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    Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain

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    • Panzerstahl-Helm 0P Online
      Panzerstahl-Helm 0
      last edited by

      @beelee

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
              Japanese buy 1 Heavy_BB, 1 elite and 8 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
              Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
              Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
              Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
              Japanese spend 6 PUs on Political Action: Political Action Japanese To War With RussiansTurn5
                  Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              Turning on Edit Mode
                  EDIT: Japanese takes Soviet Far East from Russians
                  EDIT: Turning off Edit Mode
              4 infantry moved from Chahar to Suiyuyan
              1 elite and 4 infantry moved from Kweichow to Shensi
              1 mech_infantry moved from Yunnan to Sikang
              2 bombers moved from Yunnan to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
              3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
              1 artillery, 1 elite and 5 infantry moved from Korea to Amur
              1 armour, 1 artillery and 5 infantry moved from Manchuria to Amur
              EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Soviet Far East
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 2 bombers and 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 2 : 6/6 hits, 2,00 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Amur
                  Japanese attack with 1 armour, 2 artilleries, 1 elite and 10 infantry
                  Russians defend with 1 aaGun and 2 infantry
                      Japanese roll dice for 1 armour, 2 artilleries, 1 elite and 10 infantry in Amur, round 2 : 1/15 hits, 3,67 expected hits
                      Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Amur
                      1 aaGun owned by the Russians lost in Amur
                      Japanese roll dice for 1 armour, 2 artilleries, 1 elite and 9 infantry in Amur, round 3 : 3/14 hits, 3,50 expected hits
                      Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Amur
                      2 infantry owned by the Russians lost in Amur
                  Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 elite and 8 infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 1 aaGun and 2 infantry
              Battle in Sikang
                  Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 elite, 3 fighters, 4 infantry and 3 tactical_bombers
                  Chinese defend with 5 infantry
                      Japanese roll dice for 1 elite, 3 fighters, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 5/12 hits, 4,50 expected hits
                      Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      5 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 elite, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 5 infantry
              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
      
          Non Combat Move - Japanese
              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
              1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
              3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
              2 bombers moved from Suiyuyan to Yunnan
              1 artillery and 1 infantry moved from Jehol to Chahar
              EDIT: 2 Japan_Engineers and 1 factory_minor moved from Shantung to Hopei
              3 infantry moved from Shantung to Anhwe
              2 J_Rails and 2 infantry moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsu to Kiangsi
              2 infantry moved from Paulau Island to 34 Sea Zone
              1 Japan_destroyer, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
              1 elite and 3 infantry moved from Japan to 6 Sea Zone
              1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
              1 elite and 3 infantry moved from 33 Sea Zone to Caroline Islands
              1 carrier moved from 6 Sea Zone to 33 Sea Zone
              1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              2 infantry moved from Kwangsi to Yunnan
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
              1 Heavy_BB and 1 battleship moved from 6 Sea Zone to 33 Sea Zone
              1 air_transport moved from Kweichow to Japan
              EDIT: 1 Japanese_LCV moved from Korea to Japan
      
          Place Units - Japanese
              1 Heavy_BB placed in 6 Sea Zone
              3 infantry placed in Kweichow
              3 infantry placed in Kiangsu
              1 elite and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
              Japanese collect 38 PUs; end with 38 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,33
      Japanese regular : 1,00
      Russians regular : 0,67
      

      exp-game-7-stahl-J5).tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @Panzerstahl-Helm 0
        last edited by beelee

        @panzerstahl-helm-0

        Hallo

        Finally recovered from that massive jag to get this out. Not looking good for the Allies.

        1 INF Sakha 1 INF Siberia for the cowardly sneak attack by Nippon πŸ™‚

        Rail didn't show for UK, so had to edit to Syria and forgot to move out of Singapore. Think that's it.

