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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere here lobby still out of commission firing up my host

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Turn Summary: Thailand round 10

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 10
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 17 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 10 PUs
        
            Research Technology - Japan
                    Japan roll 11,8,11,9,12,4,1,1,4,9,11,11,4,9,5 and gets 1 hit
                Japan removing all Technology Tokens after successful research.
                Japan discover ImprovedHulls
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                      Japan take Eastern Evenki from Russia
                1 japaneseArtillery and 1 japaneseInfantry moved from Northern China to Kansu
                2 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
                2 japaneseFighters and 2 japaneseInfantrys moved from Hupeh to Kansu
                2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra
                1 japaneseAirTransport and 1 japaneseParatrooper moved from Burma to Sumatra
                1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Sumatra
                1 japaneseInfantry moved from Phillippines to 129 Sea Zone
                1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 150 Sea Zone
                1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
                1 japaneseInfantry moved from Phillippines to 128 Sea Zone
                2 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone
                1 japaneseBattleship, 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
                3 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra
                1 japaneseNavalFighter moved from 128 Sea Zone to Bengal
                1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra
                4 japaneseNavalFighters moved from 93 Sea Zone to Sumatra
                1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 92 Sea Zone
                1 japaneseCruiser moved from 129 Sea Zone to 92 Sea Zone
                1 japaneseFighter moved from Northern Manchuria to Kansu
                1 japaneseNavalFighter moved from French Indochina to Sumatra
                3 japaneseInfantrys and 2 japaneseNavalFighters moved from Burma to Bengal
        
