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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Australia round 3

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 3
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 10 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 10 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 23 PUs
      
          Research Technology - Britain
              Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
              Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
              Britain spend 0 on tech rolls
                  Britain roll 3,3,9,7,1,6 and gets 0 hits
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                  Some non-combat units are destroyed: 
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 2 britishDestroyers, 2 britishNavalFighters and 1 britishSubmarine moved from 12 Sea Zone to 24 Sea Zone
              2 britishNavalFighters moved from Central Britain to 24 Sea Zone
              1 britishStrategicBomber moved from Gibraltar to 46 Sea Zone
              1 britishTacticalBomber moved from Western Egypt to 46 Sea Zone
              1 britishNavalFighter moved from Cairo to 52 Sea Zone
              1 britishFighter and 1 britishNavalFighter moved from Cairo to 54 Sea Zone
              1 britishStrategicBomber moved from Bombay to 54 Sea Zone
              1 britishNavalFighter moved from Bombay to Trans Jordan
              1 britishFighter moved from Sumatra to Rangoon
              1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone
              1 britishCruiser and 3 britishDestroyers moved from 62 Sea Zone to 41 Sea Zone
              1 britishSubmarine moved from 53 Sea Zone to 52 Sea Zone
              1 britishMech.Infantry moved from Nigeria to Eastern French Africa
                    ExiledAllies take Eastern French Africa from VichyFrance
              1 britishInfantry moved from West Africa to French West Africa
                    ExiledAllies take French West Africa from VichyFrance
              1 britishArtillery moved from Nigeria to Gold Coast
                    ExiledAllies take Gold Coast from VichyFrance
              2 britishInfantrys moved from Bengal to Rangoon
              1 britishInfantry and 1 britishMarine moved from Western Egypt to 53 Sea Zone
              1 britishInfantry and 1 britishMarine moved from 53 Sea Zone to Crete
              1 britishInfantry and 1 britishMarine moved from Cairo to 53 Sea Zone
              1 britishInfantry and 1 britishMarine moved from 53 Sea Zone to Trans Jordan
      
