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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere battle on deck

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 1
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut heading to lobby

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Usa round 5

          TripleA Turn Summary for game: Total World War: December 1941 3.0

          Game History

          Round: 5
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 11,8,1,7,9,9,4,10,6,3,6,6,9,12,8,2,11,3,5,10,11,1,4,1 and gets 1 hit
                  Usa removing all Technology Tokens after successful research.
                  Usa discover AdvancedSubmarines
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanNavalFighter and 1 americanStrategicBomber moved from Gibraltar to 43 Sea Zone
                  1 americanBattleship and 1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone
                  3 americanDestroyers moved from 41 Sea Zone to 43 Sea Zone
          
              Combat - Usa
                  Germany scrambles 2 units out of Morrocco to defend against the attack in 43 Sea Zone
                  Germany scrambles 2 units out of Southern Spain to defend against the attack in 43 Sea Zone
                  Germany scrambles 2 units out of Algeria to defend against the attack in 43 Sea Zone
                  Battle in 43 Sea Zone
                      Usa attack with 1 americanBattleship, 1 americanCruiser, 3 americanDestroyers, 1 americanNavalFighter and 1 americanStrategicBomber
                      Italy defend with 1 italianNavalFighter and 1 italianTacticalBomber; Germany defend with 3 germanFighters and 2 germanTransports; Spain defend with 1 spanishDestroyer, 1 spanishFighter and 1 spanishSubmarine
                          Usa roll DepthChargeAttack dice in 43 Sea Zone : 0/4 hits, 0.83 expected hits
                          Germany roll dice for 1 spanishSubmarine in 43 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits
                          Usa roll dice for 1 americanBattleship, 1 americanCruiser, 3 americanDestroyers, 1 americanNavalFighter and 1 americanStrategicBomber in 43 Sea Zone, round 2 : 2/8 hits, 2.92 expected hits
                          Germany roll dice for 3 germanFighters, 2 germanTransports, 1 italianNavalFighter, 1 italianTacticalBomber, 1 spanishDestroyer and 1 spanishFighter in 43 Sea Zone, round 2 : 4/9 hits, 2.83 expected hits
                      Units damaged: 1 americanBattleship owned by the Usa
                      1 americanBattleship owned by the Usa transformed into 1 americanBattleship-damaged owned by the Usa in 43 Sea Zone
                          2 americanDestroyers owned by the Usa and 1 americanStrategicBomber owned by the Usa lost in 43 Sea Zone
                          1 spanishSubmarine owned by the Spain and 1 germanTransport owned by the Germany lost in 43 Sea Zone
                      1 americanNavalFighter owned by the Usa retreated
                      1 americanDestroyer owned by the Usa, 1 americanBattleship-damaged owned by the Usa and 1 americanCruiser owned by the Usa retreated to 42 Sea Zone
                      Germany win with 3 germanFighters, 1 germanTransport, 1 italianNavalFighter, 1 italianTacticalBomber, 1 spanishDestroyer and 1 spanishFighter remaining. Battle score for attacker is -37
                      Casualties for Usa: 1 americanBattleship, 2 americanDestroyers and 1 americanStrategicBomber
                      Casualties for Germany: 1 germanTransport
                      Casualties for Spain: 1 spanishSubmarine
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Morrocco
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Morrocco
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Southern Spain
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Southern Spain
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Algeria
                  Moving scrambled unit from 43 Sea Zone  back to originating territory: Algeria
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  1 americanNavalFighter moved from 43 Sea Zone to Gibraltar
                  2 americanNavalFighters moved from Hawaiian Islands to Gilbert Islands
                  1 americanFighter moved from Java to Sumatra
                  2 americanMarines moved from Western Sahara to 61 Sea Zone
                  2 americanMarines and 2 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                  2 americanMarines moved from 42 Sea Zone to Gibraltar
                  2 americanAntiAirGuns and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone
                  1 americanTransport moved from 41 Sea Zone to 40 Sea Zone
                  1 americanMarine moved from Azores to 40 Sea Zone
                  1 americanMarine and 1 americanTransport moved from 40 Sea Zone to 41 Sea Zone
                  2 americanAntiAirGuns and 1 americanMarine moved from 41 Sea Zone to Gibraltar
                  1 americanArtillery, 1 americanMech.Infantry and 1 americanTank moved from Azores to 39 Sea Zone
                  1 americanArtillery, 1 americanMech.Infantry, 1 americanTank and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone
                  2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                  1 Truck, 1 americanAntiAirGun and 2 americanInfantrys moved from Azores to 40 Sea Zone
                  1 Truck, 1 americanAntiAirGun, 2 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                  1 Truck, 1 americanAntiAirGun, 1 americanArtillery, 2 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from 61 Sea Zone to Western Sahara
                  4 americanInfantrys moved from Washington to 30 Sea Zone
                  4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  4 americanInfantrys moved from 39 Sea Zone to Azores
                  1 americanAntiAirGun moved from Florida Peninsula to 37 Sea Zone
                  1 americanAntiAirGun, 1 americanTransport and 1 britishInfantry moved from 37 Sea Zone to 39 Sea Zone
                  1 americanCombatEngineer and 3 americanInfantrys moved from Wake Island to 124 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from Wake Island to 124 Sea Zone
                  1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 1 americanSubmarine and 2 americanTransports moved from 124 Sea Zone to 118 Sea Zone
                  1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 124 Sea Zone to 132 Sea Zone
                  2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                  2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 132 Sea Zone
                  3 americanInfantrys and 1 americanMarine moved from 132 Sea Zone to Gilbert Islands
                  2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  2 americanCarriers, 1 americanCruiser, 2 americanDestroyers, 4 americanNavalFighters and 2 americanSubmarines moved from 118 Sea Zone to 100 Sea Zone
                  1 americanTransport moved from 101 Sea Zone to 100 Sea Zone
                  1 americanSubmarine moved from 109 Sea Zone to 118 Sea Zone
                  1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 115 Sea Zone
                  1 americanDestroyer moved from 23 Sea Zone to 21 Sea Zone
                  1 Train moved from Eastern Central US to Washington
                  1 Material and 1 Train moved from Washington to Los Angeles
                  1 Train moved from Southwestern US to Detroit
                  1 Material and 1 Train moved from Detroit to Los Angeles
          