            Combat - Japan
                Battle in Dutch East Indies
                    Some non-combat units are destroyed: 
                Battle in Bengal
                    Japan attack with 3 japaneseInfantrys and 3 japaneseNavalFighters
                    Britain defend with 1 Flagpole and 2 britishInfantrys
                        Japan roll dice for 3 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 2 : 0/6 hits, 1,50 expected hits
                        Britain roll dice for 2 britishInfantrys in Bengal, round 2 : 1/2 hits, 0,67 expected hits
                        1 japaneseInfantry owned by the Japan lost in Bengal
                        Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 3 : 2/5 hits, 1,33 expected hits
                        Britain roll dice for 2 britishInfantrys in Bengal, round 3 : 0/2 hits, 0,67 expected hits
                        2 britishInfantrys owned by the Britain lost in Bengal
                    Japan win, taking Dutch East Indies from ExiledAllies, taking Bengal from Britain with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for Britain: 2 britishInfantrys
                Battle in Sumatra
                    Japan attack with 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys
                        Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits
                        Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Sumatra, round 2 : 3/6 hits, 2,17 expected hits
                        Japan roll dice for 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers in Sumatra, round 2 : 6/16 hits, 4,92 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys in Sumatra, round 2 : 4/8 hits, 4,42 expected hits
                        1 japaneseParatrooper owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Sumatra
                        5 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 britishEntrenchments owned by the Britain lost in Sumatra
                    Some non-combat units are destroyed: 
                    Japan win, taking Sumatra from ExiledAllies with 2 japaneseAirTransports, 3 japaneseMarines, 8 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 18
                    Casualties for Japan: 3 japaneseInfantrys and 1 japaneseParatrooper
                    Casualties for Britain: 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys
                Battle in Kansu
                    Japan attack with 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                    China defend with 1 Flagpole and 3 chineseInfantrys
                        Japan roll dice for 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 3/10 hits, 3,33 expected hits
                        China roll dice for 3 chineseInfantrys in Kansu, round 2 : 2/3 hits, 1,00 expected hits
                        2 japaneseInfantrys owned by the Japan lost in Kansu
                        3 chineseInfantrys owned by the China lost in Kansu
                    Japan win, taking Kansu from China with 1 japaneseArtillery, 5 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                    Casualties for Japan: 2 japaneseInfantrys
                    Casualties for China: 3 chineseInfantrys
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                1 japaneseInfantry moved from Hupeh to Hunan
                1 Truck moved from Kwangsi to French Indochina
                1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                1 Truck moved from Burma to French Indochina
                1 japaneseInfantry moved from Yunnan to Burma
                1 japaneseInfantry moved from Kwangsi to Yunnan
                1 japaneseArtillery moved from French Indochina to Burma
                1 japaneseArtillery moved from Thailand to Burma
                1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
                2 japaneseInfantrys moved from Thailand to 91 Sea Zone
                2 japaneseInfantrys moved from 91 Sea Zone to Malay
                1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Northern China to Hupeh
                1 japaneseInfantry moved from Shansi to Inner Mongolia
                1 japaneseInfantry moved from Yakut to Central Mongolia
                1 japaneseInfantry moved from Far Eastern Republic to Yakut
                1 Material and 1 Train moved from Korea to Inner Mongolia
                1 Train moved from Inner Mongolia to Peking
                1 Truck and 1 japaneseArtillery moved from Chahar to Hupeh
                3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseMech.Infantrys and 2 japaneseTanks moved from Central Mongolia to Inner Mongolia
                1 Truck and 1 japaneseAntiAirGun moved from Inner Mongolia to Kansu
                1 Truck moved from Kansu to Shansi
                1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
                1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
                2 japaneseInfantrys moved from Far Eastern Republic to 100 Sea Zone
                1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
                1 Train moved from Inner Mongolia to Manchuria
                1 Truck moved from Far Eastern Republic to 100 Sea Zone
                1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                1 Truck and 1 japaneseInfantry moved from 99 Sea Zone to Hokkaido
                2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone
                2 japaneseInfantrys moved from 97 Sea Zone to Peking
                1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
                2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                2 japaneseHeavyDestroyers, 2 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                1 japaneseNavalFighter moved from Bengal to 96 Sea Zone
                1 japaneseNavalFighter moved from Northern Manchuria to 96 Sea Zone
                1 japaneseCarrier and 2 japaneseNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                1 japaneseCarrier moved from 128 Sea Zone to 96 Sea Zone
                1 japaneseNavalFighter moved from Bengal to Kwangtung
                1 japaneseNavalFighter moved from Bengal to Burma
                2 japaneseNavalFighters moved from Sumatra to French Indochina
                1 japaneseNavalFighter moved from Sumatra to Burma
                5 japaneseNavalFighters moved from Sumatra to 92 Sea Zone
                1 japaneseSubmarine moved from 93 Sea Zone to 92 Sea Zone
                2 japaneseSubmarines moved from 93 Sea Zone to 91 Sea Zone
                1 japaneseSubmarine moved from 128 Sea Zone to 91 Sea Zone
                1 japaneseSubmarine moved from 129 Sea Zone to 91 Sea Zone
                2 japaneseCarriers and 3 japaneseDestroyers moved from 93 Sea Zone to 92 Sea Zone
                1 japaneseCarrier and 2 japaneseDestroyers moved from 129 Sea Zone to 92 Sea Zone
                1 japaneseDestroyer moved from 128 Sea Zone to 92 Sea Zone
                1 japaneseAirTransport moved from Sumatra to French Indochina
                1 japaneseAirTransport moved from Sumatra to Burma
                2 japaneseFighters moved from Kansu to Shanghai
                2 japaneseFighters moved from Kansu to Hupeh
                1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
                1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hupeh
                1 Truck and 1 japaneseAlpineInfantry moved from Far Eastern Republic to Inner Mongolia
                1 japaneseInfantry moved from Manchuria to 97 Sea Zone
                1 japaneseArtillery moved from Korea to 97 Sea Zone
                1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
                1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to Kwangtung
                1 japaneseSubmarine moved from 96 Sea Zone to 95 Sea Zone
                1 japaneseFighter moved from Hupeh to Kwangtung
        
