Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain
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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
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Those Rockets are nice when they work. They kinda suck when they don't lolYes, indeed. I barely used them in the past but I think they will become a standard buy every turn just as the Elite units.
Yea i meant to dust the bases in Novgorod too. I spaced, so will destroy them now.
I guess that and actually wanted to remove them. Got distracted by the issues with triplea last night...and my farher-in-law was here for lunch and we had a few wines.
So all good if you remove these facilities.Hopefully that doesn't alter anything for you but pretty much normal to kill them, unless they can be taken right back.
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right arm. You can make a game only email if you haven't already and then dust everything at once when it gets full.
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Yep were back in action
Game History
Round: 15 Purchase Units - Russians Russians buy 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys, 2 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 8 Russian_Rocketss moved from Russia to Archangel 2 infantry moved from Smolensk to Archangel 1 guard_infantry moved from Russia to Archangel 1 armour moved from Russia to Archangel 1 Soviet_Commisar_3, 7 armour and 4 infantry moved from Yenisey to Timguska 1 armour moved from Evenkiyskiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 armour and 1 guard_infantry moved from Russia to Novosibirsk 1 guard_infantry moved from Kazakhstan to Tsinghai 2 armour moved from Caucasus to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 2 armour moved from Urals to Timguska 1 fighter and 1 tactical_bomber moved from Caucasus to Bulgaria EDIT: 1 russian_para moved from Caucasus to Bulgaria 1 FighterAce moved from Bryansk to Archangel Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bulgaria Russians attack with 1 fighter, 1 russian_para and 1 tactical_bomber Germans defend with 1 infantry Russians win, taking Bulgaria from Germans with 1 fighter, 1 russian_para and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 FighterAce, 8 Russian_Rocketss, 1 armour, 1 guard_infantry and 2 infantry Germans defend with 1 artillery and 2 mech_infantrys Russians win, taking Archangel from Germans with 1 FighterAce, 1 armour, 1 guard_infantry and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for Russians: 8 Russian_Rocketss Battle in Tsinghai Russians attack with 2 armour, 1 guard_infantry and 1 mech_infantry Japanese defend with 2 infantry Russians win, taking Tsinghai from Japanese with 2 armour, 1 guard_infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Novosibirsk Russians attack with 1 armour, 1 fighter, 1 guard_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter, 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Timguska Russians attack with 1 Soviet_Commisar_3, 10 armour and 4 infantry Japanese defend with 2 infantry Russians win, taking Timguska from Japanese with 1 Soviet_Commisar_3, 10 armour and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Russians Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Timguska 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 russian_para moved from Russia to Caucasus 1 1stSovietAG moved from Smolensk to Russia 1 aaGun moved from Smolensk to Russia 1 R_Europe_Rail moved from Russia to Smolensk 1 R_Europe_Rail and 1 aaGun moved from Smolensk to Timguska 1 FighterAce moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Bulgaria to Caucasus 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Urals 1 guard_infantry moved from Russia to Bryansk 1 armour moved from Bryansk to Caucasus 2 armour moved from Bryansk to Caucasus EDIT: 1 1stCorps moved from 1st Army Group to Russia EDIT: 1 mech_infantry moved from 1st Corps to Russia EDIT: 1 armour moved from Russia to 1st Corps EDIT: 1 2ndTankArmy moved from 2nd Tank to 1st Army Group EDIT: 1 Tank_General and 5 armour moved from Russia to 2nd Tank EDIT: 2 artilleries and 1 guard_infantry moved from 1st Army Group to Russia EDIT: 2 armour moved from Russia to 1st Army Group Place Units - Russians 3 Mass_Tankss, 3 TotalWar_Tank_2s, 3 guard_infantrys and 1 russian_para placed in Russia 2 infantry placed in Volgograd Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs
Have you got a chance to read any of Forgotten Soldier yet ?
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hmm ... the dice stats didn't show again -
since we've never used it, a reminder that you are close to activating
O P E R A T I O N
F E L I X - H E I N R I C HNeed some Panzers and Idk if it's a good thing todo or not, but seeing as you have already won this game, thought I'd remind you of it
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I guess it would allow a land corridor to fight for control of GIB, which is a strategic or at least tactical prize.
Closes off the Med for 5 bucks and limits Yank Naval movement.So, not a small thing, obviously.
