Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain
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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Also, I spaced to move the ANZC Ftr from stalingrad. Is it ok if we revive him for the Battle of Moscow ? If not, that's ok, he deserves his fate for drinking vodka with the russians and being too drunk to fly
No problem. He deserves to be revived for his and the entire Allied Forces' incredible fighting morale! I have already stationed him in Moscow.
Game History
Round: 23 Purchase Units - Japanese Japanese buy 6 TotalWar_Tanks, 1 armour, 1 elite, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Sikang 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 2 artilleries and 1 mech_infantry moved from Celebes to 44 Sea Zone 2 artilleries, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Hunan to Kwangsi Japanese take Kwangsi from Chinese 2 artilleries, 1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 NavyFighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 NavyFighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 41 Sea Zone 1 submarine moved from 6 Sea Zone to 4 Sea Zone 3 fighters moved from Japan to 4 Sea Zone 1 fighter moved from 6 Sea Zone to 4 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 NavyFighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 Escort Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 NavyFighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 Escort in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 NavyFighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 Escort Battle in Kwangtung Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 harbour and 1 infantry Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 4 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters in 4 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 4 Sea Zone Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 NavyFighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 Escort Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 NavyFighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 Escort Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 uk_armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 uk_armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese lost in Sikang 1 uk_armour owned by the British lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for British: 1 uk_armour Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu 2 Japan_Engineers, 1 artillery and 1 infantry moved from Kansu to Kweichow 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 infantry moved from Kansu to Shensi 3 infantry moved from Hopei to Kweichow 4 fighters moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Manchuria 2 fighters moved from Buryatia to Manchuria 2 air_transports, 1 elite and 1 infantry moved from Japan to Manchuria 4 air_transports and 4 infantry moved from Kweichow to Manchuria 1 NavyFighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 NavyFighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 41 Sea Zone to 44 Sea Zone 1 Escort_Convoy moved from 44 Sea Zone to 20 Sea Zone 1 bomber moved from Borneo to Kweichow 1 infantry moved from Kansu to Tsinghai Place Units - Japanese 6 TotalWar_Tanks, 1 armour and 1 elite placed in Japan 2 transports placed in 6 Sea Zone 3 infantry placed in Kansu 3 infantry placed in Hopei Trigger JapaneseTotalWarTankPlaceJapan6: has removed 6 TotalWar_Tanks owned by Japanese in Japan Trigger JapaneseTotalWarTankPlaceJapan6: Japanese has 6 armour placed in Japan Turn Complete - Japanese Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 55 PUs; end with 55 PUs Trigger Japan Loses PaulauIsland: Japanese met a national objective for an additional -1 PUs; end with 54 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 55 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,33 Japanese regular : -0,17 ANZAC regular : -0,83 -
uggh my yank test turn just took an hour. My last two brain cells that are fighting for dominance were almost overwhelmed.
Well, it'll get easier now

