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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut I'm up again. Are you up yet?

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @Nothingtoseehere
        last edited by

        @ubernaut Guess we'll do it in the evening then.

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere im up if u r around

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          N 3 Replies Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut I'm there. heading to lobby.

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by Nothingtoseehere

              TripleA Turn Summary: Thailand round 4

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 4
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 10 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 9 PUs
              
                  Research Technology - Japan
                      Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                          Japan roll 11,4,1,3,8,5 and gets 0 hits
              
                  Combat Move - Japan
                      Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                      Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                      Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                      3 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                      3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                      1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                      2 japaneseMarines moved from Hong Kong to 96 Sea Zone
                      2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
                      1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Khabarovskiy Kray
                      1 japaneseFighter and 1 japaneseNavalFighter moved from Japan to Khabarovskiy Kray
                      2 japaneseFighters moved from Shansi to Khabarovskiy Kray
                      1 japaneseTacticalBomber moved from Shensi to Khabarovskiy Kray
                      1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                      1 japaneseInfantry moved from Shensi to Hupeh
                            Japan take Hupeh from China
                      1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                      1 japaneseFighter moved from Shensi to Northern China
                      1 japaneseAlpineInfantry moved from Shantung to 97 Sea Zone
                      1 japaneseAlpineInfantry and 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseInfantry moved from Japan to 98 Sea Zone
                      2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                      2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shensi to Hunan
                      2 japaneseAlpineInfantrys, 6 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Khabarovskiy Kray
              
