TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Research Technology - Russia Trigger russianaTAA: Russia gains access to AdvancedArtillery Trigger russianaTSPA: Russia gains access to SelfPropelledArtillery Russia spend 0 on tech rolls Russia roll 12,3,4,1,5,2,3,7,10 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover AdvancedArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 2 russianFighters moved from Urals to Eastern Karelia 1 russianStrategicBomber moved from Stalingrad to Eastern Karelia 2 russianFighters moved from Stalingrad to Novgorod 2 russianFighters moved from Moscow to Novgorod 1 russianInfantry moved from Archangel to Eastern Karelia 3 russianInfantrys moved from Vologda to Novgorod 3 russianInfantrys moved from Stalingrad to Caucasus 1 russianInfantry moved from Southern Caucasus to Caucasus Combat - Russia Battle in Novgorod Russia attack with 4 russianFighters and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 4 russianFighters and 3 russianInfantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits Germany roll dice for 2 germanInfantrys in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 russianInfantrys owned by the Russia lost in Novgorod 2 germanInfantrys owned by the Germany lost in Novgorod Russia win, taking Novgorod from Germany with 4 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 2 russianInfantrys Casualties for Germany: 2 germanInfantrys Battle in Eastern Karelia Russia attack with 2 russianFighters, 1 russianInfantry and 1 russianStrategicBomber Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters, 1 russianInfantry and 1 russianStrategicBomber in Eastern Karelia, round 2 : 2/4 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 2 russianFighters, 1 russianInfantry and 1 russianStrategicBomber remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Caucasus Russia attack with 4 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 4 russianInfantrys in Caucasus, round 2 : 0/4 hits, 0.67 expected hits Germany roll dice for 2 germanInfantrys in Caucasus, round 2 : 0/2 hits, 0.50 expected hits 4 russianInfantrys owned by the Russia retreated to Southern Caucasus Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianStrategicBomber moved from Eastern Karelia to Stalingrad 2 russianFighters moved from Eastern Karelia to Volgarod 2 russianFighters moved from Novgorod to Stalingrad 2 russianFighters moved from Novgorod to Moscow 1 russianTank moved from Eastern Iran to Caspian Sea 1 russianTank moved from Caspian Sea to Astrakhan 1 russianArtillery and 1 russianInfantry moved from Eastern Evenki to Lake Baikal 1 russianArtillery and 1 russianInfantry moved from Lake Baikal to Irkutsk 1 russianSubmarine moved from 108 Sea Zone to 103 Sea Zone 1 russianTransport moved from 109 Sea Zone to 103 Sea Zone 1 Train and 2 russianAntiAirGuns moved from Stalingrad to Irkutsk 1 Train moved from Irkutsk to Kansk 1 Train and 2 russianArtillerys moved from Stalingrad to Moscow 1 Train and 2 russianAntiAirGuns moved from Moscow to Stalingrad 1 Train and 2 russianInfantrys moved from Stalingrad to Moscow 1 Truck and 1 russianInfantry moved from Urals to Moscow 1 Truck and 1 russianInfantry moved from Stalingrad to Northern Iran 1 Truck moved from Volgarod to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Southern Caucasus 1 Material and 1 Truck moved from Eastern Iran to Stalingrad 2 Trucks moved from Moscow to Urals 1 Truck moved from Moscow to Omsk 1 Truck moved from Irkutsk to Omsk 1 russianMech.Infantry moved from Sverdlovsk to Volgarod 1 russianTank moved from Western Kazahk to Volgarod 3 russianArtillerys and 2 russianInfantrys moved from Vologda to Moscow 2 russianArtillerys and 4 russianInfantrys moved from Stalingrad to Astrakhan 7 russianAlpineInfantrys moved from Southern Caucasus to Northern Iran 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Western Evenki Purchase Units - Russia Russia buy 3 russianAntiAirGuns, 1 russianEntrenchment, 12 russianInfantrys and 1 russianMech.Infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 2 russianAntiAirGuns, 1 russianEntrenchment and 2 russianInfantrys placed in Moscow 1 russianAntiAirGun, 1 russianInfantry and 1 russianMech.Infantry placed in Stalingrad 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating AdvancedArtillery Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianHeavyArtillery} with name: supportAttachmentArtilleryAdvrussian2 Trigger russianAdvArt2: Russia is added to UnitSupportAttachment attached to: UnitType{name=russianHeavyArtillery} with name: supportAttachmentArtilleryAdvrussian3 Turn Complete - Russia Russia collect 51 PUs; end with 51 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Germany regular : 0.50 Russia regular : 0.50 -