Personally, I think those Wehrmacht Forces would be better served killing communists
Edit 2
SSR has the Red Air Force in synch lol
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Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 Escorts, 1 Fortification, 1 elite, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Tsinghai 2 infantry moved from Kansu to Tsinghai 4 fighters and 2 tactical_bombers moved from Kansu to Tsinghai 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Hunan to Sikang 1 Escort_Convoy moved from 35 Sea Zone to 45 Sea Zone 4 NavyFighters moved from 35 Sea Zone to 45 Sea Zone 1 JPN_Pacific_DD moved from 35 Sea Zone to 42 Sea Zone 2 NavyFighters and 1 fighter moved from 43 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,50 expected hits ANZAC roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the ANZAC lost in Kwangtung Japanese win, taking Kwangtung from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 armour Battle in Tsinghai Japanese attack with 4 fighters, 4 infantry and 2 tactical_bombers Russians defend with 2 armour, 1 guard_infantry and 1 mech_infantry Japanese roll dice for 4 fighters, 4 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/10 hits, 4,00 expected hits Chinese roll dice for 2 armour, 1 guard_infantry and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1,83 expected hits 2 infantry owned by the Japanese lost in Tsinghai 1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 guard_infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 2 infantry Casualties for Russians: 2 armour, 1 guard_infantry and 1 mech_infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 JPN_Pacific_DD, 2 NavyFighters and 1 fighter ANZAC defend with 1 Escort_Convoy and 1 transport Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters and 1 fighter in 42 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits ANZAC roll dice for 1 Escort_Convoy and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters and 1 fighter in 42 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 Escort_Convoy and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits 1 Escort_Convoy owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 JPN_Pacific_DD, 2 NavyFighters and 1 fighter in 42 Sea Zone, round 4 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 JPN_Pacific_DD, 2 NavyFighters and 1 fighter remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 Escort_Convoy and 1 transport Battle in 45 Sea Zone Japanese attack with 1 Escort_Convoy and 4 NavyFighters Americans defend with 1 destroyer Japanese roll dice for 1 Escort_Convoy and 4 NavyFighters in 45 Sea Zone, round 2 : 4/5 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Escort_Convoy owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 4 NavyFighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 Escort_Convoy Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 armour, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sikang, round 3 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 armour and 1 bomber in Sikang, round 4 : 2/2 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 4 fighters and 2 tactical_bombers moved from Tsinghai to Kansu 3 infantry moved from Hopei to Kweichow 2 Japan_Engineers and 1 armour moved from Szechwan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 bomber moved from Sikang to Kansu 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan 1 elite moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Hunan 1 air_transport moved from Philippines to Hopei 4 air_transports moved from Hunan to Japan 2 air_transports moved from Hunan to Suiyuyan 2 air_transports moved from Hunan to Kansu 1 bomber moved from Buryatia to Kansu 3 artilleries and 1 elite moved from Buryatia to Amur 1 Heavy_BB, 1 carrier, 1 pacific_carrier, 1 pacific_cruiser, 1 pacific_transport and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 NavyFighters and 1 fighter moved from 42 Sea Zone to 35 Sea Zone 4 NavyFighters moved from 45 Sea Zone to 35 Sea Zone 1 JPN_Pacific_DD moved from 35 Sea Zone to 45 Sea Zone 1 Escort_Convoy moved from 6 Sea Zone to 34 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 Escort moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 Escorts and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kansu 3 infantry placed in Suiyuyan 3 infantry placed in Hopei 1 Fortification placed in Borneo 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone Trigger Japanese RemoveConvoySZ34: has removed 1 Escort_Convoy owned by Japanese in 34 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone Trigger Japanese RemoveConvoySZ34: Japanese has 1 Escort placed in 34 Sea Zone Japanese collect 50 PUs; end with 50 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,67 Japanese regular : -3,50 ANZAC regular : -2,00
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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Have you got a chance to read any of Forgotten Soldier yet ?
Not yet. still reading the other book called "The betrayed army", round about 200 more pages to go there.
Looking forward to read "The forgotten soldier"!Edit
hmm ... the dice stats didn't show againNeither for me. :S But I received the Marti dice mails again.
since we've never used it, a reminder that you are close to activating
O P E R A T I O N
F E L I X - H E I N R I C HYes, this is on the list for our current game. I hope I donΒ΄t kick my own butt with that operation and Germany will fall soon after they collapsed at the Western Front.
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I guess it would allow a land corridor to fight for control of GIB, which is a strategic or at least tactical prize.
Closes off the Med for 5 bucks and limits Yank Naval movement.So, not a small thing, obviously.