                  Combat - Japan
                      Battle in Hunan
                          Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry
                          China defend with 1 Flagpole and 1 chineseInfantry
                              Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry in Hunan, round 2 : 2/4 hits, 1,08 expected hits
                              China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                              1 chineseInfantry owned by the China lost in Hunan
                          Japan win, taking Hunan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Northern China
                          Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys
                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                              Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                              China roll dice for 1 chineseEntrenchment in Northern China, round 2 : 1/1 hits, 0,58 expected hits
                              1 japaneseInfantry owned by the Japan lost in Northern China
                              Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 3 : 1/3 hits, 0,67 expected hits
                              China roll dice for 1 chineseEntrenchment in Northern China, round 3 : 1/1 hits, 0,58 expected hits
                              1 japaneseInfantry owned by the Japan lost in Northern China
                              1 chineseEntrenchment owned by the China lost in Northern China
                          Some non-combat units are destroyed: 
                          Japan converts chineseBarracks into different units
                          Japan win, taking Northern China from China with 1 japaneseAlpineInfantry and 1 japaneseFighter remaining. Battle score for attacker is 0
                          Casualties for Japan: 2 japaneseInfantrys
                          Casualties for China: 1 chineseEntrenchment
                      Battle in Khabarovskiy Kray
                          Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                          Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                              Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 8/20 hits, 4,17 expected hits
                              Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Khabarovskiy Kray, round 2 : 5/13 hits, 5,17 expected hits
                              1 japaneseAntiTankGun owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                              5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Khabarovskiy Kray
                              Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 4/16 hits, 3,50 expected hits
                              Russia roll dice for 2 russianAlpineInfantrys and 3 russianArtillerys in Khabarovskiy Kray, round 3 : 1/5 hits, 2,08 expected hits
                              1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                              3 russianArtillerys owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                              Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/15 hits, 3,33 expected hits
                              Russia roll dice for 1 russianAlpineInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0,42 expected hits
                              1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                          Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 31
                          Casualties for Japan: 1 japaneseAntiTankGun and 5 japaneseInfantrys
                          Casualties for Russia: 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      1 Material and 1 Truck moved from Korea to Vladivostok
                      1 japaneseFighter and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Vladivostok
                      2 japaneseFighters moved from Khabarovskiy Kray to Eastern Manchuria
                      1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
                      1 japaneseAirTransport moved from Khabarovskiy Kray to Korea
                      2 japaneseNavalFighters moved from 92 Sea Zone to 98 Sea Zone
                      1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                      1 japaneseNavalFighter moved from Shensi to Japan
                      1 japaneseFighter moved from Northern China to Inner Mongolia
                      1 japaneseFighter moved from Hunan to Inner Mongolia
                      1 japaneseFighter moved from Hunan to Shensi
                      1 Truck moved from Shensi to Shantung
                      1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                      1 Train, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                      1 Train moved from Inner Mongolia to Peking
                      1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                      1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 99 Sea Zone
                      1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                      1 Train moved from Inner Mongolia to Manchuria
                      1 japaneseInfantry moved from Manchuria to Northern Manchuria
                      2 japaneseInfantrys moved from Brunei to 128 Sea Zone
                      1 japaneseAntiAirGun moved from Thailand to 91 Sea Zone
                      1 japaneseArtillery moved from Malay to 91 Sea Zone
                      1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseTransport moved from 91 Sea Zone to 95 Sea Zone
                      1 japaneseAntiAirGun and 1 japaneseArtillery moved from 95 Sea Zone to French Indochina
                      1 japaneseInfantry moved from Malay to Southern Thailand
                      1 japaneseBattleship-damaged, 1 japaneseCruiser and 1 japaneseDestroyer moved from 92 Sea Zone to 91 Sea Zone
                      2 japaneseNavalFighters moved from 127 Sea Zone to Tokyo
                      1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to 92 Sea Zone
                      1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseNavalFighters and 1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone
                      1 japaneseCombatEngineer and 1 japaneseInfantry moved from 94 Sea Zone to French Indochina
                      1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
                      2 japaneseInfantrys moved from Thailand to Burma
                      1 japaneseInfantry moved from Rangoon to Burma
                      2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 128 Sea Zone to Luzon
                      1 japaneseNavalFighter moved from 92 Sea Zone to French Indochina
                      1 Truck moved from Shensi to Manchuria
                      1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
                      1 japaneseDestroyer moved from 127 Sea Zone to 94 Sea Zone
                      2 japaneseCarriers moved from 92 Sea Zone to 128 Sea Zone
                      4 japaneseArtillerys moved from Korea to Manchuria
                      1 japaneseAlpineInfantry, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Inner Mongolia
                      2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Inner Mongolia
                      1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                      1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
                      1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                      1 japaneseAntiAirGun and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                      1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                      1 Material and 1 Truck moved from Hong Kong to Shanghai
                      1 Truck moved from Shansi to Manchuria
              
                  Purchase Units - Japan
                      Japan buy 1 Material, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
              
                  Place Units - Japan
                      Units in Inner Mongolia being upgraded or consumed: 1 Material
                      1 japaneseAirfield placed in Inner Mongolia
                      1 Material placed in Korea
                      2 japaneseNavalFighters placed in Japan
                      3 japaneseDestroyers placed in 99 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Kyushu Shikoku
                      1 japaneseAlpineInfantry and 1 japaneseCombatEngineer placed in Luzon
              
                  Turn Complete - Japan
                      Japan collect 70 PUs; end with 70 PUs
                      Units generate 6 techTokens; Japan end with 12 techTokens
                      Units Change Ownership
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                          Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
              
                  Purchase Units - Manchuria
                      Manchuria buy 3 japaneseInfantrys; Remaining resources: 1 PUs; 
              
                  Place Units - Manchuria
                      3 japaneseInfantrys placed in Manchuria
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 11 PUs
                      Units Change Ownership
                          Some Units in Manchuria change ownership: 3 japaneseInfantrys
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                          Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
              
                  Purchase Units - Thailand
                      Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      3 japaneseInfantrys placed in Thailand
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Some Units in Thailand change ownership: 3 japaneseInfantrys
              

              Combat Hit Differential Summary :

              Japan regular : 3,50
              China regular : 0,50
              Russia regular : -1,67
              
              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut: :china: is up

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Turn Summary: Thailand round 4