            Purchase Units - Japan
                Japan buy 1 Material, 1 japaneseAlpineInfantry, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHeavyDestroyer, 3 japaneseInfantrys, 2 japaneseNavalFighters, 2 japaneseParatroopers and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Japan
                Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
                1 japaneseCarrier and 1 japaneseTransport placed in 98 Sea Zone
                2 japaneseNavalFighters placed in 98 Sea Zone
                Japan undo move 1.
                1 Material placed in Japan
                1 japaneseTransport placed in 98 Sea Zone
                Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
                1 japaneseCarrier placed in 98 Sea Zone
                1 japaneseDestroyer and 1 japaneseHeavyDestroyer placed in 96 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh
                1 japaneseCombatEngineer and 1 japaneseInfantry placed in Luzon
                2 japaneseParatroopers placed in Kyushu Shikoku
                1 japaneseInfantry placed in Shansi
                Japan undo move 8.
                Japan undo move 7.
                Japan undo move 7.
                1 japaneseInfantry and 1 japaneseParatrooper placed in Luzon
                1 japaneseCombatEngineer placed in Kyushu Shikoku
                1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi
        
            Activate Technology - Japan
                Japan activating ImprovedHulls
                Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
                Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
                Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
        
            Turn Complete - Japan
                Japan collect 83 PUs; end with 83 PUs
                Units generate 9 techTokens; Japan end with 9 techTokens
                Units Change Ownership
                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseFighter and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 japaneseFighter and 2 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 12 PUs; end with 12 PUs
                Units Change Ownership
                    Some Units in Manchuria change ownership: 1 japaneseFighter and 2 japaneseInfantrys
                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
        
            Purchase Units - Thailand
                Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Thailand
                1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 9 PUs; end with 9 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 1 japaneseCombatEngineer
                    Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
        

        Combat Hit Differential Summary :

        Britain AntiAircraftGun : -0,17
        Japan regular : 0,75
        China regular : 1,00
        ExiledAllies regular : -0,42
        Britain regular : -0,33
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut :china: is up

          ubernautU 2 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere got it wont be able to look at it till later in the week fyi

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              TripleA Move Summary: China round 10

              TripleA Move Summary for game: Total World War: December 1941 3.0

              Game History

              Round: 10
              
                  Research Technology - China
                      China spend 0 on tech rolls
              
                  Combat Move - China
                      Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                      Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                      2 chineseFighters moved from Singkiang to Kansu
                      2 chineseFighters moved from Eastern Szechwan to Kansu
                      4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                      3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere couple of quickies on deck

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut I guess I overslept too much. And you are already asleep?

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere up now

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut Hey there. I'm back home now.

                      ubernautU 2 Replies Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere yo

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: China round 10

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 10
                          
                              Research Technology - China
                                  China spend 0 on tech rolls
                                      China roll 10,1,10,3,2,2 and gets 0 hits
                          
                              Combat Move - China
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                  2 chineseFighters moved from Singkiang to Kansu
                                  2 chineseFighters moved from Eastern Szechwan to Kansu
                                  4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                  3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China
                          
                              Combat - China
                                  Battle in Kansu
                                      China attack with 8 chineseFighters and 3 chineseInfantrys
                                      Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry
                                          Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits
                                          China roll dice for 8 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 4/11 hits, 3.17 expected hits
                                          Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry in Kansu, round 2 : 1/3 hits, 0.75 expected hits
                                          1 chineseInfantry owned by the China lost in Kansu
                                          1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu
                                      China win, taking Kansu from Japan with 8 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 8
                                      Casualties for China: 1 chineseInfantry
                                      Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry
                                  Battle in Northern China
                                      China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks
                                      Japan defend with 1 Flagpole and 1 japaneseInfantry
                                          China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks in Northern China, round 2 : 5/13 hits, 2.25 expected hits
                                          Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 0/1 hits, 0.33 expected hits
                                          1 japaneseInfantry owned by the Japan lost in Northern China
                                      China win, taking Northern China from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 3
                                      Casualties for Japan: 1 japaneseInfantry
                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                  8 chineseFighters moved from Kansu to Chungking
                                  1 Train moved from Chungking to Eastern Szechwan
                                  1 Train, 2 chineseAntiAirGuns and 12 chineseInfantrys moved from Eastern Szechwan to Chungking
                                  1 Train moved from Chungking to Eastern Szechwan
                                  1 Train and 2 chineseAntiAirGuns moved from Eastern Szechwan to Chungking
                                  1 Truck, 2 chineseAntiAirGuns, 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Ningsia to Northern China
                                  2 Trucks and 2 chineseArtillerys moved from Chungking to Northern China
                                  1 Truck moved from Ningsia to Chungking
                                  3 chineseInfantrys moved from Singkiang to Ningsia
                                  1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking
                                  2 chineseInfantrys moved from Kweichow to Chungking
                          
