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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut A few scramble and ool decisions for u

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere im here lmk if u r around

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 2 Replies Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut I can do it now if you are still around.

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere
            last edited by

            TripleA Turn Summary: Thailand round 3

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 3
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 7 PUs
            
                Research Technology - Japan
                    Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                        Japan roll 6,12,12,2,7,9 and gets 2 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover SpecialWarfare
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                    1 unit repaired.
                        1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                        1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    2 japaneseMarines moved from Tokyo to 99 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                    2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                    1 japaneseCruiser moved from 128 Sea Zone to 127 Sea Zone
                    1 japaneseNavalFighter moved from 122 Sea Zone to Phillippines Islands
                    1 japaneseMarine moved from Phillippines to 128 Sea Zone
                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 92 Sea Zone
                    1 japaneseMarine moved from Celebes to 147 Sea Zone
                    1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 92 Sea Zone
                    1 japaneseBattleship-damaged moved from 93 Sea Zone to 92 Sea Zone
                    2 japaneseMarines moved from 92 Sea Zone to Sumatra
                    1 japaneseNavalFighter moved from 129 Sea Zone to Phillippines Islands
                    1 japaneseNavalFighter moved from 129 Sea Zone to Malay
                    1 japaneseStrategicBomber moved from Thailand to Malay
                    4 japaneseNavalFighters moved from 129 Sea Zone to Sumatra
                    1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Southern Thailand to Malay
                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                    2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                    2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                    2 japaneseMarines moved from 96 Sea Zone to Hong Kong
                    1 japaneseBattleship moved from 96 Sea Zone to 127 Sea Zone
            
                Combat - Japan
                    Battle in Hong Kong
                        Some non-combat units are destroyed: 
                        Japan converts britishDocks into different units
                    Battle in Malay
                        Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseStrategicBomber
                        Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                            Britain roll AntiAircraftGun dice in Malay : 1/1 hits, 0,17 expected hits
                            1 japaneseStrategicBomber owned by the Japan lost in Malay
                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 2 : 2/8 hits, 1,50 expected hits
                            Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1,75 expected hits
                            1 japaneseInfantry owned by the Japan lost in Malay
                            1 britishInfantry owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Malay
                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 3 : 1/7 hits, 1,33 expected hits
                            Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 3 : 1/2 hits, 1,08 expected hits
                            1 japaneseInfantry owned by the Japan lost in Malay
                            1 britishInfantry owned by the Britain lost in Malay
                            Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 4 : 2/6 hits, 1,17 expected hits
                            Britain roll dice for 1 britishEntrenchment in Malay, round 4 : 1/1 hits, 0,58 expected hits
                            1 japaneseInfantry owned by the Japan lost in Malay
                            1 britishEntrenchment owned by the Britain lost in Malay
                        Some non-combat units are destroyed: 
                        Japan win, taking Hong Kong from Britain, taking Malay from Britain with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is -6
                        Casualties for Japan: 3 japaneseInfantrys and 1 japaneseStrategicBomber
                        Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                    Battle in Sumatra
                        Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters
                        ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 1 britishFighter, 1 britishInfantry and 1 britishMarine
                            Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits
                            Japan roll dice for 1 japaneseBattleship-damaged and 1 japaneseCruiser in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                            Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Sumatra, round 2 : 2/6 hits, 1,83 expected hits
                            ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishFighter, 1 britishInfantry and 1 britishMarine in Sumatra, round 2 : 3/4 hits, 1,67 expected hits
                            2 japaneseMarines owned by the Japan and 1 japaneseNavalFighter owned by the Japan lost in Sumatra
                            1 britishInfantry owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Sumatra
                        3 japaneseNavalFighters owned by the Japan retreated
                        ExiledAllies win with 1 britishFighter and 1 britishMarine remaining. Battle score for attacker is -12
                        Casualties for Japan: 2 japaneseMarines and 1 japaneseNavalFighter
                        Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                    Battle in Phillippines Islands
                        Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                        Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Phillippines Islands, round 2 : 2/3 hits, 1,08 expected hits
                            Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                            1 japaneseMarine owned by the Japan lost in Phillippines Islands
                            1 americanInfantry owned by the Usa lost in Phillippines Islands
                        Some non-combat units are destroyed: 
                        Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                        Casualties for Japan: 1 japaneseMarine
                        Casualties for Usa: 1 americanInfantry
            
