TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@ubernaut: So finished Italys turn finally.
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TripleA Move Summary: Usa round 6
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Usa spend 0 on tech rolls Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 unit repaired. 1 americanBattleship-damaged owned by the Usa removed in 42 Sea Zone 1 americanBattleship owned by the Usa added in 42 Sea Zone 1 americanAirTransport, 1 americanNavalFighter and 1 americanParatrooper moved from Gibraltar to Morrocco 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone 3 americanInfantrys and 6 americanMarines moved from Gibraltar to 42 Sea Zone 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys, 6 americanMarines and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone 2 americanTransports moved from 41 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 7 americanInfantrys and 6 americanMarines moved from 61 Sea Zone to Morrocco 1 americanArtillery, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to Morrocco -
@nothingtoseehere big one on deck here
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@ubernaut Still up?
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@nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
@ubernaut Still up?
@ubernaut : guess not
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@nothingtoseehere am up now if u r around
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@ubernaut I'm back home now.
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TripleA Turn Summary: Usa round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 2,9,10,2,8,4,1,10,8 and gets 0 hits Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel 1 unit repaired. 1 americanBattleship-damaged owned by the Usa removed in 42 Sea Zone 1 americanBattleship owned by the Usa added in 42 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanAirTransport, 1 americanNavalFighter and 1 americanParatrooper moved from Gibraltar to Morrocco 3 americanTransports moved from 61 Sea Zone to 42 Sea Zone 3 americanInfantrys and 6 americanMarines moved from Gibraltar to 42 Sea Zone 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 3 americanInfantrys, 6 americanMarines and 5 americanTransports moved from 42 Sea Zone to 61 Sea Zone 2 americanTransports moved from 41 Sea Zone to 40 Sea Zone 4 americanInfantrys moved from Azores to 40 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 7 americanInfantrys and 6 americanMarines moved from 61 Sea Zone to Morrocco 1 americanArtillery, 4 americanInfantrys, 1 americanMech.Infantry and 1 americanTank moved from Western Sahara to Morrocco Combat - Usa VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco Battle in Morrocco Usa attack with 1 americanAirTransport, 1 americanArtillery, 11 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanInfantrys, 1 germanParatrooper and 1 germanTacticalBomber; Spain defend with 1 spanishArtillery, 1 spanishFighter and 1 spanishInfantry Germany roll AntiAircraftGun dice in Morrocco : 0/2 hits, 0.17 expected hits Usa roll dice for 1 americanBattleship and 1 americanCruiser in Morrocco, round 2 : 0/3 hits, 1.08 expected hits Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 11 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 2 : 6/23 hits, 5.17 expected hits VichyFrance roll dice for 1 germanAirTransport, 2 germanAntiAirGuns, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 3 germanInfantrys, 1 germanParatrooper, 1 germanTacticalBomber, 1 spanishArtillery, 1 spanishFighter and 1 spanishInfantry in Morrocco, round 2 : 8/18 hits, 6.17 expected hits 8 americanInfantrys owned by the Usa lost in Morrocco 1 germanInfantry owned by the Germany, 1 spanishInfantry owned by the Spain, 1 spanishArtillery owned by the Spain, 1 germanTacticalBomber owned by the Germany and 2 germanAntiAirGuns owned by the Germany lost in Morrocco Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 3 americanInfantrys, 6 americanMarines, 1 americanMech.Infantry, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 3 : 5/15 hits, 3.83 expected hits VichyFrance roll dice for 1 germanAirTransport, 3 germanArtillerys, 2 germanCombatEngineers, 3 germanEntrenchments, 2 germanInfantrys, 1 germanParatrooper and 1 spanishFighter in Morrocco, round 3 : 7/12 hits, 4.83 expected hits 6 americanMarines owned by the Usa and 1 americanInfantry owned by the Usa lost in Morrocco 2 germanInfantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Morrocco 1 americanNavalFighter owned by the Usa and 1 americanAirTransport owned by the Usa retreated 1 americanTank owned by the Usa, 2 americanInfantrys owned by the Usa, 1 americanParatrooper owned by the Usa, 1 americanArtillery owned by the Usa and 1 americanMech.Infantry owned by the Usa retreated to Western Sahara VichyFrance win with 1 germanAirTransport, 1 germanArtillery, 2 germanCombatEngineers, 3 germanEntrenchments and 1 spanishFighter remaining. Battle score for attacker