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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut should be quick, since I already considered a somewhat less 'scattered all over the Pacific' alternative CM.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere lmk wen u r ready to go

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 2 Replies Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere
          last edited by

          TripleA Manual Gamesave Post: Japan round 7

          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

          Game History

          Round: 7
          
              Research Technology - Japan
                      Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                  Japan removing all Technology Tokens after successful research.
                  Japan discover IncreasedFighterRange
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                  1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                  1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                  1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                  2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                  3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                  1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                        Japan take Far Eastern Republic from Russia
                  2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                  2 japaneseNavalFighters moved from Japan to Soviet Far East
                  1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                  2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                  4 japaneseInfantrys moved from Burma to Rangoon
                  1 japaneseFighter moved from Thailand to Rangoon
                  1 japaneseNavalFighter moved from French Indochina to Rangoon
                  1 japaneseFighter moved from Shensi to Kansu
                  1 japaneseFighter moved from Hupeh to Kansu
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere @ubernaut
            last edited by

            @ubernaut here we go

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Turn Summary: Thailand round 7

              TripleA Turn Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 7
              
                  Training Troops - Manchuria
                      Manchuria collect 0 PUs; end with 12 PUs
              
                  Consolidating - Thailand
                      Thailand collect 0 PUs; end with 10 PUs
              
                  Research Technology - Japan
                          Japan roll 4,6,1,9,1,12,12,5,1,8,11,2 and gets 2 hits
                      Japan removing all Technology Tokens after successful research.
                      Japan discover IncreasedFighterRange
              
                  Combat Move - Japan
                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                      1 japaneseAirTransport and 1 japaneseParatrooper moved from Vladivostok to Kamchatka
                      2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                      1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                      1 japaneseBattleship, 1 japaneseCruiser, 2 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 100 Sea Zone
                      1 japaneseAlpineInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                      2 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Vladivostok to 100 Sea Zone
                      3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                      1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
                            Japan take Far Eastern Republic from Russia
                      2 japaneseNavalFighters moved from 98 Sea Zone to Soviet Far East
                      2 japaneseNavalFighters moved from Japan to Soviet Far East
                      1 japaneseDestroyer moved from 91 Sea Zone to 93 Sea Zone
                      2 japaneseInfantrys and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                      4 japaneseInfantrys moved from Burma to Rangoon
                      1 japaneseFighter moved from Thailand to Rangoon
                      1 japaneseNavalFighter moved from French Indochina to Rangoon
                      1 japaneseFighter moved from Shensi to Kansu
                      1 japaneseFighter moved from Hupeh to Kansu
              
                  Combat - Japan
                      Japan lands units in Kamchatka
                      Japan creates battle in territory Kamchatka
                          Some non-combat units are destroyed: 
                      Battle in 93 Sea Zone
                          Japan attack with 1 japaneseDestroyer
                          Britain defend with 1 britishSubmarine
                              Japan roll DepthChargeAttack dice in 93 Sea Zone : 0/1 hits, 0,25 expected hits
                          1 britishSubmarine owned by the Britain submerged
                      Battle in Rangoon
                          Japan attack with 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter
                          Britain defend with 1 Flagpole and 3 britishInfantrys
                              Japan roll dice for 1 japaneseFighter, 4 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 2/6 hits, 1,50 expected hits
                              Britain roll dice for 3 britishInfantrys in Rangoon, round 2 : 2/3 hits, 1,25 expected hits
                              2 japaneseInfantrys owned by the Japan lost in Rangoon
                              2 britishInfantrys owned by the Britain lost in Rangoon
                              Japan roll dice for 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 3 : 2/4 hits, 1,00 expected hits
                              Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0,42 expected hits
                              1 britishInfantry owned by the Britain lost in Rangoon
                          Japan winJapan winJapan win, taking Kamchatka from Russia, taking 93 Sea Zone from Neutral with 1 japaneseDestroyer remaining with 1 japaneseDestroyer remaining, taking Rangoon from Britain with 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter remaining. Battle score for attacker is 3
                          Casualties for Japan: 2 japaneseInfantrys
                          Casualties for Britain: 3 britishInfantrys
                      Battle in Kansu
                          Japan attack with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber
                          China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                              Japan roll dice for 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 2/5 hits, 1,58 expected hits
                              China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                              1 chineseInfantry owned by the China lost in Kansu
                          Some non-combat units are destroyed: 
                          Japan win, taking Kansu from China with 2 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                          Casualties for China: 1 chineseInfantry
                      Battle in Soviet Far East
                          Japan attack with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters
                          Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                              Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Soviet Far East, round 2 : 1/3 hits, 1,08 expected hits
                              Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 2 : 2/10 hits, 2,50 expected hits
                              Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Soviet Far East, round 2 : 0/5 hits, 2,08 expected hits
                              3 russianInfantrys owned by the Russia lost in Soviet Far East
                              Japan roll dice for 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 4 japaneseNavalFighters in Soviet Far East, round 3 : 3/10 hits, 2,50 expected hits
                              Russia roll dice for 2 russianArtillerys in Soviet Far East, round 3 : 2/2 hits, 0,83 expected hits
                              2 japaneseInfantrys owned by the Japan lost in Soviet Far East
                              2 russianArtillerys owned by the Russia lost in Soviet Far East
                          Japan win, taking Soviet Far East from Russia with 3 japaneseAlpineInfantrys, 1 japaneseCombatEngineer and 4 japaneseNavalFighters remaining. Battle score for attacker is 11
                          Casualties for Russia: 2 russianArtillerys and 3 russianInfantrys
                          Casualties for Japan: 2 japaneseInfantrys
              
