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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere
      last edited by

      TripleA Turn Summary: Thailand round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 10
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 17 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 10 PUs
      
          Research Technology - Japan
                  Japan roll 11,8,11,9,12,4,1,1,4,9,11,11,4,9,5 and gets 1 hit
              Japan removing all Technology Tokens after successful research.
              Japan discover ImprovedHulls
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              1 japaneseInfantry moved from Soviet Far East to Eastern Evenki
                    Japan take Eastern Evenki from Russia
              1 japaneseArtillery and 1 japaneseInfantry moved from Northern China to Kansu
              2 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu
              2 japaneseFighters and 2 japaneseInfantrys moved from Hupeh to Kansu
              2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra
              1 japaneseAirTransport and 1 japaneseParatrooper moved from Burma to Sumatra
              1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Sumatra
              1 japaneseInfantry moved from Phillippines to 129 Sea Zone
              1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 150 Sea Zone
              1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies
              1 japaneseInfantry moved from Phillippines to 128 Sea Zone
              2 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone
              1 japaneseBattleship, 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone
              3 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra
              1 japaneseNavalFighter moved from 128 Sea Zone to Bengal
              1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra
              4 japaneseNavalFighters moved from 93 Sea Zone to Sumatra
              1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 92 Sea Zone
              1 japaneseCruiser moved from 129 Sea Zone to 92 Sea Zone
              1 japaneseFighter moved from Northern Manchuria to Kansu
              1 japaneseNavalFighter moved from French Indochina to Sumatra
              3 japaneseInfantrys and 2 japaneseNavalFighters moved from Burma to Bengal
      