is -3 Casualties for Usa: 9 americanInfantrys and 6 americanMarines Casualties for Germany: 2 germanAntiAirGuns, 2 germanArtillerys, 3 germanInfantrys, 1 germanParatrooper and 1 germanTacticalBomber Casualties for Spain: 1 spanishArtillery and 1 spanishInfantry Moving scrambled unit from Morrocco back to originating territory: Algeria Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Japan roll AntiAircraftGun dice in Burma : 0/1 hits, 0.08 expected hits Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger LLaFPESC: China has 1 chineseFighter placed in Eastern Szechwan Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanFighter moved from Sumatra to Eastern Szechwan 1 americanAirTransport and 1 americanNavalFighter moved from Morrocco to Gibraltar 1 americanNavalFighter moved from Chicago to Labrador 1 americanNavalFighter moved from Hawaiian Islands to Johnston Island 1 americanNavalFighter moved from Gilbert Islands to Dutch New Guinea 1 americanNavalFighter moved from Gilbert Islands to Queensland 4 americanInfantrys moved from Washington to 30 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 4 americanInfantrys moved from 39 Sea Zone to Azores 1 americanAntiAirGun, 1 americanTransport and 1 britishInfantry moved from 39 Sea Zone to 61 Sea Zone 1 americanAntiAirGun moved from 61 Sea Zone to Western Sahara 1 americanInfantry moved from San Francisco to 156 Sea Zone 1 americanInfantry and 1 americanTransport moved from 156 Sea Zone to 116 Sea Zone 1 americanInfantry moved from 116 Sea Zone to Johnston Island 3 americanInfantrys and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 132 Sea Zone to 145 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 145 Sea Zone to Dutch New Guinea 1 americanTransport moved from 61 Sea Zone to 39 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanDestroyer moved from 21 Sea Zone to 41 Sea Zone 1 americanTransport moved from 14 Sea Zone to 15 Sea Zone 2 americanCarriers, 1 americanCruiser, 2 americanDestroyers, 4 americanNavalFighters, 2 americanSubmarines and 1 americanTransport moved from 100 Sea Zone to 108 Sea Zone 1 americanCombatEngineer, 2 americanDestroyers, 3 americanInfantrys, 2 americanSubmarines and 2 americanTransports moved from 118 Sea Zone to 108 Sea Zone 1 americanDestroyer and 1 americanSubmarine moved from 115 Sea Zone to 108 Sea Zone 1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington 1 Material and 1 Train moved from Washington to New York 1 Train moved from Los Angeles to Southwestern US 1 Train and 1 americanAntiAirGun moved from Southwestern US to New York 1 Train moved from New York to Washington Purchase Units - Usa Trigger LLaFPESC1: has removed 1 americanFighter owned by Usa in Eastern Szechwan Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction Usa buy 2 americanAdvancedSubmarines, 2 americanCarriers, 2 americanMarines, 1 americanMech.Infantry and 2 americanNavalFighters; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 2 americanNavalFighters placed in Hawaiian Islands Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 2 americanAdvancedSubmarines and 2 americanCarriers placed in 156 Sea Zone 1 americanMech.Infantry placed in New York 2 americanMarines placed in Washington Activate Technology - Usa Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield Turn Complete - Usa Trigger LLabNFL1: has removed 1 Pg owned by Britain in Labrador Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLabNFL2: has removed 1 americanNavalFighter owned by Usa in Labrador Trigger LLabNFL1: Britain has 1 britishNavalFighter placed in Labrador Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 69 PUs; end with 69 PUs Units generate 9 techTokens; Usa end with 18 techTokensCombat Hit Differential Summary :
Germany AntiAircraftGun : -0.17 VichyFrance regular : 4.00 Usa regular : 0.92 Japan AntiAircraftGun : -0.08 -
@nothingtoseehere time 4

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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 6 Combat Move - Turkey Some non-combat units are destroyed: Some non-combat units are destroyed: 1 turkishInfantry moved from Turkey to Syria VichyFrance take Syria from ExiledAllies 1 turkishInfantry moved from Turkey to Eastern Turkey Turkey take Eastern Turkey from Russia Combat - Turkey Non Combat Move - Turkey 1 Truck, 1 turkishAntiAirGun, 1 turkishAntiTankGun, 2 turkishArtillerys, 1 turkishCombatEngineer and 3 turkishInfantrys moved from Turkey to Eastern Turkey 1 turkishInfantry and 1 turkishTank moved from Western Turkey to Turkey 1 turkishSubmarine moved from 51 Sea Zone to 48 Sea Zone 1 Truck moved from Eastern Turkey to Turkey 1 turkishFighter moved from Kharkov to Turkey Purchase Units - Turkey Turkey buy 2 turkishInfantrys; Remaining resources: 1 PUs; Place Units - Turkey 2 turkishInfantrys placed in Turkey Turn Complete - Turkey Turkey collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut: I'm still figuring out some questions on the German move. Though I think Turkey isn't affected by those.
