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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Lobby Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere ready now firing it up

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere still there?

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 2 Replies Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut yeah coming

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          • N Offline
            Nothingtoseehere
            last edited by

            TripleA Turn Summary: Italy round 9

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 9
            
                Research Technology - Italy
                    Trigger italianaTAS: Italy gains access to AdvancedSubmarines
                        Italy roll 12,2,12,1,2,7 and gets 2 hits
                    Italy removing all Technology Tokens after successful research.
                    Italy discover ImprovedTanks
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    2 italianBattleships, 1 italianCruiser and 3 italianDestroyers moved from 48 Sea Zone to 51 Sea Zone
                    1 italianDestroyer moved from 50 Sea Zone to 51 Sea Zone
                    2 italianFighters moved from Cyrenaica to 51 Sea Zone
                    2 italianNavalFighters moved from Sicily to 51 Sea Zone
                    1 italianTacticalBomber moved from Morrocco to 51 Sea Zone
                    1 italianNavalFighter moved from Northern Italy to 51 Sea Zone
                    1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Smolensk
            
                Combat - Italy
                    Battle in 51 Sea Zone
                        Italy attack with 2 italianBattleships, 1 italianCruiser, 4 italianDestroyers, 2 italianFighters, 3 italianNavalFighters and 1 italianTacticalBomber
                        Britain defend with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 5 britishTransports
                            Italy roll dice for 2 italianBattleships, 1 italianCruiser, 4 italianDestroyers, 2 italianFighters, 3 italianNavalFighters and 1 italianTacticalBomber in 51 Sea Zone, round 2 : 7/15 hits, 6,50 expected hits
                        Units damaged: 1 britishBattleship owned by the Britain
                            Britain roll dice for 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 5 britishTransports in 51 Sea Zone, round 2 : 2/9 hits, 2,00 expected hits
                        Units damaged: 2 italianBattleships owned by the Italy
                        2 italianBattleships owned by the Italy transformed into 2 italianBattleship-damageds owned by the Italy in 51 Sea Zone
                        1 britishBattleship owned by the Britain transformed into 1 britishBattleship-damaged owned by the Britain in 51 Sea Zone
                            5 britishTransports owned by the Britain and 1 britishDestroyer owned by the Britain lost in 51 Sea Zone
                        3 italianNavalFighters owned by the Italy, 2 italianFighters owned by the Italy and 1 italianTacticalBomber owned by the Italy retreated
                        2 italianBattleship-damageds owned by the Italy, 4 italianDestroyers owned by the Italy and 1 italianCruiser owned by the Italy retreated to 50 Sea Zone
                        Britain win with 1 britishBattleship-damaged and 1 britishCruiser remaining. Battle score for attacker is 21
                        Casualties for Italy: 2 italianBattleships
                        Casualties for Britain: 1 britishBattleship, 1 britishDestroyer and 5 britishTransports
                    Battle in Smolensk
                        Italy attack with 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Italy roll dice for 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Smolensk, round 2 : 0/5 hits, 1,42 expected hits
                            Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 0/1 hits, 0,25 expected hits
                            Italy roll dice for 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank in Smolensk, round 3 : 1/5 hits, 1,42 expected hits
                            Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0,25 expected hits
                            1 russianInfantry owned by the Russia lost in Smolensk
                        Italy win, taking Smolensk from Russia with 1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 1 italianTank remaining. Battle score for attacker is 3
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    2 italianFighters moved from 51 Sea Zone to Morrocco
                    1 italianNavalFighter moved from 51 Sea Zone to Algeria
                    1 italianNavalFighter moved from 51 Sea Zone to Sicily
                    1 italianTacticalBomber moved from 51 Sea Zone to Cyrenaica
                    1 italianNavalFighter moved from 51 Sea Zone to Southern Italy
                    1 italianTransport moved from 49 Sea Zone to 50 Sea Zone
                    2 italianInfantrys moved from Sicily to 50 Sea Zone
                    2 italianInfantrys moved from 50 Sea Zone to Southern Italy
                    1 italianAirTransport and 1 italianParatrooper moved from Sicily to Morrocco
                    1 italianAlpineInfantry and 2 italianInfantrys moved from Rome to Southern Italy
                    1 italianTank moved from Northern Italy to Southern Italy
                    1 Material, 1 italianCombatEngineer and 2 italianMech.Infantrys moved from Kharkov to Smolensk
                    1 Train and 1 italianAntiAirGun moved from Kharkov to Rome
                    1 italianAlpineInfantry, 5 italianArtillerys, 1 italianCombatEngineer and 1 italianInfantry moved from Al Kufrah to Cyrenaica
                    1 Truck moved from Cyrenaica to Al Kufrah
                    1 Truck and 1 italianAntiAirGun moved from Al Kufrah to Cyrenaica
                    1 italianInfantry, 1 italianMech.Infantry and 1 italianTank moved from Cyrenaica to Algeria
                    1 italianInfantry moved from Tripolitania to Algeria
                    2 italianAlpineInfantrys, 1 italianAntiTankGun, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Tripolitania
                    1 italianInfantry moved from Southern Spain to Northern Spain
                    1 Truck moved from Rome to Northern Italy
                    1 Truck moved from Northern Italy to Northern Spain
                    1 Truck and 1 italianAntiAirGun moved from Northern Spain to Northern Italy
                    1 Truck and 1 italianAntiAirGun moved from Northern Italy to Rome
            