              Purchase Units - Usa
                  Usa buy 1 ResearchCenter, 2 americanHulls, 5 americanInfantrys, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in Los Angeles being upgraded or consumed: 2 Materials
                  1 ResearchCenter placed in Los Angeles
                  1 americanNavalFighter placed in Chicago
                  1 americanNavalFighter placed in Hawaiian Islands
                  2 americanHulls and 1 americanTransport placed in 156 Sea Zone
                  4 americanInfantrys placed in Washington
                  1 americanInfantry placed in San Francisco
          
              Activate Technology - Usa
                  Usa activating AdvancedSubmarines
          
              Turn Complete - Usa
                  Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                  Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                  Usa collect 69 PUs; end with 69 PUs
                  Units generate 9 techTokens; Usa end with 9 techTokens
          

          Combat Hit Differential Summary :

          Usa DepthChargeAttack : -0.83
          Germany regular : 1.08
          Usa regular : -0.92
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by ubernaut

            @nothingtoseehere 🇹🇷 time

            hey i forgot to mention wen we battled, i signed up for proton mail (supposedly the best one) in an attempt to resolve the marti issue on my end but they charge u to use an email client so it’s kinda bogus.

            for the time being if you wouldn’t mind forwarding the marti emails for your rolls i’d appreciate it, idk y but i get my own rolls just fine, urs r sort of a crap shoot haven't gotten any recently 😕

            also i noticed that the engine seems to be granting ur germnan fighters in spain and turkey 5 moves. just thought i’d give heads up on that since they should not have the extended range until the next turn.

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              beelee @ubernaut
              last edited by

              @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

              i signed up for proton mail (supposedly the best one) in an attempt to resolve the marti issue on my end but they charge u to use an email client so it’s kinda bogus.

              I have a proton mail that's free but I got it 3-4 years ago. You could try gmx.com. I use that one as my main one

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Moderators @beelee
                last edited by ubernaut

                @beelee that’s wat NTSH uses din’t realize it was open thanks ! 🙂 …

                tried to sign up but got an error:

                Screenshot 2025-07-17 at 10.35.16 PM.png

                seems like have my address locked in but it’s not usable yet

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @ubernaut
                  last edited by

                  @ubernaut

                  oh yea Idk a whole about them. I think Panther does.