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@nothingtoseehere no problem

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TripleA Manual Gamesave Post: Germany round 7
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 7 Research Technology - Germany Trigger germanaTAF: Germany gains access to AdvancedFighters Germany roll 6,9,3,3,10,11 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: 2 germanFighters moved from Cyrenaica to Tangier 1 germanArtillery moved from Morrocco to Tangier 1 germanInfantry moved from Western Karelia to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanInfantry moved from Pskov to Smolensk Germany take Smolensk from Russia 2 germanInfantrys moved from Paris to Northern France 3 germanNavalFighters moved from Northern Germany to Northern France 1 germanNavalFighter moved from Eastern Germany to Northern France 2 germanNavalFighters moved from Norway to Northern France 1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone 2 germanStrategicBombers moved from Eastern Poland to 25 Sea ZoneCombat Hit Differential Summary :
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@ubernaut : I was doing local Tests and then started a pbf game by mistake. But afterwards, I realized I didn't include any battles with allied decisions. So I could continue with ncm and prod or we could redo the battles in the lobby.
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@nothingtoseehere yeah ok
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TripleA Turn Summary: Finland round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 7 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 11 PUs Research Technology - Germany Trigger germanaTAF: Germany gains access to AdvancedFighters Germany roll 6,9,3,3,10,11 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanFighters moved from Cyrenaica to Tangier 1 germanArtillery moved from Morrocco to Tangier 1 germanInfantry moved from Western Karelia to Eastern Karelia Germany take Eastern Karelia from Russia 1 germanInfantry moved from Pskov to Smolensk Germany take Smolensk from Russia 2 germanInfantrys moved from Paris to Northern France 3 germanNavalFighters moved from Northern Germany to Northern France 1 germanNavalFighter moved from Eastern Germany to Northern France 2 germanNavalFighters moved from Norway to Northern France 1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone 2 germanStrategicBombers moved from Eastern Poland to 25 Sea Zone Combat - Germany Battle in 25 Sea Zone Germany attack with 1 germanDestroyer, 2 germanStrategicBombers and 1 germanSubmarine Britain defend with 2 britishSubmarines Germany roll DepthChargeAttack dice in 25 Sea Zone : 0/3 hits, 0,25 expected hits 2 britishSubmarines owned by the Britain submerged Battle in Northern France Germany attack with 2 germanInfantrys and 6 germanNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Germany roll dice for 2 germanInfantrys and 6 germanNavalFighters in Northern France, round 2 : 2/8 hits, 2,83 expected hits ExiledAllies roll dice for 1 britishInfantry in Northern France, round 2 : 1/1 hits, 0,25 expected hits 1 germanInfantry owned by the Germany lost in Northern France 1 britishInfantry owned by the Britain lost in Northern France Germany winGermany winGermany win, taking 25 Sea Zone from Neutral with 1 germanDestroyer, 2 germanStrategicBombers and 1 germanSubmarine remaining with 1 germanDestroyer, 2 germanStrategicBombers and 1 germanSubmarine remaining, taking Northern France from ExiledAllies with 1 germanInfantry and 6 germanNavalFighters remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Britain: 1 britishInfantry Battle in Tangier Germany attack with 1 germanArtillery and 2 germanFighters Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 1 germanArtillery and 2 germanFighters in Tangier, round 2 : 1/3 hits, 1,08 expected hits Britain roll dice