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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Well, every round when it's Italy's turn, I'm getting depressed by the woefully bad situation it's in and the lack of options I'm happy with.

      ubernautU 1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere that's kinda how russia feels 😛

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Manual Gamesave Post: Italy round 6

          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

          Game History

          Round: 6
          
              Research Technology - Italy
                      Italy roll 8,8,11,2,6,2 and gets 0 hits
          
              Combat Move - Italy
                  Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                  Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                  Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                  Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                  Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                      Some non-combat units are destroyed: 
                  1 italianInfantry moved from Kharkov to Voronezh
                        Italy take Voronezh from Russia
                  1 italianTank moved from Kharkov to Caucasus
                  1 italianMech.Infantry moved from Kharkov to Caucasus
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut Just fyi. There isn't actually a decision for you.

            N 1 Reply Last reply Reply Quote 1
            • N Offline
              Nothingtoseehere @Nothingtoseehere
              last edited by

              @ubernaut: I won't be able to finish Italy today.

              ubernautU N 2 Replies Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere no worries 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Italy round 6

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                  Game History

                  Round: 6
                  
                      Research Technology - Italy
                              Italy roll 8,8,11,2,6,2 and gets 0 hits
                  
                      Combat Move - Italy
                          Trigger italianIFR9: Setting givesMovement to 3:italianFighter for unitAttachment attached to swedishAirfield
                          Trigger italianIFR9: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to swedishAirfield
                          Trigger italianIFR7: Setting givesMovement to 3:italianFighter for unitAttachment attached to brazilianAirfield
                          Trigger italianIFR7: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to brazilianAirfield
                          Trigger italianIFR8: Setting givesMovement to 3:italianFighter for unitAttachment attached to spanishAirfield
                          Trigger italianIFR8: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to spanishAirfield
                          Trigger italianIFR10: Setting givesMovement to 3:italianFighter for unitAttachment attached to turkishAirfield
                          Trigger italianIFR10: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to turkishAirfield
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              Some non-combat units are destroyed: 
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianInfantry moved from Kharkov to Voronezh
                                Italy take Voronezh from Russia
                          1 italianTank moved from Kharkov to Caucasus
                          1 italianMech.Infantry moved from Kharkov to Caucasus
                  
                      Combat - Italy
                          Battle in Caucasus
                              Italy attack with 1 italianMech.Infantry and 1 italianTank
                              Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianAntiAirGun and 1 russianDocks
                                  Italy roll dice for 1 italianMech.Infantry and 1 italianTank in Caucasus, round 2 : 1/2 hits, 0,75 expected hits
                                  Russia roll dice for 1 russianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0,17 expected hits
                                  1 russianAntiAirGun owned by the Russia lost in Caucasus
                              Some non-combat units are destroyed: 
                              Italy win, taking Caucasus from Russia with 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 4
                              Casualties for Russia: 1 russianAntiAirGun
                  
                      Non Combat Move - Italy
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          1 italianAntiAirGun and 1 italianMech.Infantry moved from Kharkov to Caucasus
                          1 italianArtillery and 1 italianMech.Infantry moved from Kharkov to Caucasus
                          1 Truck, 1 italianAlpineInfantry, 1 italianAntiAirGun, 1 italianMech.Infantry and 1 italianTank moved from Cyrenaica to Algeria
                          1 italianNavalFighter moved from Morrocco to Algeria
                          1 italianFighter moved from Cyrenaica to Sicily
                          1 italianAlpineInfantry moved from Cyrenaica to 51 Sea Zone
                          2 italianInfantrys moved from Tobruk to 51 Sea Zone
                          1 italianNavalFighter moved from Northern Italy to Sicily
                          1 italianFighter moved from Al Kufrah to Tripolitania
                          1 italianTacticalBomber moved from Southern Spain to Tripolitania
                          1 italianAirTransport and 1 italianParatrooper moved from Sicily to Southern Italy
                          1 italianAirTransport moved from Southern Italy to Northern Italy
                          1 italianDestroyer moved from 51 Sea Zone to 45 Sea Zone
                          1 italianAlpineInfantry, 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianInfantrys and 3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                          1 italianBattleship and 5 italianSubmarines moved from 51 Sea Zone to 48 Sea Zone
                          1 italianInfantry moved from Sicily to 46 Sea Zone
                          1 italianAlpineInfantry and 3 italianInfantrys moved from 46 Sea Zone to Southern Italy
                          1 Truck moved from Romania to Northern Italy
                          1 italianAlpineInfantry, 1 italianAntiTankGun, 5 italianArtillerys, 1 italianCombatEngineer, 4 italianInfantrys and 2 italianMarines moved from Al Kufrah to Cyrenaica
                          1 Truck and 1 italianAntiAirGun moved from Northern Spain to Eastern France
                          1 Truck moved from Northern Spain to Southern Spain
                          1 Truck and 1 italianAntiAirGun moved from Southern Spain to Northern Spain
                          1 Train and 2 italianInfantrys moved from Rome to Kharkov
                          1 italianBattleship moved from 48 Sea Zone to 46 Sea Zone
                  