Yes, indeed. I think that Gibraltar is a very crucial TT and brings a huge advantage for the site controlling it!
Personally, I think those Wehrmacht Forces would be better served killing communists
For some reason they like it there....but they will surely book a flight soon to the Eastern Front for the final showdown.
Edit 2
SSR has the Red Air Force in synch lol
Looks cool!
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heh heh when I was a kid watching Hogan's Heroes, I always wondered why they threatened to send people to the Eastern Front lol
I didn't know much about it at that age. My WWII knowledge at that point was John Wayne kicking ass wherever he went lol
Although he did get killed in Iwo Jima
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Heh heh I watched some of that too. Loved the big cigars!
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my machine messing up. Keeps turning itself off. Might have to dust off the old dell and see if it still works lol
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hmm ... everything seems to work fine, but when I fire up the game in dice server mode it immediately shuts my machine down.I get a popup that says it'll shutdown in 60 seconds but it shuts down in one.
Only does it when i do battle rolls. I wonder if this is related to you reregistering your marti thing @Panzerstahl-Helm-0 ?
I mean, i wouldn't think it'd shut the machine down. Seems unlikely to me. I can play in local ok.
@VictoryFirst I am going to try our game in diceserver mode and sees if it does it. We'll disregard the results obviously.
Hopefully it doesn't dick our game up. Although you probably win, I ain't going quietly lol
Edit 2
So I tried the game with Victory and it works correctly. I will try again with our game @Panzerstahl-Helm-0 , but if it is specific to our game, we'll have to play in local and send the saves in email to finnish.I know you already won but it's still a fun game
Seems weird it shuts my machine down though. Maybe that's on my end. Some sort of security thing ? Idk
well I will try again
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hmm ... something all screwed up. Deleted all my edits to the message.
Game worked in dice mode finnaly and when i came here it shut down again.
Disappointing. Doesn't do it anywhere else, except here.
Maybe someone doesn't like me lol
Well, sadly, we'll have to put our multi game on hold @crockett36 until I solve this.
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So now the edits show up and the game worked in dice mode lol
@Panzerstahl-Helm-0 I guess I'll just try my turn
Sorry if I pissed someone off. I can actually disagree with people and still get along lol
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well working so far lol
Do you want to scramble to Denmark attack ?
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No scramble
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yea idk what was happening. I guess we'll find out soon when we do battle. hope were good
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So I'm gonna post USA now. Hey it worked. I like it when problems fix themselves
Game History
Round: 15 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Escort, 6 TotalWar_Artys, 1 USA_Hvy_Bomber, 1 elite, 6 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 infantry moved from Siberia to Sakha 2 usa_fighters moved from Soviet Far East to Sakha 2 mech_infantrys moved from Soviet Far East to Sakha 2 ArmoredInfantrys moved from Soviet Far East to Sakha 1 submarine moved from 34 Sea Zone to 45 Sea Zone 5 usa_fighters moved from 46 Sea Zone to 45 Sea Zone 1 USA_Hvy_Bomber moved from New Guinea to 42 Sea Zone 3 usa_fighters moved from 46 Sea Zone to 42 Sea Zone 1 Escort moved from 46 Sea Zone to 42 Sea Zone 1 ArmoredInfantry moved from Tobruk to Alexandria Americans take Alexandria from Germans 1 ArmoredInfantry moved from Libya to Alexandria 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 USA_Hvy_Bomber moved from French Equatorial Africa to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 elite, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 elite and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Norway to Finland Americans take Finland from Germans 1 artillery moved from Norway to 112 Sea Zone 1 ArmoredInfantry moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Denmark Battle in 45 Sea Zone Americans attack with 1 submarine and 5 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 5 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 JPN_Pacific_DD Battle in 42 Sea Zone Americans attack with 1 Escort, 1 USA_Hvy_Bomber and 3 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans win with 1 USA_Hvy_Bomber and 3 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 Escort Casualties for Japanese: 1 JPN_Pacific_DD Battle in Sakha Americans attack with 2 ArmoredInfantrys, 1 infantry, 2 mech_infantrys and 2 usa_fighters Japanese defend with 1 infantry Americans win, taking Sakha from Japanese with 2 ArmoredInfantrys, 1 infantry, 2 mech_infantrys and 2 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan Americans attack with 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters Germans defend with 1 infantry Americans win, taking Anglo Egyptian Sudan from Germans with 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry Germans defend with 1 airfield, 1 harbour and 2 infantry Americans win, taking Gibraltar from Germans with 