                  Almost all new emails want more personal information than I care to share. These were the last two I could find that would work

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @beelee
                    last edited by

                    @beelee lol yeah gave them everything they asked for idgaf but we’ll idk wat their problem was

                    anywae thanks agn for the suggestion i was abt ready to ask NTSH if he could get me an account there lol

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N B 2 Replies Last reply Reply Quote 1
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut I can try.

                      ubernautU 3 Replies Last reply Reply Quote 2
                      • B Offline
                        beelee @ubernaut
                        last edited by

                        @ubernaut said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                        lol yeah gave them everything they asked for idgaf

                        heh heh it's all that clean living you've had 🙂

                        Me, not so much 🙂

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @beelee
                          last edited by

                          @beelee moar of a bet that im not that important lol

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 1
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere thanks dude sorry to be such a pain in the butt hopefully i can get that gmx email set up soon 🙂

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere hey there i think i got the dmx addy working but i havent had time to set it up or register it with Martin yet will try to do that later today not sure if u rolled already or not but if u see test emails dont worry it’s just me making sure it works

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by ubernaut

                                @nothingtoseehere i think i got it pls use from the one from the tests 🙂 thanks @beelee 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 2 Replies Last reply Reply Quote 1
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Turn Summary: Turkey round 5

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 5
                                  
                                      Combat Move - Turkey
                                  
                                      Combat - Turkey
                                  
                                      Non Combat Move - Turkey
                                          1 turkishInfantry moved from Turkey to Western Turkey
                                          1 turkishFighter moved from Turkey to Kharkov
                                          1 turkishSubmarine moved from 50 Sea Zone to 51 Sea Zone
                                          2 turkishInfantrys moved from Greece to Istanbul
                                  
                                      Purchase Units - Turkey
                                          Turkey buy 2 turkishInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Turkey
                                          2 turkishInfantrys placed in Turkey
                                  
                                      Turn Complete - Turkey
                                          Turkey collect 6 PUs; end with 7 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut finally got around to taking more than a casual look at Germany's turn. I hope to decide on a good combat move later today.

                                    1 Reply Last reply Reply Quote 1
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Manual Gamesave Post: Germany round 6

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 6
                                      
                                          Research Technology - Germany
                                                  Germany roll 6,11,7,2,9,11,10,12,6,1,8,10,5,9,8,12,11,11,6,9,5,5,11,12 and gets 3 hits
                                              Germany removing all Technology Tokens after successful research.
                                              Germany discover ImprovedTacticalBombers
                                      
                                          Politics - Germany
                                              Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden
                                                  Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 10 = Failure!
                                                  Germany fails on action: Political Action AxisProposeAlliancewithSweden
                                      
                                          Combat Move - Germany
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                              Trigger germanIFR7: Setting givesMovement to 3:germanFighter for unitAttachment attached to brazilianAirfield
                                              Trigger germanIFR7: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger germanIFR8: Setting givesMovement to 3:germanFighter for unitAttachment attached to spanishAirfield
                                              Trigger germanIFR8: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger germanIFR9: Setting givesMovement to 3:germanFighter for unitAttachment attached to swedishAirfield
                                              Trigger germanIFR9: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger germanIFR10: Setting givesMovement to 3:germanFighter for unitAttachment attached to turkishAirfield
                                              Trigger germanIFR10: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              2 germanInfantrys moved from Low Countries to Northern France
                                              1 germanNavalFighter moved from Low Countries to Northern France
                                              2 germanNavalFighters moved from Northern Germany to Northern France
                                              1 germanTacticalBomber moved from Norway to Western Karelia
                                              1 germanInfantry moved from Eastern Finland to Western Karelia
                                              1 germanInfantry moved from Leningrad to Western Karelia
                                              1 germanInfantry moved from Leningrad to Novgorod
                                                    Germany take Novgorod from Russia
                                              1 germanTank moved from Kharkov to Voronezh
                                              1 germanAlpineInfantry, 4 germanAntiTankGuns, 9 germanArtillerys, 3 germanCombatEngineers, 1 germanFighter, 15 germanInfantrys, 5 germanMech.Infantrys and 4 germanTanks moved from Kharkov to Voronezh
                                              1 germanFighter and 1 germanTacticalBomber moved from Turkey to Voronezh
                                              2 germanStrategicBombers moved from Eastern Poland to Voronezh
                                              3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut: Ok, got a big one here. It could go either way, but if the Russian defender's bad luck holds, it could be a big win.

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere in the lobby

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere hey feel free to take your time with nc i wont have time to. look at it until friday at the soonest

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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