britain regular : 0,75 -
@ubernaut :russia: is up.
Are you already on vacation? -
@nothingtoseehere not till next week not sure if i will have time to look at it before then or not
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@nothingtoseehere hey i'm back but i haven't gotten a chance to to look at thing yet i expect it's going to take a while, too, since i have to factor both spain and turkey now

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@nothingtoseehere hey there just got my first chance to look at it today def gonna be a thinker hopefully will have moar time over the weekend
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