for 1 britishInfantry in Tangier, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Tangier Germany win, taking Tangier from Britain with 1 germanArtillery and 2 germanFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger UnitsGSyria: VichyFrance has 1 germanInfantry placed in Syria 1 germanTransport moved from 51 Sea Zone to 55 Sea Zone 2 germanInfantrys moved from Romania to 55 Sea Zone 2 germanInfantrys moved from 55 Sea Zone to Western Turkey 2 germanSubmarines moved from 51 Sea Zone to 48 Sea Zone 1 germanTransport moved from 45 Sea Zone to 44 Sea Zone 2 germanNavalFighters moved from Northern France to Norway 1 germanInfantry moved from Al Kufrah to Tobruk 1 germanArtillery and 3 germanInfantrys moved from Al Kufrah to Cyrenaica 2 germanInfantrys and 2 germanMech.Infantrys moved from Cyrenaica to Algeria 2 germanFighters moved from Tangier to Morrocco 1 Truck and 1 germanInfantry moved from Southern Ukraine to Caucasus 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanInfantry moved from Kharkov to Eastern Ukraine 1 germanArtillery, 2 germanInfantrys and 2 germanTanks moved from Algeria to Morrocco 2 Trucks, 2 germanAntiAirGuns, 4 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 10 germanMech.Infantrys and 7 germanTanks moved from Orel Kursk to Caucasus 1 germanFighter moved from Cyrenaica to Turkey 1 germanInfantry moved from Lativa Estonia to Pskov 1 Material and 1 germanMech.Infantry moved from Belorussia to Orel Kursk 1 Train moved from Western Ukraine to Romania 1 Train and 2 germanInfantrys moved from Romania to Belorussia 1 Train moved from Belorussia to Romania 1 germanMech.Infantry moved from Northern Germany to Low Countries 1 germanAntiAirGun and 1 germanMech.Infantry moved from Low Countries to Northern Germany 4 germanInfantrys moved from Northern Germany to 27 Sea Zone 4 germanInfantrys and 2 germanTransports moved from 27 Sea Zone to 29 Sea Zone 4 germanInfantrys moved from 29 Sea Zone to Lativa Estonia 1 germanInfantry moved from Northern Finland to Murmansk 1 germanInfantry moved from Western Karelia to Murmansk 1 germanInfantry moved from Leningrad to Western Karelia 1 germanInfantry moved from Lativa Estonia to Leningrad 1 germanInfantry moved from Finland to Northern Finland 2 germanInfantrys moved from Finland to Eastern Finland 1 germanTacticalBomber moved from Eastern Finland to Southern Ukraine 2 germanFighters moved from Belorussia to Orel Kursk 1 germanFighter moved from Eastern Germany to Belorussia 1 germanFighter moved from Northern Germany to Eastern Finland 2 germanTransports moved from 26 Sea Zone to 27 Sea Zone 2 germanAntiAirGuns, 1 germanInfantry and 1 germanParatrooper moved from Northern Germany to 27 Sea Zone 2 germanAntiAirGuns, 1 germanInfantry, 1 germanParatrooper and 2 germanTransports moved from 27 Sea Zone to 26 Sea Zone 2 germanAntiAirGuns, 1 germanInfantry and 1 germanParatrooper moved from 26 Sea Zone to Norway 1 germanArtillery moved from Western Germany to Northern Germany 1 Train, 1 germanAntiAirGun and 1 germanInfantry moved from Vichy France to Northern Germany 1 Train moved from Northern Germany to Berlin 1 germanArtillery moved from Western Germany to Eastern France 1 germanNavalFighter moved from Northern France to Vichy France 1 germanAntiTankGun and 1 germanInfantry moved from Eastern France to Vichy France 1 germanArtillery and 1 germanInfantry moved from Eastern France to Paris 1 Train and 2 germanInfantrys moved from Paris to Northern Germany 1 Material and 1 germanAirTransport moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Northern Germany to Paris 1 germanCombatEngineer moved from Kharkov to Orel Kursk 2 germanInfantrys moved from Kharkov to Southern Ukraine 2 germanStrategicBombers moved from 25 Sea Zone to Northern Germany 3 germanNavalFighters moved from Northern France to Northern Germany 1 germanInfantry and 1 germanMech.Infantry moved from