@nothingtoseehere sorry for the delay go for

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TripleA Manual Gamesave Post: Japan round 10
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 10 Research Technology - Japan Japan roll 11,8,11,9,12,4,1,1,4,9,11,11,4,9,5 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseArtillery and 1 japaneseInfantry moved from Northern China to Kansu 2 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu 2 japaneseFighters and 2 japaneseInfantrys moved from Hupeh to Kansu 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 1 japaneseAirTransport and 1 japaneseParatrooper moved from Burma to Sumatra 1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Sumatra 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 150 Sea Zone 1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies 1 japaneseInfantry moved from Phillippines to 128 Sea Zone 2 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone 1 japaneseBattleship, 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra 1 japaneseNavalFighter moved from 128 Sea Zone to Bengal 1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra 4 japaneseNavalFighters moved from 93 Sea Zone to Sumatra 1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 92 Sea Zone 1 japaneseCruiser moved from 129 Sea Zone to 92 Sea Zone 1 japaneseFighter moved from Northern Manchuria to Kansu 1 japaneseNavalFighter moved from French Indochina to Sumatra 3 japaneseInfantrys and 2 japaneseNavalFighters moved from Burma to BengalCombat Hit Differential Summary :
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@ubernaut A few battles here.
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@nothingtoseehere here lobby still out of commission firing up my host
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TripleA Turn Summary: Thailand round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Training Troops - Manchuria Manchuria collect 0 PUs; end with 17 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 10 PUs Research Technology - Japan Japan roll 11,8,11,9,12,4,1,1,4,9,11,11,4,9,5 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover ImprovedHulls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Soviet Far East to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseArtillery and 1 japaneseInfantry moved from Northern China to Kansu 2 japaneseFighters and 1 japaneseTacticalBomber moved from Inner Mongolia to Kansu 2 japaneseFighters and 2 japaneseInfantrys moved from Hupeh to Kansu 2 japaneseNavalFighters moved from 129 Sea Zone to Sumatra 1 japaneseAirTransport and 1 japaneseParatrooper moved from Burma to Sumatra 1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Sumatra 1 japaneseInfantry moved from Phillippines to 129 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 129 Sea Zone to 150 Sea Zone 1 japaneseInfantry moved from 150 Sea Zone to Dutch East Indies 1 japaneseInfantry moved from Phillippines to 128 Sea Zone 2 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone 1 japaneseBattleship, 3 japaneseInfantrys, 3 japaneseMarines and 3 japaneseTransports moved from 128 Sea Zone to 92 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 92 Sea Zone to Sumatra 1 japaneseNavalFighter moved from 128 Sea Zone to Bengal 1 japaneseNavalFighter moved from 128 Sea Zone to Sumatra 4 japaneseNavalFighters moved from 93 Sea Zone to Sumatra 1 japaneseBattleship and 1 japaneseCruiser moved from 93 Sea Zone to 92 Sea Zone 1 japaneseCruiser moved from 129 Sea Zone to 92 Sea Zone 1 japaneseFighter moved from Northern Manchuria to Kansu 1 japaneseNavalFighter moved from French Indochina to Sumatra 3 japaneseInfantrys and 2 japaneseNavalFighters moved from Burma to Bengal Combat - Japan Battle in Dutch East Indies Some non-combat units are destroyed: Battle in Bengal Japan attack with 3 japaneseInfantrys and 3 japaneseNavalFighters Britain defend with 1 Flagpole and 2 britishInfantrys Japan roll dice for 3 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 2 : 0/6 hits, 1,50 expected