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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Russia round 7

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 7
      
          Research Technology - Russia
              Trigger russianaTAAA: Russia gains access to AdvancedAntiAircraft
              Russia spend 0 on tech rolls
                  Russia roll 7,1,11,4,8,10,6,10,3 and gets 0 hits
      
          Combat Move - Russia
              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
              Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
              Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
              Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
              1 russianFighter moved from Urals to Eastern Karelia
              2 russianFighters moved from Volgarod to Smolensk
              1 russianStrategicBomber moved from Stalingrad to Southern Ukraine
              2 russianInfantrys moved from Vologda to Eastern Karelia
              3 russianInfantrys moved from Novgorod to Smolensk
              2 russianArtillerys and 3 russianInfantrys moved from Far Eastern Republic to Soviet Far East
              1 russianArtillery and 1 russianInfantry moved from Far Eastern Republic to Yakut
              4 russianArtillerys and 4 russianInfantrys moved from Irkutsk to Yakut
      
          Combat - Russia
              Strategic bombing raid in Southern Ukraine
                  Bombing raid in Southern Ukraine rolls: 1 and causes: 1 damage to unit: germanAirfield
                  Bombing raid in Southern Ukraine causes 1 damage total. 
              Battle in Yakut
                  Russia attack with 5 russianArtillerys and 5 russianInfantrys
                  Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseAntiAirGun
                      Russia roll dice for 5 russianArtillerys and 5 russianInfantrys in Yakut, round 2 : 3/10 hits, 2.08 expected hits
                      Manchuria roll dice for 1 japaneseAntiAirGun in Yakut, round 2 : 0/1 hits, 0.08 expected hits
                      1 japaneseAntiAirGun owned by the Japan lost in Yakut
                  Russia win, taking Yakut from Manchuria with 5 russianArtillerys and 5 russianInfantrys remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseAntiAirGun
              Battle in Soviet Far East
                  Russia attack with 2 russianArtillerys and 3 russianInfantrys
                  Japan defend with 1 Flagpole and 1 japaneseParatrooper
                      Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Soviet Far East, round 2 : 2/5 hits, 1.00 expected hits
                      Japan roll dice for 1 japaneseParatrooper in Soviet Far East, round 2 : 0/1 hits, 0.42 expected hits
                      1 japaneseParatrooper owned by the Japan lost in Soviet Far East
                  Russia win, taking Soviet Far East from Japan with 2 russianArtillerys and 3 russianInfantrys remaining. Battle score for attacker is 4
                  Casualties for Japan: 1 japaneseParatrooper
              Battle in Eastern Karelia
                  Russia attack with 1 russianFighter and 2 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 1 russianFighter and 2 russianInfantrys in Eastern Karelia, round 2 : 2/3 hits, 0.67 expected hits
                      Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 1/1 hits, 0.33 expected hits
                      1 russianInfantry owned by the Russia lost in Eastern Karelia
                      1 germanInfantry owned by the Germany lost in Eastern Karelia
                  Russia win, taking Eastern Karelia from Germany with 1 russianFighter and 1 russianInfantry remaining. Battle score for attacker is 0
                  Casualties for Russia: 1 russianInfantry
                  Casualties for Germany: 1 germanInfantry
              Battle in Smolensk
                  Russia attack with 2 russianFighters and 3 russianInfantrys
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Russia roll dice for 2 russianFighters and 3 russianInfantrys in Smolensk, round 2 : 1/5 hits, 1.33 expected hits
                      Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 0/1 hits, 0.25 expected hits
                      1 germanInfantry owned by the Germany lost in Smolensk
                  Russia win, taking Smolensk from Germany with 2 russianFighters and 3 russianInfantrys remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
              Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
              Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
              Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
              Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
              Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger AltayLLRussia2: China takes ownership of territory Altay
              1 russianFighter moved from Eastern Karelia to Volgarod
              1 russianFighter moved from Smolensk to Volgarod
              1 russianFighter moved from Smolensk to Stalingrad
              1 russianStrategicBomber moved from Southern Ukraine to Stalingrad
              1 Material and 1 russianAirTransport moved from Stalingrad to Southern Caucasus
              1 russianAirTransport moved from Southern Caucasus to Volgarod
              1 russianTransport moved from 15 Sea Zone to 14 Sea Zone
              2 russianMarines moved from Kola Penninsula to 14 Sea Zone
              2 russianMarines and 1 russianTransport moved from 14 Sea Zone to 15 Sea Zone
              2 russianMarines moved from 15 Sea Zone to Archangel
              1 russianDestroyer, 1 russianSubmarine and 1 russianTransport moved from 100 Sea Zone to 108 Sea Zone
              1 Train and 2 russianAntiAirGuns moved from Vologda to Stalingrad
              1 Material and 1 Train moved from Stalingrad to Volgarod
              1 Train moved from Volgarod to Moscow
              1 Train, 2 Trucks, 2 russianAntiAirGuns, 1 russianCombatEngineer, 3 russianInfantrys and 2 russianMech.Infantrys moved from Moscow to Stalingrad
              1 Train moved from Novosibirsk to Moscow
              1 Train and 2 russianInfantrys moved from Moscow to Stalingrad
              2 Trucks, 3 russianAlpineInfantrys, 1 russianCombatEngineer and 2 russianMech.Infantrys moved from Stalingrad to Southern Caucasus
              1 Truck and 1 russianArtillery moved from Novosibirsk to Stalingrad
              1 Truck moved from Altay to Novosibirsk
              1 Truck, 1 russianAntiAirGun and 1 russianArtillery moved from Novosibirsk to Altay
              1 Truck and 1 russianAntiAirGun moved from Far Eastern Republic to Yakut
              2 Trucks moved from Stalingrad to Volgarod
              1 Truck moved from Southern Caucasus to Volgarod
              1 Truck moved from Altay to Novosibirsk
              1 Truck moved from Yakut to Kansk
              4 russianArtillerys and 5 russianInfantrys moved from Moscow to Novgorod
              3 russianInfantrys moved from Volgarod to Stalingrad
      