                Purchase Units - Italy
                    Italy buy 1 italianCombatEngineer, 1 italianDestroyer, 1 italianInfantry, 1 italianNavalFighter and 1 italianTransport; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Italy
                    1 italianDestroyer and 1 italianTransport placed in 50 Sea Zone
                    1 italianNavalFighter placed in Northern Italy
                    1 italianCombatEngineer and 1 italianInfantry placed in Rome
            
                Activate Technology - Italy
                    Italy activating ImprovedTanks
                    Trigger italianImpTanks2: Setting defense to 5 for unitAttachment attached to italianTank
                    Trigger italianImpTanks1: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianTank} with name: supportAttachmentTankImpitalian
                    Italy giving technology to Germany: ImprovedTanks
            
                Turn Complete - Italy
                    Italy collect 31 PUs; end with 31 PUs
                    Units generate 6 techTokens; Italy end with 6 techTokens
            

            Combat Hit Differential Summary :

            Italy regular : -1,33
            Russia regular : -0,50
            Britain regular : 0,00
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @ubernaut
              last edited by

              @ubernaut go for :united_states:

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere if youโ€™re sitll up I can probably put my combat together in real time

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut Still there?

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere yo

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      malmessi
                      last edited by

                      Hi guys, sorry for spamming again...
                      We are playing to practice and when you will finish this game we would be very happy to challange you...

                      BTW
                      I have a question about this one
                      IMG-20260226-WA0000.jpg

                      We captured chinese capital with Jap and TripleA asked this but I did not find anything in the manual

                      Plus in the chinese tirn TripleA propmt for a material ena da bunker as "unplaved from previous turn" but nothing was left from previous turn...

                      I am writing here because I suppose those possible bugs are related to the xml fiel you suggested me to use and not to TripleA in general...

                      Any hint or suggestion ?

                      N ubernautU 3 Replies Last reply Reply Quote 2
                      • N Offline
                        Nothingtoseehere @malmessi
                        last edited by Nothingtoseehere

                        @malmessi That looks strange, especially since the units are from FIC. If you capture all capitals from a faction, and it or its allies liberate one of the capitals, you should get a starting bonus of Engineer+ Factory. But this is something different.

                        M 1 Reply Last reply Reply Quote 1
                        • M Offline
                          malmessi @Nothingtoseehere
                          last edited by

                          @nothingtoseehere

                          no impact on the game for both strange things.... maybe I should ask Belee or a developer ?

                          N B 2 Replies Last reply Reply Quote 1
                          • N Offline
                            Nothingtoseehere @malmessi
                            last edited by

                            @malmessi Yeah, you could try that, though I think a lot of developers aren't that familiar with tww.

                            ubernautU 1 Reply Last reply Reply Quote 2
                            • B Online
                              beelee @malmessi
                              last edited by

                              @malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:

                              @nothingtoseehere

                              no impact on the game for both strange things.... maybe I should ask Belee or a developer ?

                              Post the save where the error occured. Maybe @wc_sumpton will take a look.

                              As Nothingtoseehere said, I'm not real familiar with TWW.