                  Non Combat Move - Japan
                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                      1 japaneseDestroyer moved from 99 Sea Zone to 107 Sea Zone
                      1 japaneseDestroyer moved from 99 Sea Zone to 102 Sea Zone
                      1 japaneseCarrier moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Vladivostok to Northern Manchuria
                      1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                      2 japaneseNavalFighters moved from Soviet Far East to Vladivostok
                      2 japaneseNavalFighters moved from Soviet Far East to 100 Sea Zone
                      1 Material, 2 Trucks and 1 japaneseInfantry moved from Shansi to Hupeh
                      2 Trucks moved from Hupeh to Inner Mongolia
                      1 Truck moved from Inner Mongolia to Northern China
                      1 Material and 1 Truck moved from Northern China to Hupeh
                      1 japaneseInfantry moved from Inner Mongolia to Northern China
                      1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
                      1 japaneseFighter and 1 japaneseNavalFighter moved from Rangoon to French Indochina
                      1 japaneseFighter moved from Kansu to Hupeh
                      1 japaneseFighter moved from Hupeh to Manchuria
                      1 japaneseAirTransport moved from Kamchatka to Korea
                      4 japaneseDestroyers moved from 99 Sea Zone to 100 Sea Zone
                      1 japaneseArtillery moved from Korea to 98 Sea Zone
                      1 japaneseArtillery and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                      1 japaneseArtillery moved from 100 Sea Zone to Soviet Far East
                      1 Train and 1 japaneseArtillery moved from Korea to Northern Manchuria
                      1 japaneseInfantry and 1 japaneseMech.Infantry moved from Manchuria to Northern Manchuria
                      1 japaneseInfantry moved from Shansi to Inner Mongolia
                      1 japaneseAntiAirGun and 1 japaneseMech.Infantry moved from Inner Mongolia to Kansu
                      1 japaneseMech.Infantry moved from Kansu to Hupeh
                      3 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry, 3 japaneseMech.Infantrys and 3 japaneseTanks moved from Inner Mongolia to Hupeh
                      1 Truck and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                      1 japaneseFighter moved from Shensi to Eastern Manchuria
                      1 japaneseFighter moved from Japan to Eastern Manchuria
                      1 japaneseInfantry and 4 japaneseMarines moved from Palau Island to 130 Sea Zone
                      1 japaneseCarrier, 1 japaneseDestroyer, 1 japaneseInfantry, 4 japaneseMarines, 1 japaneseNavalFighter and 3 japaneseTransports moved from 130 Sea Zone to 128 Sea Zone
                      1 japaneseInfantry and 4 japaneseMarines moved from 128 Sea Zone to Luzon
                      3 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Yunnan to Burma
                      1 japaneseArtillery moved from French Indochina to Burma
                      1 japaneseInfantry moved from Kweichow to Yunnan
                      1 japaneseInfantry moved from Thailand to Burma
                      3 japaneseInfantrys moved from Thailand to 91 Sea Zone
                      1 japaneseMarine moved from Saigon to 91 Sea Zone
                      1 japaneseMarine moved from Saigon to 94 Sea Zone
                      1 japaneseInfantry moved from French Indochina to 94 Sea Zone
                      1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 94 Sea Zone to 128 Sea Zone
                      1 japaneseBattleship, 2 japaneseCarriers, 1 japaneseCruiser, 3 japaneseInfantrys, 1 japaneseMarine, 2 japaneseNavalFighters and 2 japaneseTransports moved from 91 Sea Zone to 128 Sea Zone
                      4 japaneseInfantrys and 2 japaneseMarines moved from 128 Sea Zone to Luzon
                      1 Train moved from Northern Manchuria to Shanghai
                      1 japaneseTransport moved from 95 Sea Zone to 96 Sea Zone
                      2 japaneseInfantrys moved from Luzon to 96 Sea Zone
                      2 japaneseInfantrys moved from 96 Sea Zone to Shanghai
                      1 Train moved from Inner Mongolia to Korea
                      1 japaneseAirTransport moved from Hupeh to Shansi
                      1 japaneseNavalFighter moved from French Indochina to 128 Sea Zone
                      2 japaneseNavalFighters moved from Hokkaido to 128 Sea Zone
                      1 japaneseFighter moved from Inner Mongolia to Hupeh
                      1 Truck moved from Inner Mongolia to Northern Manchuria
              
