TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@nothingtoseehere yeah japan is always tricky especially at the start china doing good so far in this game too
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@nothingtoseehere hey there i think i'm getting close but still a lot of options to consider with uk including something super dicey i have to crunch a bit to see if worth it or not. basically got china figured out but i always like to figure uk before making my china move. this week is also a bit sketchy in terms of free time but hopefully, i will have the attack part ready soon anywae
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TripleA Turn Summary: China round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China spend 0 on tech rolls China roll 5,11,12 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiAircraft Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Combat - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Kansu to Chungking 1 chineseFighter moved from Eastern Szechwan to Chungking 1 Material, 1 Train and 1 chineseAntiAirGun moved from Ningsia to Kansu 1 Train moved from Kansu to Singkiang 1 Train and 2 chineseInfantrys moved from Singkiang to Kansu 1 Truck and 1 chineseAntiAirGun moved from Chungking to Hupeh 1 Truck moved from Hupeh to Chungking 1 Truck moved from Hupeh to Northern China 1 Truck moved from Northern China to Singkiang 1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu 1 chineseCombatEngineer and 1 chineseInfantry moved from Northern China to Kansu 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 3 chineseInfantrys moved from Kansu to Hupeh 1 chineseCombatEngineer moved from Kansu to Chungking 1 chineseInfantry moved from Chungking to Kweichow 1 chineseInfantry moved from Chungking to Hupeh Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys and 6 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking 1 chineseAlpineInfantry and 1 chineseInfantry placed in Northern China 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedAntiAircraft Trigger chineseImpAA: Setting attackAA to 2 for unitAttachment attached to chineseAntiAirGun Trigger chineseImpAA: Setting defense to 2 for unitAttachment attached to chineseAntiAirGun Turn Complete - China China collect 22 PUs; end with 22 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
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TripleA Move Summary: Britain round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 2 britishNavalFighters moved from 24 Sea Zone to Central Norway 1 britishStrategicBomber moved from Labrador to 61 Sea Zone 1 britishStrategicBomber moved from Central Britain to 61 Sea Zone 1 britishStrategicBomber moved from Sumatra to Rangoon 1 britishAlpineInfantry, 3 britishInfantrys and 2 britishMarines moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishCarrier moved from 7 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 3 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Central Norway 1 britishSubmarine moved from 25 Sea Zone to 12 Sea Zone 3 britishInfantrys and 1 britishMarine moved from Azores to 40 Sea Zone 1 britishCruiser, 3 britishDestroyers, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 40 Sea Zone to 62 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 62 Sea Zone to West Africa 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Abyssinia to 72 Sea Zone 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone 1 britishInfantry moved from 53 Sea Zone to Crete 1 britishArtillery, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Cameroon to Nigeria 1 britishInfantry moved from French Central Africa to Nigeria 1 britishInfantry moved from Bengal to Rangoon
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@nothingtoseehere got some battle and some good tech dice
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@ubernaut Still up?
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@nothingtoseehere yeah hi going to lobby
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TripleA Turn Summary: Australia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 7 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 22 PUs Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain spend 0 on tech rolls Britain roll 5,10,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishNavalFighters moved from 24 Sea Zone to Central Norway 1 britishStrategicBomber moved from Labrador to 61 Sea Zone 1 britishStrategicBomber moved from Central Britain to 61 Sea Zone 1 britishStrategicBomber moved from Sumatra to Rangoon 1 britishAlpineInfantry, 3 britishInfantrys and 2 britishMarines moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 2 britishDestroyers, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishCarrier moved from 7 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 3 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Central