                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                  Game History

                  Round: 4
                  
                      Training Troops - Manchuria
                          Manchuria collect 0 PUs; end with 10 PUs
                  
                      Consolidating - Thailand
                          Thailand collect 0 PUs; end with 9 PUs
                  
                      Research Technology - Japan
                          Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                              Japan roll 11,4,1,3,8,5 and gets 0 hits
                  
                      Combat Move - Japan
                          Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                          Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                          Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                          2 japaneseTransports moved from 98 Sea Zone to 99 Sea Zone
                          3 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                          3 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                          1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                          2 japaneseMarines moved from Hong Kong to 96 Sea Zone
                          2 japaneseMarines and 1 japaneseTransport moved from 96 Sea Zone to 100 Sea Zone
                          1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
                          1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Khabarovskiy Kray
                          1 japaneseFighter and 1 japaneseNavalFighter moved from Japan to Khabarovskiy Kray
                          2 japaneseFighters moved from Shansi to Khabarovskiy Kray
                          1 japaneseTacticalBomber moved from Shensi to Khabarovskiy Kray
                          1 japaneseAntiTankGun, 1 japaneseArtillery and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                          1 japaneseInfantry moved from Shensi to Hupeh
                                Japan take Hupeh from China
                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Inner Mongolia to Northern China
                          1 japaneseFighter moved from Shensi to Northern China
                          1 japaneseAlpineInfantry moved from Shantung to 97 Sea Zone
                          1 japaneseAlpineInfantry and 2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                          1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                          1 japaneseInfantry moved from Japan to 98 Sea Zone
                          2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                          2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry moved from Shensi to Hunan
                          2 japaneseAlpineInfantrys, 6 japaneseInfantrys and 2 japaneseMarines moved from 100 Sea Zone to Khabarovskiy Kray
                  
                      Combat - Japan
                          Battle in Hunan
                              Japan attack with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry
                              China defend with 1 Flagpole and 1 chineseInfantry
                                  Japan roll dice for 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry in Hunan, round 2 : 2/4 hits, 1,08 expected hits
                                  China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                                  1 chineseInfantry owned by the China lost in Hunan
                              Japan win, taking Hunan from China with 2 japaneseFighters, 1 japaneseInfantry and 1 japaneseMech.Infantry remaining. Battle score for attacker is 3
                              Casualties for China: 1 chineseInfantry
                          Battle in Northern China
                              Japan attack with 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys
                              China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseBarracks and 1 chineseEntrenchment
                                  Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 2 japaneseInfantrys in Northern China, round 2 : 0/4 hits, 0,75 expected hits
                                  China roll dice for 1 chineseEntrenchment in Northern China, round 2 : 1/1 hits, 0,58 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Northern China
                                  Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseFighter and 1 japaneseInfantry in Northern China, round 3 : 1/3 hits, 0,67 expected hits
                                  China roll dice for 1 chineseEntrenchment in Northern China, round 3 : 1/1 hits, 0,58 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Northern China
                                  1 chineseEntrenchment owned by the China lost in Northern China
                              Some non-combat units are destroyed: 
                              Japan converts chineseBarracks into different units
                              Japan win, taking Northern China from China with 1 japaneseAlpineInfantry and 1 japaneseFighter remaining. Battle score for attacker is 0
                              Casualties for Japan: 2 japaneseInfantrys
                              Casualties for China: 1 chineseEntrenchment
                          Battle in Khabarovskiy Kray
                              Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber
                              Russia defend with 1 Flagpole, 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                                  Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 1 japaneseArtillery, 3 japaneseFighters, 8 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 2 : 8/20 hits, 4,17 expected hits
                                  Russia roll dice for 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank in Khabarovskiy Kray, round 2 : 5/13 hits, 5,17 expected hits
                                  1 japaneseAntiTankGun owned by the Japan and 4 japaneseInfantrys owned by the Japan lost in Khabarovskiy Kray
                                  5 russianInfantrys owned by the Russia, 1 russianCombatEngineer owned by the Russia, 1 russianTank owned by the Russia and 1 russianMech.Infantry owned by the Russia lost in Khabarovskiy Kray
                                  Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 4 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 3 : 4/16 hits, 3,50 expected hits
                                  Russia roll dice for 2 russianAlpineInfantrys and 3 russianArtillerys in Khabarovskiy Kray, round 3 : 1/5 hits, 2,08 expected hits
                                  1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                                  3 russianArtillerys owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                                  Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber in Khabarovskiy Kray, round 4 : 2/15 hits, 3,33 expected hits
                                  Russia roll dice for 1 russianAlpineInfantry in Khabarovskiy Kray, round 4 : 0/1 hits, 0,42 expected hits
                                  1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray
                              Japan win, taking Khabarovskiy Kray from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 3 japaneseFighters, 3 japaneseInfantrys, 2 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseParatrooper and 1 japaneseTacticalBomber remaining. Battle score for attacker is 31
                              Casualties for Japan: 1 japaneseAntiTankGun and 5 japaneseInfantrys
                              Casualties for Russia: 2 russianAlpineInfantrys, 3 russianArtillerys, 1 russianCombatEngineer, 5 russianInfantrys, 1 russianMech.Infantry and 1 russianTank
                  