Edit
OK here we goGame History
Round: 23 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 4 TotalWarFighters, 6 TotalWar_Artys, 1 aaGun, 1 destroyer, 1 elite and 5 infantry; Remaining resources: 1 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers moved from 91 Sea Zone to 109 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Southeast Mexico to 89 Sea Zone 1 ArmoredInfantry and 3 artilleries moved from Southeast Mexico to 89 Sea Zone 3 ArmoredInfantrys, 1 Heavy_Transport, 5 artilleries and 2 transports moved from 89 Sea Zone to 91 Sea Zone 3 ArmoredInfantrys moved from 91 Sea Zone to Gibraltar 5 artilleries moved from 91 Sea Zone to Gibraltar 1 usa_fighter moved from French West Africa to Gibraltar 3 infantry and 2 usa_fighters moved from Ethiopia to Anglo Egyptian Sudan 2 usa_fighters moved from 76 Sea Zone to Anglo Egyptian Sudan 2 USA_Hvy_Bombers moved from New Guinea to Manchuria 2 usa_fighters moved from Soviet Far East to Amur 2 ArmoredInfantrys, 2 artilleries, 2 infantry and 2 usa_fighters moved from Amur to Manchuria 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 2 NavyFighters moved from 3 Sea Zone to 4 Sea Zone 1 submarine moved from 3 Sea Zone to 4 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 4 usa_fighters moved from 46 Sea Zone to 42 Sea Zone Combat - Americans Battle in Morocco Battle in Iwo Jima Battle in 42 Sea Zone Americans attack with 1 destroyer and 4 usa_fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 usa_fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking Morocco from Germans, taking Iwo Jima from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 4 usa_fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 4 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 4 Sea Zone Americans win with 2 NavyFighters, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Anglo Egyptian Sudan Americans attack with 3 infantry and 4 usa_fighters Germans defend with 1 infantry Americans roll dice for 3 infantry and 4 usa_fighters in Anglo Egyptian Sudan, round 2 : 2/7 hits, 2.50 expected hits Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Germans with 3 infantry and 4 usa_fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 109 Sea Zone Changer loiter and taunt; Americans attack with 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers Germans defend with 3 Type_XXI_UBoats; Changer defend Americans roll dice for 1 FighterAceUSA, 1 destroyer, 1 usa_fighter and 2 usa_tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Germans roll dice for 3 Type_XXI_UBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone 3 Type_XXI_UBoats owned by the Germans lost in 109 Sea Zone Americans win with 1 FighterAceUSA, 1 usa_fighter and 2 usa_tactical_bombers remaining. Battle score for attacker is 11 Casualties for Americans: 1 destroyer Casualties for Germans: 3 Type_XXI_UBoats Battle in Gibraltar Americans attack with 3 ArmoredInfantrys, 5 artilleries and 1 usa_fighter Germans defend with 1 airfield, 1 armour, 1 harbour and 4 infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 2/3 hits, 2.17 expected hits Americans roll dice for 3 ArmoredInfantrys, 5 artilleries and 1 usa_fighter in Gibraltar, round 2 : 4/9 hits, 3.67 expected hits Germans roll dice for 1 armour and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1.83 expected hits 1 artillery owned by the Americans lost in Gibraltar 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 3 ArmoredInfantrys, 4 artilleries and 1 usa_fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 artillery Casualties for Germans: 1 armour and 4 infantry Battle in Manchuria Americans attack with 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 2 artilleries, 2 infantry and 2 usa_fighters Japanese defend with 6 air_transports, 1 elite, 3 fighters and 5 infantry Americans roll dice for 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 2 artilleries, 2 infantry and 2 usa_fighters in Manchuria, round 2 : 6/12 hits, 5.67 expected hits Japanese roll dice for 6 air_transports, 1 elite, 3 fighters and 5 infantry in Manchuria, round 2 : 3/10 hits, 4.33 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria 5 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Manchuria Americans roll dice for 2 ArmoredInfantrys, 2 USA_Hvy_Bombers, 1 artillery and 2 usa_fighters in Manchuria, round 3 : 6/9 hits, 4.83 expected hits Japanese roll dice for 6 air_transports and 3 fighters in Manchuria, round 3 : 2/3 hits, 2.00 expected hits 1 ArmoredInfantry owned by the Americans and 1 artillery owned by the Americans lost in Manchuria 3 fighters owned by the Japanese and 3 air_transports owned by the Japanese lost in Manchuria Americans roll dice for 1 ArmoredInfantry, 2 USA_Hvy_Bombers and 2 usa_fighters in Manchuria, round 4 : 4/7 hits, 4.00 expected hits Japanese roll dice for 3 air_transports in Manchuria, round 4 : 0/0 hits, 0.00 expected hits 3 air_transports owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 ArmoredInfantry, 2 USA_Hvy_Bombers and 2 usa_fighters remaining. Battle score for attacker is 51 Casualties for Americans: 1 ArmoredInfantry, 2 artilleries and 2 infantry Casualties for Japanese: 6 air_transports, 1 elite, 3 fighters and 5 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 usa_fighters moved from Manchuria to Amur 2 artilleries moved from Siberia to Amur 2 USA_Hvy_Bombers moved from Manchuria to Yunnan 1 pacific_transport moved from 3 Sea Zone to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 1 infantry and 1 pacific_transport moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Soviet Far East to Siberia 2 NavyFighters moved from 4 Sea Zone to 3 Sea Zone 1 Escort_Convoy and 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 Escort and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 1 Sea Zone to 10 Sea Zone 4 usa_fighters moved from 42 Sea Zone to 46 Sea Zone 2 USA_Hvy_Bombers moved from Ethiopia to Yunnan 2 usa_fighters moved from Anglo Egyptian Sudan to 76 Sea Zone 2 usa_fighters moved from Anglo Egyptian Sudan to Ethiopia 2 usa_fighters moved from West India to Yunnan 1 FighterAceUSA, 1 usa_fighter and 2 usa_tactical_bombers moved from 109 Sea Zone to 91 Sea Zone 1 usa_fighter moved from Gibraltar to 91 Sea Zone 2 ArmoredInfantrys, 4 air_transports and 2 artilleries moved from French West Africa to Ethiopia 1 ArmoredInfantry moved from French West Africa to French Equatorial Africa 5 air_transports moved from Ethiopia to French West Africa 1 FighterAceUSA moved from Eastern United States to 91 Sea Zone 1 ArmoredInfantry, 4 air_transports, 1 elite and 2 infantry moved from Eastern United States to French West Africa 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 Heavy_Transport moved from 91 Sea Zone to 87 Sea Zone 4 transports moved from 89 Sea Zone to 101 Sea Zone 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from Central United States to Southeast Mexico 1 USA_Engineer moved from Eastern United States to Central United States Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 3 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 3 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode 6 TotalWar_Artys and 1 aaGun placed in Central United States 1 ArmoredInfantry, 4 TotalWarFighters and 3 infantry placed in Western United States 1 elite placed in Eastern United States 1 destroyer placed in 10 Sea Zone 2 infantry placed in Central United States Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States Trigger AmericansTotalWarFighterPlaceWUS: has removed 4 TotalWarFighters owned by Americans in Western United States Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States Trigger AmericansTotalWarFighterPlaceWUS: Americans has 4 usa_fighters placed in Western United States Turn Complete - Americans Trigger Americans RemoveUSAConvoySZ3: has removed 1 Escort_Convoy owned by Americans in 3 Sea Zone Trigger Americans RemoveUSAConvoySZ87: has removed 1 Escort_Convoy owned by Americans in 87 Sea Zone Trigger Americans RemoveUSAConvoySZ46: has removed 1 Escort_Convoy owned by Americans in 46 Sea Zone Trigger Americans RemoveUSAConvoySZ3: Americans has 1 Escort placed in 3 Sea Zone Trigger Americans RemoveUSAConvoySZ87: Americans has 1 Escort placed in 87 Sea Zone Trigger Americans RemoveUSAConvoySZ46: Americans has 1 Escort placed in 46 Sea Zone Americans collect 53 PUs; end with 54 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British Combat Move - British 1 uk_armour moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in Kwangsi British attack with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - British 2 uk_fighters and 1 uk_tactical_bomber moved from Kwangsi to Yunnan 1 aaGun moved from West India to Eastern Persia Place Units - British Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - BritishCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 3.50 Japanese regular : -1.17 Germans regular : -0.17 British regular : 1.17Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 Fortification, 1 armour, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Yunnan to Kiangsi 1 submarine moved from 54 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 armour Japanese defend with 1 aaGun ANZAC roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 aaGun in Kiangsi, round 2 : 0/0 hits, 0.00 expected hits 1 aaGun owned by the Japanese lost in Kiangsi ANZAC win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - ANZAC Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 Escort moved from 37 Sea Zone to 36 Sea Zone 1 Escort moved from 45 Sea Zone to 43 Sea Zone 1 Escort moved from 54 Sea Zone to 46 Sea Zone 1 air_transport and 1 infantry moved from Queensland to Java 2 air_transports and 2 infantry moved from Queensland to Yunnan 1 fighter moved from Java to Yunnan 1 artillery and 1 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from Yunnan to Eastern Persia EDIT: 2 armour moved from Malaya to Eastern Persia 1 fighter moved from Malaya to West India 2 air_transports, 1 artillery and 1 infantry moved from Malaya to West India 1 air_transport and 1 infantry moved from Malaya to Yunnan 2 armour moved from Malaya to Yunnan 1 fighter moved from Malaya to Yunnan 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 air_transport moved from Java to Queensland Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in Malaya 1 destroyer and 1 transport placed in 54 Sea Zone 1 Fortification placed in Java 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC Controls PaulauIsland Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Novgorod Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone Non Combat Move - French Trigger RussiansParaBoost atNovgorod: Russians has 1 russian_paraBoost placed in Novgorod Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.50I have Axis at 144
Battle Royale coming up. That first rd will be key. Hope the Tower does good but even if it does, the Panzers are the problem