                              What triplea engine version you on ? I guess you should make a separate thread for this so we don't bug on these guys ๐Ÿ™‚

                              M 1 Reply Last reply Reply Quote 1
                              • ubernautU Offline
                                ubernaut Lobby Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere hey man got pretty busy and havent been able to wrap up my turn yet might not get another shot until the weekend

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 1 Reply Last reply Reply Quote 0
                                • M Offline
                                  malmessi @beelee
                                  last edited by

                                  @beelee said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
                                  I guess you should make a separate thread for this so we don't bug on these guys ๐Ÿ™‚

                                  Sorry,, no trace of that bug in Jap8 show history so I opened rus8 and played tha attack again but it has not happened to me.
                                  Just to my friend playing from his own pc so I'll stop posting here and when I will be able to post detyails I will open a new thred, sorry again

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @malmessi
                                    last edited by

                                    @malmessi no worries ๐Ÿ™‚

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut I was on vacation over the weekend anyway. So no worries.

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @malmessi
                                        last edited by

                                        @LaFayette

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @malmessi
                                          last edited by

                                          @malmessi what version of the engine did this bug occur on?

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators
                                            last edited by

                                            TripleA Turn Summary: Usa round 9

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 9
                                            
                                                Research Technology - Usa
                                                    Trigger americanaTIM: Usa gains access to ImprovedMechanization
                                                    Usa spend 0 on tech rolls
                                                        Usa roll 9,8,7,9,2,2,8,8,11 and gets 0 hits
                                            
                                                Combat Move - Usa
                                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                    Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                                    Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                                    2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                                    4 americanInfantrys moved from Azores to 40 Sea Zone
                                                    4 americanInfantrys and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                                    4 americanInfantrys moved from 61 Sea Zone to Morrocco
                                                    2 americanMarines moved from Western Sahara to 61 Sea Zone
                                                    2 americanMarines moved from 61 Sea Zone to Morrocco
                                                    1 americanAirTransport, 1 americanArtillery, 4 americanInfantrys, 2 americanMech.Infantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank moved from Western Sahara to Morrocco
                                            