          Combat - Britain
              Battle in 46 Sea Zone
                  Britain attack with 1 britishStrategicBomber and 1 britishTacticalBomber
                  Italy defend with 2 italianTransports
                      Britain roll dice for 1 britishStrategicBomber and 1 britishTacticalBomber in 46 Sea Zone, round 2 : 0/2 hits, 0.42 expected hits
                      Italy roll dice for 2 italianTransports in 46 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits
                      Britain roll dice for 1 britishStrategicBomber and 1 britishTacticalBomber in 46 Sea Zone, round 3 : 1/2 hits, 0.42 expected hits
                      Italy roll dice for 2 italianTransports in 46 Sea Zone, round 3 : 0/2 hits, 0.17 expected hits
                      1 italianTransport owned by the Italy lost in 46 Sea Zone
                      Britain roll dice for 1 britishStrategicBomber and 1 britishTacticalBomber in 46 Sea Zone, round 4 : 0/2 hits, 0.42 expected hits
                      Italy roll dice for 1 italianTransport in 46 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits
                      Britain roll dice for 1 britishStrategicBomber and 1 britishTacticalBomber in 46 Sea Zone, round 5 : 1/2 hits, 0.42 expected hits
                      Italy roll dice for 1 italianTransport in 46 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits
                      1 italianTransport owned by the Italy lost in 46 Sea Zone
                  Britain win with 1 britishStrategicBomber and 1 britishTacticalBomber remaining. Battle score for attacker is 14
                  Casualties for Italy: 2 italianTransports
              Battle in 54 Sea Zone
                  Britain attack with 1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber
                  Turkey defend with 1 turkishDestroyer
                      Britain roll dice for 1 britishFighter, 1 britishNavalFighter and 1 britishStrategicBomber in 54 Sea Zone, round 2 : 0/3 hits, 1.08 expected hits
                      Turkey roll dice for 1 turkishDestroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                      1 britishStrategicBomber owned by the Britain lost in 54 Sea Zone
                  1 britishNavalFighter owned by the Britain and 1 britishFighter owned by the Britain retreated
                  Turkey win with 1 turkishDestroyer remaining. Battle score for attacker is -13
                  Casualties for Britain: 1 britishStrategicBomber
              Battle in Crete
                  Britain attack with 1 britishInfantry and 1 britishMarine
                  Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanInfantry
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 2/3 hits, 1.08 expected hits
                      Germany roll dice for 1 germanInfantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                      1 germanInfantry owned by the Germany lost in Crete
                  Some non-combat units are destroyed: 
                  Britain win, taking Crete from Germany with 1 britishInfantry and 1 britishMarine remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Battle in 24 Sea Zone
                  Britain attack with 1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 3 britishDestroyers, 4 britishNavalFighters and 1 britishSubmarine
                  Germany defend with 1 germanDestroyer and 1 germanSubmarine
                      Britain roll DepthChargeAttack dice in 24 Sea Zone : 0/3 hits, 0.25 expected hits
                  1 germanSubmarine owned by the Germany submerged
                      Britain roll dice for 1 britishSubmarine in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                      Britain roll dice for 1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 3 britishDestroyers and 4 britishNavalFighters in 24 Sea Zone, round 2 : 6/13 hits, 5.08 expected hits
                      Germany roll dice for 1 germanDestroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                      1 germanDestroyer owned by the Germany lost in 24 Sea Zone
                  Britain win, taking 24 Sea Zone from Neutral with 1 britishBattleship, 2 britishCarriers, 2 britishCruisers, 3 britishDestroyers, 4 britishNavalFighters and 1 britishSubmarine remaining. Battle score for attacker is 8
                  Casualties for Germany: 1 germanDestroyer
              Battle in Rangoon
                  Britain attack with 1 britishFighter and 2 britishInfantrys
                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                      Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 2 : 0/3 hits, 0.75 expected hits
                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                      Britain roll dice for 1 britishFighter and 2 britishInfantrys in Rangoon, round 3 : 0/3 hits, 0.75 expected hits
                      Japan roll dice for 1 japaneseInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits
                      1 britishInfantry owned by the Britain lost in Rangoon
                  1 britishFighter owned by the Britain retreated
                  1 britishInfantry owned by the Britain retreated to Bengal
                  Japan win with 1 japaneseInfantry remaining. Battle score for attacker is -3
                  Casualties for Britain: 1 britishInfantry
              Battle in Trans Jordan
                  Britain attack with 1 britishInfantry, 1 britishMarine and 1 britishNavalFighter
                  Italy defend with 1 Flagpole and 1 italianParatrooper
                      Britain roll dice for 1 britishInfantry, 1 britishMarine and 1 britishNavalFighter in Trans Jordan, round 2 : 1/3 hits, 0.83 expected hits
                      Italy roll dice for 1 italianParatrooper in Trans Jordan, round 2 : 0/1 hits, 0.25 expected hits
                      1 italianParatrooper owned by the Italy lost in Trans Jordan
                  Britain win, taking Trans Jordan from Italy with 1 britishInfantry, 1 britishMarine and 1 britishNavalFighter remaining. Battle score for attacker is 4
                  Casualties for Italy: 1 italianParatrooper
              Battle in 52 Sea Zone
                  Britain attack with 1 britishNavalFighter and 1 britishSubmarine
                  Italy defend with 1 italianDestroyer
                      Britain roll dice for 1 britishSubmarine in 52 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits
                      1 italianDestroyer owned by the Italy lost in 52 Sea Zone
                  Britain win with 1 britishNavalFighter and 1 britishSubmarine remaining. Battle score for attacker is 8
                  Casualties for Italy: 1 italianDestroyer
              Battle in 41 Sea Zone
                  Britain attack with 1 britishCruiser and 3 britishDestroyers
                  Italy defend with 1 italianSubmarine
                      Britain roll DepthChargeAttack dice in 41 Sea Zone : 0/3 hits, 0.25 expected hits
                      Italy roll dice for 1 italianSubmarine in 41 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                      Britain roll dice for 1 britishCruiser and 3 britishDestroyers in 41 Sea Zone, round 2 : 3/4 hits, 1.17 expected hits
                      1 italianSubmarine owned by the Italy lost in 41 Sea Zone
                  Britain win, taking 41 Sea Zone from Neutral with 1 britishCruiser and 3 britishDestroyers remaining. Battle score for attacker is 7
                  Casualties for Italy: 1 italianSubmarine
      