          Purchase Units - Russia
              Russia buy 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFighter, 10 russianInfantrys, 1 russianMech.Infantry and 1 russianTank; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Russia
              Units in Stalingrad being upgraded or consumed: 1 Material
              1 russianEntrenchment and 3 russianInfantrys placed in Stalingrad
              Units in Southern Caucasus being upgraded or consumed: 1 Material
              1 russianEntrenchment placed in Southern Caucasus
              1 russianFighter placed in Urals
              2 russianInfantrys, 1 russianMech.Infantry and 1 russianTank placed in Moscow
              1 russianAntiTankGun and 1 russianArtillery placed in Novosibirsk
              3 russianInfantrys placed in Volgarod
              2 russianInfantrys placed in Irkutsk
      
          Activate Technology - Russia
              Trigger americanIFR6: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianCarrier
              Trigger americanIFR5: Setting givesMovement to 3:americanFighter for unitAttachment attached to russianAirfield
              Trigger americanIFR5: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to russianAirfield
              Trigger britishIFR3: Setting givesMovement to 3:britishFighter for unitAttachment attached to russianAirfield
              Trigger britishIFR3: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianAirfield
              Trigger britishIFR4: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to russianCarrier
      
          Turn Complete - Russia
              Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
              Trigger LLrFA: has removed 1 russianAntiAirGun owned by Russia in Altay
              Trigger LLrAA: China has 1 chineseArtillery placed in Altay
              Trigger LLrFA: China has 1 chineseAntiAirGun placed in Altay
              Russia collect 58 PUs; end with 58 PUs
              Units generate 9 techTokens; Russia end with 18 techTokens
      

      Combat Hit Differential Summary :

      Manchuria regular : -0.08
      Germany regular : 0.42
      Japan regular : -0.42
      Russia regular : 2.92
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere 🇯🇵 o'clock

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 1
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Manual Gamesave Post: Japan round 7