                      Purchase Units - Italy
                          Italy buy 1 Material, 1 italianAlpineInfantry, 1 italianDestroyer, 1 italianInfantry and 1 italianSubmarine; Remaining resources: 0 PUs; 6 techTokens; 
                  
                      Place Units - Italy
                          1 Material placed in Northern Italy
                          1 italianAlpineInfantry and 1 italianInfantry placed in Sicily
                          1 italianDestroyer and 1 italianSubmarine placed in 46 Sea Zone
                  
                      Activate Technology - Italy
                          Trigger germanIFR5: Setting givesMovement to 3:germanFighter for unitAttachment attached to italianAirfield
                          Trigger germanIFR5: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianAirfield
                          Trigger germanIFR6: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to italianCarrier
                  
                      Turn Complete - Italy
                          Italy collect 31 PUs; end with 31 PUs
                          Units generate 6 techTokens; Italy end with 12 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy regular : 0,25
                  Russia regular : -0,17
                  

                  Savegame

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                  • N Offline
                    Nothingtoseehere @Nothingtoseehere
                    last edited by

                    @ubernaut: So finished Italys turn finally.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Usa round 6

                      TripleA Move Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 6
                      
                          Research Technology - Usa
                              Usa spend 0 on tech rolls
                      
                          Combat Move - Usa
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                              Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                              Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                              Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                              Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                              Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                              Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                              Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                              Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              1 unit repaired.
                                  1 americanBattleship-damaged owned by the Usa removed in 42 Sea Zone
                                  1 americanBattleship owned by the Usa added in 42 Sea Zone
                              1 americanAirTransport, 1 americanNavalFighter and 1 americanParatrooper moved from Gibraltar to Morrocco
                              3 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                              3 americanInfantrys and 6 americanMarines moved from Gibraltar to 42 Sea Zone
                              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys, 6 americanMarines and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone
                              2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                              4 americanInfantrys moved from Azores to 40 Sea Zone
                              4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                              7 americanInfantrys and 6 americanMarines moved from 61 Sea Zone to Morrocco
                              1 americanArtillery, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to Morrocco
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere big one on deck here

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut Still up?

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @Nothingtoseehere
                            last edited by

                            @nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                            @ubernaut Still up?

                            @ubernaut : guess not

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere am up now if u r around

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I'm back home now.

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Usa round 6

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 6
                                  
                                      Research Technology - Usa
                                          Usa spend 0 on tech rolls
                                              Usa roll 2,9,10,2,8,4,1,10,8 and gets 0 hits
                                  
                                      Combat Move - Usa
                                          Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                          Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                                          Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                                          Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                          Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                                          Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                                          Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                                          Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                                          Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                                          Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                                          Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                                          Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                                          Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                          Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                          Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                          1 unit repaired.
                                              1 americanBattleship-damaged owned by the Usa removed in 42 Sea Zone
                                              1 americanBattleship owned by the Usa added in 42 Sea Zone
                                          Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                          Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                          Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                          1 americanAirTransport, 1 americanNavalFighter and 1 americanParatrooper moved from Gibraltar to Morrocco
                                          3 americanTransports moved from 61 Sea Zone to 42 Sea Zone
                                          3 americanInfantrys and 6 americanMarines moved from Gibraltar to 42 Sea Zone
                                          1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys, 6 americanMarines and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone
                                          2 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                                          4 americanInfantrys moved from Azores to 40 Sea Zone
                                          4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                          7 americanInfantrys and 6 americanMarines moved from 61 Sea Zone to Morrocco
                                          1 americanArtillery, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to Morrocco
                                  
