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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere im here lmk if u r around

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 2 Replies Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut I can do it now if you are still around.

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Turn Summary: Thailand round 3

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 3
          
              Training Troops - Manchuria
                  Manchuria collect 0 PUs; end with 11 PUs
          
              Consolidating - Thailand
                  Thailand collect 0 PUs; end with 7 PUs
          
              Research Technology - Japan
                  Trigger japaneseaTIL: Japan gains access to ImprovedLogistics
                      Japan roll 6,12,12,2,7,9 and gets 2 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover SpecialWarfare
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  1 unit repaired.
                      1 japaneseBattleship-damaged owned by the Japan removed in 96 Sea Zone
                      1 japaneseBattleship owned by the Japan added in 96 Sea Zone
                  Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                  Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                  2 japaneseMarines moved from Tokyo to 99 Sea Zone
                  2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                  2 japaneseMarines moved from 127 Sea Zone to Phillippines Islands
                  1 japaneseCruiser moved from 128 Sea Zone to 127 Sea Zone
                  1 japaneseNavalFighter moved from 122 Sea Zone to Phillippines Islands
                  1 japaneseMarine moved from Phillippines to 128 Sea Zone
                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 92 Sea Zone
                  1 japaneseMarine moved from Celebes to 147 Sea Zone
                  1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseMarine and 1 japaneseTransport moved from 147 Sea Zone to 92 Sea Zone
                  1 japaneseBattleship-damaged moved from 93 Sea Zone to 92 Sea Zone
                  2 japaneseMarines moved from 92 Sea Zone to Sumatra
                  1 japaneseNavalFighter moved from 129 Sea Zone to Phillippines Islands
                  1 japaneseNavalFighter moved from 129 Sea Zone to Malay
                  1 japaneseStrategicBomber moved from Thailand to Malay
                  4 japaneseNavalFighters moved from 129 Sea Zone to Sumatra
                  1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from Southern Thailand to Malay
                  1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                  2 japaneseMarines moved from Kyushu Shikoku to 98 Sea Zone
                  2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                  2 japaneseMarines moved from 96 Sea Zone to Hong Kong
                  1 japaneseBattleship moved from 96 Sea Zone to 127 Sea Zone
          
              Combat - Japan
                  Battle in Hong Kong
                      Some non-combat units are destroyed: 
                      Japan converts britishDocks into different units
                  Battle in Malay
                      Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseStrategicBomber
                      Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                          Britain roll AntiAircraftGun dice in Malay : 1/1 hits, 0,17 expected hits
                          1 japaneseStrategicBomber owned by the Japan lost in Malay
                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 4 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 2 : 2/8 hits, 1,50 expected hits
                          Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys in Malay, round 2 : 1/4 hits, 1,75 expected hits
                          1 japaneseInfantry owned by the Japan lost in Malay
                          1 britishInfantry owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Malay
                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 3 : 1/7 hits, 1,33 expected hits
                          Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Malay, round 3 : 1/2 hits, 1,08 expected hits
                          1 japaneseInfantry owned by the Japan lost in Malay
                          1 britishInfantry owned by the Britain lost in Malay
                          Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseNavalFighter in Malay, round 4 : 2/6 hits, 1,17 expected hits
                          Britain roll dice for 1 britishEntrenchment in Malay, round 4 : 1/1 hits, 0,58 expected hits
                          1 japaneseInfantry owned by the Japan lost in Malay
                          1 britishEntrenchment owned by the Britain lost in Malay
                      Some non-combat units are destroyed: 
                      Japan win, taking Hong Kong from Britain, taking Malay from Britain with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter remaining. Battle score for attacker is -6
                      Casualties for Japan: 3 japaneseInfantrys and 1 japaneseStrategicBomber
                      Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
                  Battle in Sumatra
                      Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters
                      ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 1 britishFighter, 1 britishInfantry and 1 britishMarine
                          Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits
                          Japan roll dice for 1 japaneseBattleship-damaged and 1 japaneseCruiser in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                          Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Sumatra, round 2 : 2/6 hits, 1,83 expected hits
                          ExiledAllies roll dice for 1 britishAntiAirGun, 1 britishFighter, 1 britishInfantry and 1 britishMarine in Sumatra, round 2 : 3/4 hits, 1,67 expected hits
                          2 japaneseMarines owned by the Japan and 1 japaneseNavalFighter owned by the Japan lost in Sumatra
                          1 britishInfantry owned by the Britain and 1 britishAntiAirGun owned by the Britain lost in Sumatra
                      3 japaneseNavalFighters owned by the Japan retreated
                      ExiledAllies win with 1 britishFighter and 1 britishMarine remaining. Battle score for attacker is -12
                      Casualties for Japan: 2 japaneseMarines and 1 japaneseNavalFighter
                      Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                  Battle in Phillippines Islands
                      Japan attack with 2 japaneseMarines and 2 japaneseNavalFighters
                      Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                          Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Phillippines Islands, round 2 : 2/3 hits, 1,08 expected hits
                          Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 1/1 hits, 0,42 expected hits
                          1 japaneseMarine owned by the Japan lost in Phillippines Islands
                          1 americanInfantry owned by the Usa lost in Phillippines Islands
                      Some non-combat units are destroyed: 
                      Japan win, taking Phillippines Islands from Usa with 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is -1
                      Casualties for Japan: 1 japaneseMarine
                      Casualties for Usa: 1 americanInfantry
          