          Non Combat Move - Britain
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Turning on Edit Mode
              EDIT: Adding units owned by Italy to 41 Sea Zone: 1 italianSubmarine
              EDIT: Turning off Edit Mode
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
              Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast
              4 britishNavalFighters moved from 24 Sea Zone to Central Britain
              1 britishStrategicBomber moved from 46 Sea Zone to Gibraltar
              1 britishTacticalBomber moved from 46 Sea Zone to Malta
              1 britishNavalFighter moved from 52 Sea Zone to Cairo
              1 britishNavalFighter moved from 54 Sea Zone to Cairo
              1 britishFighter moved from 54 Sea Zone to Iraq
              1 britishNavalFighter moved from Trans Jordan to Iraq
              1 britishFighter moved from Rangoon to Sumatra
              2 britishTacticalBombers moved from Quebec to Gibraltar
              1 britishFighter and 1 britishNavalFighter moved from Gibraltar to Malta
              1 britishNavalFighter moved from Northwestern Australia to Sumatra
              1 britishNavalFighter moved from Queensland to Sumatra
              1 britishAlpineInfantry, 1 britishArtillery, 4 britishInfantrys and 2 britishMarines moved from Central Norway to 12 Sea Zone
              1 britishAlpineInfantry, 1 britishArtillery, 4 britishInfantrys, 2 britishMarines and 5 britishTransports moved from 12 Sea Zone to 24 Sea Zone
              2 britishInfantrys moved from 24 Sea Zone to Scotland
              1 britishAlpineInfantry, 1 britishArtillery, 2 britishInfantrys and 2 britishMarines moved from 24 Sea Zone to Central Britain
              2 britishInfantrys and 2 britishMarines moved from West Africa to 62 Sea Zone
              2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 62 Sea Zone to 41 Sea Zone
              2 britishInfantrys and 2 britishMarines moved from 41 Sea Zone to Gibraltar
              2 britishArtillerys moved from Western Egypt to 53 Sea Zone
              2 britishArtillerys moved from 53 Sea Zone to Syria
              1 Truck and 1 britishArtillery moved from Bombay to 75 Sea Zone
              1 Truck, 1 britishArtillery and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
              1 Truck and 1 britishArtillery moved from 72 Sea Zone to Cairo
              1 britishInfantry and 1 britishMarine moved from Northwestern Australia to 149 Sea Zone
              1 Material moved from Southwestern Australia to 149 Sea Zone
              1 Material, 1 britishBattleship, 1 britishCruiser, 4 britishDestroyers, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
              1 britishCombatEngineer moved from Java to 148 Sea Zone
              1 Material, 1 britishBattleship, 1 britishCombatEngineer, 1 britishCruiser, 4 britishDestroyers, 1 britishInfantry, 1 britishMarine, 1 britishSubmarine and 2 britishTransports moved from 148 Sea Zone to 88 Sea Zone
              1 Material, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMarine moved from 88 Sea Zone to Sumatra
              1 britishTransport moved from 161 Sea Zone to 159 Sea Zone
              1 britishInfantry moved from South Island to 159 Sea Zone
              1 britishInfantry moved from New Zealand to 159 Sea Zone
              2 britishInfantrys and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone
              2 britishInfantrys moved from 161 Sea Zone to Queensland
              1 britishInfantry moved from Soviet Far East to 101 Sea Zone
              1 britishInfantry and 1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
              1 britishInfantry moved from 104 Sea Zone to British Columbia
              1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 62 Sea Zone
              1 britishTransport moved from 64 Sea Zone to 69 Sea Zone
              1 britishDestroyer moved from 71 Sea Zone to 69 Sea Zone
              1 britishDestroyer moved from 72 Sea Zone to 53 Sea Zone
              1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
              1 britishDestroyer moved from 116 Sea Zone to 144 Sea Zone
              1 Train moved from Central Britain to Scotland
              1 Train and 2 britishInfantrys moved from Scotland to London
              1 Train moved from London to Central Britain
              1 Train moved from New South Wales to Queensland
              1 Train, 1 britishArtillery and 1 britishInfantry moved from Queensland to Southwestern Australia
              1 Train moved from Southwestern Australia to New South Wales
              1 Train and 2 britishArtillerys moved from Alberta to British Columbia
              2 Trucks and 2 britishAntiAirGuns moved from Central Britain to London
              2 Trucks moved from London to Central Britain
              1 Truck moved from Cairo to Sinai
              1 Truck and 1 britishAntiAirGun moved from Sinai to Cairo
              1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo
              1 Truck moved from Southwestern Australia to Northwestern Australia
              1 Truck and 1 britishAntiAirGun moved from Northwestern Australia to Southwestern Australia
              1 Truck moved from Northern Central US to British Columbia
              1 britishInfantry and 1 britishMech.Infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 britishTank moved from Western Egypt to Sinai
              1 britishInfantry and 1 britishMech.Infantry moved from Sinai to Iraq
              1 britishTank moved from Queensland to Southwestern Australia
              1 britishCombatEngineer and 1 britishInfantry moved from Scotland to Central Britain
              1 britishInfantry moved from Central Britain to London
              2 britishInfantrys moved from Exiled Allies to Southern Britain
              1 britishCombatEngineer moved from Nigeria to Cameroon
              1 britishInfantry moved from Syria to Iraq
              2 britishInfantrys moved from Calcutta to Bengal
              1 britishArtillery and 2 britishInfantrys moved from Northwestern Australia to Southwestern Australia
      