                                      Combat - Usa
                                          VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                                          Battle in Morrocco
                                              Usa attack with 1 americanAirTransport, 1 americanArtillery, 11 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank
                                              VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanInfantrys, 1 germanParatrooper and 1 germanTacticalBomber; Spain defend with 1 spanishArtillery, 1 spanishFighter and 1 spanishInfantry
                                                  Germany roll AntiAircraftGun dice in Morrocco : 0/2 hits, 0.17 expected hits
                                                  Usa roll dice for 1 americanBattleship and 1 americanCruiser in Morrocco, round 2 : 0/3 hits, 1.08 expected hits
                                                  Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 11 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 2 : 6/23 hits, 5.17 expected hits
                                                  VichyFrance roll dice for 1 germanAirTransport, 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanInfantrys, 1 germanParatrooper, 1 germanTacticalBomber, 1 spanishArtillery, 1 spanishFighter and 1 spanishInfantry in Morrocco, round 2 : 8/18 hits, 6.17 expected hits
                                                  8 americanInfantrys owned by the Usa lost in Morrocco
                                                  1 germanInfantry owned by the Germany, 1 spanishInfantry owned by the Spain, 1 spanishArtillery owned by the Spain, 1 germanTacticalBomber owned by the Germany and 2 germanAntiAirGuns owned by the Germany lost in Morrocco
                                                  Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 3 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 3 : 5/15 hits, 3.83 expected hits
                                                  VichyFrance roll dice for 1 germanAirTransport, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanInfantrys, 1 germanParatrooper and 1 spanishFighter in Morrocco, round 3 : 7/12 hits, 4.83 expected hits
                                                  6 americanMarines owned by the Usa and 1 americanInfantry owned by the Usa lost in Morrocco
                                                  2 germanInfantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Morrocco
                                              1 americanNavalFighter owned by the Usa and 1 americanAirTransport owned by the Usa retreated
                                              1 americanTank owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanParatrooper owned by the Usa, 1 americanArtillery owned by the Usa and 1 americanMech.Infantry owned by the Usa retreated to Western Sahara
                                              VichyFrance win with 1 germanAirTransport, 1 germanArtillery, 2 germanCombatEngineers, 3 germanEntrenchments and 1 spanishFighter remaining. Battle score for attacker is -3
                                              Casualties for Usa: 9 americanInfantrys and 6 americanMarines
                                              Casualties for Germany: 2 germanAntiAirGuns, 2 germanArtillerys, 3 germanInfantrys, 1 germanParatrooper and 1 germanTacticalBomber
                                              Casualties for Spain: 1 spanishArtillery and 1 spanishInfantry
                                          Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                  
                                      Non Combat Move - Usa
                                          Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                  Japan roll AntiAircraftGun dice in Burma : 0/1 hits, 0.08 expected hits
                                          Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                          Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                          Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                          Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                          Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                          Trigger LLaFPESC: China has 1 chineseFighter placed in Eastern Szechwan
                                          Trigger americanProd1: Usa has 1 Material placed in Washington
                                          1 americanFighter moved from Sumatra to Eastern Szechwan
                                          1 americanAirTransport and 1 americanNavalFighter moved from Morrocco to Gibraltar
                                          1 americanNavalFighter moved from Chicago to Labrador
                                          1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                                          1 americanNavalFighter moved from Gilbert Islands to Dutch New Guinea
                                          1 americanNavalFighter moved from Gilbert Islands to Queensland
                                          4 americanInfantrys moved from Washington to 30 Sea Zone
                                          4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                          4 americanInfantrys moved from 39 Sea Zone to Azores
                                          1 americanAntiAirGun, 1 americanTransport and 1 britishInfantry moved from 39 Sea Zone to 61 Sea Zone
                                          1 americanAntiAirGun moved from 61 Sea Zone to Western Sahara
                                          1 americanInfantry moved from San Francisco to 156 Sea Zone
                                          1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone
                                          1 americanInfantry moved from 116 Sea Zone to Johnston Island
                                          3 americanInfantrys and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                                          3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 145 Sea Zone
                                          3 americanInfantrys and 1 americanMarine moved from 145 Sea Zone to Dutch New Guinea
                                          1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                                          2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                          1 americanDestroyer moved from 21 Sea Zone to 41 Sea Zone
                                          1 americanTransport moved from 14 Sea Zone to 15 Sea Zone
                                          2 americanCarriers, 1 americanCruiser, 2 americanDestroyers, 4 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 100 Sea Zone to 108 Sea Zone
                                          1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanSubmarines and 2 americanTransports moved from 118 Sea Zone to 108 Sea Zone
                                          1 americanDestroyer and 1 americanSubmarine moved from 115 Sea Zone to 108 Sea Zone
                                          1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                                          1 Material and 1 Train moved from Washington to New York
                                          1 Train moved from Los Angeles to Southwestern US
                                          1 Train and 1 americanAntiAirGun moved from Southwestern US to New York
                                          1 Train moved from New York to Washington
                                  
