TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@ubernaut got another chance to look at it yet?
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@nothingtoseehere nah been slammed with work stuff this week so far havent been able to look at it agn since last week sorry
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Hi and sorry for my intrusion in this chat... I think you are playing TWW 3.0.9 but I only have 3.0.0.6
Is it a different game (like 2.8 3.0 differences) or just some bugfix version ? Where can I fnd a thread about it ?
Did not manage to update my map version, maybe it requires newer version of TripleA engine ? -
@malmessi the version was never updated in the game file thus the? after the version number
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@nothingtoseehere sorry still haven’t had another chance yet hoping for tomorrow

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@nothingtoseehere ug just got slammed agn this week is probably out too at this point
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@ubernaut What do you mean? You have so much to do for work, that the game has to wait until the end of the month is through?
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@malmessi The file to get rid of the carrier bug was posted here:
https://forums.triplea-game.org/topic/3237/can-we-fix-tww/43?_=1756376921098
You'd need to replace the file of the same name in your TWW folder -
@nothingtoseehere havent been able to look at it agn since like 2 weeks ago
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@nothingtoseehere hey man bad news this project i’ve been working on for the last 2 years almost now how has a hard deadline about a month out and the time will be very tight not sure i will have any time to look at the game between now and the deadline if i can i will but yeah
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@ubernaut Ok, thanks for the heads-up.
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@nothingtoseehere still socked in over here fyi
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@nothingtoseehere sorry still a few weeks out i think i did get a little bit of time to look at it again last weekend had been so long it was kinda like looking at it fresh anyway will keep you posted sorry for the delay
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@nothingtoseehere good news we officially blew the deadline today so i believe i will have a chance to look at it again soon possibly this weekend

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TripleA Move Summary: China round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseFighter and 2 chineseInfantrys moved from Kansu to Northern China 2 chineseFighters moved from Chungking to Northern China 4 chineseTanks moved from Kansu to Kweichow 3 chineseInfantrys moved from Chungking to Kweichow 1 chineseInfantry moved from Eastern Szechwan to Kweichow -
@nothingtoseehere finally back here
2 quick probably obvious scrambles 4 wenever -
@ubernaut: We can do it now if you got the time.
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@nothingtoseehere ya goin to lobby
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@nothingtoseehere sorry last 2 days were knocked out i think i know what im doin basically but i haven't had a chance to double check stuffs yet
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@nothingtoseehere sorry thought i wud have it 4 u tonight but i need to make a few adjustments i think should b good by tomorrow
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