          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

          Game History

          Round: 7
          
              Research Technology - Japan
                      Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover IncreasedFighterRange
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  1 japaneseInfantry and 1 japaneseMarine moved from Palau Island to 130 Sea Zone
                  1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 130 Sea Zone to 124 Sea Zone
                  1 japaneseInfantry and 1 japaneseMarine moved from 124 Sea Zone to Wake Island
                  1 japaneseInfantry moved from Tokyo to 99 Sea Zone
                  1 japaneseInfantry and 1 japaneseTransport moved from 99 Sea Zone to 121 Sea Zone
                  1 japaneseInfantry moved from Iwo Jima to 121 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                  2 japaneseInfantrys moved from 120 Sea Zone to Wake Island
                  3 japaneseMarines moved from Palau Island to 130 Sea Zone
                  3 japaneseMarines and 2 japaneseTransports moved from 130 Sea Zone to 131 Sea Zone
                  1 japaneseInfantry moved from Caroline Islands to 131 Sea Zone
                  1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 131 Sea Zone to 132 Sea Zone
                  1 japaneseInfantry and 3 japaneseMarines moved from 132 Sea Zone to Gilbert Islands
                  1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                        Japan take Far Eastern Republic from Russia
                  3 japaneseInfantrys moved from Burma to Rangoon
                  1 japaneseFighter moved from Thailand to Rangoon
                  2 japaneseNavalFighters moved from French Indochina to Rangoon
                  2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                  2 japaneseFighters moved from Shensi to Kansu
                  1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut one scramble decision for you.

            N 1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @Nothingtoseehere
              last edited by

              @ubernaut: I struggle against all those navals with increased Fighter Range. I think I failed to determine where they all could reach with those shiny new Carriers. Would you be willing to let me redo CM and combats?

              ubernautU 1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere lol ok was wondering wat u wer thinking there.

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 2 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut thanks man

                  1 Reply Last reply Reply Quote 1
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut should be quick, since I already considered a somewhat less 'scattered all over the Pacific' alternative CM.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere lmk wen u r ready to go

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 2 Replies Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        TripleA Manual Gamesave Post: Japan round 7

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                        Game History

                        Round: 7
                        
                            Research Technology - Japan
                                    Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                                Japan removing all Technology Tokens after successful research.
                                Japan discover IncreasedFighterRange
                        
                            Combat Move - Japan
                                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                                2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                                1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                                3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                      Japan take Far Eastern Republic from Russia
                                2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                                2 japaneseNavalFighters moved from Japan to Soviet Far East
                                1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                                2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                                4 japaneseInfantrys moved from Burma to Rangoon
                                1 japaneseFighter moved from Thailand to Rangoon
                                1 japaneseNavalFighter moved from French Indochina to Rangoon
                                1 japaneseFighter moved from Shensi to Kansu
                                1 japaneseFighter moved from Hupeh to Kansu
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut here we go

                          1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            TripleA Turn Summary: Thailand round 7

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 7
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 12 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 10 PUs
                            
                                Research Technology - Japan
                                        Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                                    Japan removing all Technology Tokens after successful research.
                                    Japan discover IncreasedFighterRange
                            
                                Combat Move - Japan
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                                    2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                    1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                    1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                                    1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                    2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                                    3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                    1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                                          Japan take Far Eastern Republic from Russia
                                    2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                                    2 japaneseNavalFighters moved from Japan to Soviet Far East
                                    1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                                    4 japaneseInfantrys moved from Burma to Rangoon
                                    1 japaneseFighter moved from Thailand to Rangoon
                                    1 japaneseNavalFighter moved from French Indochina to Rangoon
                                    1 japaneseFighter moved from Shensi to Kansu
                                    1 japaneseFighter moved from Hupeh to Kansu
                            
