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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere
      last edited by

      TripleA Turn Summary: Italy round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 5
      
          Research Technology - Italy
              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                  Italy roll 12,12,1,8,4,7 and gets 2 hits
              Italy removing all Technology Tokens after successful research.
              Italy discover IncreasedFighterRange
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianStrategicBomber moved from Romania to Western Egypt
              1 italianFighter moved from Cyrenaica to Western Egypt
              1 italianFighter moved from Sicily to Western Egypt
              1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
              1 italianInfantry moved from Peloponnese to 50 Sea Zone
              1 italianInfantry moved from Sicily to 50 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
              2 italianInfantrys moved from 51 Sea Zone to Tobruk
              1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
              1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
              1 italianMarine moved from Malta to 48 Sea Zone
              1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
              1 italianInfantry moved from Greece to 50 Sea Zone
              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
              1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
      
          Combat - Italy
              Air Battle in Western Egypt
                  Italy attacks with 3 units heading to Western Egypt
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Egypt
                      Britain roll AntiAircraftGun dice in Western Egypt : 1/3 hits, 0,50 expected hits
                  1 italianStrategicBomber owned by the Italy killed by AntiAircraftGun in Western Egypt
                  Bombing raid in Western Egypt causes 0 damage total. 
              Battle in Tobruk
                  Italy attack with 2 italianInfantrys
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 0/3 hits, 1,08 expected hits
                      Italy roll dice for 2 italianInfantrys in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
                      Britain roll dice for 1 britishInfantry in Tobruk, round 2 : 0/1 hits, 0,25 expected hits
                      Italy roll dice for 2 italianInfantrys in Tobruk, round 3 : 1/2 hits, 0,33 expected hits
                      Britain roll dice for 1 britishInfantry in Tobruk, round 3 : 0/1 hits, 0,25 expected hits
                      1 britishInfantry owned by the Britain lost in Tobruk
                  Italy win, taking Tobruk from Britain with 2 italianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 britishInfantry
              Battle in Crete
                  Italy attack with 1 italianInfantry and 1 italianMarine
                  Britain defend with 1 Flagpole and 1 britishInfantry
                      Italy roll dice for 1 italianBattleship in Crete, round 2 : 1/2 hits, 0,83 expected hits
                      Britain roll dice for 1 britishInfantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                      1 italianInfantry owned by the Italy lost in Crete
                      1 britishInfantry owned by the Britain lost in Crete
                  Italy win, taking Crete from Britain with 1 italianMarine remaining. Battle score for attacker is 0
                  Casualties for Italy: 1 italianInfantry
                  Casualties for Britain: 1 britishInfantry
              Cleaning up after air battles
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              1 italianFighter moved from Western Egypt to Cyrenaica
              1 italianFighter moved from Western Egypt to Al Kufrah
              2 Trucks and 2 italianAntiAirGuns moved from Northern Spain to Southern Spain
              1 italianDestroyer moved from 50 Sea Zone to 52 Sea Zone
              1 italianAlpineInfantry moved from Sicily to 48 Sea Zone
              1 italianAlpineInfantry moved from Malta to 48 Sea Zone
              2 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone
              2 italianAlpineInfantrys moved from 51 Sea Zone to Cyrenaica
              1 italianNavalFighter moved from Sicily to Morrocco
              1 italianTacticalBomber moved from Southern Italy to Southern Spain
              2 Trucks moved from Southern Spain to Northern Spain
              1 italianInfantry moved from Orel Kursk to Kharkov
              1 italianMech.Infantry moved from Kharkov to Orel Kursk
              1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Kharkov
              1 Train moved from Northern Italy to Rome
              1 Truck moved from Northern Italy to Romania
              2 italianMarines moved from Cyrenaica to Al Kufrah
              1 italianAirTransport moved from Cyrenaica to Rome
              1 italianAirTransport moved from Rome to Sicily
      
          Purchase Units - Italy
              Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Italy
              2 italianInfantrys placed in Rome
              2 italianInfantrys and 1 italianParatrooper placed in Sicily
              1 italianNavalFighter placed in Northern Italy
      
          Activate Technology - Italy
              Italy activating IncreasedFighterRange
              Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
              Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
              Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
              Italy giving technology to Germany: IncreasedFighterRange
      