                                                Combat - Usa
                                                    VichyFrance scrambles 2 units out of Algeria to defend against the attack in Morrocco
                                                    Battle in Morrocco
                                                        Usa attack with 1 americanAirTransport, 1 americanArtillery, 8 americanInfantrys, 2 americanMarines, 2 americanMech.Infantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank
                                                        VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter and 1 italianParatrooper; Germany defend with 1 UnitsForExiledAllies, 1 germanAntiAirGun, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanFighter, 2 germanParatroopers and 1 germanTank
                                                            Germany roll AntiAircraftGun dice in Morrocco : 0/1 hits, 0.08 expected hits
                                                            Usa roll dice for 1 americanBattleship and 1 americanCruiser in Morrocco, round 2 : 0/3 hits, 1.33 expected hits
                                                            Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 8 americanInfantrys, 2 americanMarines, 2 americanMech.Infantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 2 : 3/17 hits, 4.00 expected hits
                                                            VichyFrance roll dice for 1 germanAntiAirGun, 2 germanArtillerys, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanFighter, 2 germanParatroopers, 1 germanTank, 1 italianAirTransport, 2 italianFighters, 1 italianNavalFighter and 1 italianParatrooper in Morrocco, round 2 : 5/15 hits, 6.17 expected hits
                                                            5 americanInfantrys owned by the Usa lost in Morrocco
                                                            1 germanParatrooper owned by the Germany, 1 italianParatrooper owned by the Italy and 1 germanAntiAirGun owned by the Germany lost in Morrocco
                                                            Usa roll dice for 1 americanAirTransport, 1 americanArtillery, 3 americanInfantrys, 2 americanMarines, 2 americanMech.Infantrys, 1 americanNavalFighter, 1 americanParatrooper and 1 americanTank in Morrocco, round 3 : 4/12 hits, 3.17 expected hits
                                                            VichyFrance roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanFighter, 1 germanParatrooper, 1 germanTank, 1 italianAirTransport, 2 italianFighters and 1 italianNavalFighter in Morrocco, round 3 : 8/12 hits, 5.42 expected hits
                                                            2 americanMarines owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanParatrooper owned by the Usa, 1 americanArtillery owned by the Usa and 1 americanMech.Infantry owned by the Usa lost in Morrocco
                                                            1 germanCombatEngineer owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Morrocco
                                                        1 americanNavalFighter owned by the Usa and 1 americanAirTransport owned by the Usa retreated
                                                        1 americanTank owned by the Usa and 1 americanMech.Infantry owned by the Usa retreated to Western Sahara
                                                        VichyFrance win with 3 germanEntrenchments, 1 germanFighter, 1 germanTank, 1 italianAirTransport, 2 italianFighters and 1 italianNavalFighter remaining. Battle score for attacker is -17
                                                        Casualties for Usa: 1 americanArtillery, 8 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanParatrooper
                                                        Casualties for Germany: 1 germanAntiAirGun, 2 germanArtillerys, 1 germanCombatEngineer and 2 germanParatroopers
                                                        Casualties for Italy: 1 italianParatrooper
                                                    Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                                    Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                                    Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                                    Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                                    Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                                    Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                                    Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                                    Trigger americanProd1: Usa has 1 Material placed in Washington
                                                    1 americanAirTransport moved from Morrocco to Azores
                                                    1 americanNavalFighter moved from Morrocco to Western Sahara
                                                    1 americanNavalFighter moved from Sumatra to 146 Sea Zone
                                                    2 americanNavalFighters moved from Hawaiian Islands to Alaska
                                                    1 americanNavalFighter moved from 125 Sea Zone to Hawaiian Islands
                                                    2 americanMarines moved from Northeastern US to 30 Sea Zone
                                                    2 americanInfantrys moved from New York to 30 Sea Zone
                                                    4 americanMarines moved from Washington to 30 Sea Zone
                                                    1 americanArtillery and 1 americanInfantry moved from Florida Peninsula to 37 Sea Zone
                                                    2 americanInfantrys, 6 americanMarines and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                                    1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 37 Sea Zone to 39 Sea Zone
                                                    1 americanArtillery, 3 americanInfantrys and 6 americanMarines moved from 39 Sea Zone to Azores
                                                    1 americanCombatEngineer moved from Marshall Islands to 132 Sea Zone
                                                    1 americanCombatEngineer and 1 americanTransport moved from 132 Sea Zone to 131 Sea Zone
                                                    2 americanInfantrys and 1 americanMarine moved from Caroline Islands to 131 Sea Zone
                                                    6 americanInfantrys moved from Marshall Islands to 125 Sea Zone
                                                    1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCruiser, 5 americanDestroyers, 6 americanInfantrys, 7 americanNavalFighters, 2 americanSubmarines and 3 americanTransports moved from 125 Sea Zone to 146 Sea Zone
                                                    1 americanCombatEngineer, 2 americanInfantrys, 1 americanMarine and 3 americanTransports moved from 131 Sea Zone to 146 Sea Zone
                                                    1 americanCombatEngineer, 8 americanInfantrys and 1 americanMarine moved from 146 Sea Zone to Dutch New Guinea
                                                    1 americanDestroyer moved from 116 Sea Zone to 111 Sea Zone
                                                    1 americanSubmarine moved from 119 Sea Zone to 124 Sea Zone
                                                    1 americanSubmarine moved from 121 Sea Zone to 126 Sea Zone
                                                    1 americanAdvancedSubmarine and 1 americanSubmarine moved from 116 Sea Zone to 131 Sea Zone
                                                    1 americanAdvancedSubmarine and 1 americanSubmarine moved from 125 Sea Zone to 131 Sea Zone
                                                    4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                                    1 Train and 1 americanCombatEngineer moved from New York to Los Angeles
                                                    2 Materials and 1 Train moved from Washington to Los Angeles
                                                    2 Trains moved from Los Angeles to Central US
                                                    1 Truck moved from Western Sahara to West Africa
                                            
                                                Purchase Units - Usa
                                                    Usa buy 1 americanAircraftPlant, 1 americanArtillery, 2 americanCarriers, 1 americanDestroyer, 7 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 9 techTokens; 
                                                    Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                            
                                                Place Units - Usa
                                                    Units in Los Angeles being upgraded or consumed: 2 Materials
                                                    1 americanAircraftPlant placed in Los Angeles
                                                    2 americanNavalFighters placed in Hawaiian Islands
                                                    Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls
                                                    2 americanCarriers and 1 americanDestroyer placed in 156 Sea Zone
                                                    1 americanArtillery placed in New York
                                                    4 americanInfantrys placed in Washington
                                                    3 americanInfantrys placed in Northeastern US
                                            
                                                Turn Complete - Usa
                                                    Usa collect 72 PUs; end with 72 PUs
                                                    Units generate 9 techTokens; Usa end with 18 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Germany AntiAircraftGun : -0.08
                                            VichyFrance regular : 1.42
                                            Usa regular : -1.50
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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