                      Non Combat Move - Japan
                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                          1 Material and 1 Truck moved from Korea to Vladivostok
                          1 japaneseFighter and 1 japaneseNavalFighter moved from Khabarovskiy Kray to Vladivostok
                          2 japaneseFighters moved from Khabarovskiy Kray to Eastern Manchuria
                          1 japaneseTacticalBomber moved from Khabarovskiy Kray to Northern Manchuria
                          1 japaneseAirTransport moved from Khabarovskiy Kray to Korea
                          2 japaneseNavalFighters moved from 92 Sea Zone to 98 Sea Zone
                          1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone
                          1 japaneseNavalFighter moved from Shensi to Japan
                          1 japaneseFighter moved from Northern China to Inner Mongolia
                          1 japaneseFighter moved from Hunan to Inner Mongolia
                          1 japaneseFighter moved from Hunan to Shensi
                          1 Truck moved from Shensi to Shantung
                          1 Truck and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                          1 Train, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shantung to Inner Mongolia
                          1 Train moved from Inner Mongolia to Peking
                          1 Train and 2 japaneseInfantrys moved from Peking to Inner Mongolia
                          1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 99 Sea Zone
                          1 Material, 1 Train and 1 japaneseInfantry moved from Manchuria to Inner Mongolia
                          1 Train moved from Inner Mongolia to Manchuria
                          1 japaneseInfantry moved from Manchuria to Northern Manchuria
                          2 japaneseInfantrys moved from Brunei to 128 Sea Zone
                          1 japaneseAntiAirGun moved from Thailand to 91 Sea Zone
                          1 japaneseArtillery moved from Malay to 91 Sea Zone
                          1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseTransport moved from 91 Sea Zone to 95 Sea Zone
                          1 japaneseAntiAirGun and 1 japaneseArtillery moved from 95 Sea Zone to French Indochina
                          1 japaneseInfantry moved from Malay to Southern Thailand
                          1 japaneseBattleship-damaged, 1 japaneseCruiser and 1 japaneseDestroyer moved from 92 Sea Zone to 91 Sea Zone
                          2 japaneseNavalFighters moved from 127 Sea Zone to Tokyo
                          1 japaneseAlpineInfantry, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Malay to 92 Sea Zone
                          1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseInfantry, 2 japaneseNavalFighters and 1 japaneseTransport moved from 92 Sea Zone to 94 Sea Zone
                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from 94 Sea Zone to French Indochina
                          1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 92 Sea Zone to 128 Sea Zone
                          2 japaneseInfantrys moved from Thailand to Burma
                          1 japaneseInfantry moved from Rangoon to Burma
                          2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 98 Sea Zone
                          1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 128 Sea Zone to Luzon
                          1 japaneseNavalFighter moved from 92 Sea Zone to French Indochina
                          1 Truck moved from Shensi to Manchuria
                          1 japaneseDestroyer moved from 127 Sea Zone to 128 Sea Zone
                          1 japaneseDestroyer moved from 127 Sea Zone to 94 Sea Zone
                          2 japaneseCarriers moved from 92 Sea Zone to 128 Sea Zone
                          4 japaneseArtillerys moved from Korea to Manchuria
                          1 japaneseAlpineInfantry, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shensi to Inner Mongolia
                          2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Shansi to Inner Mongolia
                          1 japaneseInfantry moved from Phillippines to 127 Sea Zone
                          1 japaneseCombatEngineer moved from Luzon to 127 Sea Zone
                          1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseTransports moved from 127 Sea Zone to 98 Sea Zone
                          1 japaneseAntiAirGun and 1 japaneseInfantry moved from Japan to 98 Sea Zone
                          1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 4 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
                          1 Material and 1 Truck moved from Hong Kong to Shanghai
                          1 Truck moved from Shansi to Manchuria
                  