Norway 1 britishSubmarine moved from 25 Sea Zone to 12 Sea Zone 3 britishInfantrys and 1 britishMarine moved from Azores to 40 Sea Zone 1 britishCruiser, 3 britishDestroyers, 3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 40 Sea Zone to 62 Sea Zone 3 britishInfantrys and 1 britishMarine moved from 62 Sea Zone to West Africa 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Abyssinia to 72 Sea Zone 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone 1 britishInfantry moved from 53 Sea Zone to Crete 1 britishArtillery, 1 britishCombatEngineer and 1 britishMech.Infantry moved from Cameroon to Nigeria 1 britishInfantry moved from French Central Africa to Nigeria 1 britishInfantry moved from Bengal to Rangoon Combat - Britain Battle in Crete Britain attack with 1 britishInfantry Italy defend with 1 italianAirTransport, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber; Germany defend with 1 Flagpole, 1 Material, 1 germanAirTransport, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Britain roll dice for 1 britishBattleship in Crete, round 2 : 0/2 hits, 0.83 expected hits Britain roll dice for 1 britishInfantry in Crete, round 2 : 0/1 hits, 0.08 expected hits Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 1 germanInfantry, 1 germanParatrooper, 1 italianAirTransport, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber in Crete, round 2 : 2/8 hits, 3.00 expected hits 1 britishInfantry owned by the Britain lost in Crete Germany win with 1 germanAirTransport, 1 germanArtillery, 1 germanInfantry, 1 germanParatrooper, 1 italianAirTransport, 2 italianMarines, 1 italianNavalFighter, 1 italianParatrooper and 1 italianStrategicBomber remaining. Battle score for attacker is -3 Casualties for Britain: 1 britishInfantry Battle in Nigeria Britain attack with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMech.Infantry Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMech.Infantry in Nigeria, round 2 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Nigeria, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Nigeria Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer and 1 britishMech.Infantry in Nigeria, round 3 : 1/3 hits, 0.58 expected hits Germany roll dice for 1 germanInfantry in Nigeria, round 3 : 0/1 hits, 0.42 expected hits 1 germanInfantry owned by the Germany lost in Nigeria Britain win, taking Nigeria from Germany with 1 britishArtillery, 1 britishCombatEngineer and 1 britishMech.Infantry remaining. Battle score for attacker is 0 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanInfantry Battle in Rangoon Britain attack with 1 britishInfantry and 1 britishStrategicBomber Japan defend with 1 Flagpole and 1 japaneseArtillery Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 2 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseArtillery in Rangoon, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 3 : 1/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseArtillery in Rangoon, round 3 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Rangoon 1 japaneseArtillery owned by the Japan lost in Rangoon Britain win with 1 britishStrategicBomber remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseArtillery Battle in 61 Sea Zone Britain attack with 2 britishStrategicBombers Italy defend with 1 italianSubmarine; Germany defend with 1 germanTransport Britain roll DepthChargeAttack dice in 61 Sea Zone : 0/2 hits, 0.17 expected hits 1 italianSubmarine owned by the Italy submerged Britain roll dice for 2 britishStrategicBombers in 61 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 2 : 1/1 hits, 0.08 expected hits 1 britishStrategicBomber owned by the Britain lost in 61 Sea Zone Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 4 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 5 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 6 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 7 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 8 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 9 : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishStrategicBomber in 61 Sea Zone, round 10 : 1/1 hits, 0.17 expected hits Italy roll dice for 1 germanTransport in 61 Sea Zone, round 10 : 0/1 hits, 0.08 expected hits 1 germanTransport owned by the Germany lost in 61 Sea Zone Britain win with 1 britishStrategicBomber remaining. Battle score for attacker is -6 Casualties for Britain: 1 britishStrategicBomber Casualties for Germany: 1 germanTransport Battle in West Africa Britain attack with 3 britishInfantrys and 1 britishMarine VichyFrance defend with 1 Flagpole, 1 Rail and 1 germanAirfield; Germany defend with 1 UnitsForExiledAllies and 1 germanInfantry Britain roll dice for 1 britishCruiser in West Africa, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 3 britishInfantrys and 1 britishMarine in West