        Game History

        Round: 5
        
            Purchase Units - Americans
                Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
                Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                Americans buy 2 ArmoredInfantrys, 3 Escorts, 3 artilleries, 1 carrier, 1 elite, 1 marine, 3 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
        
            Place Units - Americans
                Units in Western United States being upgraded or consumed: 1 infantry
                1 marine placed in Western United States
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone
                1 elite moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 ArmoredInfantry, 1 Escort_Convoy, 2 artilleries, 1 carrier, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone
                2 usa_fighters moved from 91 Sea Zone to Gibraltar
                1 ArmoredInfantry, 2 artilleries and 1 elite moved from 91 Sea Zone to Gibraltar
        
            Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans lost in 104 Sea Zone
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 cruiser
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                    Italians defend with 1 transport
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_fighters
                    Italians defend with 1 Italian_LCV, 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 3/3 hits, 2.17 expected hits
                        Americans roll dice for 1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_fighters in Gibraltar, round 2 : 5/7 hits, 2.83 expected hits
                        Italians roll dice for 1 Italian_LCV, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
                        2 artilleries owned by the Americans lost in Gibraltar
                        1 artillery owned by the Italians, 1 Italian_LCV owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 elite and 2 usa_fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 artilleries
                    Casualties for Italians: 1 Italian_LCV, 1 artillery and 2 infantry
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - Americans
                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                2 usa_fighters and 1 usa_tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                2 usa_fighters and 1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 artillery and 1 marine moved from 89 Sea Zone to Central America
                2 Rails moved from Eastern United States to Alaska
                2 Rails, 1 mech_infantry and 1 usa_armour moved from Alaska to Southeast Mexico
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 usa_fighters moved from Gibraltar to 91 Sea Zone
        
            Place Units - Americans
                1 Escort placed in 10 Sea Zone
                2 Escorts, 1 carrier and 3 transports placed in 101 Sea Zone
                1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                2 ArmoredInfantrys and 3 artilleries placed in Central United States
        
            Turn Complete - Americans
                Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
                1 fighter and 1 infantry moved from Tsinghai to Sikang
        
            Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - Chinese
                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                1 fighter moved from Sikang to Tsinghai
        
            Place Units - Chinese
                2 infantry placed in Tsinghai
                1 infantry placed in Kansu
        
            Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs
                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
        
            Purchase Units - British
        
            Combat Move - British
        
            Combat - British
                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
        
            Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                COMMENT: 1 INF SRM Egypt to Syria
                2 uk_armours moved from Syria to Iraq
                EDIT: 1 infantry moved from Egypt to Syria
                3 infantry and 1 uk_armour moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to British Guiana
                3 infantry, 2 transports and 1 uk_armour moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                1 artillery and 1 infantry moved from Quebec to Eastern United States
        
            Place Units - British
                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
        
            Turn Complete - British
        

        Combat Hit Differential Summary :

        Chinese regular : 0.67
        Americans regular : 2.67
        Japanese regular : -0.67
        Italians regular : 1.00
        Germans regular : 0.50
        

        EXP Game7 Stahl UK5.tsvg

        Edit
        Just realized I forgot to move the Ships off Iraq If you don't mind πŸ™‚

        EXP Game7 Stahl UK5edit.tsvg

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Online
          Panzerstahl-Helm 0
          last edited by

          @beelee

          Game History

          Round: 5
          
              Purchase Units - Italians
                  Italians buy 2 Escorts, 1 Italian_LCV, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                  1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                  1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                  1 battleship moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                  1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                  1 fighter moved from 97 Sea Zone to Alexandria
                  1 bomber moved from Southern Italy to Trans-Jordan
                  1 bomber moved from Tunisia to 76 Sea Zone
                  1 carrier moved from 97 Sea Zone to 98 Sea Zone
          
              Combat - Italians
                  Battle in Alexandria
                      Italians attack with 1 artillery, 1 fighter and 1 infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 3/3 hits, 1,17 expected hits
                          British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Trans-Jordan
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                          British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Italians lost in Trans-Jordan
                          1 infantry owned by the French lost in Trans-Jordan
                      Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for French: 1 infantry
                  Battle in 76 Sea Zone
                      Italians attack with 1 bomber
                      British defend with 1 transport; Russians defend with 1 mech_infantry
                          Italians roll dice for 1 bomber in 76 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                          British roll dice for 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                          1 mech_infantry owned by the Russians and 1 transport owned by the British lost in 76 Sea Zone
                      Italians win with 1 bomber remaining. Battle score for attacker is 10
                      Casualties for British: 1 transport
                      Casualties for Russians: 1 mech_infantry
                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
          