                      Purchase Units - Japan
                          Japan buy 1 Material, 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 3 japaneseDestroyers, 1 japaneseInfantry and 2 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Japan
                          1 Material placed in Korea
                          1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Kyushu Shikoku
                          1 japaneseAlpineInfantry and 1 japaneseCombatEngineer placed in Luzon
                          2 japaneseNavalFighters placed in Japan
                          Units in Inner Mongolia being upgraded or consumed: 1 Material
                          1 japaneseAirfield placed in Inner Mongolia
                          3 japaneseDestroyers placed in 99 Sea Zone
                  
                      Turn Complete - Japan
                          Japan collect 70 PUs; end with 70 PUs
                          Units generate 6 techTokens; Japan end with 12 techTokens
                          Units Change Ownership
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                              Some Units in Vladivostok change ownership: 1 Material and 1 japaneseCombatEngineer
                  
                      Purchase Units - Manchuria
                          Manchuria buy 1 japaneseAirfield and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Manchuria
                          Units in Vladivostok being upgraded or consumed: 1 Material
                          1 japaneseAirfield placed in Vladivostok
                          3 japaneseInfantrys placed in Manchuria
                  
                      Turn Complete - Manchuria
                          Manchuria collect 10 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                              Some Units in Vladivostok change ownership: 1 japaneseCombatEngineer
                  
                      Purchase Units - Thailand
                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Thailand
                          3 japaneseInfantrys placed in Thailand
                  
                      Turn Complete - Thailand
                          Thailand collect 9 PUs; end with 9 PUs
                          Some Units in Thailand change ownership: 3 japaneseInfantrys
                  

                  Combat Hit Differential Summary :

                  Japan regular : 3,50
                  China regular : 0,50
                  Russia regular : -1,67
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut: take the second save forgot vladivostok Airfield at first

                    ubernautU 3 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere got it

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere prolly know wat im doing but wont have much time to look at till tuesday or wednesday fyi

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Move Summary: China round 4

                          TripleA Move Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 4
                          
                              Research Technology - China
                                  China spend 0 on tech rolls
                          
                              Combat Move - China
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  2 chineseFighters moved from Chungking to Northern China
                                  3 chineseInfantrys moved from Kansu to Northern China
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere quickie scramble

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 2 Replies Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by Nothingtoseehere

                              @ubernaut No scramble. Go ahead.
                              edit: I can come into the lobby, if you want me to.

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut: So, do you want to do combat in the lobby?