              Non Combat Move - Japan
                  Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                  3 japaneseNavalFighters moved from Sumatra to 92 Sea Zone
                  1 japaneseNavalFighter moved from Malay to 92 Sea Zone
                  1 japaneseInfantry moved from Burma to Rangoon
                  1 japaneseInfantry moved from Burma to Yunnan
                  1 japaneseInfantry moved from Yunnan to Kwangsi
                  1 japaneseCarrier moved from 122 Sea Zone to 127 Sea Zone
                  1 japaneseDestroyer moved from 122 Sea Zone to 127 Sea Zone
                  1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                  2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                  3 japaneseCarriers moved from 129 Sea Zone to 92 Sea Zone
                  1 japaneseTransport moved from 96 Sea Zone to 122 Sea Zone
                  1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                  1 japaneseInfantry and 1 japaneseTransport moved from 122 Sea Zone to 127 Sea Zone
                  1 japaneseInfantry moved from 127 Sea Zone to Luzon
                  2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                  1 japaneseAlpineInfantry moved from Shansi to Inner Mongolia
                  1 japaneseMech.Infantry moved from Shensi to Shansi
                  1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Shansi to Inner Mongolia
                  1 japaneseArtillery moved from Suiyuan to Inner Mongolia
                  1 japaneseInfantry and 1 japaneseTransport moved from 95 Sea Zone to 94 Sea Zone
                  1 japaneseInfantry moved from Brunei to 94 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 94 Sea Zone to 91 Sea Zone
                  2 japaneseInfantrys moved from 91 Sea Zone to Malay
                  1 japaneseInfantry moved from Japan to 98 Sea Zone
                  1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 128 Sea Zone
                  2 japaneseInfantrys moved from 128 Sea Zone to Brunei
                  1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                  2 japaneseAlpineInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                  2 japaneseAlpineInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 97 Sea Zone
                  2 japaneseAlpineInfantrys moved from 97 Sea Zone to Shantung
                  1 Truck and 2 japaneseArtillerys moved from Japan to 98 Sea Zone
                  1 japaneseArtillery moved from Hokkaido to 98 Sea Zone
                  1 Truck and 3 japaneseArtillerys moved from 98 Sea Zone to Korea
                  1 japaneseArtillery moved from Eastern Manchuria to Northern Manchuria
                  2 japaneseInfantrys moved from Tokyo to Japan
                  3 japaneseInfantrys moved from Thailand to Burma
                  1 japaneseArtillery moved from Shansi to Inner Mongolia
                  1 japaneseCombatEngineer moved from Shansi to Shensi
                  2 Trucks moved from Shansi to Peking
                  2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shensi
                  1 japaneseFighter moved from Suiyuan to Shensi
                  1 Truck moved from Shensi to Hong Kong
                  2 japaneseFighters moved from French Indochina to Shensi
                  1 Train moved from Korea to Manchuria
                  1 Material, 1 Train and 1 japaneseAlpineInfantry moved from Manchuria to Shensi
                  1 japaneseNavalFighter moved from Kwangtung to 92 Sea Zone
                  1 japaneseTransport moved from 95 Sea Zone to 97 Sea Zone
                  2 japaneseArtillerys moved from Korea to 97 Sea Zone
                  2 japaneseArtillerys moved from 97 Sea Zone to Shantung
                  1 japaneseNavalFighter moved from Kwangtung to Shensi
                  1 japaneseTacticalBomber moved from Okinawa to Shensi
                  1 japaneseInfantry moved from Peking to Shansi
                  2 japaneseTanks moved from Northern Manchuria to Shansi
                  1 Train, 1 japaneseArtillery and 1 japaneseInfantry moved from French Indochina to Shensi
                  1 Train moved from Shensi to Manchuria
                  1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Shansi
                  2 japaneseInfantrys moved from Manchuria to Peking
                  1 Truck and 1 japaneseCombatEngineer moved from Kwangtung to Shensi
                  1 Truck moved from Shensi to Shansi
                  3 japaneseArtillerys and 2 japaneseInfantrys moved from Shensi to Inner Mongolia
                  1 japaneseInfantry moved from Hunan to Shensi
                  1 japaneseInfantry moved from Shensi to Inner Mongolia
                  3 japaneseAlpineInfantrys moved from Shensi to Inner Mongolia
                  1 Train moved from Shensi to Shantung
                  1 japaneseAirTransport moved from Kwangtung to Kyushu Shikoku
          