              Non Combat Move - Italians
                  Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                  1 bomber moved from 76 Sea Zone to Italian Somaliland
                  1 bomber moved from Trans-Jordan to Greece
                  1 fighter moved from Alexandria to 98 Sea Zone
                  1 Escort_Convoy moved from 97 Sea Zone to 92 Sea Zone
                  1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  2 infantry moved from Libya to Tobruk
                  1 Italian_LCV, 1 artillery and 1 infantry moved from Algeria to Tunisia
                  2 infantry moved from Southern France to Northern Italy
                  EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Greece
                  1 armour and 1 artillery moved from Scotland to United Kingdom
          
              Place Units - Italians
                  1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy
                  2 Escorts and 1 transport placed in 97 Sea Zone
                  3 infantry placed in Northern Italy
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from France: 1 aaGun
                  EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                  EDIT: Turning off Edit Mode
          
              Turn Complete - Italians
                  Trigger Italians RemoveItalyConvoySZ92: has removed 1 Escort_Convoy owned by Italians in 92 Sea Zone
                  Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                  Trigger Italians RemoveItalyConvoySZ92: Italians has 1 Escort placed in 92 Sea Zone
                  Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                  Italians collect 25 PUs; end with 25 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
          

          Combat Hit Differential Summary :

          Italians regular : 2,50
          British regular : 0,17
          

          exp-game7-stahl-it5.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Panzerstahl-Helm 0
            last edited by beelee

            @panzerstahl-helm-0

            Guten Morgen

            Game History

            Round: 5
            
                Purchase Units - ANZAC
                    ANZAC buy 1 Escort, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
            
                Combat - ANZAC
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    1 Escort moved from 62 Sea Zone to 49 Sea Zone
                    2 artilleries moved from Northern Territory to Queensland
                    1 transport moved from 56 Sea Zone to 54 Sea Zone
                    1 transport moved from 42 Sea Zone to 54 Sea Zone
                    1 armour moved from New South Wales to Queensland
                    1 infantry moved from New South Wales to Queensland
                    1 air_transport moved from Java to Queensland
            
                Place Units - ANZAC
                    1 Escort and 2 submarines placed in 54 Sea Zone
                    2 infantry placed in New South Wales
            
                Turn Complete - ANZAC
                    Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                    Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                    ANZAC collect 21 PUs; end with 21 PUs
                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                    Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
            
                Combat Move - French
            
                Combat - French
                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - French
                    Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            
                Turn Complete - French
            

            Combat Hit Differential Summary :

            EXP Game 7 Stahl F5.tsvg

            Double D dam. Shoulda left that Brit BB with the trprt lol

            Got a new update adds the Waffen Panzer General. It won't work with saves though.

            Anyway, the Reich gets stronger lol.

            https://www.axisandallies.org/forums/assets/uploads/files/1729790116957-15.waffen-ss-panzer-general.pdf

            Doing update now. 2.23 Have to put it in a separate folder somewhere and then use it for new games. Just you and Victory, so shouldn't be too big of deal πŸ™‚

            I'll ping ya on the update thread. I have to add to the Notes that it won't work with saves and then it]ll be up πŸ™‚

            Edit
            Just noticed 1st Corps is Active in the AG. I don't think you'd attack, but ... πŸ™‚

            EXP Game 7 Stahl F5edit.tsvg

            You have 112 PUs with the Reich. Victory has 116. I think I will fire my Chief of Staff lol

            Edit 2
            Oh yea, so the FlakTower gets captured. Go ahead and add it and give it 5 damage.

            1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Online
              Panzerstahl-Helm 0
              last edited by

              @beelee

              Hallo,

              Germany is back at 50 IPCs... :fearful_face:
              The Russian bear has some big teeth.
              Do you want to continue with the game? London has not been re-taken, but the Allies can still become a pain in the arm....