          Combat - Japan
              Battle in Dutch East Indies
                  Some non-combat units are destroyed: 
              Battle in Bengal
                  Japan attack with 3 japaneseInfantrys and 3 japaneseNavalFighters
                  Britain defend with 1 Flagpole and 2 britishInfantrys
                      Japan roll dice for 3 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 2 : 0/6 hits, 1,50 expected hits
                      Britain roll dice for 2 britishInfantrys in Bengal, round 2 : 1/2 hits, 0,67 expected hits
                      1 japaneseInfantry owned by the Japan lost in Bengal
                      Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 3 : 2/5 hits, 1,33 expected hits
                      Britain roll dice for 2 britishInfantrys in Bengal, round 3 : 0/2 hits, 0,67 expected hits
                      2 britishInfantrys owned by the Britain lost in Bengal
                  Japan win, taking Dutch East Indies from ExiledAllies, taking Bengal from Britain with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Japan: 1 japaneseInfantry
                  Casualties for Britain: 2 britishInfantrys
              Battle in Sumatra
                  Japan attack with 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers
                  ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys
                      Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits
                      Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Sumatra, round 2 : 3/6 hits, 2,17 expected hits
                      Japan roll dice for 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers in Sumatra, round 2 : 6/16 hits, 4,92 expected hits
                      ExiledAllies roll dice for 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys in Sumatra, round 2 : 4/8 hits, 4,42 expected hits
                      1 japaneseParatrooper owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Sumatra
                      5 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 britishEntrenchments owned by the Britain lost in Sumatra
                  Some non-combat units are destroyed: 
                  Japan win, taking Sumatra from ExiledAllies with 2 japaneseAirTransports, 3 japaneseMarines, 8 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 18
                  Casualties for Japan: 3 japaneseInfantrys and 1 japaneseParatrooper
                  Casualties for Britain: 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys
              Battle in Kansu
                  Japan attack with 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
                  China defend with 1 Flagpole and 3 chineseInfantrys
                      Japan roll dice for 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 3/10 hits, 3,33 expected hits
                      China roll dice for 3 chineseInfantrys in Kansu, round 2 : 2/3 hits, 1,00 expected hits
                      2 japaneseInfantrys owned by the Japan lost in Kansu
                      3 chineseInfantrys owned by the China lost in Kansu
                  Japan win, taking Kansu from China with 1 japaneseArtillery, 5 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                  Casualties for Japan: 2 japaneseInfantrys
                  Casualties for China: 3 chineseInfantrys
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              1 japaneseInfantry moved from Hupeh to Hunan
              1 Truck moved from Kwangsi to French Indochina
              1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
              1 Truck moved from Burma to French Indochina
              1 japaneseInfantry moved from Yunnan to Burma
              1 japaneseInfantry moved from Kwangsi to Yunnan
              1 japaneseArtillery moved from French Indochina to Burma
              1 japaneseArtillery moved from Thailand to Burma
              1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone
              2 japaneseInfantrys moved from Thailand to 91 Sea Zone
              2 japaneseInfantrys moved from 91 Sea Zone to Malay
              1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Northern China to Hupeh
              1 japaneseInfantry moved from Shansi to Inner Mongolia
              1 japaneseInfantry moved from Yakut to Central Mongolia
              1 japaneseInfantry moved from Far Eastern Republic to Yakut
              1 Material and 1 Train moved from Korea to Inner Mongolia
              1 Train moved from Inner Mongolia to Peking
              1 Truck and 1 japaneseArtillery moved from Chahar to Hupeh
              3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseMech.Infantrys and 2 japaneseTanks moved from Central Mongolia to Inner Mongolia
              1 Truck and 1 japaneseAntiAirGun moved from Inner Mongolia to Kansu
              1 Truck moved from Kansu to Shansi
              1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh
              1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone
              2 japaneseInfantrys moved from Far Eastern Republic to 100 Sea Zone
              1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia
              1 Train moved from Inner Mongolia to Manchuria
              1 Truck moved from Far Eastern Republic to 100 Sea Zone
              1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
              1 Truck and 1 japaneseInfantry moved from 99 Sea Zone to Hokkaido
              2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone
              2 japaneseInfantrys moved from 97 Sea Zone to Peking
              1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone
              2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
              2 japaneseHeavyDestroyers, 2 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
              2 japaneseInfantrys moved from 96 Sea Zone to Luzon
              1 japaneseNavalFighter moved from Bengal to 96 Sea Zone
              1 japaneseNavalFighter moved from Northern Manchuria to 96 Sea Zone
              1 japaneseCarrier and 2 japaneseNavalFighters moved from 100 Sea Zone to 96 Sea Zone
              1 japaneseCarrier moved from 128 Sea Zone to 96 Sea Zone
              1 japaneseNavalFighter moved from Bengal to Kwangtung
              1 japaneseNavalFighter moved from Bengal to Burma
              2 japaneseNavalFighters moved from Sumatra to French Indochina
              1 japaneseNavalFighter moved from Sumatra to Burma
              5 japaneseNavalFighters moved from Sumatra to 92 Sea Zone
              1 japaneseSubmarine moved from 93 Sea Zone to 92 Sea Zone
              2 japaneseSubmarines moved from 93 Sea Zone to 91 Sea Zone
              1 japaneseSubmarine moved from 128 Sea Zone to 91 Sea Zone
              1 japaneseSubmarine moved from 129 Sea Zone to 91 Sea Zone
              2 japaneseCarriers and 3 japaneseDestroyers moved from 93 Sea Zone to 92 Sea Zone
              1 japaneseCarrier and 2 japaneseDestroyers moved from 129 Sea Zone to 92 Sea Zone
              1 japaneseDestroyer moved from 128 Sea Zone to 92 Sea Zone
              1 japaneseAirTransport moved from Sumatra to French Indochina
              1 japaneseAirTransport moved from Sumatra to Burma
              2 japaneseFighters moved from Kansu to Shanghai
              2 japaneseFighters moved from Kansu to Hupeh
              1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia
              1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hupeh
              1 Truck and 1 japaneseAlpineInfantry moved from Far Eastern Republic to Inner Mongolia
              1 japaneseInfantry moved from Manchuria to 97 Sea Zone
              1 japaneseArtillery moved from Korea to 97 Sea Zone
              1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone
              1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to Kwangtung
              1 japaneseSubmarine moved from 96 Sea Zone to 95 Sea Zone
              1 japaneseFighter moved from Hupeh to Kwangtung
      