          Turn Complete - Italy
              Italy collect 27 PUs; end with 27 PUs
              Units generate 6 techTokens; Italy end with 6 techTokens
      

      Combat Hit Differential Summary :

      Italy regular : -0,58
      Britain AntiAircraftGun : 0,50
      Britain regular : 0,17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut :italy: finished go for :united_states:

        ubernautU 1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Move Summary: Usa round 5

          TripleA Move Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 5
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                  Usa removing all Technology Tokens after successful research.
                  Usa discover AdvancedSubmarines
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  1 americanNavalFighter and 1 americanStrategicBomber moved from Gibraltar to 43 Sea Zone
                  1 americanBattleship and 1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone
                  3 americanDestroyers moved from 41 Sea Zone to 43 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere battle on deck

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            N 1 Reply Last reply Reply Quote 1
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut heading to lobby

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Usa round 5

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 5
                
                    Research Technology - Usa
                        Usa spend 0 on tech rolls
                            Usa roll 11,8,1,7,9,9,4,10,6,3,6,6,9,12,8,2,11,3,5,10,11,1,4,1 and gets 1 hit
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedSubmarines
                
                    Combat Move - Usa
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                        Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                        1 americanNavalFighter and 1 americanStrategicBomber moved from Gibraltar to 43 Sea Zone
                        1 americanBattleship and 1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone
                        3 americanDestroyers moved from 41 Sea Zone to 43 Sea Zone
                
                    Combat - Usa
                        Germany scrambles 2 units out of Morrocco to defend against the attack in 43 Sea Zone
                        Germany scrambles 2 units out of Southern Spain to defend against the attack in 43 Sea Zone
                        Germany scrambles 2 units out of Algeria to defend against the attack in 43 Sea Zone
                        Battle in 43 Sea Zone
                            Usa attack with 1 americanBattleship, 1 americanCruiser, 3 americanDestroyers, 1 americanNavalFighter and 1 americanStrategicBomber
                            Italy defend with 1 italianNavalFighter and 1 italianTacticalBomber; Germany defend with 3 germanFighters and 2 germanTransports; Spain defend with 1 spanishDestroyer, 1 spanishFighter and 1 spanishSubmarine
                                Usa roll DepthChargeAttack dice in 43 Sea Zone : 0/4 hits, 0.83 expected hits
                                Germany roll dice for 1 spanishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                                Usa roll dice for 1 americanBattleship, 1 americanCruiser, 3 americanDestroyers, 1 americanNavalFighter and 1 americanStrategicBomber in 43 Sea Zone, round 2 : 2/8 hits, 2.92 expected hits
                                Germany roll dice for 3 germanFighters, 2 germanTransports, 1 italianNavalFighter, 1 italianTacticalBomber, 1 spanishDestroyer and 1 spanishFighter in 43 Sea Zone, round 2 : 4/9 hits, 2.83 expected hits
                            Units damaged: 1 americanBattleship owned by the Usa
                            1 americanBattleship owned by the Usa transformed into 1 americanBattleship-damaged owned by the Usa in 43 Sea Zone
                                2 americanDestroyers owned by the Usa and 1 americanStrategicBomber owned by the Usa lost in 43 Sea Zone
                                1 spanishSubmarine owned by the Spain and 1 germanTransport owned by the Germany lost in 43 Sea Zone
                            1 americanNavalFighter owned by the Usa retreated
                            1 americanDestroyer owned by the Usa, 1 americanBattleship-damaged owned by the Usa and 1 americanCruiser owned by the Usa retreated to 42 Sea Zone
                            Germany win with 3 germanFighters, 1 germanTransport, 1 italianNavalFighter, 1 italianTacticalBomber, 1 spanishDestroyer and 1 spanishFighter remaining. Battle score for attacker is -37
                            Casualties for Usa: 1 americanBattleship, 2 americanDestroyers and 1 americanStrategicBomber
                            Casualties for Germany: 1 germanTransport
                            Casualties for Spain: 1 spanishSubmarine
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Morrocco
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Morrocco
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Southern Spain
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Southern Spain
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Algeria
                        Moving scrambled unit from 43 Sea Zone  back to originating territory: Algeria
                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                        Trigger americanProd1: Usa has 1 Material placed in Washington
                        1 americanNavalFighter moved from 43 Sea Zone to Gibraltar
                        2 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
                        1 americanFighter moved from Java to Sumatra
                        2 americanMarines moved from Western Sahara to 61 Sea Zone
                        2 americanMarines and 2 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                        2 americanMarines moved from 42 Sea Zone to Gibraltar
                        2 americanAntiAirGuns and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                        1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                        1 americanMarine moved from Azores to 40 Sea Zone
                        1 americanMarine and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                        2 americanAntiAirGuns and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                        1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Azores to 39 Sea Zone
                        1 americanArtillery, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                        2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                        1 Truck, 1 americanAntiAirGun and 2 americanInfantrys moved from Azores to 40 Sea Zone
                        1 Truck, 1 americanAntiAirGun, 2 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                        1 Truck, 1 americanAntiAirGun, 1 americanArtillery, 2 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                        4 americanInfantrys moved from Washington to 30 Sea Zone
                        4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                        4 americanInfantrys moved from 39 Sea Zone to Azores
                        1 americanAntiAirGun moved from Florida Peninsula to 37 Sea Zone
                        1 americanAntiAirGun, 1 americanTransport and 1 britishInfantry moved from 37 Sea Zone to 39 Sea Zone
                        1 americanCombatEngineer and 3 americanInfantrys moved from Wake Island to 124 Sea Zone
                        1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone
                        1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 124 Sea Zone to 118 Sea Zone
                        1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 132 Sea Zone
                        2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                        2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                        3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                        2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                        2 americanCarriers, 1 americanCruiser, 2 americanDestroyers, 4 americanNavalFighters and 2 americanSubmarines moved from 118 Sea Zone to 100 Sea Zone
                        1 americanTransport moved from 101 Sea Zone to 100 Sea Zone
                        1 americanSubmarine moved from 109 Sea Zone to 118 Sea Zone
                        1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                        1 americanDestroyer moved from 23 Sea Zone to 21 Sea Zone
                        1 Train moved from Eastern Central US to Washington
                        1 Material and 1 Train moved from Washington to Los Angeles
                        1 Train moved from Southwestern US to Detroit
                        1 Material and 1 Train moved from Detroit to Los Angeles
                