          Purchase Units - Britain
              Britain buy 2 britishDestroyers, 2 britishNavalFighters and 1 britishTransport; Remaining resources: 0 PUs; 6 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              2 britishDestroyers and 1 britishTransport placed in 24 Sea Zone
              2 britishNavalFighters placed in 24 Sea Zone
      
          Turn Complete - Britain
              Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East
              Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East
              Britain collect 37 PUs; end with 37 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
              Units generate 6 techTokens; Britain end with 12 techTokens
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 2 Materials
                  Some Units in Bombay change ownership: 2 Materials and 1 britishCombatEngineer
                  Some Units in Cameroon change ownership: 1 britishCombatEngineer
                  Some Units in Ceylon change ownership: 1 britishEntrenchment
                  Some Units in Java change ownership: 1 britishEntrenchment
                  Some Units in New South Wales change ownership: 1 Material
                  Some Units in Quebec change ownership: 1 britishCombatEngineer
                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
                  Some Units in Sumatra change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
      
          Purchase Units - Canada
              Canada buy 1 britishDestroyer and 1 britishTransport; Remaining resources: 0 PUs; 
      
          Place Units - Canada
              1 britishDestroyer and 1 britishTransport placed in 19 Sea Zone
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 15 PUs
              Units Change Ownership
                  Some Units in 19 Sea Zone change ownership: 1 britishDestroyer and 1 britishTransport
                  Some Units in Quebec change ownership: 1 britishCombatEngineer
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 1 britishEntrenchment and 2 britishInfantrys; Remaining resources: 3 PUs; 
      