                Non Combat Move - Japan
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                    3 japaneseNavalFighters moved from Sumatra to 92 Sea Zone
                    1 japaneseNavalFighter moved from Malay to 92 Sea Zone
                    1 japaneseInfantry moved from Burma to Rangoon
                    1 japaneseInfantry moved from Burma to Yunnan
                    1 japaneseInfantry moved from Yunnan to Kwangsi
                    1 japaneseCarrier moved from 122 Sea Zone to 127 Sea Zone
                    1 japaneseDestroyer moved from 122 Sea Zone to 127 Sea Zone
                    1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                    2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                    3 japaneseCarriers moved from 129 Sea Zone to 92 Sea Zone
                    1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                    1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                    1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 127 Sea Zone
                    1 japaneseInfantry moved from 127 Sea Zone to Luzon
                    2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                    1 japaneseAlpineInfantry moved from Shansi to Inner Mongolia
                    1 japaneseMech.Infantry moved from Shensi to Shansi
                    1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Shansi to Inner Mongolia
                    1 japaneseArtillery moved from Suiyuan to Inner Mongolia
                    1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                    1 japaneseInfantry moved from Brunei to 94 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                    2 japaneseInfantrys moved from 91 Sea Zone to Malay
                    1 japaneseInfantry moved from Japan to 98 Sea Zone
                    1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                    2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                    2 japaneseInfantrys moved from 128 Sea Zone to Brunei
                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                    2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                    2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
                    1 Truck and 2 japaneseArtillerys moved from Japan to 98 Sea Zone
                    1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                    1 Truck and 3 japaneseArtillerys moved from 98 Sea Zone to Korea
                    1 japaneseArtillery moved from Eastern Manchuria to Northern Manchuria
                    2 japaneseInfantrys moved from Tokyo to Japan
                    3 japaneseInfantrys moved from Thailand to Burma
                    1 japaneseArtillery moved from Shansi to Inner Mongolia
                    1 japaneseCombatEngineer moved from Shansi to Shensi
                    2 Trucks moved from Shansi to Peking
                    2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shensi
                    1 japaneseFighter moved from Suiyuan to Shensi
                    1 Truck moved from Shensi to Hong Kong
                    2 japaneseFighters moved from French Indochina to Shensi
                    1 Train moved from Korea to Manchuria
                    1 Material, 1 Train and 1 japaneseAlpineInfantry moved from Manchuria to Shensi
                    1 japaneseNavalFighter moved from Kwangtung to 92 Sea Zone
                    1 japaneseTransport moved from 95 Sea Zone to 97 Sea Zone
                    2 japaneseArtillerys moved from Korea to 97 Sea Zone
                    2 japaneseArtillerys moved from 97 Sea Zone to Shantung
                    1 japaneseNavalFighter moved from Kwangtung to Shensi
                    1 japaneseTacticalBomber moved from Okinawa to Shensi
                    1 japaneseInfantry moved from Peking to Shansi
                    2 japaneseTanks moved from Northern Manchuria to Shansi
                    1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Shensi
                    1 Train moved from Shensi to Manchuria
                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                    2 japaneseInfantrys moved from Manchuria to Peking
                    1 Truck and 1 japaneseCombatEngineer moved from Kwangtung to Shensi
                    1 Truck moved from Shensi to Shansi
                    3 japaneseArtillerys and 2 japaneseInfantrys moved from Shensi to Inner Mongolia
                    1 japaneseInfantry moved from Hunan to Shensi
                    1 japaneseInfantry moved from Shensi to Inner Mongolia
                    3 japaneseAlpineInfantrys moved from Shensi to Inner Mongolia
                    1 Train moved from Shensi to Shantung
                    1 japaneseAirTransport moved from Kwangtung to Kyushu Shikoku
            
                Purchase Units - Japan
                    Japan repair damage of 1x Rail; Remaining resources: 65 PUs; 0 techTokens; 
                    Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    Units in Shensi being upgraded or consumed: 1 Material
                    1 japaneseAirfield placed in Shensi
                    2 japaneseMarines placed in Luzon
                    3 japaneseInfantrys placed in Tokyo
                    1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper placed in Kyushu Shikoku
                    1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
                    1 japaneseFighter and 1 japaneseNavalFighter placed in Japan
            
                Activate Technology - Japan
                    Japan activating SpecialWarfare
                    Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                    Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
            
                Turn Complete - Japan
                    Japan collect 67 PUs; end with 67 PUs
                    Units generate 6 techTokens; Japan end with 6 techTokens
                    Units Change Ownership
                        Some Units in Malay change ownership: 1 japaneseCombatEngineer
                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
            
                Purchase Units - Manchuria
                    Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    1 Material and 2 japaneseInfantrys placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 10 PUs; end with 10 PUs
                    Units Change Ownership
                        Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
            