                    Purchase Units - Usa
                        Usa buy 1 ResearchCenter, 2 americanHulls, 5 americanInfantrys, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Usa
                        Units in Los Angeles being upgraded or consumed: 2 Materials
                        1 ResearchCenter placed in Los Angeles
                        1 americanNavalFighter placed in Chicago
                        1 americanNavalFighter placed in Hawaiian Islands
                        2 americanHulls and 1 americanTransport placed in 156 Sea Zone
                        4 americanInfantrys placed in Washington
                        1 americanInfantry placed in San Francisco
                
                    Activate Technology - Usa
                        Usa activating AdvancedSubmarines
                
                    Turn Complete - Usa
                        Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                        Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                        Usa collect 69 PUs; end with 69 PUs
                        Units generate 9 techTokens; Usa end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa DepthChargeAttack : -0.83
                Germany regular : 1.08
                Usa regular : -0.92
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by ubernaut

                  @nothingtoseehere 🇹🇷 time

                  hey i forgot to mention wen we battled, i signed up for proton mail (supposedly the best one) in an attempt to resolve the marti issue on my end but they charge u to use an email client so it’s kinda bogus.

                  for the time being if you wouldn’t mind forwarding the marti emails for your rolls i’d appreciate it, idk y but i get my own rolls just fine, urs r sort of a crap shoot haven't gotten any recently 😕

                  also i noticed that the engine seems to be granting ur germnan fighters in spain and turkey 5 moves. just thought i’d give heads up on that since they should not have the extended range until the next turn.

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @ubernaut
                    last edited by

                    @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                    i signed up for proton mail (supposedly the best one) in an attempt to resolve the marti issue on my end but they charge u to use an email client so it’s kinda bogus.