                                Combat - Japan
                                    Japan lands units in Kamchatka
                                    Japan creates battle in territory Kamchatka
                                        Some non-combat units are destroyed: 
                                    Battle in 93 Sea Zone
                                        Japan attack with 1 japaneseDestroyer
                                        Britain defend with 1 britishSubmarine
                                            Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0,25 expected hits
                                        1 britishSubmarine owned by the Britain submerged
                                    Battle in Rangoon
                                        Japan attack with 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter
                                        Britain defend with 1 Flagpole and 3 britishInfantrys
                                            Japan roll dice for 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 2/6 hits, 1,50 expected hits
                                            Britain roll dice for 3 britishInfantrys in Rangoon, round 2 : 2/3 hits, 1,25 expected hits
                                            2 japaneseInfantrys owned by the Japan lost in Rangoon
                                            2 britishInfantrys owned by the Britain lost in Rangoon
                                            Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 3 : 2/4 hits, 1,00 expected hits
                                            Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0,42 expected hits
                                            1 britishInfantry owned by the Britain lost in Rangoon
                                        Japan winJapan winJapan win, taking Kamchatka from Russia, taking 93 Sea Zone from Neutral with 1 japaneseDestroyer remaining with 1 japaneseDestroyer remaining, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                                        Casualties for Japan: 2 japaneseInfantrys
                                        Casualties for Britain: 3 britishInfantrys
                                    Battle in Kansu
                                        Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                            Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 2/5 hits, 1,58 expected hits
                                            China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                            1 chineseInfantry owned by the China lost in Kansu
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Kansu from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                                    Battle in Soviet Far East
                                        Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters
                                        Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                                            Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Soviet Far East, round 2 : 1/3 hits, 1,08 expected hits
                                            Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 2 : 2/10 hits, 2,50 expected hits
                                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Soviet Far East, round 2 : 0/5 hits, 2,08 expected hits
                                            3 russianInfantrys owned by the Russia lost in Soviet Far East
                                            Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 3 : 3/10 hits, 2,50 expected hits
                                            Russia roll dice for 2 russianArtillerys in Soviet Far East, round 3 : 2/2 hits, 0,83 expected hits
                                            2 japaneseInfantrys owned by the Japan lost in Soviet Far East
                                            2 russianArtillerys owned by the Russia lost in Soviet Far East
                                        Japan win, taking Soviet Far East from Russia with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 4 japaneseNavalFighters remaining. Battle score for attacker is 11
                                        Casualties for Russia: 2 russianArtillerys and 3 russianInfantrys
                                        Casualties for Japan: 2 japaneseInfantrys
                            