              Purchase Units - Japan
                  Japan repair damage of 1x Rail; Remaining resources: 65 PUs; 0 techTokens; 
                  Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseFighter, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Japan
                  Units in Shensi being upgraded or consumed: 1 Material
                  1 japaneseAirfield placed in Shensi
                  2 japaneseMarines placed in Luzon
                  3 japaneseInfantrys placed in Tokyo
                  1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper placed in Kyushu Shikoku
                  1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea
                  1 japaneseFighter and 1 japaneseNavalFighter placed in Japan
          
              Activate Technology - Japan
                  Japan activating SpecialWarfare
                  Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine
                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry
                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry
                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper
                  Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer
                  Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese
          
              Turn Complete - Japan
                  Japan collect 67 PUs; end with 67 PUs
                  Units generate 6 techTokens; Japan end with 6 techTokens
                  Units Change Ownership
                      Some Units in Malay change ownership: 1 japaneseCombatEngineer
                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
          
              Purchase Units - Manchuria
                  Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Manchuria
                  1 Material and 2 japaneseInfantrys placed in Manchuria
          
              Turn Complete - Manchuria
                  Manchuria collect 10 PUs; end with 10 PUs
                  Units Change Ownership
                      Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
                      Some Units in Northern Manchuria change ownership: 1 japaneseFortification
          
              Purchase Units - Thailand
                  Thailand repair damage of 1x Rail; Remaining resources: 6 PUs; 
                  Thailand buy 2 japaneseInfantrys; Remaining resources: 0 PUs; 
          
              Place Units - Thailand
                  2 japaneseInfantrys placed in Thailand
          
              Turn Complete - Thailand
                  Thailand collect 9 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in Malay change ownership: 1 japaneseCombatEngineer
                      Some Units in Thailand change ownership: 2 japaneseInfantrys
          

          Combat Hit Differential Summary :

          Britain AntiAircraftGun : 0,67
          Japan regular : 1,42
          ExiledAllies regular : 1,33
          Usa regular : 0,58
          Britain regular : -0,42
          

          Savegame

          1 Reply Last reply Reply Quote 1
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut :china: is up.

            ubernautU 1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere haha called it on those dice stats got a crap load of work on my plate atm might not be able to look at it till later in the week

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut take your time

                ubernautU 2 Replies Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere only had abt 5 minutes so far but hoping to have some time friday and over the weekend

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere sorry had just a little of time to look at it yesterday even china is gonna be moar of a thinker than i was expecting and i got the end of year stuff i gotta deal with on top of a bunch of work stuff still this week 😛 so it's prolly gonna be a while yet will keep u posted

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut Any Chance for China this weekend?

                      ubernautU 6 Replies Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere not looking great haven't had any time to look at it since like a week ago but possibly i will have moar time tomorrow

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere still got alot of stuff i have to do before year's end but should get a litle better after new year's

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere still havent had time to look at it again yet sorry for the delay i know it sucks when the other person is taking forever. my end of year stuff is all cleared out but still got a couple of days backlog on work

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere still trying to make time over here hopefully things will open up towards the end of the week

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere sorry man still buried 😛

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere good news finally got myself unburied. and got another chance to look at this today i think i basically got china figured out need to crunch the numbers on my defensive positions a bit moar and take a quick look at britain before i can move. pretty sure i had britain basically figured out before but just to be sure i always like to look at that first.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut glad to hear it. I was starting to wonder if the game would stall out entirely.

