TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@Nothingtoseehere idk if you’re still up but prolly gonna go for the big one
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@Nothingtoseehere for whenever autosaveBeforeBattle.tsvg
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@ubernaut I'm up
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@Nothingtoseehere firing it up now
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@ubernaut I downloaded the most recent release and tried posting in the client, but got an error.
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Hi Guys
I just got a msg from Panther
"I have just tested it. When you load a savegame the next step as always is to hit the "Play By Forum" button. Now the new dice-server is addressed. As long as the email-addresses, that are taken over from the savegame are already registered with the new dice-server it should be fine. But registering first is vital! "
I haven't tried it yet myself. Fixin to here in a bit.
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There seems to be this open issue that prevents posting from the client or even entering the game in PBF mode, related to the recent update of the Triplea forum software.
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B beelee referenced this topic
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I clicked through the rest of Chinas turn in PBEM mode to get those dice stats you always seem interested in:
Game History
Round: 12 Research Technology - China China spend 0 on tech rolls China roll 11,3,12,3,8,4,7,1,6,1,6,1 and gets 1 hit China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Japan scrambles 2 units out of Shensi to defend against the attack in Hupeh Battle in Hupeh China attack with 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks Japan defend with 1 Flagpole, 2 Trucks, 1 japaneseAirfield, 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank Japan roll AntiAircraftGun dice in Hupeh : 0/3 hits, 0,25 expected hits China roll dice for 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 2 : 11/63 hits, 11,42 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hupeh, round 2 : 17/46 hits, 17,50 expected hits 16 chineseInfantrys owned by the China and 1 chineseAntiTankGun owned by the China lost in Hupeh 1 japaneseAntiAirGun owned by the Japan, 3 japaneseMech.Infantrys owned by the Japan, 1 japaneseTank owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Hupeh Japan roll AntiAircraftGun dice in Hupeh : 1/2 hits, 0,17 expected hits 1 chineseFighter owned by the China lost in Hupeh China roll dice for 8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 7 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 3 : 10/46 hits, 9,83 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 2 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 4 japaneseNavalFighters and 1 japaneseParatrooper in Hupeh, round 3 : 13/35 hits, 14,42 expected hits 2 chineseCombatEngineers owned by the China, 7 chineseInfantrys owned by the China and 4 chineseAntiTankGuns owned by the China lost in Hupeh 4 japaneseArtillerys owned by the Japan, 3 japaneseCombatEngineers owned by the Japan, 2 japaneseAntiAirGuns owned by the Japan and 1 japaneseParatrooper owned by the Japan lost in Hupeh China roll dice for 8 chineseAlpineInfantrys, 17 chineseArtillerys, 7 chineseFighters, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 4 : 5/37 hits, 8,33 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 4 : 13/25 hits, 11,08 expected hits 1 chineseMech.Infantry owned by the China, 10 chineseArtillerys owned by the China, 1 chineseTank owned by the China and 1 chineseAlpineInfantry owned by the China lost in Hupeh 5 japaneseArtillerys owned by the Japan lost in Hupeh China roll dice for 7 chineseAlpineInfantrys, 7 chineseArtillerys, 7 chineseFighters and 3 chineseTanks in Hupeh, round 5 : 6/24 hits, 6,00 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 5 : 8/20 hits, 9,00 expected hits 5 chineseArtillerys owned by the China and 3 chineseTanks owned by the China lost in Hupeh 3 japaneseArtillerys owned by the Japan and 3 japaneseAlpineInfantrys owned by the Japan lost in Hupeh China roll dice for 7 chineseAlpineInfantrys, 2 chineseArtillerys and 7 chineseFighters in Hupeh, round 6 : 2/16 hits, 4,00 expected hits Japan roll dice for 5 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 6 : 5/14 hits, 6,50 expected hits 5 chineseAlpineInfantrys owned by the China lost in Hupeh 2 japaneseAlpineInfantrys owned by the Japan lost in Hupeh 7 chineseFighters owned by the China retreated 2 chineseArtillerys owned by the China and 2 chineseAlpineInfantrys owned by the China retreated to Chungking Japan win with 3 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters remaining. Battle score for attacker is -86 Casualties for China: 6 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 15 chineseArtillerys, 2 chineseCombatEngineers, 1 chineseFighter, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks Casualties for Japan: 5 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 1 japaneseTank Moving scrambled unit from Hupeh back to originating territory: Shensi Moving scrambled unit from Hupeh back to originating territory: Shensi 3 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 7 chineseArtillerys, 1 chineseCombatEngineer, 8 chineseFighters, 10 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Hupeh 5 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 10 chineseArtillerys, 1 chineseCombatEngineer, 12 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh 1 chineseInfantry moved from Kweichow to Hupeh Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 7 chineseFighters moved from Hupeh to Chungking Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy nothing; Remaining resources: 23 PUs; 0 techTokens; Activate Technology - China China activating Production Turn Complete - China China collect 20 PUs; end with 43 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
Japan regular : -2,50 China regular : -5,58 Japan AntiAircraftGun : 0,58And as you can see, China rolled way under compared to Japan.
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@Nothingtoseehere well i knew that lol so is the current version working for you now?
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@Nothingtoseehere yeah they had that patched at one point for axisandllies.org but i guess it got borked agn
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@ubernaut I guess we keep posting the files manually until they fix those issues.
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@Nothingtoseehere yeah
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