              BR

              dca4282f-d572-494f-9469-2d89c041fe58-image.png

              Game History

              Round: 6
              
                  Research Technology - Germans
              
                  Purchase Units - Germans
                      Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                      Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                      Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                      Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                      Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                      Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                      triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                      triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                      triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                      Germans buy 1 Escort, 2 GermanUBoats, 1 LuftwaffeAce, 1 Me_109T, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 4 infantry, 10 mine_unarmeds, 2 transports and 3 waffen_infantrys; Remaining resources: 0 PUs; 
              
                  Place Units - Germans
                      Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 3 infantry and 1 waffen_infantry
                      1 WaffenPnzrGrndr, 1 Waffen_Oberst and 3 waffen_infantrys placed in Germany
                      1 Repair_BB placed in 110 Sea Zone
              
                  Combat Move - Germans
                      Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                      1 unit repaired.
                      Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone
              
                  Combat - Germans
                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
              
                  Non Combat Move - Germans
                      Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany
                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                      Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                      EDIT: 1 1stPanzerArmy moved from United Kingdom to 1st Panzer
                      EDIT: 1 armour moved from 1st Panzer to United Kingdom
                      EDIT: 1 Panzer_General3 moved from 1st Panzer to United Kingdom
                      EDIT: 4 armour moved from 1st Panzer to United Kingdom
                      EDIT: 1 Panzer_General3 and 1 armour moved from United Kingdom to 109 Sea Zone
                      EDIT: 1 Panzer_General3, 1 armour and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                      EDIT: 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                      EDIT: 2 armour moved from United Kingdom to 110 Sea Zone
                      EDIT: 1 Panzer_General3, 3 armour, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                      EDIT: 1 Panzer_General3, 3 armour and 2 infantry moved from 112 Sea Zone to Western Germany
                      1 G_Rail moved from Germany to Bulgaria
                      1 G_Rail and 1 armour moved from Bulgaria to Western Germany
                      EDIT: 1 Panzer_General3 and 5 armour moved from Western Germany to 1st Panzer
                      EDIT: 1 1stPanzerArmy moved from 1st Panzer to Western Germany
                      2 GermanUBoats and 1 German_Heavy_BB moved from 109 Sea Zone to 112 Sea Zone
                      2 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary
                      1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Slovakia Hungary
                      1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from United Kingdom to Scotland
                      1 G_air_transport moved from Scotland to Western Germany
                      1 fighter and 2 tactical_bombers moved from Scotland to Western Germany
                      1 Panzer_Grndrs moved from Western Germany to Slovakia Hungary
                      1 WaffenPnzrGrndr moved from Germany to Slovakia Hungary
                      1 elite moved from Slovakia Hungary to Romania
                      1 aaGun, 1 artillery and 3 infantry moved from Romania to Slovakia Hungary
                      1 infantry moved from Bulgaria to Romania
                      2 infantry moved from Western Germany to France
                      1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary
                      1 waffen_infantry moved from Germany to Slovakia Hungary
                      1 infantry moved from Germany to Slovakia Hungary
                      1 elite moved from Germany to Slovakia Hungary
                      1 Panzer_Grndrs and 3 artilleries moved from Germany to Slovakia Hungary
                      1 artillery and 2 infantry moved from Poland to Slovakia Hungary
                      3 GermanUBoats, 2 Wolfpacks, 1 battleship and 1 carrier moved from 110 Sea Zone to 112 Sea Zone
                      EDIT: 3 armour moved from United Kingdom to Scotland
                      EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen
                      EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Scotland to 1st Waffen
                      EDIT: 1 1stWaffenArmy moved from 1st Waffen to United Kingdom
                      EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary
                      EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Slovakia Hungary to 3rd Waffen
                      EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Slovakia Hungary
                      EDIT: 1 2ndWaffenArmy and 1 3rdWaffenArmy moved from Slovakia Hungary to Army Group Centre
                      EDIT: 2 Panzer_Grndrss, 5 artilleries, 1 elite and 2 infantry moved from Slovakia Hungary to Army Group Centre
                      EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Slovakia Hungary
                      10 mine_unarmeds moved from Slovakia Hungary to Poland
                      1 G_Rail moved from Germany to Western Germany
                      1 G_Rail moved from Western Germany to Slovakia Hungary
                      2 tactical_bombers moved from Western Germany to Slovakia Hungary
                      1 fighter moved from Western Germany to Slovakia Hungary
              