Let me know when you wanna do it, although i think it should be straight forward. Just a reminder the Urals Para can't make it

Yea, so just do what you'd do and roll away

A couple of those new Tank Destroyers would be nice about now lol
Edit
Adding some Convoys
EXP Game 7 Stahl F 23edit.tsvg -
Howdy,
here the file before the attack, in case I mess up somewhere.
I plan to do the attack later on tonight, hopefully you are online than so we can somehow do it live.
I will do my last preparations for the big travel and come back online later on.The odds are looking good for the Germans - 75 regular tanks + 5 Tiger I + 2 King Tigers vs. 48 T-34. A lot of steel to chew for the Russians!
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ok, I got some spare time.
I will do the attack and post every round. -
....and I forgot to roll the "1" for the Flak tower.
So I start again....Attacker
5 fighters
[dice 5d6<=1] -
canΒ΄t take a screenshot on this laptop, but I used the dice bot in our old thread in the A&A forum.
5d6<=1: 3, 3, 5, 6, 6; Hits: 0
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your flak tower hit 2 bombers, but no fighters.
Ground fight will start now. -
β¦and forgot to save after battle round 1! :S
The battle only lasted for 2 roundsβ¦sorry for this f*ck up. :S
But it went quicker than expected.
I am not used to it 
I saved the Russian TG after the first round as well as all the commisars.
Did help the Russians much.
The German forces were too overwhelming I believe. -
...and I posted on the A&A forum all the time as well.... I should not play while under time pressure!
Anyway. the game is finally over.
Next stop - Washington!

But I guess we can skip that.That was a fantastic game and man - did you fight well!
After that early handicap you were still able to give a very hard time to the Axis! Very well done and indeed you are worthy General!!I take my hat off to you! Chapeau!
Need to go now.
Will answer your other posts later on! -
yea so both Tank Armies are active since they're defending a capital. Not that it'll probably matter

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Right on
Yes an epic battle for sure. Congratualtions
I'll write up a report.Safe travels. Enjoy the warm weather

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