Eastern Finland to Lativa Estonia 1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Eastern Finland 1 Truck moved from Morrocco to Algeria 1 germanAirTransport moved from Morrocco to Vichy France 1 germanParatrooper moved from Northern Spain to Vichy France 1 germanCombatEngineer moved from Morrocco to Algeria 1 germanArtillery and 1 germanMech.Infantry moved from Paris to Northern Spain Purchase Units - Germany Germany buy 1 germanAirfield, 1 germanEntrenchment, 1 germanFighter, 6 germanInfantrys, 1 germanMarine, 2 germanMech.Infantrys, 1 germanNavalFighter, 1 germanParatrooper and 1 germanTacticalBomber; Remaining resources: 0 PUs; 6 techTokens; Place Units - Germany Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment, 3 germanInfantrys and 1 germanMarine placed in Northern Germany Units in Orel Kursk being upgraded or consumed: 1 Material 1 germanAirfield placed in Orel Kursk 2 germanMech.Infantrys placed in Belorussia 1 germanInfantry and 1 germanParatrooper placed in Paris 2 germanInfantrys placed in Berlin 1 germanFighter, 1 germanNavalFighter and 1 germanTacticalBomber placed in Eastern Germany Germany undo move 1. 2 germanInfantrys placed in Paris Units in Northern Germany being upgraded or consumed: 1 Material 1 germanEntrenchment, 1 germanInfantry and 1 germanMarine placed in Northern Germany Turn Complete - Germany Germany collect 71 PUs; end with 71 PUs Units generate 6 techTokens; Germany end with 12 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications Some Units in Morrocco change ownership: 1 germanCombatEngineer and 3 germanEntrenchments Some Units in Northern Finland change ownership: 2 germanEntrenchments Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 germanArtillery, 1 germanEntrenchment and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Algeria being upgraded or consumed: 1 Material 1 Material, 1 germanArtillery and 1 germanEntrenchment placed in Algeria 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 14 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Algeria change ownership: 1 Material, 1 germanArtillery, 1 germanCombatEngineer and 1 germanEntrenchment Some Units in Morrocco change ownership: 1 germanCombatEngineer and 3 germanEntrenchments Some Units in Syria change ownership: 1 germanInfantry Some Units in Vichy France change ownership: 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications Some Units in Finland change ownership: 3 germanInfantrys Some Units in Northern Finland change ownership: 2 germanEntrenchmentsCombat Hit Differential Summary :
Germany regular : -0,92 ExiledAllies regular : 0,75 Germany DepthChargeAttack : -0,25 Britain regular : -0,25 -
@ubernaut: Ok finally got around to finishing Germany. So go for :russia:
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TripleA Move Summary: Russia round 7
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 7 Research Technology - Russia Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft Russia spend 0 on tech rolls Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianFighter moved from Urals to Eastern Karelia 2 russianFighters moved from Volgarod to Smolensk 1 russianStrategicBomber moved from Stalingrad to Southern Ukraine 2 russianInfantrys moved from Vologda to Eastern Karelia 3 russianInfantrys moved from Novgorod to Smolensk 2 russianArtillerys and 3 russianInfantrys moved from Far Eastern Republic to Soviet Far East 1 russianArtillery and 1 russianInfantry moved from Far Eastern Republic to Yakut 4 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut -
@nothingtoseehere prolly quick scramble for whenever
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@ubernaut I guess you aren't still up? Since it really only is one scramble decision for me, I'm deciding here: no scramble, and you can go ahead in PBF mode if you want to.
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