Africa, round 2 : 0/4 hits, 0.75 expected hits VichyFrance roll dice for 1 germanInfantry in West Africa, round 2 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in West Africa Britain roll dice for 2 britishInfantrys and 1 britishMarine in West Africa, round 3 : 1/3 hits, 0.58 expected hits VichyFrance roll dice for 1 germanInfantry in West Africa, round 3 : 1/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in West Africa 1 germanInfantry owned by the Germany lost in West Africa Some non-combat units are destroyed: Britain win, taking West Africa from VichyFrance with 1 britishInfantry and 1 britishMarine remaining. Battle score for attacker is -3 Casualties for Britain: 2 britishInfantrys Casualties for Germany: 1 germanInfantry Battle in Central Norway Britain attack with 1 britishAlpineInfantry, 3 britishInfantrys, 2 britishMarines and 2 britishNavalFighters Germany defend with 1 Flagpole, 1 Rail, 1 germanAntiAirGun and 1 germanInfantry Germany roll AntiAircraftGun dice in Central Norway : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishBattleship and 2 britishCruisers in Central Norway, round 2 : 1/4 hits, 1.33 expected hits Britain roll dice for 1 britishAlpineInfantry, 3 britishInfantrys, 2 britishMarines and 2 britishNavalFighters in Central Norway, round 2 : 0/8 hits, 1.25 expected hits Germany roll dice for 1 germanAntiAirGun and 1 germanInfantry in Central Norway, round 2 : 0/2 hits, 0.50 expected hits 1 germanInfantry owned by the Germany lost in Central Norway Germany roll AntiAircraftGun dice in Central Norway : 0/1 hits, 0.08 expected hits Britain roll dice for 1 britishAlpineInfantry, 3 britishInfantrys, 2 britishMarines and 2 britishNavalFighters in Central Norway, round 3 : 1/8 hits, 1.25 expected hits Germany roll dice for 1 germanAntiAirGun in Central Norway, round 3 : 0/1 hits, 0.17 expected hits 1 germanAntiAirGun owned by the Germany lost in Central Norway Britain win, taking Central Norway from Germany with 1 britishAlpineInfantry, 3 britishInfantrys, 2 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanAntiAirGun and 1 germanInfantry Trigger SZ64RemoveVichyDestroyer: has removed 1 vichyDestroyer owned by Germany in 64 Sea Zone Trigger SZ64RemoveVichyBattleship: has removed 1 vichyBattleship owned by Germany in 64 Sea Zone Trigger SZ64PlaceUKDestroyer: Britain has 1 britishDestroyer placed in 64 Sea Zone Trigger SZ64PlaceUKBattleship: Britain has 1 britishBattleship placed in 64 Sea Zone Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAWestAfrica: ExiledAllies has 1 britishInfantry placed in West Africa 2 britishNavalFighters moved from Central Norway to 12 Sea Zone 1 britishStrategicBomber moved from 61 Sea Zone to Gibraltar 1 britishStrategicBomber moved from Rangoon to Bombay 1 britishAirTransport and 1 britishParatrooper moved from Gibraltar to Malta 1 britishFighter and 1 britishNavalFighter moved from Central Britain to Gibraltar 1 britishTacticalBomber moved from Gibraltar to Western Egypt 1 britishNavalFighter moved from Malta to Cairo 1 britishNavalFighter moved from Sumatra to Bombay 1 britishFighter moved from Dutch New Guinea to Sumatra 1 britishNavalFighter moved from Dutch New Guinea to Northwestern Australia 1 britishArtillery and 1 britishInfantry moved from Central Britain to 7 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 12 Sea Zone to Central Norway 1 britishInfantry moved from Sinai to 53 Sea Zone 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 54 Sea Zone 1 britishInfantry moved from Cyprus to 54 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 54 Sea Zone to 53 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Abyssinia to 72 Sea Zone 1 britishArtillery, 1 britishInfantry, 1 britishSubmarine and 1 britishTransport moved from 72 Sea Zone to 53 Sea Zone 1 britishArtillery and 3 britishInfantrys moved from 53 Sea Zone to Western Egypt 1 britishInfantry and 1 britishMarine moved from Western South Africa to 70 Sea Zone 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 70 Sea Zone to 64 Sea Zone 1 britishInfantry and 1 britishMarine moved from 64 Sea Zone to West Africa 1 britishMarine moved from Western Madras to 75 Sea Zone 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Cairo 1 britishArtillery and 1 britishInfantry moved from Dutch New Guinea to 145 Sea Zone 1 britishArtillery, 1 britishCruiser, 1 britishDestroyer, 1 britishInfantry, 1 britishSubmarine and 2 britishTransports moved from 145 Sea Zone to 149 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 149 Sea Zone to Northwestern Australia 1 britishArtillery moved from New Zealand to 159 Sea Zone 1 britishArtillery and 1 britishTransport moved from 159 Sea Zone to 153 Sea Zone 1 britishInfantry moved from Fiji to 153 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 153 Sea Zone to 161 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 