          Purchase Units - Japan
              Japan buy 1 Material, 1 japaneseAlpineInfantry, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHeavyDestroyer, 3 japaneseInfantrys, 2 japaneseNavalFighters, 2 japaneseParatroopers and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Place Units - Japan
              Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
              1 japaneseCarrier and 1 japaneseTransport placed in 98 Sea Zone
              2 japaneseNavalFighters placed in 98 Sea Zone
              Japan undo move 1.
              1 Material placed in Japan
              1 japaneseTransport placed in 98 Sea Zone
              Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
              1 japaneseCarrier placed in 98 Sea Zone
              1 japaneseDestroyer and 1 japaneseHeavyDestroyer placed in 96 Sea Zone
              1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh
              1 japaneseCombatEngineer and 1 japaneseInfantry placed in Luzon
              2 japaneseParatroopers placed in Kyushu Shikoku
              1 japaneseInfantry placed in Shansi
              Japan undo move 8.
              Japan undo move 7.
              Japan undo move 7.
              1 japaneseInfantry and 1 japaneseParatrooper placed in Luzon
              1 japaneseCombatEngineer placed in Kyushu Shikoku
              1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi
      
          Activate Technology - Japan
              Japan activating ImprovedHulls
              Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser
              Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship
              Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged
      
          Turn Complete - Japan
              Japan collect 83 PUs; end with 83 PUs
              Units generate 9 techTokens; Japan end with 9 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseFighter and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseFighter and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 12 PUs; end with 12 PUs
              Units Change Ownership
                  Some Units in Manchuria change ownership: 1 japaneseFighter and 2 japaneseInfantrys
                  Some Units in Northern Manchuria change ownership: 1 japaneseFortification
      
          Purchase Units - Thailand
              Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 japaneseCombatEngineer
                  Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
      

      Combat Hit Differential Summary :

      Britain AntiAircraftGun : -0,17
      Japan regular : 0,75
      China regular : 1,00
      ExiledAllies regular : -0,42
      Britain regular : -0,33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut :china: is up

        ubernautU 2 Replies Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere got it wont be able to look at it till later in the week fyi

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: China round 10

            TripleA Move Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 10
            
                Research Technology - China
                    China spend 0 on tech rolls
            
                Combat Move - China
                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                    2 chineseFighters moved from Singkiang to Kansu
                    2 chineseFighters moved from Eastern Szechwan to Kansu
                    4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                    3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere couple of quickies on deck

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut I guess I overslept too much. And you are already asleep?

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere up now

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut Hey there. I'm back home now.

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere yo

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Turn Summary: China round 10

                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 10
                        
                            Research Technology - China
                                China spend 0 on tech rolls
                                    China roll 10,1,10,3,2,2 and gets 0 hits
                        
                            Combat Move - China
                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                2 chineseFighters moved from Singkiang to Kansu
                                2 chineseFighters moved from Eastern Szechwan to Kansu
                                4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu
                                3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China
                        
                            Combat - China
                                Battle in Kansu
                                    China attack with 8 chineseFighters and 3 chineseInfantrys
                                    Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry
                                        Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits
                                        China roll dice for 8 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 4/11 hits, 3.17 expected hits
                                        Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry in Kansu, round 2 : 1/3 hits, 0.75 expected hits
                                        1 chineseInfantry owned by the China lost in Kansu
                                        1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu
                                    China win, taking Kansu from Japan with 8 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 8
                                    Casualties for China: 1 chineseInfantry
                                    Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry
                                Battle in Northern China
                                    China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks
                                    Japan defend with 1 Flagpole and 1 japaneseInfantry
                                        China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks in Northern China, round 2 : 5/13 hits, 2.25 expected hits
                                        Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 0/1 hits, 0.33 expected hits
                                        1 japaneseInfantry owned by the Japan lost in Northern China
                                    China win, taking Northern China from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 3
                                    Casualties for Japan: 1 japaneseInfantry
                                Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                8 chineseFighters moved from Kansu to Chungking
                                1 Train moved from Chungking to Eastern Szechwan
                                1 Train, 2 chineseAntiAirGuns and 12 chineseInfantrys moved from Eastern Szechwan to Chungking
                                1 Train moved from Chungking to Eastern Szechwan
                                1 Train and 2 chineseAntiAirGuns moved from Eastern Szechwan to Chungking
                                1 Truck, 2 chineseAntiAirGuns, 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Ningsia to Northern China
                                2 Trucks and 2 chineseArtillerys moved from Chungking to Northern China
                                1 Truck moved from Ningsia to Chungking
                                3 chineseInfantrys moved from Singkiang to Ningsia
                                1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking
                                2 chineseInfantrys moved from Kweichow to Chungking
                        