hits Britain roll dice for 2 britishInfantrys in Bengal, round 2 : 1/2 hits, 0,67 expected hits 1 japaneseInfantry owned by the Japan lost in Bengal Japan roll dice for 2 japaneseInfantrys and 3 japaneseNavalFighters in Bengal, round 3 : 2/5 hits, 1,33 expected hits Britain roll dice for 2 britishInfantrys in Bengal, round 3 : 0/2 hits, 0,67 expected hits 2 britishInfantrys owned by the Britain lost in Bengal Japan win, taking Dutch East Indies from ExiledAllies, taking Bengal from Britain with 2 japaneseInfantrys and 3 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Battle in Sumatra Japan attack with 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys Britain roll AntiAircraftGun dice in Sumatra : 0/1 hits, 0,17 expected hits Japan roll dice for 2 japaneseBattleships and 2 japaneseCruisers in Sumatra, round 2 : 3/6 hits, 2,17 expected hits Japan roll dice for 2 japaneseAirTransports, 3 japaneseInfantrys, 3 japaneseMarines, 8 japaneseNavalFighters and 2 japaneseParatroopers in Sumatra, round 2 : 6/16 hits, 4,92 expected hits ExiledAllies roll dice for 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys in Sumatra, round 2 : 4/8 hits, 4,42 expected hits 1 japaneseParatrooper owned by the Japan and 3 japaneseInfantrys owned by the Japan lost in Sumatra 5 britishInfantrys owned by the Britain, 1 britishAntiAirGun owned by the Britain and 2 britishEntrenchments owned by the Britain lost in Sumatra Some non-combat units are destroyed: Japan win, taking Sumatra from ExiledAllies with 2 japaneseAirTransports, 3 japaneseMarines, 8 japaneseNavalFighters and 1 japaneseParatrooper remaining. Battle score for attacker is 18 Casualties for Japan: 3 japaneseInfantrys and 1 japaneseParatrooper Casualties for Britain: 1 britishAntiAirGun, 2 britishEntrenchments and 5 britishInfantrys Battle in Kansu Japan attack with 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 1 japaneseArtillery, 5 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber in Kansu, round 2 : 3/10 hits, 3,33 expected hits China roll dice for 3 chineseInfantrys in Kansu, round 2 : 2/3 hits, 1,00 expected hits 2 japaneseInfantrys owned by the Japan lost in Kansu 3 chineseInfantrys owned by the China lost in Kansu Japan win, taking Kansu from China with 1 japaneseArtillery, 5 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 3 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 japaneseInfantry moved from Hupeh to Hunan 1 Truck moved from Kwangsi to French Indochina 1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma 1 Truck moved from Burma to French Indochina 1 japaneseInfantry moved from Yunnan to Burma 1 japaneseInfantry moved from Kwangsi to Yunnan 1 japaneseArtillery moved from French Indochina to Burma 1 japaneseArtillery moved from Thailand to Burma 1 japaneseTransport moved from 95 Sea Zone to 91 Sea Zone 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Malay 1 japaneseCombatEngineer and 1 japaneseMech.Infantry moved from Northern China to Hupeh 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 japaneseInfantry moved from Yakut to Central Mongolia 1 japaneseInfantry moved from Far Eastern Republic to Yakut 1 Material and 1 Train moved from Korea to Inner Mongolia 1 Train moved from Inner Mongolia to Peking 1 Truck and 1 japaneseArtillery moved from Chahar to Hupeh 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseMech.Infantrys and 2 japaneseTanks moved from Central Mongolia to Inner Mongolia 1 Truck and 1 japaneseAntiAirGun moved from Inner Mongolia to Kansu 1 Truck moved from Kansu to Shansi 1 japaneseAlpineInfantry and 1 japaneseCombatEngineer moved from Inner Mongolia to Hupeh 1 japaneseInfantry moved from Soviet Far East to 100 Sea Zone 2 japaneseInfantrys moved from Far Eastern Republic to 100 Sea Zone 1 Train and 2 japaneseInfantrys moved from Manchuria to Inner Mongolia 1 Train moved from Inner Mongolia to Manchuria 1 Truck moved from Far Eastern Republic to 100 Sea Zone 1 Truck, 1 japaneseInfantry and 1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone 1 Truck and 1 japaneseInfantry moved from 99 Sea Zone to Hokkaido 2 japaneseInfantrys and 1 japaneseTransport moved from 100 Sea Zone to 97 Sea Zone 2 japaneseInfantrys moved from 97 Sea Zone to Peking 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseHeavyDestroyers, 2 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from 96 Sea Zone to Luzon 1 japaneseNavalFighter