161 Sea Zone to Queensland 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 2 britishAntiAirGuns, 1 britishArtillery and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East 1 britishTransport moved from 14 Sea Zone to 12 Sea Zone 1 britishDestroyer moved from 73 Sea Zone to 53 Sea Zone 1 britishBattleship and 1 britishDestroyer moved from 162 Sea Zone to 149 Sea Zone 1 britishDestroyer moved from 109 Sea Zone to 116 Sea Zone 2 Materials and 1 Train moved from Central Britain to Scotland 1 Train moved from Scotland to Central Britain 1 Train moved from Southern Iran to Western Madras 1 Material, 1 Train and 1 britishAntiAirGun moved from Western Madras to Eastern Iran 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Train moved from British Columbia to Ontario 1 Train and 2 britishArtillerys moved from Ontario to Alberta 1 Truck and 1 britishAntiAirGun moved from Eastern South Africa to Cape Town 1 Material and 1 Truck moved from Cape Town to Eastern South Africa 1 Truck and 1 britishArtillery moved from Western Bengal to Bombay 1 Truck and 1 britishAntiAirGun moved from Northern Territory to Northwestern Australia 1 Truck moved from Northwestern Australia to Southwestern Australia 1 Truck moved from Quebec to Northern Central US 1 Truck moved from Sinai to Cairo 1 Material and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo 1 britishInfantry and 1 britishMech.Infantry moved from Iraq to Sinai 1 britishTank moved from Bombay to Eastern Iran 1 britishTank moved from Northwestern Australia to Queensland 1 britishInfantry moved from Labrador to Quebec 1 britishCombatEngineer moved from Central Britain to Scotland 1 britishInfantry moved from Exiled Allies to Central Britain 2 britishInfantrys moved from Cairo to Western Egypt 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishAntiTankGun and 1 britishArtillery moved from Southern Iran to Eastern Iran 1 britishCombatEngineer moved from New Dehli to Bombay 1 britishInfantry moved from Western Bengal to Bengal 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Southwestern Australia to Northwestern Australia Purchase Units - Britain Britain buy 1 ResearchCenter, 2 britishDestroyers, 2 britishInfantrys and 2 britishNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Scotland being upgraded or consumed: 2 Materials 1 ResearchCenter and 2 britishInfantrys placed in Scotland 2 britishNavalFighters placed in Central Britain 1 britishDestroyer placed in 7 Sea Zone 1 britishDestroyer placed in 7 Sea Zone Activate Technology - Britain Britain activating ImprovedFighters Trigger britishImpFig2: Setting attack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airAttack to 5 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting defense to 6 for unitAttachment attached to britishNavalFighter Trigger britishImpFig2: Setting airDefense to 6 for unitAttachment attached to britishNavalFighter Trigger britishImpFig1: Setting attack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airAttack to 6 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting defense to 7 for unitAttachment attached to britishFighter Trigger britishImpFig1: Setting airDefense to 7 for unitAttachment attached to britishFighter Britain giving technology to Usa: ImprovedFighters Turn Complete - Britain Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran Trigger LLbGI: has removed 1 britishAntiTankGun owned by Britain in Eastern Iran Trigger LLbMA: has removed 1 Material owned by Britain in Archangel Trigger LLbTI: has removed 1 britishTank owned by Britain in Eastern Iran Trigger LLbTNI: has removed 1 Train owned by Britain in Eastern Iran Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbFI: has removed 1 britishAntiAirGun owned by Britain in Eastern Iran Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Trigger LLbTNI: Russia has 1 Train placed in Eastern Iran Trigger LLbFI: Russia has 1 russianAntiAirGun placed in Eastern Iran Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Trigger LLbTI: Russia has 1 russianTank placed in Eastern Iran Trigger LLbMA: Russia has 1 Material placed in Archangel Trigger LLbGI: Russia has 1 russianAntiTankGun placed in Eastern Iran Trigger LLbMI: Russia has 1 Material placed in Eastern Iran Britain collect 40 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 6 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Bombay change ownership: 1 Material and 1 britishCombatEngineer Some Units in Ceylon change ownership: 1 britishEntrenchment Some Units in Eastern South Africa change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments Purchase Units - Canada Canada buy 2 britishTacticalBombers; Remaining resources: 0 PUs; Place Units - Canada 2 britishTacticalBombers placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in Quebec change ownership: 1 britishCombatEngineer and 2 