                  Purchase Units - Japan
                      Japan buy 1 Material, 1 japaneseArtillery, 1 japaneseBarracks, 4 japaneseDestroyers, 1 japaneseHull, 3 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Japan
                      1 Material and 1 japaneseArtillery placed in Korea
                      3 japaneseDestroyers placed in 96 Sea Zone
                      Japan undo move 2.
                      2 japaneseDestroyers and 1 japaneseSubmarine placed in 96 Sea Zone
                      2 japaneseInfantrys placed in Luzon
                      1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi
                      Units in Hupeh being upgraded or consumed: 2 Materials
                      1 japaneseBarracks placed in Hupeh
                      2 japaneseDestroyers and 1 japaneseHull placed in 98 Sea Zone
              
                  Activate Technology - Japan
                      Japan activating IncreasedFighterRange
                      Trigger japaneseIFR2: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseCarrier
                      Trigger japaneseIFR1: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to japaneseAirfield
                      Trigger japaneseIFR1: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to japaneseAirfield
              
                  Turn Complete - Japan
                      Japan collect 78 PUs; end with 78 PUs
                      Units generate 6 techTokens; Japan end with 6 techTokens
                      Units Change Ownership
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Manchuria
                      Manchuria buy 1 Material and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
              
                  Place Units - Manchuria
                      1 Material placed in Manchuria
                      1 japaneseSubmarine placed in 97 Sea Zone
              
                  Turn Complete - Manchuria
                      Manchuria collect 10 PUs; end with 10 PUs
                      Units Change Ownership
                          Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine
                          Some Units in Manchuria change ownership: 1 Material
                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
              
                  Purchase Units - Thailand
                      Thailand buy 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 
              
                  Place Units - Thailand
                      1 japaneseInfantry placed in Thailand
                      1 japaneseSubmarine placed in 91 Sea Zone
              
                  Turn Complete - Thailand
                      Thailand collect 9 PUs; end with 9 PUs
                      Units Change Ownership
                          Some Units in 91 Sea Zone change ownership: 1 japaneseSubmarine
                          Some Units in Burma change ownership: 1 japaneseCombatEngineer
                          Some Units in Thailand change ownership: 1 japaneseInfantry
              

              Combat Hit Differential Summary :

              Japan regular : 1,83
              China regular : -0,33
              Japan DepthChargeAttack : -0,25
              Russia regular : -0,92
              Britain regular : 0,33
              