          Place Units - ExiledAllies
              Units in Sumatra being upgraded or consumed: 1 Material
              1 britishEntrenchment placed in Sumatra
              2 britishInfantrys placed in Exiled Allies
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 28 PUs; end with 31 PUs
              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 30 PUs
              Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 28 PUs
              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 25 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs
              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs
              Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 19 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in Belgian Congo change ownership: 2 Materials
                  Some Units in Cameroon change ownership: 1 britishCombatEngineer
                  Some Units in Exiled Allies change ownership: 2 britishInfantrys
                  Some Units in Gold Coast change ownership: 1 britishInfantry
                  Some Units in Java change ownership: 1 britishEntrenchment
                  Some Units in Sumatra change ownership: 1 britishCombatEngineer and 1 britishEntrenchment
      
          Purchase Units - Egypt
              Egypt buy 1 britishArtillery and 2 britishInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Egypt
              1 britishArtillery and 2 britishInfantrys placed in Cairo
      
          Turn Complete - Egypt
              Egypt collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Cairo change ownership: 1 britishArtillery and 2 britishInfantrys
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 Material and 1 Truck; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 Material and 1 Truck placed in Cape Town
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in Cape Town change ownership: 1 Material and 1 Truck
      
          Purchase Units - India
              Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
              India buy 1 britishAircraftPlant, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 
      
          Place Units - India
              Units in Bombay being upgraded or consumed: 2 Materials
              1 Material, 1 britishAircraftPlant and 1 britishTank placed in Bombay
              2 britishInfantrys placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in Bombay change ownership: 1 Material, 1 britishCombatEngineer and 1 britishTank
                  Some Units in Calcutta change ownership: 2 britishInfantrys
                  Some Units in Ceylon change ownership: 1 britishEntrenchment
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
              Australia buy 1 britishCruiser and 1 britishNavalFighter; Remaining resources: 0 PUs; 
      
          Place Units - Australia
              1 Material and 1 britishNavalFighter placed in New South Wales
              1 britishCruiser placed in 162 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in 162 Sea Zone change ownership: 1 britishCruiser
                  Some Units in New South Wales change ownership: 2 Materials and 1 britishNavalFighter
                  Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
      

      Combat Hit Differential Summary :

      Italy regular : -0.83
      Britain DepthChargeAttack : -0.50
      Germany regular : -0.58
      Japan regular : 0.17
      Turkey regular : 0.75
      Britain regular : 2.08
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere :italy: is up good round for me overall i reckon

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut Yeah, I have a hard time finding combat moves that don't make me regret not protecting those 2 transports that Britain managed to sink without loss.

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere yeah i hear ya feel free to take ur time i certainly did lol

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Manual Gamesave Post: Italy round 3

              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

              Game History

              Round: 3
              
                  Research Technology - Italy
                      Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                          Italy roll 4,3,8,11,11,10 and gets 0 hits
              
                  Combat Move - Italy
                      Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                      Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                      Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                      Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                      Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                      1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                      1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                      1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                      1 italianInfantry moved from Sicily to 46 Sea Zone
                      1 italianInfantry moved from Southern Italy to 46 Sea Zone
                      2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                      2 italianInfantrys moved from 48 Sea Zone to Malta
                      2 italianInfantrys moved from Sicily to 48 Sea Zone
                      1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                      2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                      1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                      1 italianNavalFighter moved from Algeria to 43 Sea Zone
                      1 italianFighter moved from Southern Spain to 43 Sea Zone
                      2 italianInfantrys moved from 43 Sea Zone to Gibraltar
              

              Combat Hit Differential Summary :

              Savegame

              ubernautU 2 Replies Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut So Here goes nothing. Some battles but mostly ool if even that.