britishTacticalBombers Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishInfantrys; Remaining resources: 1 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 24 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 21 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 18 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment Some Units in West Africa change ownership: 1 britishInfantry Purchase Units - Egypt Egypt buy 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Egypt 1 britishDestroyer placed in 53 Sea Zone Turn Complete - Egypt Egypt collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in 53 Sea Zone change ownership: 1 britishDestroyer Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments Purchase Units - SouthAfrica SouthAfrica buy 1 britishDestroyer; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishDestroyer placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishDestroyer Some Units in Eastern South Africa change ownership: 1 Material Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; Place Units - India 1 britishTransport placed in 75 Sea Zone 1 Material placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 75 Sea Zone change ownership: 1 britishTransport Some Units in Bombay change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Ceylon change ownership: 1 britishEntrenchment Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 2 britishDestroyers; Remaining resources: 6 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone 1 Material placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 23 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer
Combat Hit Differential Summary :
Italy regular : 0.25 Germany AntiAircraftGun : -0.17 Britain DepthChargeAttack : -0.17 Germany regular : -1.50 VichyFrance regular : 1.50 Japan regular : 0.50 Britain regular : -4.33
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@nothingtoseehere on deck
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TripleA Manual Gamesave Post: Italy round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Italy roll 6,9,9,2,12,11,6,2,11,8,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianInfantry moved from Orel Kursk to Smolensk Italy take Smolensk from Russia 1 italianStrategicBomber moved from Crete to Southern Caucasus 1 italianTacticalBomber moved from Cyrenaica to Malta
Combat Hit Differential Summary :
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@ubernaut I got a few SBRs here when you are around.
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@nothingtoseehere im here
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Italy roll 6,9,9,2,12,11,6,2,11,8,9 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 1 = Success! Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Germany and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Italy and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Japan and Spain from Neutral to Allied Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Russia and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Britain and Spain from Neutral to War Italy succeeds on action: Political Action AxisProposeAlliancewithSpain: Changing Relationship for Usa and Spain from Neutral to War Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAirTransport and 1 italianParatrooper moved from Crete to Trans Jordan 1 italianInfantry moved from Orel Kursk to Smolensk Italy take Smolensk from Russia 1 italianStrategicBomber moved from Crete to Southern Caucasus 1 italianTacticalBomber moved from Cyrenaica to Malta Combat - Italy Italy lands units in Trans Jordan Italy creates battle in territory Trans Jordan Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Southern Caucasus causes 5 damage total. Strategic bombing raid in Malta Britain roll AntiAircraftGun dice in Malta : 0/1 hits, 0,17 expected hits Bombing raid in Malta rolls: 1 and causes: 1 damage to unit: britishAirTransport Bombing raid in Malta causes 1 damage total. 1 britishAirTransport owned by the Britain lost in Malta Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 1 italianStrategicBomber moved from Southern Caucasus to Southern Ukraine 1 italianInfantry moved from Kharkov to Orel Kursk 1 italianAntiAirGun, 1 italianMech.Infantry and 1 italianTank moved from Romania to Southern Ukraine 1 italianInfantry moved from Western Ukraine to Kharkov 1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Southern Ukraine 2 Materials moved from Northern Italy to 49 Sea Zone 2 Materials and 1 italianTransport moved from 49 Sea Zone to 46 Sea Zone 2 Materials moved from 46 Sea Zone to Sicily 1 italianTransport moved from 51 Sea Zone to 46 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from Southern Italy to 46 Sea Zone 1 italianCombatEngineer and 1 italianInfantry moved from 46 Sea Zone to Sicily 1 italianTransport moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery and 1 italianInfantry moved from Greece to 50 Sea Zone 1 italianArtillery, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 48 Sea Zone 2 italianMarines moved from Crete to 51 Sea Zone 2 italianMarines and 1 italianTransport moved from 51 Sea Zone to 48 Sea Zone 1 italianAirTransport moved from Trans Jordan to Cyrenaica 1 italianArtillery, 1 italianInfantry and 2 italianMarines moved from 48 Sea Zone to Cyrenaica 1 italianAlpineInfantry moved from Tobruk to Cyrenaica 1 italianSubmarine moved from 50 Sea Zone to 48 Sea Zone 1 italianSubmarine moved from 61 Sea Zone to 41 Sea Zone 1 italianNavalFighter moved from Crete to Algeria 1 italianFighter moved from Cyrenaica to Southern Spain 1 italianBattleship, 1 italianCruiser and 1 italianDestroyer moved from 51 Sea Zone to 48 Sea Zone 1 Truck and 1 italianInfantry moved from Southern Italy to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Southern Italy 1 Train moved from Paris to Northern France 1 Train and 2 italianAntiAirGuns moved from Northern France to Vichy France 1 Train moved from Vichy France to Northern Italy 1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Al Kufrah 1 Truck, 1 italianAntiAirGun, 1 italianMech.Infantry and 1 italianTank moved from Tobruk to Cyrenaica 1 Truck moved from Cyrenaica to Tripolitania 3 italianArtillerys, 2 italianInfantrys and 1 italianMarine moved from Tobruk to Al Kufrah 1 italianFighter moved from Greece to Cyrenaica 1 italianTacticalBomber moved from Malta to Cyrenaica 1 Truck, 1 italianInfantry and 1 italianTank moved from Northern Yugoslavia to Vichy France Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianBarracks, 1 italianBattleship and 2 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Sicily being upgraded or consumed: 2 Materials 1 italianBarracks placed in Sicily 1 italianAlpineInfantry and 2 italianInfantrys placed in Rome Units in 49 Sea Zone being upgraded or consumed: 1 italianHull 1 italianBattleship placed in 49 Sea Zone Activate Technology - Italy Italy activating SpecialWarfare Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare Turn Complete - Italy Italy collect 29 PUs; end with 29 PUs Units generate 6 techTokens; Italy end with 6 techTokens
Combat Hit Differential Summary :
Britain AntiAircraftGun : -0,17
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@ubernaut is up
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@nothingtoseehere Do you have a rough plan for the US turn? Or did Spain's conversion throw a wrench in what you had planned before?
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TripleA Turn Summary: Usa round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Usa Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers Trigger americanaTIFR: Usa gains access to IncreasedFighterRange Trigger americanaTAS: Usa gains access to AdvancedSubmarines Usa spend 0 on tech rolls Usa roll 9,9,3,3,11,9 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 9 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanStrategicBomber moved from Panama to 63 Sea Zone 3 americanInfantrys and 1 americanMarine moved from Eastern US to 36 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 36 Sea Zone to 58 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 58 Sea Zone to French Guyana 3 americanInfantrys and 1 americanMarine moved from Hawaiian Islands to 115 Sea Zone 3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 115 Sea Zone to 124 Sea Zone 3 americanInfantrys and 1 americanMarine moved from 124 Sea Zone to Wake Island Combat - Usa Battle in French Guyana Battle in Wake Island Battle in 63 Sea Zone Usa attack with 1 americanStrategicBomber Germany defend with 1 germanSubmarine Usa roll DepthChargeAttack dice in 63 Sea Zone : 0/1 hits, 0.08 expected hits 1 germanSubmarine owned by the Germany submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger americanProd1: Usa has 1 Material placed in Washington 1 americanStrategicBomber moved from 63 Sea Zone to Cameroon 1 Material and 1 americanAirTransport moved from Washington to Azores 1 americanNavalFighter moved from Florida Peninsula to Azores 1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 115 Sea Zone to 124 Sea Zone 2 americanFighters moved from Hawaiian Islands to Gilbert Islands 1 americanNavalFighter moved from Dutch New Guinea to Queensland 1 Material and 1 Truck moved from Central Britain to 24 Sea Zone 1 Material, 1 Truck, 1 americanDestroyer and 1 americanTransport moved from 24 Sea Zone to 12 Sea Zone 1 Material and 1 Truck moved from 12 Sea Zone to Central Norway 1 americanCombatEngineer and 1 americanInfantry moved from New York to 30 Sea Zone 1 americanParatrooper moved from Washington to 30 Sea Zone 1 americanMarine moved from Eastern US to 30 Sea Zone 1 americanBattleship, 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine, 1 americanParatrooper