              Savegame

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @Nothingtoseehere
                last edited by Nothingtoseehere

                @ubernaut go for :china:

                1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by Nothingtoseehere

                  @ubernaut Did you see that 🗾 is finished.

                  ubernautU 2 Replies Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere yep 🙂

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: China round 7

                      TripleA Move Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 7
                      
                          Research Technology - China
                              China spend 0 on tech rolls
                      
                          Combat Move - China
                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                              1 chineseFighter moved from Eastern Szechwan to Kansu
                              2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                              1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                              2 chineseInfantrys moved from Ningsia to Kansu
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere couple of things 4 wenever

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by Nothingtoseehere

                          @ubernaut still up?

                          ubernautU 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere yeah for a few more minutes

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: China round 7

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 7
                              
                                  Research Technology - China
                                      China spend 0 on tech rolls
                                          China roll 4,10,9,7,4,4 and gets 0 hits
                              
                                  Combat Move - China
                                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                      Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                      Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                      2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                      1 chineseFighter moved from Eastern Szechwan to Kansu
                                      2 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                      1 chineseArtillery and 2 chineseInfantrys moved from Ningsia to Northern China
                                      2 chineseInfantrys moved from Ningsia to Kansu
                              
                                  Combat - China
                                      Battle in Kweichow
                                          China attack with 2 chineseFighters and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Kweichow
                                          China win, taking Kweichow from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Japan: 1 japaneseInfantry
                                      Battle in Kansu
                                          China attack with 3 chineseFighters and 5 chineseInfantrys
                                          Japan defend with 1 Flagpole, 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                              Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits
                                              China roll dice for 3 chineseFighters and 5 chineseInfantrys in Kansu, round 2 : 2/8 hits, 1.83 expected hits
                                              Japan roll dice for 1 japaneseAntiAirGun and 2 japaneseInfantrys in Kansu, round 2 : 1/3 hits, 0.75 expected hits
                                              1 chineseInfantry owned by the China lost in Kansu
                                              1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu
                                              China roll dice for 3 chineseFighters and 4 chineseInfantrys in Kansu, round 3 : 1/7 hits, 1.67 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Kansu
                                          China win, taking Kansu from Japan with 3 chineseFighters and 4 chineseInfantrys remaining. Battle score for attacker is 7
                                          Casualties for China: 1 chineseInfantry
                                          Casualties for Japan: 1 japaneseAntiAirGun and 2 japaneseInfantrys
                                      Battle in Northern China
                                          China attack with 1 chineseArtillery and 2 chineseInfantrys
                                          Japan defend with 1 Flagpole and 1 japaneseInfantry
                                              China roll dice for 1 chineseArtillery and 2 chineseInfantrys in Northern China, round 2 : 0/3 hits, 0.42 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 1/1 hits, 0.33 expected hits
                                              1 chineseInfantry owned by the China lost in Northern China
                                              China roll dice for 1 chineseArtillery and 1 chineseInfantry in Northern China, round 3 : 1/2 hits, 0.33 expected hits
                                              Japan roll dice for 1 japaneseInfantry in Northern China, round 3 : 0/1 hits, 0.33 expected hits
                                              1 japaneseInfantry owned by the Japan lost in Northern China
                                          China win, taking Northern China from Japan with 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 0
                                          Casualties for China: 1 chineseInfantry
                                          Casualties for Japan: 1 japaneseInfantry
                                      Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                      Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                      2 chineseFighters moved from Kansu to Ningsia
                                      1 chineseFighter moved from Kansu to Eastern Szechwan
                                      2 chineseFighters moved from Kweichow to Chungking
                                      1 Train and 2 chineseAntiAirGuns moved from Chungking to Eastern Szechwan
                                      1 Train, 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking
                                      1 Truck and 1 chineseAntiAirGun moved from Altay to Ningsia
                                      1 Material and 1 Truck moved from Singkiang to Ningsia
                                      1 Truck and 1 chineseAntiAirGun moved from Ningsia to Chungking
                                      1 Truck moved from Chungking to Ningsia
                                      1 chineseArtillery moved from Altay to Ningsia
                                      3 chineseInfantrys moved from Singkiang to Ningsia
                                      3 chineseInfantrys moved from Chungking to Eastern Szechwan
                              