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 125 Sea Zone Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber; Russians loiter and taunt Germans defend with 1 GermanUBoat Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 Escort_Convoys, 1 FighterAceUSA, 1 Heavy_Transport, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 USA_Hvy_Bomber moved from Gibraltar to French West Africa 3 usa_fighters moved from Anglo Egyptian Sudan to French Equatorial Africa 5 air_transports moved from French Equatorial Africa to British Guiana 1 Heavy_Transport moved from 91 Sea Zone to 89 Sea Zone 2 usa_fighters moved from Eastern United States to 91 Sea Zone 2 usa_fighters moved from Eastern United States to French West Africa 1 ArmoredInfantry, 2 air_transports and 1 infantry moved from Eastern United States to French West Africa 2 usa_fighters moved from Sakha to Soviet Far East 1 infantry moved from Soviet Far East to Siberia 1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 artilleries and 2 infantry moved from Alaska to 2 Sea Zone 2 artilleries, 2 infantry, 1 pacific_transport and 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 Heavy_Transport, 2 artilleries, 2 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 NavyFighters, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 USA_Hvy_Bomber moved from 42 Sea Zone to New Guinea 3 usa_fighters moved from 42 Sea Zone to 46 Sea Zone 5 usa_fighters moved from 45 Sea Zone to 46 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 Escort and 1 submarine placed in 10 Sea Zone 1 elite and 1 infantry placed in Eastern United States 6 TotalWar_Artys placed in Central United States 1 ArmoredInfantry and 2 infantry placed in Western United States 1 USA_Hvy_Bomber placed in Eastern United States 3 infantry placed in Central United States Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone Americans collect 64 PUs; end with 64 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
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Game HistoryRound: 15 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 1 Escort, 6 TotalWar_Artys, 1 USA_Hvy_Bomber, 1 elite, 6 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 infantry moved from Siberia to Sakha 2 usa_fighters moved from Soviet Far East to Sakha 2 mech_infantrys moved from Soviet Far East to Sakha 2 ArmoredInfantrys moved from Soviet Far East to Sakha 1 submarine moved from 34 Sea Zone to 45 Sea Zone 5 usa_fighters moved from 46 Sea Zone to 45 Sea Zone 1 USA_Hvy_Bomber moved from New Guinea to 42 Sea Zone 3 usa_fighters moved from 46 Sea Zone to 42 Sea Zone 1 Escort moved from 46 Sea Zone to 42 Sea Zone 1 ArmoredInfantry moved from Tobruk to Alexandria Americans take Alexandria from Germans 1 ArmoredInfantry moved from Libya to Alexandria 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters moved from French Equatorial Africa to Anglo Egyptian Sudan 1 USA_Hvy_Bomber moved from French Equatorial Africa to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 elite, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 1 elite and 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Norway to Finland Americans take Finland from Germans 1 artillery moved from Norway to 112 Sea Zone 1 ArmoredInfantry moved from Norway to 112 Sea Zone 1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 112 Sea Zone to Denmark 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 112 Sea Zone to 125 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Denmark Battle in 45 Sea Zone Americans attack with 1 submarine and 5 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 45 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 5 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 JPN_Pacific_DD Battle in 42 Sea Zone Americans attack with 1 Escort, 1 USA_Hvy_Bomber and 3 usa_fighters Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 Escort, 1 USA_Hvy_Bomber and 3 usa_fighters in 42 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Escort owned by the Americans lost in 42 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 42 Sea Zone Americans win with 1 USA_Hvy_Bomber and 3 usa_fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 Escort Casualties for Japanese: 1 JPN_Pacific_DD Battle in Sakha Americans attack with 2 ArmoredInfantrys, 1 infantry, 2 mech_infantrys and 2 usa_fighters Japanese defend with 1 infantry Americans roll dice for 2 ArmoredInfantrys, 1 infantry, 2 mech_infantrys and 2 usa_fighters in Sakha, round 2 : 4/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Americans win, taking Sakha from Japanese with 2 ArmoredInfantrys, 1 infantry, 2 mech_infantrys and 2 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan Americans attack with 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters Germans defend with 1 infantry Americans roll dice for 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters in Anglo Egyptian Sudan, round 2 : 5/12 hits, 4.17 expected hits Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Germans with 3 ArmoredInfantrys, 2 artilleries, 4 infantry and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry Germans defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry in Gibraltar, round 2 : 2/9 hits, 3.