moved from Bengal to 96 Sea Zone 1 japaneseNavalFighter moved from Northern Manchuria to 96 Sea Zone 1 japaneseCarrier and 2 japaneseNavalFighters moved from 100 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 128 Sea Zone to 96 Sea Zone 1 japaneseNavalFighter moved from Bengal to Kwangtung 1 japaneseNavalFighter moved from Bengal to Burma 2 japaneseNavalFighters moved from Sumatra to French Indochina 1 japaneseNavalFighter moved from Sumatra to Burma 5 japaneseNavalFighters moved from Sumatra to 92 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 92 Sea Zone 2 japaneseSubmarines moved from 93 Sea Zone to 91 Sea Zone 1 japaneseSubmarine moved from 128 Sea Zone to 91 Sea Zone 1 japaneseSubmarine moved from 129 Sea Zone to 91 Sea Zone 2 japaneseCarriers and 3 japaneseDestroyers moved from 93 Sea Zone to 92 Sea Zone 1 japaneseCarrier and 2 japaneseDestroyers moved from 129 Sea Zone to 92 Sea Zone 1 japaneseDestroyer moved from 128 Sea Zone to 92 Sea Zone 1 japaneseAirTransport moved from Sumatra to French Indochina 1 japaneseAirTransport moved from Sumatra to Burma 2 japaneseFighters moved from Kansu to Shanghai 2 japaneseFighters moved from Kansu to Hupeh 1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Inner Mongolia 1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hupeh 1 Truck and 1 japaneseAlpineInfantry moved from Far Eastern Republic to Inner Mongolia 1 japaneseInfantry moved from Manchuria to 97 Sea Zone 1 japaneseArtillery moved from Korea to 97 Sea Zone 1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to Kwangtung 1 japaneseSubmarine moved from 96 Sea Zone to 95 Sea Zone 1 japaneseFighter moved from Hupeh to Kwangtung Purchase Units - Japan Japan buy 1 Material, 1 japaneseAlpineInfantry, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseDestroyer, 1 japaneseHeavyDestroyer, 3 japaneseInfantrys, 2 japaneseNavalFighters, 2 japaneseParatroopers and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier and 1 japaneseTransport placed in 98 Sea Zone 2 japaneseNavalFighters placed in 98 Sea Zone Japan undo move 1. 1 Material placed in Japan 1 japaneseTransport placed in 98 Sea Zone Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 98 Sea Zone 1 japaneseDestroyer and 1 japaneseHeavyDestroyer placed in 96 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseInfantry placed in Hupeh 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Luzon 2 japaneseParatroopers placed in Kyushu Shikoku 1 japaneseInfantry placed in Shansi Japan undo move 8. Japan undo move 7. Japan undo move 7. 1 japaneseInfantry and 1 japaneseParatrooper placed in Luzon 1 japaneseCombatEngineer placed in Kyushu Shikoku 1 japaneseInfantry and 1 japaneseParatrooper placed in Shansi Activate Technology - Japan Japan activating ImprovedHulls Trigger japaneseIH1: Setting attack to 6 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting maxRoundsAA to -1 for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to japaneseCruiser Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to japaneseCruiser Trigger japaneseIH2: Setting attack to 7 for unitAttachment attached to japaneseBattleship Trigger japaneseIH3: Setting attack to 7 for unitAttachment attached to japaneseBattleship-damaged Turn Complete - Japan Japan collect 83 PUs; end with 83 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Manchuria Manchuria buy 1 japaneseFighter and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseFighter and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseFighter and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Thailand Thailand buy 1 japaneseCombatEngineer and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0,17 Japan regular : 0,75 China regular : 1,00 ExiledAllies regular : -0,42 Britain regular : -0,33 -
@ubernaut :china: is up
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@nothingtoseehere got it wont be able to look at it till later in the week fyi
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TripleA Move Summary: China round 10
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseFighters moved from Singkiang to Kansu 2 chineseFighters moved from Eastern Szechwan to Kansu 4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China -
@nothingtoseehere couple of quickies on deck
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@ubernaut I guess I overslept too much. And you are already asleep?
