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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernaut
      ubernaut Moderators last edited by 8 months ago

      tumblr_lthu3qDUbF1r1vz7co1_500.gif

      1 Reply Last reply Reply Quote 1
      • ubernaut
        ubernaut Moderators last edited by 8 months ago

        TripleA Manual Gamesave Post: Germany round 1

        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

        Game History

        Round: 1
        
            Research Technology - Germany
                Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
        

        Combat Hit Differential Summary :

        Savegame

        ubernaut 1 Reply Last reply 8 months ago Reply Quote 0
        • ubernaut
          ubernaut Moderators @ubernaut last edited by 8 months ago

          @Nothingtoseehere should be good here ran a test no bug present locally feel free to run a test on ur side before proceeding 🙂

          1 Reply Last reply Reply Quote 1
          • ubernaut
            ubernaut Moderators last edited by 8 months ago

            @Nothingtoseehere wasn't able to set neutrals to do nothing yet fyi

            B 1 Reply Last reply 8 months ago Reply Quote 1
            • B
              beelee @ubernaut last edited by 8 months ago

              @ubernaut

              I don't want to bug too much, but probably good to make sure you guys on the same release too.

              Maybe just add that and xml number at game start thread.

              Sucks to play for a few weeks and then start over 🙂

              At least the opener should go faster 🙂

              Sorry 🙂

              Have fun. I like following your games 🙂

              ubernaut 1 Reply Last reply 8 months ago Reply Quote 1
              • ubernaut
                ubernaut Moderators @beelee last edited by 8 months ago

                @beelee thanks for all of that. 🙂

                we were on same version as of last start but i neglected to update prior to starting this thread/game u think it makes sense to do so? currently on engine 2.7.14856

                no apologies love all ur input big fan 🙂

                B N 2 Replies Last reply 8 months ago Reply Quote 1
                • B
                  beelee @ubernaut last edited by 8 months ago

                  @ubernaut

                  Idk

                  Was just thinking when you start game

                  TWW xml Version
                  Triplea Version

                  Ubernaut vs Nothigtoseehere Game # ?

                  At start of game thread

                  Just a thought

                  I'm trying todo that with my games. So far it is hasn't happened lol

                  ubernaut 3 Replies Last reply 8 months ago Reply Quote 1
                  • ubernaut
                    ubernaut Moderators @beelee last edited by 8 months ago

                    @beelee yeah too late for this one i guess. i like the idea but i believe the map version number shouldn't change that often should it?

                    1 Reply Last reply Reply Quote 0
                    • ubernaut
                      ubernaut Moderators @beelee last edited by 8 months ago

                      This post is deleted!
                      1 Reply Last reply Reply Quote 0
                      • ubernaut
                        ubernaut Moderators @beelee last edited by 8 months ago

                        @beelee TWW xml version on export just says 3.0.8 unless i'm missing something no indication of the patch

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                        • N
                          Nothingtoseehere @ubernaut last edited by 8 months ago

                          @ubernaut I'm also on 2.7.14856, So if you ask me same version is good enough.

                          N 1 Reply Last reply 8 months ago Reply Quote 1
                          • N
                            Nothingtoseehere @Nothingtoseehere last edited by 8 months ago

                            @ubernaut : Sorry for the two tech roll mails. I got a computer crash after the first one before I could save after the roll. Sounds stupid i know. If you want I could reroll until I get no hits. Or if you're fine with it I'll continue with the second roll, that had hits.

                            N 1 Reply Last reply 8 months ago Reply Quote 0
                            • N
                              Nothingtoseehere @Nothingtoseehere last edited by 8 months ago

                              @ubernaut : Tested for bugs and didn't find any in a local game. I think I'll wait for your response, what to do about the tech rolls, before doing cm.

                              ubernaut 1 Reply Last reply 8 months ago Reply Quote 0
                              • ubernaut
                                ubernaut Moderators @Nothingtoseehere last edited by 8 months ago

                                @nothingtoseehere please go with the first roll

                                N 1 Reply Last reply 8 months ago Reply Quote 0
                                • N
                                  Nothingtoseehere @ubernaut last edited by 8 months ago

                                  @ubernaut first roll is impossible but I can redo and use a unsuccessful tech roll.

                                  ubernaut 1 Reply Last reply 8 months ago Reply Quote 1
                                  • ubernaut
                                    ubernaut Moderators @Nothingtoseehere last edited by 8 months ago

                                    @nothingtoseehere cool

                                    N 1 Reply Last reply 8 months ago Reply Quote 0
                                    • N
                                      Nothingtoseehere @ubernaut last edited by 8 months ago

                                      @ubernaut Not right now though. I'm not home atm.

                                      ubernaut 1 Reply Last reply 8 months ago Reply Quote 1
                                      • ubernaut
                                        ubernaut Moderators @Nothingtoseehere last edited by 8 months ago

                                        @nothingtoseehere no worries

                                        N 2 Replies Last reply 8 months ago Reply Quote 0
                                        • N
                                          Nothingtoseehere @ubernaut last edited by 8 months ago

                                          @ubernaut Ok overall it was 4 tech rolls. Frist and Fourth are misses Second and third are hits. I have save before cm after missed tech now.

                                          1 Reply Last reply Reply Quote 1
                                          • N
                                            Nothingtoseehere last edited by ubernaut 2 months ago 8 months ago

                                            TripleA Manual Gamesave Post: Germany round 1

                                            TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 1
                                            
                                                Research Technology - Germany
                                                    Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                                                    Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                                                    Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                                                        Germany roll 2,2,6,11,1 and gets 0 hits
                                            
                                                Combat Move - Germany
                                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                    Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                                                    1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone
                                                    1 germanDestroyer moved from 26 Sea Zone to 24 Sea Zone
                                                    1 germanBattleship moved from 12 Sea Zone to 24 Sea Zone
                                                    1 germanNavalFighter moved from Norway to 13 Sea Zone
                                                    1 germanFighter moved from Denmark to 24 Sea Zone
                                                    1 germanFighter moved from Northern Germany to 24 Sea Zone
                                                    1 germanSubmarine moved from 3 Sea Zone to 13 Sea Zone
                                                    1 germanSubmarine moved from 8 Sea Zone to 13 Sea Zone
                                                    1 germanNavalFighter moved from Western France to 21 Sea Zone
                                                    1 germanFighter moved from Northern France to 21 Sea Zone
                                                    1 germanSubmarine moved from 32 Sea Zone to 7 Sea Zone
                                                    1 germanSubmarine moved from 11 Sea Zone to 37 Sea Zone
                                                    1 germanFighter moved from Finland to 28 Sea Zone
                                                    1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
                                                    1 germanStrategicBomber moved from Eastern Germany to 56 Sea Zone
                                                    1 germanFighter moved from Eastern Poland to 56 Sea Zone
                                                    1 germanTacticalBomber moved from Poland to 56 Sea Zone
                                                    1 germanDestroyer moved from 55 Sea Zone to 56 Sea Zone
                                                    1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk
                                                    1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry moved from Cyrenaica to Tobruk
                                                    1 germanFighter, 1 germanMech.Infantry and 1 germanTank moved from Tripolitania to Tobruk
                                                    1 germanSubmarine moved from 34 Sea Zone to 7 Sea Zone
                                                    1 germanSubmarine moved from 20 Sea Zone to 21 Sea Zone
                                            

                                            Combat Hit Differential Summary :

                                            edit: holup just realized u can canopener me

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