                                    ubernautU 2 Replies Last reply Reply Quote 1
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere i hear yeah nope i was just rly busy hopefully i dont get dumped agn before i can finish this turn at least 😛

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators
                                        last edited by

                                        TripleA Turn Summary: China round 3

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 3
                                        
                                            Research Technology - China
                                                China spend 0 on tech rolls
                                                    China roll 2,11,3 and gets 0 hits
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                1 chineseInfantry moved from Kweichow to Hunan
                                                      China take Hunan from Japan
                                                1 chineseInfantry moved from Kweichow to Yunnan
                                                2 chineseFighters moved from Chungking to Yunnan
                                        
                                            Combat - China
                                                Battle in Yunnan
                                                    China attack with 2 chineseFighters and 1 chineseInfantry
                                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                        China roll dice for 2 chineseFighters and 1 chineseInfantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                                                        Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 japaneseInfantry owned by the Japan lost in Yunnan
                                                    China win, taking Yunnan from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3
                                                    Casualties for Japan: 1 japaneseInfantry
                                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                2 chineseFighters moved from Yunnan to Chungking
                                                1 Train moved from Kansu to Singkiang
                                                1 Train and 2 chineseInfantrys moved from Singkiang to Kansu
                                                1 Truck and 1 chineseInfantry moved from Singkiang to Kansu
                                                1 Truck and 1 chineseAntiAirGun moved from Northern China to Chungking
                                                1 Truck moved from Chungking to Hupeh
                                                1 Truck and 1 chineseAntiAirGun moved from Hupeh to Kansu
                                                1 chineseMech.Infantry moved from Kansu to Hupeh
                                                1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Hupeh to Chungking
                                                2 chineseTanks moved from Kansu to Chungking
                                                1 chineseAlpineInfantry, 1 chineseAntiTankGun and 4 chineseInfantrys moved from Northern China to Kansu
                                                1 chineseInfantry moved from Hupeh to Kweichow
                                                2 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 4 chineseArtillerys and 8 chineseInfantrys moved from Hupeh to Kansu
                                                1 chineseAlpineInfantry and 2 chineseInfantrys moved from Chungking to Kansu
                                        
                                            Purchase Units - China
                                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                China buy 1 chineseAlpineInfantry, 2 chineseInfantrys and 2 chineseTanks; Remaining resources: 0 PUs; 3 techTokens; 
                                        
                                            Place Units - China
                                                1 chineseAlpineInfantry and 2 chineseTanks placed in Chungking
                                                2 chineseInfantrys placed in Singkiang
                                        
                                            Turn Complete - China
                                                China collect 24 PUs; end with 24 PUs
                                                Units generate 3 techTokens; China end with 6 techTokens
                                        

                                        Combat Hit Differential Summary :

                                        Japan regular : -0.33
                                        China regular : 0.17
                                        

                                        Savegame

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere go for :spain:

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Turn Summary: Spain round 3

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 3
                                            
                                                Combat Move - Spain
                                                    Trigger SpainAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Spain
                                                    Trigger SpainTurkeyAllied: Changing Relationship for Spain and Turkey from Neutral to Allied
                                                    Trigger SpainAlliesWar2: Changing Relationship for Spain and Finland from Neutral to Allied
                                                    Trigger SpainAlliesWar2: Changing Relationship for Spain and DanubeAxis from Neutral to Allied
                                                    Trigger SpainAlliesWar2: Changing Relationship for Spain and VichyFrance from Neutral to Allied
                                                    Trigger SpainAlliesWar2: Changing Relationship for Spain and Manchuria from Neutral to Allied
                                                    Trigger SpainAlliesWar2: Changing Relationship for Spain and Thailand from Neutral to Allied
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and Canada from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and Australia from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and India from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and Egypt from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and ExiledAllies from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and SouthAfrica from Neutral to War
                                                    Trigger SpainAlliesWar: Changing Relationship for Spain and China from Neutral to War
                                            
                                                Non Combat Move - Spain
                                                    1 spanishSubmarine moved from 41 Sea Zone to 42 Sea Zone
                                                    1 spanishDestroyer moved from 43 Sea Zone to 44 Sea Zone
                                                    1 spanishArtillery and 2 spanishInfantrys moved from Northern Spain to Southern Spain
                                                    1 spanishTank moved from Southern Spain to Northern Spain
                                                    1 spanishFighter moved from Madrid to Southern Spain
                                                    1 Truck, 1 spanishAntiAirGun and 1 spanishCombatEngineer moved from Madrid to Southern Spain
                                                    1 Truck moved from Southern Spain to Madrid
                                                    1 spanishArtillery and 2 spanishInfantrys moved from Tangier to Morrocco
                                                    1 spanishInfantry moved from Western Sahara to Morrocco
                                            
                                                Purchase Units - Spain
                                                    Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                                    Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                                    Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                                    Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                                    Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                                    Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                                    Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                                    Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                                    Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                            
                                                Turn Complete - Spain
                                                    Spain collect 8 PUs; end with 8 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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