                            Purchase Units - China
                                Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                China buy 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; 
                        
                            Place Units - China
                                3 chineseArtillerys placed in Chungking
                                2 chineseInfantrys placed in Singkiang
                        
                            Turn Complete - China
                                China collect 20 PUs; end with 20 PUs
                                Units generate 3 techTokens; China end with 9 techTokens
                        

                        Combat Hit Differential Summary :

                        Japan regular : -0.08
                        China regular : 3.58
                        Japan AntiAircraftGun : -0.08
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere go for :spain:

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            Testing Forum poster

                            Test summary from TripleA, engine version: 2.7.14856, time: 12:41:29
                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere
                              last edited by

                              TripleA Turn Summary: Spain round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 10
                              
                                  Combat Move - Spain
                              
                                  Non Combat Move - Spain
                                      1 spanishInfantry moved from Madrid to Northern Spain
                                      1 spanishInfantry moved from Madrid to Southern Spain
                                      1 spanishFighter moved from Southern Spain to Algeria
                                      1 spanishDestroyer moved from 48 Sea Zone to 50 Sea Zone
                                      1 spanishDestroyer moved from 48 Sea Zone to 44 Sea Zone
                                      1 Truck moved from Northern Spain to Southern Spain
                                      1 Truck and 1 spanishAntiAirGun moved from Southern Spain to Northern Spain
                              
                                  Purchase Units - Spain
                                      Spain buy 1 spanishDestroyer; Remaining resources: 1 PUs; 
                              
                                  Place Units - Spain
                                      1 spanishDestroyer placed in 44 Sea Zone
                              
                                  Turn Complete - Spain
                                      Spain collect 7 PUs; end with 8 PUs
                              

                              Combat Hit Differential Summary :

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut go for :united_kingdom:

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                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  @ubernaut : Did you get a chance to look at UK yet?

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere yeah only had my second chance to look at it yesterday prolly gonna be a big turn def not trying to rush it like the last uk turn lol

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut Yeah take your time. Didn't want to rush you.

                                      ubernautU 2 Replies Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere been a bit busy but i think im getting close to the combat move over here not quite there yet tho

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Britain round 10

                                          TripleA Move Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover ImprovedHulls
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  1 britishInfantry moved from London to 23 Sea Zone
                                                  1 britishInfantry moved from London to 23 Sea Zone
                                                  1 britishInfantry and 2 britishNavalFighters moved from 23 Sea Zone to Northern France
                                                  1 britishInfantry and 2 britishNavalFighters moved from 23 Sea Zone to Low Countries
                                                  3 britishNavalFighters moved from Southern Britain to Low Countries
                                                  4 britishNavalFighters moved from Central Britain to 25 Sea Zone
                                                  3 britishNavalFighters moved from London to 25 Sea Zone
                                                  1 britishSubmarine moved from 23 Sea Zone to 25 Sea Zone
                                                  2 britishNavalFighters and 3 britishTacticalBombers moved from Crete to 50 Sea Zone
                                                  1 britishNavalFighter moved from Cairo to 50 Sea Zone
                                                  5 britishNavalFighters moved from Western Egypt to 50 Sea Zone
                                                  1 britishSubmarine moved from 53 Sea Zone to 50 Sea Zone
                                                  1 britishBattleship-damaged and 1 britishCruiser moved from 51 Sea Zone to 50 Sea Zone
                                                  1 britishInfantry moved from Western Egypt to Tobruk
                                                        Britain take Tobruk from Italy
                                                  1 britishInfantry moved from Western Egypt to Al Kufrah
                                                        Egypt take Al Kufrah from Italy
                                                  2 britishNavalFighters moved from Papua to 150 Sea Zone
                                                  1 britishNavalFighter moved from Queensland to 150 Sea Zone
                                                  1 britishSubmarine moved from 149 Sea Zone to 150 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere got a biggun 4 wenever

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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