                              Purchase Units - China
                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                  China buy 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                          
                              Place Units - China
                                  3 chineseArtillerys placed in Chungking
                                  2 chineseInfantrys placed in Singkiang
                          
                              Turn Complete - China
                                  China collect 20 PUs; end with 20 PUs
                                  Units generate 3 techTokens; China end with 9 techTokens
                          

                          Combat Hit Differential Summary :

                          Japan regular : -0.08
                          China regular : 3.58
                          Japan AntiAircraftGun : -0.08
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere go for :spain:

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere
                              last edited by

                              Testing Forum poster

                              Test summary from TripleA, engine version: 2.7.14856, time: 12:41:29
                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Turn Summary: Spain round 10

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 10
                                
                                    Combat Move - Spain
                                
                                    Non Combat Move - Spain
                                        1 spanishInfantry moved from Madrid to Northern Spain
                                        1 spanishInfantry moved from Madrid to Southern Spain
                                        1 spanishFighter moved from Southern Spain to Algeria
                                        1 spanishDestroyer moved from 48 Sea Zone to 50 Sea Zone
                                        1 spanishDestroyer moved from 48 Sea Zone to 44 Sea Zone
                                        1 Truck moved from Northern Spain to Southern Spain
                                        1 Truck and 1 spanishAntiAirGun moved from Southern Spain to Northern Spain
                                
                                    Purchase Units - Spain
                                        Spain buy 1 spanishDestroyer; Remaining resources: 1 PUs; 
                                
                                    Place Units - Spain
                                        1 spanishDestroyer placed in 44 Sea Zone
                                
                                    Turn Complete - Spain
                                        Spain collect 7 PUs; end with 8 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut go for :united_kingdom:

                                  1 Reply Last reply Reply Quote 1
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    @ubernaut : Did you get a chance to look at UK yet?

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere yeah only had my second chance to look at it yesterday prolly gonna be a big turn def not trying to rush it like the last uk turn lol

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Yeah take your time. Didn't want to rush you.

                                        ubernautU 2 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere been a bit busy but i think im getting close to the combat move over here not quite there yet tho

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Britain round 10

                                            TripleA Move Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 10
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover ImprovedHulls
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    1 britishInfantry moved from London to 23 Sea Zone
                                                    1 britishInfantry moved from London to 23 Sea Zone
                                                    1 britishInfantry and 2 britishNavalFighters moved from 23 Sea Zone to Northern France
                                                    1 britishInfantry and 2 britishNavalFighters moved from 23 Sea Zone to Low Countries
                                                    3 britishNavalFighters moved from Southern Britain to Low Countries
                                                    4 britishNavalFighters moved from Central Britain to 25 Sea Zone
                                                    3 britishNavalFighters moved from London to 25 Sea Zone
                                                    1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
                                                    2 britishNavalFighters and 3 britishTacticalBombers moved from Crete to 50 Sea Zone
                                                    1 britishNavalFighter moved from Cairo to 50 Sea Zone
                                                    5 britishNavalFighters moved from Western Egypt to 50 Sea Zone
                                                    1 britishSubmarine moved from 53 Sea Zone to 50 Sea Zone
                                                    1 britishBattleship-damaged and 1 britishCruiser moved from 51 Sea Zone to 50 Sea Zone
                                                    1 britishInfantry moved from Western Egypt to Tobruk
                                                          Britain take Tobruk from Italy
                                                    1 britishInfantry moved from Western Egypt to Al Kufrah
                                                          Egypt take Al Kufrah from Italy
                                                    2 britishNavalFighters moved from Papua to 150 Sea Zone
                                                    1 britishNavalFighter moved from Queensland to 150 Sea Zone
                                                    1 britishSubmarine moved from 149 Sea Zone to 150 Sea Zone
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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