                    I have a proton mail that's free but I got it 3-4 years ago. You could try gmx.com. I use that one as my main one

                    ubernautU 1 Reply Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Moderators @beelee
                      last edited by ubernaut

                      @beelee that’s wat NTSH uses din’t realize it was open thanks ! 🙂 …

                      tried to sign up but got an error:

                      Screenshot 2025-07-17 at 10.35.16 PM.png

                      seems like have my address locked in but it’s not usable yet

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @ubernaut
                        last edited by

                        @ubernaut

                        oh yea Idk a whole about them. I think Panther does.

                        Almost all new emails want more personal information than I care to share. These were the last two I could find that would work

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @beelee
                          last edited by

                          @beelee lol yeah gave them everything they asked for idgaf but we’ll idk wat their problem was

                          anywae thanks agn for the suggestion i was abt ready to ask NTSH if he could get me an account there lol

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N B 2 Replies Last reply Reply Quote 1
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut I can try.

                            ubernautU 3 Replies Last reply Reply Quote 2
                            • B Online
                              beelee @ubernaut
                              last edited by

                              @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                              lol yeah gave them everything they asked for idgaf

                              heh heh it's all that clean living you've had 🙂

                              Me, not so much 🙂

                              ubernautU 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Moderators @beelee
                                last edited by

                                @beelee moar of a bet that im not that important lol

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere thanks dude sorry to be such a pain in the butt hopefully i can get that gmx email set up soon 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere hey there i think i got the dmx addy working but i havent had time to set it up or register it with Martin yet will try to do that later today not sure if u rolled already or not but if u see test emails dont worry it’s just me making sure it works

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by ubernaut

                                      @nothingtoseehere i think i got it pls use from the one from the tests 🙂 thanks @beelee 🙂

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 2 Replies Last reply Reply Quote 1
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Turn Summary: Turkey round 5

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 5
                                        
                                            Combat Move - Turkey
                                        
                                            Combat - Turkey
                                        
                                            Non Combat Move - Turkey
                                                1 turkishInfantry moved from Turkey to Western Turkey
                                                1 turkishFighter moved from Turkey to Kharkov
                                                1 turkishSubmarine moved from 50 Sea Zone to 51 Sea Zone
                                                2 turkishInfantrys moved from Greece to Istanbul
                                        
                                            Purchase Units - Turkey
                                                Turkey buy 2 turkishInfantrys; Remaining resources: 1 PUs; 
                                        
                                            Place Units - Turkey
                                                2 turkishInfantrys placed in Turkey
                                        
                                            Turn Complete - Turkey
                                                Turkey collect 6 PUs; end with 7 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut finally got around to taking more than a casual look at Germany's turn. I hope to decide on a good combat move later today.

                                          1 Reply Last reply Reply Quote 1
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Manual Gamesave Post: Germany round 6

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 6
                                            
                                                Research Technology - Germany
                                                        Germany roll 6,11,7,2,9,11,10,12,6,1,8,10,5,9,8,12,11,11,6,9,5,5,11,12 and gets 3 hits
                                                    Germany removing all Technology Tokens after successful research.
                                                    Germany discover ImprovedTacticalBombers
                                            
                                                Politics - Germany
                                                    Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                        Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure!
                                                        Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                    Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                                                    Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                                                    Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                                                    Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                                                    Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                                                    Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                                                    Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    2 germanInfantrys moved from Low Countries to Northern France
                                                    1 germanNavalFighter moved from Low Countries to Northern France
                                                    2 germanNavalFighters moved from Northern Germany to Northern France
                                                    1 germanTacticalBomber moved from Norway to Western Karelia
                                                    1 germanInfantry moved from Eastern Finland to Western Karelia
                                                    1 germanInfantry moved from Leningrad to Western Karelia
                                                    1 germanInfantry moved from Leningrad to Novgorod
                                                          Germany take Novgorod from Russia
                                                    1 germanTank moved from Kharkov to Voronezh
                                                    1 germanAlpineInfantry, 4 germanAntiTankGuns, 9 germanArtillerys, 3 germanCombatEngineers, 1 germanFighter, 15 germanInfantrys, 5 germanMech.Infantrys and 4 germanTanks moved from Kharkov to Voronezh
                                                    1 germanFighter and 1 germanTacticalBomber moved from Turkey to Voronezh
                                                    2 germanStrategicBombers moved from Eastern Poland to Voronezh
                                                    3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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