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere ok

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: China round 4

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 4
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                                China roll 7,11,6,6,4,5 and gets 0 hits
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                            2 chineseFighters moved from Chungking to Northern China
                                            3 chineseInfantrys moved from Kansu to Northern China
                                    
                                        Combat - China
                                            Battle in Northern China
                                                China attack with 2 chineseFighters and 3 chineseInfantrys
                                                Japan defend with 1 Flagpole, 1 Material and 1 japaneseAlpineInfantry
                                                    China roll dice for 2 chineseFighters and 3 chineseInfantrys in Northern China, round 2 : 0/5 hits, 0.75 expected hits
                                                    Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 2 : 0/1 hits, 0.42 expected hits
                                                    China roll dice for 2 chineseFighters and 3 chineseInfantrys in Northern China, round 3 : 0/5 hits, 0.75 expected hits
                                                    Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 3 : 1/1 hits, 0.42 expected hits
                                                    1 chineseInfantry owned by the China lost in Northern China
                                                    China roll dice for 2 chineseFighters and 2 chineseInfantrys in Northern China, round 4 : 1/4 hits, 0.67 expected hits
                                                    Japan roll dice for 1 japaneseAlpineInfantry in Northern China, round 4 : 1/1 hits, 0.42 expected hits
                                                    1 chineseInfantry owned by the China lost in Northern China
                                                    1 japaneseAlpineInfantry owned by the Japan lost in Northern China
                                                China win, taking Northern China from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is -2
                                                Casualties for China: 2 chineseInfantrys
                                                Casualties for Japan: 1 japaneseAlpineInfantry
                                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                            2 chineseFighters moved from Northern China to Kansu
                                            1 Train moved from Kansu to Singkiang
                                            1 Train and 2 chineseInfantrys moved from Singkiang to Kansu
                                            1 Train moved from Kansu to Ningsia
                                            1 Truck moved from Kansu to Singkiang
                                            1 Truck and 1 chineseAntiAirGun moved from Kansu to Chungking
                                            1 Truck moved from Chungking to Kansu
                                            1 Truck moved from Chungking to Kweichow
                                            1 Truck and 1 chineseAntiAirGun moved from Kweichow to Chungking
                                            1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Chungking to Eastern Szechwan
                                            1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
                                            4 chineseTanks moved from Chungking to Kansu
                                            1 chineseInfantry moved from Kansu to Chungking
                                            1 chineseAlpineInfantry moved from Chungking to Kansu
                                            1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                            1 chineseInfantry moved from Kweichow to Eastern Szechwan
                                    
                                        Purchase Units - China
                                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                            China buy 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 4 PUs; 6 techTokens; 
                                    
                                        Place Units - China
                                            1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                                            3 chineseInfantrys placed in Singkiang
                                    
                                        Turn Complete - China
                                            China collect 21 PUs; end with 25 PUs
                                            Units generate 3 techTokens; China end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    Japan regular : 0.75
                                    China regular : -1.17
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere go for :spain:

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Turn Summary: Spain round 4

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 4
                                        
                                            Combat Move - Spain
                                        
                                            Non Combat Move - Spain
                                                1 spanishDestroyer moved from 44 Sea Zone to 43 Sea Zone
                                                1 spanishSubmarine moved from 42 Sea Zone to 43 Sea Zone
                                                1 Truck and 1 spanishAntiAirGun moved from Madrid to Northern Spain
                                                1 Truck moved from Northern Spain to Madrid
                                                1 spanishFighter moved from Southern Spain to Algeria
                                                1 spanishInfantry moved from Morrocco to Western Sahara
                                        
                                            Purchase Units - Spain
                                                Spain buy 1 Truck and 2 spanishInfantrys; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Spain
                                                1 Truck and 2 spanishInfantrys placed in Madrid
                                        
                                            Turn Complete - Spain
                                                Spain collect 8 PUs; end with 8 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut :united_kingdom: is up

                                          ubernautU 2 Replies Last reply Reply Quote 1
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere got my first chance to look at it today not quite ready for battle yet but probably the time i can look at it

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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