                                      Purchase Units - Usa
                                          Trigger LLaFPESC1: has removed 1 americanFighter owned by Usa in Eastern Szechwan
                                          Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                                          Usa buy 2 americanAdvancedSubmarines, 2 americanCarriers, 2 americanMarines, 1 americanMech.Infantry and 2 americanNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
                                          Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                  
                                      Place Units - Usa
                                          2 americanNavalFighters placed in Hawaiian Islands
                                          Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                                          2 americanAdvancedSubmarines and 2 americanCarriers placed in 156 Sea Zone
                                          1 americanMech.Infantry placed in New York
                                          2 americanMarines placed in Washington
                                  
                                      Activate Technology - Usa
                                          Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                                          Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                                          Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                                          Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                                          Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                                          Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
                                  
                                      Turn Complete - Usa
                                          Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador
                                          Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                          Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                          Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador
                                          Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador
                                          Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                          Usa collect 69 PUs; end with 69 PUs
                                          Units generate 9 techTokens; Usa end with 18 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Germany AntiAircraftGun : -0.17
                                  VichyFrance regular : 4.00
                                  Usa regular : 0.92
                                  Japan AntiAircraftGun : -0.08
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere time 4 🇹🇷

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Turn Summary: Turkey round 6

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 6
                                      
                                          Combat Move - Turkey
                                                  Some non-combat units are destroyed: 
                                                  Some non-combat units are destroyed: 
                                              1 turkishInfantry moved from Turkey to Syria
                                                    VichyFrance take Syria from ExiledAllies
                                              1 turkishInfantry moved from Turkey to Eastern Turkey
                                                    Turkey take Eastern Turkey from Russia
                                      
                                          Combat - Turkey
                                      
                                          Non Combat Move - Turkey
                                              1 Truck, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 2 turkishArtillerys, 1 turkishCombatEngineer and 3 turkishInfantrys moved from Turkey to Eastern Turkey
                                              1 turkishInfantry and 1 turkishTank moved from Western Turkey to Turkey
                                              1 turkishSubmarine moved from 51 Sea Zone to 48 Sea Zone
                                              1 Truck moved from Eastern Turkey to Turkey
                                              1 turkishFighter moved from Kharkov to Turkey
                                      
                                          Purchase Units - Turkey
                                              Turkey buy 2 turkishInfantrys; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Turkey
                                              2 turkishInfantrys placed in Turkey
                                      
                                          Turn Complete - Turkey
                                              Turkey collect 7 PUs; end with 8 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

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                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut: I'm still figuring out some questions on the German move. Though I think Turkey isn't affected by those.

                                        ubernautU 1 Reply Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere no problem 🙂

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Manual Gamesave Post: Germany round 7

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 7
                                            
                                                Research Technology - Germany
                                                    Trigger germanaTAF: Germany gains access to AdvancedFighters
                                                        Germany roll 6,9,3,3,10,11 and gets 0 hits
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                        Some non-combat units are destroyed: 
                                                    2 germanFighters moved from Cyrenaica to Tangier
                                                    1 germanArtillery moved from Morrocco to Tangier
                                                    1 germanInfantry moved from Western Karelia to Eastern Karelia
                                                          Germany take Eastern Karelia from Russia
                                                    1 germanInfantry moved from Pskov to Smolensk
                                                          Germany take Smolensk from Russia
                                                    2 germanInfantrys moved from Paris to Northern France
                                                    3 germanNavalFighters moved from Northern Germany to Northern France
                                                    1 germanNavalFighter moved from Eastern Germany to Northern France
                                                    2 germanNavalFighters moved from Norway to Northern France
                                                    1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone
                                                    2 germanStrategicBombers moved from Eastern Poland to 25 Sea Zone
                                            

                                            Combat Hit Differential Summary :

                                            Savegame

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