                                Non Combat Move - Japan
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                    1 japaneseDestroyer moved from 99 Sea Zone to 107 Sea Zone
                                    1 japaneseDestroyer moved from 99 Sea Zone to 102 Sea Zone
                                    1 japaneseCarrier moved from 98 Sea Zone to 100 Sea Zone
                                    1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Vladivostok to Northern Manchuria
                                    1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                                    2 japaneseNavalFighters moved from Soviet Far East to Vladivostok
                                    2 japaneseNavalFighters moved from Soviet Far East to 100 Sea Zone
                                    1 Material, 2 Trucks and 1 japaneseInfantry moved from Shansi to Hupeh
                                    2 Trucks moved from Hupeh to Inner Mongolia
                                    1 Truck moved from Inner Mongolia to Northern China
                                    1 Material and 1 Truck moved from Northern China to Hupeh
                                    1 japaneseInfantry moved from Inner Mongolia to Northern China
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
                                    1 japaneseFighter and 1 japaneseNavalFighter moved from Rangoon to French Indochina
                                    1 japaneseFighter moved from Kansu to Hupeh
                                    1 japaneseFighter moved from Hupeh to Manchuria
                                    1 japaneseAirTransport moved from Kamchatka to Korea
                                    4 japaneseDestroyers moved from 99 Sea Zone to 100 Sea Zone
                                    1 japaneseArtillery moved from Korea to 98 Sea Zone
                                    1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                    1 japaneseArtillery moved from 100 Sea Zone to Soviet Far East
                                    1 Train and 1 japaneseArtillery moved from Korea to Northern Manchuria
                                    1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Northern Manchuria
                                    1 japaneseInfantry moved from Shansi to Inner Mongolia
                                    1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Inner Mongolia to Kansu
                                    1 japaneseMech.Infantry moved from Kansu to Hupeh
                                    3 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Hupeh
                                    1 Truck and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                    1 japaneseFighter moved from Shensi to Eastern Manchuria
                                    1 japaneseFighter moved from Japan to Eastern Manchuria
                                    1 japaneseInfantry and 4 japaneseMarines moved from Palau Island to 130 Sea Zone
                                    1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines, 1 japaneseNavalFighter and 3 japaneseTransports moved from 130 Sea Zone to 128 Sea Zone
                                    1 japaneseInfantry and 4 japaneseMarines moved from 128 Sea Zone to Luzon
                                    3 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Yunnan to Burma
                                    1 japaneseArtillery moved from French Indochina to Burma
                                    1 japaneseInfantry moved from Kweichow to Yunnan
                                    1 japaneseInfantry moved from Thailand to Burma
                                    3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                    1 japaneseMarine moved from Saigon to 91 Sea Zone
                                    1 japaneseMarine moved from Saigon to 94 Sea Zone
                                    1 japaneseInfantry moved from French Indochina to 94 Sea Zone
                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone
                                    1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseInfantrys, 1 japaneseMarine, 2 japaneseNavalFighters and 2 japaneseTransports moved from 91 Sea Zone to 128 Sea Zone
                                    4 japaneseInfantrys and 2 japaneseMarines moved from 128 Sea Zone to Luzon
                                    1 Train moved from Northern Manchuria to Shanghai
                                    1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                                    2 japaneseInfantrys moved from Luzon to 96 Sea Zone
                                    2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                                    1 Train moved from Inner Mongolia to Korea
                                    1 japaneseAirTransport moved from Hupeh to Shansi
                                    1 japaneseNavalFighter moved from French Indochina to 128 Sea Zone
                                    2 japaneseNavalFighters moved from Hokkaido to 128 Sea Zone
                                    1 japaneseFighter moved from Inner Mongolia to Hupeh
                                    1 Truck moved from Inner Mongolia to Northern Manchuria
                            
                                Purchase Units - Japan
                                    Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                            
                                Place Units - Japan
                                    1 Material and 1 japaneseArtillery placed in Korea
                                    3 japaneseDestroyers placed in 96 Sea Zone
                                    Japan undo move 2.
                                    2 japaneseDestroyers and 1 japaneseSubmarine placed in 96 Sea Zone
                                    2 japaneseInfantrys placed in Luzon
                                    1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi
                                    Units in Hupeh being upgraded or consumed: 2 Materials
                                    1 japaneseBarracks placed in Hupeh
                                    2 japaneseDestroyers and 1 japaneseHull placed in 98 Sea Zone
                            
                                Activate Technology - Japan
                                    Japan activating IncreasedFighterRange
                                    Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
                                    Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
                                    Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
                            
                                Turn Complete - Japan
                                    Japan collect 78 PUs; end with 78 PUs
                                    Units generate 6 techTokens; Japan end with 6 techTokens
                                    Units Change Ownership
                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 1 Material and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Manchuria
                                    1 Material placed in Manchuria
                                    1 japaneseSubmarine placed in 97 Sea Zone
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 10 PUs; end with 10 PUs
                                    Units Change Ownership
                                        Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                                        Some Units in Manchuria change ownership: 1 Material
                                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                            
                                Purchase Units - Thailand
                                    Thailand buy 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    1 japaneseInfantry placed in Thailand
                                    1 japaneseSubmarine placed in 91 Sea Zone
                            
                                Turn Complete - Thailand
                                    Thailand collect 9 PUs; end with 9 PUs
                                    Units Change Ownership
                                        Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
                                        Some Units in Burma change ownership: 1 japaneseCombatEngineer
                                        Some Units in Thailand change ownership: 1 japaneseInfantry
                            

                            Combat Hit Differential Summary :

                            Japan regular : 1,83
                            China regular : -0,33
                            Japan DepthChargeAttack : -0,25
                            Russia regular : -0,92
                            Britain regular : 0,33
                            

                            Savegame

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @Nothingtoseehere
                              last edited by Nothingtoseehere

                              @ubernaut go for :china:

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by Nothingtoseehere

                                @ubernaut Did you see that 🗾 is finished.