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                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere heading to lobby

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • N Offline
                    Nothingtoseehere
                    last edited by

                    TripleA Turn Summary: Italy round 3

                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 3
                    
                        Research Technology - Italy
                            Trigger italianaTISW: Italy gains access to ImprovedSpecialWarfare
                                Italy roll 4,3,8,11,11,10 and gets 0 hits
                    
                        Combat Move - Italy
                            Trigger italianSW5: Setting combatOffenseEffect to 2:italianCombatEngineer for territoryEffectAttachment attached to Urban
                            Trigger italianSW6: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Mountain
                            Trigger italianSW4: Setting combatOffenseEffect to 2:italianAlpineInfantry for territoryEffectAttachment attached to Hills
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                            1 italianSubmarine moved from 41 Sea Zone to 43 Sea Zone
                            1 italianStrategicBomber moved from Southern Ukraine to Southern Caucasus
                            1 italianTransport moved from 48 Sea Zone to 46 Sea Zone
                            1 italianBattleship moved from 49 Sea Zone to 48 Sea Zone
                            1 italianInfantry moved from Sicily to 46 Sea Zone
                            1 italianInfantry moved from Southern Italy to 46 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone
                            2 italianInfantrys moved from 48 Sea Zone to Malta
                            2 italianInfantrys moved from Sicily to 48 Sea Zone
                            1 italianBattleship moved from 48 Sea Zone to 43 Sea Zone
                            2 italianInfantrys and 1 italianTransport moved from 48 Sea Zone to 43 Sea Zone
                            1 italianSubmarine moved from 42 Sea Zone to 43 Sea Zone
                            1 italianNavalFighter moved from Algeria to 43 Sea Zone
                            1 italianFighter moved from Southern Spain to 43 Sea Zone
                            2 italianInfantrys moved from 43 Sea Zone to Gibraltar
                    
                        Combat - Italy
                            Strategic bombing raid in Southern Caucasus
                                    Russia roll AntiAircraftGun dice in Southern Caucasus : 0/1 hits, 0,08 expected hits
                                Bombing raid in Southern Caucasus rolls: 4 and causes: 4 damage to unit: Rail
                                Bombing raid in Southern Caucasus causes 4 damage total. 
                            Battle in Malta
                                Italy attack with 2 italianInfantrys
                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber
                                    Italy roll dice for 1 italianBattleship and 1 italianCruiser in Malta, round 2 : 1/3 hits, 1,08 expected hits
                                    Italy roll dice for 2 italianInfantrys in Malta, round 2 : 0/2 hits, 0,17 expected hits
                                    Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber in Malta, round 2 : 4/8 hits, 4,42 expected hits
                                    2 italianInfantrys owned by the Italy lost in Malta
                                    1 britishAntiAirGun owned by the Britain lost in Malta
                                Britain win with 1 britishEntrenchment, 1 britishFighter, 1 britishFortification, 1 britishInfantry, 1 britishNavalFighter, 1 britishParatrooper and 1 britishTacticalBomber remaining. Battle score for attacker is -2
                                Casualties for Italy: 2 italianInfantrys
                                Casualties for Britain: 1 britishAntiAirGun
                            Battle in Gibraltar
                                Italy attack with 2 italianInfantrys
                                Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishArtillery, 1 britishDocks, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers
                                    Italy roll dice for 1 italianBattleship in Gibraltar, round 2 : 1/2 hits, 0,83 expected hits
                                    Italy roll dice for 2 italianInfantrys in Gibraltar, round 2 : 0/2 hits, 0,17 expected hits
                                    Britain roll dice for 1 britishAntiAirGun, 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers in Gibraltar, round 2 : 2/9 hits, 3,75 expected hits
                                    2 italianInfantrys owned by the Italy lost in Gibraltar
                                    1 britishAntiAirGun owned by the Britain lost in Gibraltar
                                Britain win with 1 britishArtillery, 1 britishFortification, 2 britishInfantrys, 2 britishMarines, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is -2
                                Casualties for Italy: 2 italianInfantrys
                                Casualties for Britain: 1 britishAntiAirGun
                    