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@nothingtoseehere up now
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@ubernaut Hey there. I'm back home now.
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TripleA Turn Summary: China round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Research Technology - China China spend 0 on tech rolls China roll 10,1,10,3,2,2 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Singkiang to Kansu 2 chineseFighters moved from Eastern Szechwan to Kansu 4 chineseFighters and 3 chineseInfantrys moved from Chungking to Kansu 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks moved from Ningsia to Northern China Combat - China Battle in Kansu China attack with 8 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry Japan roll AntiAircraftGun dice in Kansu : 0/1 hits, 0.08 expected hits China roll dice for 8 chineseFighters and 3 chineseInfantrys in Kansu, round 2 : 4/11 hits, 3.17 expected hits Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry in Kansu, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China lost in Kansu 1 japaneseArtillery owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 8 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 8 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry Battle in Northern China China attack with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks in Northern China, round 2 : 5/13 hits, 2.25 expected hits Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Northern China China win, taking Northern China from Japan with 3 chineseArtillerys, 1 chineseCombatEngineer, 5 chineseInfantrys and 4 chineseTanks remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 8 chineseFighters moved from Kansu to Chungking 1 Train moved from Chungking to Eastern Szechwan 1 Train, 2 chineseAntiAirGuns and 12 chineseInfantrys moved from Eastern Szechwan to Chungking 1 Train moved from Chungking to Eastern Szechwan 1 Train and 2 chineseAntiAirGuns moved from Eastern Szechwan to Chungking 1 Truck, 2 chineseAntiAirGuns, 3 chineseAntiTankGuns and 1 chineseMech.Infantry moved from Ningsia to Northern China 2 Trucks and 2 chineseArtillerys moved from Chungking to Northern China 1 Truck moved from Ningsia to Chungking 3 chineseInfantrys moved from Singkiang to Ningsia 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking 2 chineseInfantrys moved from Kweichow to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseArtillerys and 2 chineseInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - China 3 chineseArtillerys placed in Chungking 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 20 PUs; end with 20 PUs Units generate 3 techTokens; China end with 9 techTokensCombat Hit Differential Summary :
Japan regular : -0.08 China regular : 3.58 Japan AntiAircraftGun : -0.08 -
@nothingtoseehere go for :spain:
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14856, time: 12:41:29
Savegame -
TripleA Turn Summary: Spain round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 10 Combat Move - Spain Non Combat Move - Spain 1 spanishInfantry moved from Madrid to Northern Spain 1 spanishInfantry moved from Madrid to Southern Spain 1 spanishFighter moved from Southern Spain to Algeria 1 spanishDestroyer moved from 48 Sea Zone to 50 Sea Zone 1 spanishDestroyer moved from 48 Sea Zone to 44 Sea Zone 1 Truck moved from Northern Spain to Southern Spain 1 Truck and 1 spanishAntiAirGun moved from Southern Spain to Northern Spain Purchase Units - Spain Spain buy 1 spanishDestroyer; Remaining resources: 1 PUs; Place Units - Spain 1 spanishDestroyer placed in 44 Sea Zone Turn Complete - Spain Spain collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut go for :united_kingdom:
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@ubernaut : Did you get a chance to look at UK yet?
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