                                  Purchase Units - China
                                      Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                      China buy 1 chineseAirfield, 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                              
                                  Place Units - China
                                      Units in Ningsia being upgraded or consumed: 1 Material
                                      1 chineseAirfield placed in Ningsia
                                      1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking
                                      3 chineseInfantrys placed in Singkiang
                              
                                  Turn Complete - China
                                      China collect 20 PUs; end with 20 PUs
                                      Units generate 3 techTokens; China end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Japan regular : -0.08
                              China regular : 0.75
                              Japan AntiAircraftGun : -0.08
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere :spain: is up

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Turn Summary: Spain round 7

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 7
                                  
                                      Combat Move - Spain
                                  
                                      Combat - Spain
                                  
                                      Non Combat Move - Spain
                                          1 spanishDestroyer moved from 44 Sea Zone to 46 Sea Zone
                                          1 spanishDestroyer moved from 45 Sea Zone to 46 Sea Zone
                                          1 spanishFighter moved from Algeria to Southern Spain
                                  
                                      Purchase Units - Spain
                                          Spain buy 2 spanishInfantrys; Remaining resources: 1 PUs; 
                                  
                                      Place Units - Spain
                                          2 spanishInfantrys placed in Madrid
                                  
                                      Turn Complete - Spain
                                          Spain collect 7 PUs; end with 8 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • N Offline
                                    Nothingtoseehere @Nothingtoseehere
                                    last edited by

                                    @ubernaut: :united_kingdom: is up

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 7

                                      TripleA Move Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 7
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                      
                                          Combat Move - Britain
                                              Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                              Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                              Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                              2 britishNavalFighters moved from London to 25 Sea Zone
                                              1 britishNavalFighter moved from 23 Sea Zone to Northern France
                                              3 britishNavalFighters moved from 23 Sea Zone to 25 Sea Zone
                                              4 britishNavalFighters moved from Central Britain to Low Countries
                                              1 britishInfantry moved from London to 23 Sea Zone
                                              1 britishInfantry moved from London to 23 Sea Zone
                                              1 britishInfantry moved from 23 Sea Zone to Low Countries
                                              1 britishInfantry moved from 23 Sea Zone to Northern France
                                              3 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to 45 Sea Zone
                                              1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 1 britishTransport moved from 43 Sea Zone to 42 Sea Zone
                                              1 britishInfantry moved from Gibraltar to 42 Sea Zone
                                              1 britishInfantry moved from 42 Sea Zone to Tangier
                                              1 britishFighter, 1 britishNavalFighter and 2 britishTacticalBombers moved from Cairo to Syria
                                              1 britishFighter and 1 britishNavalFighter moved from Cairo to Tobruk
                                              2 britishNavalFighters moved from Western Egypt to 51 Sea Zone
                                              1 britishInfantry moved from Crete to 53 Sea Zone
                                              1 britishInfantry moved from Cairo to 53 Sea Zone
                                              2 britishInfantrys moved from Western Egypt to 53 Sea Zone
                                              4 britishInfantrys moved from 53 Sea Zone to Syria
                                              1 britishInfantry moved from Western Egypt to Tobruk
                                              1 britishInfantry moved from Western Egypt to Al Kufrah
                                              1 britishSubmarine moved from 53 Sea Zone to 51 Sea Zone
                                              1 britishFighter and 1 britishNavalFighter moved from Sumatra to Rangoon
                                              2 britishInfantrys moved from Sumatra to 86 Sea Zone
                                              2 britishInfantrys moved from 86 Sea Zone to Rangoon
                                              1 britishInfantry moved from Bengal to Rangoon
                                              1 britishSubmarine moved from 93 Sea Zone to 92 Sea Zone
                                              1 britishNavalFighter moved from Java to 92 Sea Zone
                                              1 britishNavalFighter moved from Dutch New Guinea to 92 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere got a couple things going on this time

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut Hey. Didn't look at it yet, but could spare a bit of time now, if you're still up.

                                          ubernautU 3 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere yo

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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