                        Non Combat Move - Italy
                            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                            1 italianStrategicBomber moved from Southern Caucasus to Romania
                            1 italianFighter moved from Cyrenaica to Sicily
                            1 italianNavalFighter moved from 43 Sea Zone to Sicily
                            1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy
                            1 Truck and 1 italianInfantry moved from Northern Italy to Northern Spain
                            1 Truck, 1 italianAntiAirGun, 1 italianInfantry and 1 italianTank moved from Vichy France to Northern Spain
                            1 italianAirTransport moved from Cyrenaica to Sicily
                            1 Material and 1 Truck moved from Tripolitania to Cyrenaica
                            1 italianCombatEngineer moved from Al Kufrah to Cyrenaica
                            1 italianMarine moved from Al Kufrah to Cyrenaica
                            1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry moved from Cyrenaica to Al Kufrah
                            1 italianFighter moved from 43 Sea Zone to Cyrenaica
                            1 italianAntiAirGun, 1 italianArtillery, 2 italianMech.Infantrys and 1 italianTank moved from Southern Ukraine to Kharkov
                            1 italianInfantry moved from Kharkov to Orel Kursk
                            1 italianInfantry moved from Orel Kursk to Pskov
                            1 italianSubmarine moved from 48 Sea Zone to 43 Sea Zone
                            1 Train moved from Northern Italy to Rome
                            1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Spain
                            1 Truck moved from Northern Spain to Vichy France
                            1 italianInfantry moved from Rome to Northern Italy
                    
                        Purchase Units - Italy
                            Italy buy 1 italianAirfield, 1 italianAlpineInfantry, 2 italianInfantrys, 1 italianParatrooper, 1 italianSubmarine and 1 italianTransport; Remaining resources: 0 PUs; 6 techTokens; 
                    
                        Place Units - Italy
                            Units in Cyrenaica being upgraded or consumed: 1 Material
                            1 italianAirfield placed in Cyrenaica
                            1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Sicily
                            1 italianSubmarine placed in 50 Sea Zone
                            1 italianInfantry placed in Rome
                            1 italianTransport placed in 47 Sea Zone
                    
                        Turn Complete - Italy
                            Italy collect 26 PUs; end with 26 PUs
                            Units generate 6 techTokens; Italy end with 12 techTokens
                    

                    Combat Hit Differential Summary :

                    Italy regular : -0,25
                    Russia AntiAircraftGun : -0,08
                    Britain regular : -2,17
                    

                    Savegame

                    1 Reply Last reply Reply Quote 1
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut :united_states: is up

                      ubernautU 2 Replies Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere first chance to look at it today weighing a few options tomorrow is knocked out too but will keep u posted

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: Usa round 3

                          TripleA Move Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 3
                          
                              Research Technology - Usa
                                  Usa spend 0 on tech rolls
                                  Usa removing all Technology Tokens after successful research.
                                  Usa discover ImprovedGunLaying
                          
                              Combat Move - Usa
                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                  1 americanStrategicBomber moved from Cameroon to 61 Sea Zone
                                  1 americanNavalFighter moved from Azores to 61 Sea Zone
                                  1 americanDestroyer moved from 12 Sea Zone to 24 Sea Zone
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere prolly an obvious scramble but figured id let u choose if u wer around

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut Still up

                              ubernautU 4 Replies Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere going to lobby

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere that last battle i disabled two fo the neutrals i dont think i can reenable them so im going to replay the battle locally with same results

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere looks like it goes back to my tech roll 😕 gonna have to reroll that as well

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere ok the last save file that’s not screwed up is actually my british turn must have gotten disabled during italy's turn 😕

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere ok i looks like it got screwed up during the battle we did for your italy turn i think it’s too far back to try to fix it at this point. unless someone knows a way to change that i think we just have leave the remaining neutrals untouched no moar bidding and no invasions. lmk wat u think

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 2 Replies Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut I think I wouldn't mind redoing Italy. I can just edit the rolls for tech and combat and redo ncm and prod. Are you okay with that?

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @Nothingtoseehere
                                            last edited by Nothingtoseehere

                                            @ubernaut wouldn't even need to redo tech and cm since I have an unscrewed save after it. just reroll battles and redo ncm and prod.
                                            Edit: Actually the cm save from here also seems fine to me.

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