                Purchase Units - Thailand
                    Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; 
                    Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    2 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Units Change Ownership
                        Some Units in Malay change ownership: 1 japaneseCombatEngineer
                        Some Units in Thailand change ownership: 2 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Britain AntiAircraftGun : 0,67
            Japan regular : 1,42
            ExiledAllies regular : 1,33
            Usa regular : 0,58
            Britain regular : -0,42
            

            Savegame

            1 Reply Last reply Reply Quote 1
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut :china: is up.

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere haha called it on those dice stats got a crap load of work on my plate atm might not be able to look at it till later in the week

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut take your time

                  ubernautU 2 Replies Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere only had abt 5 minutes so far but hoping to have some time friday and over the weekend

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere sorry had just a little of time to look at it yesterday even china is gonna be moar of a thinker than i was expecting and i got the end of year stuff i gotta deal with on top of a bunch of work stuff still this week 😛 so it's prolly gonna be a while yet will keep u posted

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut Any Chance for China this weekend?

                        ubernautU 6 Replies Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere not looking great haven't had any time to look at it since like a week ago but possibly i will have moar time tomorrow

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere still got alot of stuff i have to do before year's end but should get a litle better after new year's

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere still havent had time to look at it again yet sorry for the delay i know it sucks when the other person is taking forever. my end of year stuff is all cleared out but still got a couple of days backlog on work

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere still trying to make time over here hopefully things will open up towards the end of the week

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere sorry man still buried 😛

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere good news finally got myself unburied. and got another chance to look at this today i think i basically got china figured out need to crunch the numbers on my defensive positions a bit moar and take a quick look at britain before i can move. pretty sure i had britain basically figured out before but just to be sure i always like to look at that first.

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut glad to hear it. I was starting to wonder if the game would stall out entirely.

                                      ubernautU 2 Replies Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere i hear yeah nope i was just rly busy hopefully i dont get dumped agn before i can finish this turn at least 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Turn Summary: China round 3

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 3
                                          
                                              Research Technology - China
                                                  China spend 0 on tech rolls
                                                      China roll 2,11,3 and gets 0 hits
                                          
                                              Combat Move - China
                                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                  1 chineseInfantry moved from Kweichow to Hunan
                                                        China take Hunan from Japan
                                                  1 chineseInfantry moved from Kweichow to Yunnan
                                                  2 chineseFighters moved from Chungking to Yunnan
                                          
                                              Combat - China
                                                  Battle in Yunnan
                                                      China attack with 2 chineseFighters and 1 chineseInfantry
                                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                          China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                                                          Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 japaneseInfantry owned by the Japan lost in Yunnan
                                                      China win, taking Yunnan from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                      Casualties for Japan: 1 japaneseInfantry
                                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                  2 chineseFighters moved from Yunnan to Chungking
                                                  1 Train moved from Kansu to Singkiang
                                                  1 Train and 2 chineseInfantrys moved from Singkiang to Kansu
                                                  1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                                                  1 Truck and 1 chineseAntiAirGun moved from Northern China to Chungking
                                                  1 Truck moved from Chungking to Hupeh
                                                  1 Truck and 1 chineseAntiAirGun moved from Hupeh to Kansu
                                                  1 chineseMech.Infantry moved from Kansu to Hupeh
                                                  1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Hupeh to Chungking
                                                  2 chineseTanks moved from Kansu to Chungking
                                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun and 4 chineseInfantrys moved from Northern China to Kansu
                                                  1 chineseInfantry moved from Hupeh to Kweichow
                                                  2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 4 chineseArtillerys and 8 chineseInfantrys moved from Hupeh to Kansu
                                                  1 chineseAlpineInfantry and 2 chineseInfantrys moved from Chungking to Kansu
                                          
                                              Purchase Units - China
                                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                  China buy 1 chineseAlpineInfantry, 2 chineseInfantrys and 2 chineseTanks; Remaining resources: 0 PUs; 3 techTokens; 
                                          
                                              Place Units - China
                                                  1 chineseAlpineInfantry and 2 chineseTanks placed in Chungking
                                                  2 chineseInfantrys placed in Singkiang
                                          
                                              Turn Complete - China
                                                  China collect 24 PUs; end with 24 PUs
                                                  Units generate 3 techTokens; China end with 6 techTokens
                                          

                                          Combat Hit Differential Summary :

                                          Japan regular : -0.33
                                          China regular : 0.17
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere go for :spain:

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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