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere yep 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Move Summary: China round 7

                                    TripleA Move Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 7
                                    
                                        Research Technology - China
                                            China spend 0 on tech rolls
                                    
                                        Combat Move - China
                                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                            2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                            1 chineseFighter moved from Eastern Szechwan to Kansu
                                            2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                            1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                                            2 chineseInfantrys moved from Ningsia to Kansu
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere couple of things 4 wenever

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by Nothingtoseehere

                                        @ubernaut still up?

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere yeah for a few more minutes

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: China round 7

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 7
                                            
                                                Research Technology - China
                                                    China spend 0 on tech rolls
                                                        China roll 4,10,9,7,4,4 and gets 0 hits
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                                    1 chineseFighter moved from Eastern Szechwan to Kansu
                                                    2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                                    1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                                                    2 chineseInfantrys moved from Ningsia to Kansu
                                            
                                                Combat - China
                                                    Battle in Kweichow
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Kweichow
                                                        China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Battle in Kansu
                                                        China attack with 3 chineseFighters and 5 chineseInfantrys
                                                        Japan defend with 1 Flagpole, 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                                            Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits
                                                            China roll dice for 3 chineseFighters and 5 chineseInfantrys in Kansu, round 2 : 2/8 hits, 1.83 expected hits
                                                            Japan roll dice for 1 japaneseAntiAirGun and 2 japaneseInfantrys in Kansu, round 2 : 1/3 hits, 0.75 expected hits
                                                            1 chineseInfantry owned by the China lost in Kansu
                                                            1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu
                                                            China roll dice for 3 chineseFighters and 4 chineseInfantrys in Kansu, round 3 : 1/7 hits, 1.67 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Kansu
                                                        China win, taking Kansu from Japan with 3 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 7
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                                    Battle in Northern China
                                                        China attack with 1 chineseArtillery and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Northern China, round 2 : 0/3 hits, 0.42 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 chineseInfantry owned by the China lost in Northern China
                                                            China roll dice for 1 chineseArtillery and 1 chineseInfantry in Northern China, round 3 : 1/2 hits, 0.33 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Northern China, round 3 : 0/1 hits, 0.33 expected hits
                                                            1 japaneseInfantry owned by the Japan lost in Northern China
                                                        China win, taking Northern China from Japan with 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseInfantry
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    2 chineseFighters moved from Kansu to Ningsia
                                                    1 chineseFighter moved from Kansu to Eastern Szechwan
                                                    2 chineseFighters moved from Kweichow to Chungking
                                                    1 Train and 2 chineseAntiAirGuns moved from Chungking to Eastern Szechwan
                                                    1 Train, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
                                                    1 Truck and 1 chineseAntiAirGun moved from Altay to Ningsia
                                                    1 Material and 1 Truck moved from Singkiang to Ningsia
                                                    1 Truck and 1 chineseAntiAirGun moved from Ningsia to Chungking
                                                    1 Truck moved from Chungking to Ningsia
                                                    1 chineseArtillery moved from Altay to Ningsia
                                                    3 chineseInfantrys moved from Singkiang to Ningsia
                                                    3 chineseInfantrys moved from Chungking to Eastern Szechwan
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                                            
                                                Place Units - China
                                                    Units in Ningsia being upgraded or consumed: 1 Material
                                                    1 chineseAirfield placed in Ningsia
                                                    1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                                                    3 chineseInfantrys placed in Singkiang
                                            
                                                Turn Complete - China
                                                    China collect 20 PUs; end with 20 PUs
                                                    Units generate 3 techTokens; China end with 9 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Japan regular : -0.08
                                            China regular : 0.75
                                            Japan AntiAircraftGun : -0.08
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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