and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanCombatEngineer, 1 americanInfantry, 1 americanMarine and 1 americanParatrooper moved from 39 Sea Zone to Azores 2 Materials, 1 Truck and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone 2 Materials, 1 Truck, 1 americanCombatEngineer and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 2 Materials, 1 Truck and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands 1 americanDestroyer moved from 37 Sea Zone to 58 Sea Zone 2 americanSubmarines moved from 156 Sea Zone to 116 Sea Zone 1 americanCarrier and 1 americanDestroyer moved from 114 Sea Zone to 124 Sea Zone 1 americanSubmarine moved from 145 Sea Zone to 132 Sea Zone 1 Train moved from Eastern Central US to New York 1 Train, 1 americanAntiTankGun and 1 americanArtillery moved from New York to British Columbia 1 Train, 1 americanAntiAirGun and 1 americanArtillery moved from Los Angeles to New York 1 Train moved from New York to Washington 1 Truck moved from New York to Northeastern US 1 Truck and 1 americanAntiAirGun moved from Northeastern US to New York 1 americanInfantry moved from Washington to Eastern US 1 americanInfantry moved from Alaska to British Columbia Purchase Units - Usa Usa buy 1 americanAircraftPlant, 1 americanAirfield, 1 americanCruiser, 2 americanDestroyers, 4 americanMarines and 3 americanTransports; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Azores being upgraded or consumed: 1 Material 1 americanAirfield placed in Azores Units in Hawaiian Islands being upgraded or consumed: 2 Materials 1 americanAircraftPlant placed in Hawaiian Islands 1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 30 Sea Zone 1 americanDestroyer and 1 americanTransport placed in 36 Sea Zone 4 americanMarines placed in Washington Activate Technology - Usa Trigger americanImpFig2: Setting attack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airAttack to 5 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting defense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig2: Setting airDefense to 6 for unitAttachment attached to americanNavalFighter Trigger americanImpFig1: Setting attack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airAttack to 6 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting defense to 7 for unitAttachment attached to americanFighter Trigger americanImpFig1: Setting airDefense to 7 for unitAttachment attached to americanFighter Turn Complete - Usa Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland Usa collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Usa end with 12 techTokens
Combat Hit Differential Summary :
Usa DepthChargeAttack : -0.08
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@nothingtoseehere go for round 3!
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@nothingtoseehere haha just saw this u tagged urself. yeah def had to rethink things a bit with that spain get.
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TripleA Manual Gamesave Post: Germany round 3
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 3 Research Technology - Germany Trigger germanaTAA: Germany gains access to AdvancedArtillery Trigger germanaTISW: Germany gains access to ImprovedSpecialWarfare Germany roll 11,11,3,6,5,8 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithTurkey Political Action AxisProposeAlliancewithTurkey : rolling (1 out of 15) result: 1 = Success! Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Germany and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Italy and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Japan and Turkey from Neutral to Allied Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Russia and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Britain and Turkey from Neutral to War Germany succeeds on action: Political Action AxisProposeAlliancewithTurkey: Changing Relationship for Usa and Turkey from Neutral to War Combat Move - Germany Trigger germanSW5: Setting combatOffenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban Trigger germanSW6: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger germanSW4: Setting combatOffenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanSubmarine moved from 12 Sea Zone to 7 Sea Zone 1 germanDestroyer and 2 germanSubmarines moved from 34 Sea Zone to 7 Sea Zone 1 germanDestroyer moved from 25 Sea Zone to 24 Sea Zone 2 germanSubmarines moved from 12 Sea Zone to 25 Sea Zone 1 germanStrategicBomber moved from Kharkov to Voronezh 1 germanTacticalBomber moved from Kharkov to Voronezh 1 germanFighter moved from Kharkov to Voronezh 1 germanFighter and 1 germanStrategicBomber moved from Belorussia to Voronezh
Combat Hit Differential Summary :
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@ubernaut Hey, there are a few battles to do. Sorry about the undos, I sometimes didn't get offered a choice between Bomb/Escort and attack.