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 125 Sea Zone Americans attack with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber; Russians loiter and taunt Germans defend with 1 GermanUBoat Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 GermanUBoat in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 Escort_Convoys, 1 FighterAceUSA, 1 Heavy_Transport, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine, 3 transports, 2 usa_fighters and 1 usa_tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 125 Sea Zone to 110 Sea Zone 1 USA_Hvy_Bomber moved from Gibraltar to French West Africa 3 usa_fighters moved from Anglo Egyptian Sudan to French Equatorial Africa 5 air_transports moved from French Equatorial Africa to British Guiana 1 Heavy_Transport moved from 91 Sea Zone to 89 Sea Zone 2 usa_fighters moved from Eastern United States to 91 Sea Zone 2 usa_fighters moved from Eastern United States to French West Africa 1 ArmoredInfantry, 2 air_transports and 1 infantry moved from Eastern United States to French West Africa 2 usa_fighters moved from Sakha to Soviet Far East 1 infantry moved from Soviet Far East to Siberia 1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 artilleries and 2 infantry moved from Alaska to 2 Sea Zone 2 artilleries, 2 infantry, 1 pacific_transport and 1 transport moved from 2 Sea Zone to 3 Sea Zone 2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 1 Escort_Convoy, 1 Heavy_Transport, 2 artilleries, 2 infantry, 2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 NavyFighters, 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 USA_Hvy_Bomber moved from 42 Sea Zone to New Guinea 3 usa_fighters moved from 42 Sea Zone to 46 Sea Zone 5 usa_fighters moved from 45 Sea Zone to 46 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 Escort and 1 submarine placed in 10 Sea Zone 1 elite and 1 infantry placed in Eastern United States 6 TotalWar_Artys placed in Central United States 1 ArmoredInfantry and 2 infantry placed in Western United States 1 USA_Hvy_Bomber placed in Eastern United States 3 infantry placed in Central United States Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone Americans collect 64 PUs; end with 64 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 78 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British Combat Move - British 1 artillery and 1 uk_armour moved from Iraq to 80 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 transport and 1 uk_armour moved from 80 Sea Zone to 81 Sea Zone 1 uk_armour moved from Northwest Persia to Trans-Jordan 1 artillery and 1 uk_armour moved from 81 Sea Zone to Trans-Jordan 4 infantry moved from Burma to Yunnan 2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan Combat - British Battle in Trans-Jordan British attack with 1 artillery and 2 uk_armours Germans defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery and 2 uk_armours in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British lost in Trans-Jordan 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 2 uk_armours remaining. Battle score for attacker is 6 Casualties for British: 1 artillery Casualties for Germans: 1 artillery and 2 infantry Battle in Yunnan British attack with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 2 : 0/7 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan British roll dice for 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - British 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to India Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turn Complete - British
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 1.67 Germans regular : -1.17 British regular : -0.83
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 air_transport, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from New Guinea to 34 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 46 Sea Zone to 34 Sea Zone 1 armour moved from French Indo China to Szechwan Chinese take Szechwan from Japanese Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 Escort ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 Escort in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 34 Sea Zone ANZAC win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in Paulau Island Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone 2 fighters moved from New South Wales to New Guinea 1 fighter moved from 34 Sea Zone to New Guinea 2 fighters moved from 34 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Java to India 2 fighters moved from India to Caucasus 1 fighter moved from Caucasus to Russia 1 infantry moved from Siam to French Indo China 2 infantry moved from Burma to Shan State 1 artillery moved from Malaya to Shan State 2 fighters moved from 39 Sea Zone to India 1 Escort moved from 37 Sea Zone to 36 Sea Zone 1 Escort_Convoy moved from 55 Sea Zone to 43 Sea Zone 1 Escort moved from 46 Sea Zone to 44 Sea Zone 1 Escort_Convoy moved from 46 Sea Zone to 45 Sea Zone 2 air_transports, 1 artillery and 1 infantry moved from Java to Shan State 2 air_transports moved from Burma to Java 2 air_transports and 2 infantry moved from Queensland to Java 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 Escort, 1 carrier and 1 cruiser placed in 54 Sea Zone 1 air_transport, 1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ43: has removed 1 Escort_Convoy owned by ANZAC in 43 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone Trigger ANZAC RemoveANZACConvoySZ43: ANZAC has 1 Escort placed in 43 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 29 PUs Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 30 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 32 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17
Ok @Panzerstahl-Helm-0 we seem to be back in action