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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N
      Nothingtoseehere @Nothingtoseehere last edited by

      @ubernaut : go for 🇺🇸

      ubernaut 1 Reply Last reply Reply Quote 1
      • ubernaut
        ubernaut Moderators @Nothingtoseehere last edited by

        @nothingtoseehere prolly wont be able to look at it for a day or 2 fyi

        1 Reply Last reply Reply Quote 0
        • ubernaut
          ubernaut Moderators @Nothingtoseehere last edited by

          @nothingtoseehere lol how was russia the only positive results here? lmfao

          N 1 Reply Last reply Reply Quote 0
          • N
            Nothingtoseehere @ubernaut last edited by

            @ubernaut You mean it's playing against type?

            ubernaut 2 Replies Last reply Reply Quote 1
            • ubernaut
              ubernaut Moderators @Nothingtoseehere last edited by

              @nothingtoseehere yeah lol should have sometime to look at it today had enough to look at your move but not mine yesterday

              1 Reply Last reply Reply Quote 0
              • ubernaut
                ubernaut Moderators last edited by

                TripleA Move Summary: Usa round 10

                TripleA Move Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 10
                
                    Research Technology - Usa
                        Trigger americanaTAH: Usa gains access to AdvancedHulls
                        Trigger americanaTIC: Usa gains access to ImprovedCarriers
                        Usa spend 0 on tech rolls
                        Usa removing all Technology Tokens after successful research.
                        Usa discover AdvancedGunLaying
                
                    Politics - Usa
                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                            Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                            Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                
                    Combat Move - Usa
                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                        1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                        1 americanInfantry moved from Azores to 40 Sea Zone
                        1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                        1 americanInfantry moved from 61 Sea Zone to Morrocco
                        1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • ubernaut
                  ubernaut Moderators @Nothingtoseehere last edited by

                  @nothingtoseehere quickie potential ool for whenever

                  N 1 Reply Last reply Reply Quote 0
                  • N
                    Nothingtoseehere @ubernaut last edited by

                    @ubernaut I'm still up randomly. So we could do it now.

                    ubernaut 2 Replies Last reply Reply Quote 0
                    • ubernaut
                      ubernaut Moderators @Nothingtoseehere last edited by

                      @nothingtoseehere cool firing it up now

                      1 Reply Last reply Reply Quote 0
                      • ubernaut
                        ubernaut Moderators last edited by

                        TripleA Turn Summary: Usa round 10

                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 10
                        
                            Research Technology - Usa
                                Trigger americanaTAH: Usa gains access to AdvancedHulls
                                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                Usa spend 0 on tech rolls
                                    Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits
                                Usa removing all Technology Tokens after successful research.
                                Usa discover AdvancedGunLaying
                        
                            Politics - Usa
                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                        
                            Combat Move - Usa
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                1 americanInfantry moved from Azores to 40 Sea Zone
                                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                1 americanInfantry moved from 61 Sea Zone to Morrocco
                                1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                        
                            Combat - Usa
                                VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                                Battle in Morrocco
                                    Usa attack with 1 americanInfantry
                                    VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter
                                        Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits
                                        Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                        VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits
                                        1 americanInfantry owned by the Usa lost in Morrocco
                                        1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco
                                    VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3
                                    Casualties for Usa: 1 americanInfantry
                                    Casualties for Germany: 1 germanInfantry
                                    Casualties for Italy: 1 italianInfantry
                                Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                Trigger americanProd1: Usa has 1 Material placed in Washington
                                1 americanNavalFighter moved from 61 Sea Zone to Azores
                                1 americanAirTransport moved from Azores to Washington
                                2 americanNavalFighters moved from Alaska to 109 Sea Zone
                                2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                                1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                                4 americanInfantrys moved from Washington to 30 Sea Zone
                                1 americanArtillery moved from New York to 30 Sea Zone
                                3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores
                                1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone
                                1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                                3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone
                                1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara
                                1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone
                                1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone
                                4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone
                                4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone
                                2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone
                                1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                                1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone
                                2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone
                                1 Train moved from Central US to Los Angeles
                                1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                                1 Train moved from Central US to Washington
                                1 Truck moved from West Africa to Western Sahara
                        
                            Purchase Units - Usa
                                Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                        
                            Place Units - Usa
                                2 americanNavalFighters placed in Hawaiian Islands
                                1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                                1 americanMech.Infantry and 1 americanTank placed in New York
                                3 americanInfantrys and 1 americanParatrooper placed in Washington
                                2 americanInfantrys placed in Northeastern US
                        
                            Activate Technology - Usa
                                Usa activating AdvancedGunLaying
                                Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged
                                Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser
                                Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship
                        
                            Turn Complete - Usa
                                Usa collect 72 PUs; end with 72 PUs
                                Units generate 9 techTokens; Usa end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        VichyFrance regular : 1.58
                        Usa regular : 0.83
                        

                        Savegame

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                        • ubernaut
                          ubernaut Moderators @Nothingtoseehere last edited by

                          @nothingtoseehere 🇹🇷 time

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