                  Place Units - Germans
                      1 Escort placed in 110 Sea Zone
                      1 Me_109T and 2 transports placed in 112 Sea Zone
                      1 LuftwaffeAce, 1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 10 mine_unarmeds placed in Germany
                      4 infantry placed in Germany
                      4 Panzer_Grndrss placed in Western Germany
                      2 GermanUBoats placed in 112 Sea Zone
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from Poland: 10 mine_unarmeds
                      EDIT: Adding units owned by Changer to Poland: 10 mine_armeds
                      EDIT: Removing units owned by Germans from Slovakia Hungary: 10 mine_unarmeds
                      EDIT: Adding units owned by Changer to Slovakia Hungary: 10 german_mine_Oranges
                      EDIT: Turning off Edit Mode
                      Turning on Edit Mode
                      EDIT: Removing units owned by Germans from United Kingdom: 1 1stWaffenArmy
                      EDIT: Adding units owned by Germans to Scotland: 1 1stWaffenArmy
                      EDIT: Turning off Edit Mode
              
                  Turn Complete - Germans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Germans collect 38 PUs; end with 38 PUs
                      Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUs
              

              Combat Hit Differential Summary :

              exp-game-7-stahl-G6.tsvg

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn. Just wondering πŸ™‚

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @VictoryFirst
                  last edited by beelee

                  @victoryfirst said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                  Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn.

                  oh ? I thought they had to have moscow to win military victory ? I'll go check

                  You are correct

                  Screenshot from 2024-10-30 19-18-47.png

                  Congratulations Panzer ! I believe that was the fastest win yet πŸ™‚

                  I was too complacent in my defense of London Town lol

                  Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.

                  Edit
                  I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol

                  1stWaffenPnzrArmy.png

                  Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.

                  Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                  • Panzerstahl-Helm 0P Online
                    Panzerstahl-Helm 0 @beelee
                    last edited by

                    @beelee

                    Congratulations Panzer ! I believe that was the fastest win yet πŸ™‚

                    I was too complacent in my defense of London Town lol

                    Many thanks! That indeed was a Blitz(krieg)-win.

                    Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.

                    I am ready anytime, although we should wait until you have finished the update.
                    Meanwhile we can continue with our game and play after the OOB rules (8 VC on Europe or 6 VC on Pacific site for an Axis victory).

                    Edit
                    I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol

                    1stWaffenPnzrArmy.png

                    I love the dress! πŸ™‚
                    Instead a face you could use their troop license plate. I found some from back in the days...

                    398px-10th_SS_Division_Logo_Frundsberg_klein.png

                    Division Frundsberg

                    398px-5th_SS_Division_Logo_Wiking_klein.png

                    Division Wiking

                    397px-SS-Panzer-Division_symbol_Das Reich_klein.png

                    Division Das Reich

                    Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.

                    B 2 Replies Last reply Reply Quote 1
                    • B Online
                      beelee @Panzerstahl-Helm 0
                      last edited by

                      @panzerstahl-helm-0

                      ja

                      πŸ™‚

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee
                        last edited by

                        @panzerstahl-helm-0 said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                        Meanwhile we can continue with our game and play after the OOB rules

                        Ok :grinning_face_with_smiling_eyes:

                        Trying to sort this notification thing still but Idk what else to try. You're on windows and I'm linux, so it's not OS. I checked recent merges on git and don't see anything.

                        Well, yea, why not. I didn't realize game was over and already did a maybe he does this test turn lol

                        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Online
                          Panzerstahl-Helm 0 @beelee
                          last edited by

                          @beelee

                          Hehe, then lets keep partying!
                          The Allies still have a decent IPC advantage.

                          I did the last EXP update on 12.10.2024, not sure which version it was and I can´t find it in the game neither. 😞

                          B 2 Replies Last reply Reply Quote 1
                          • B Online
                            beelee @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0

                            heh heh we can make it a Game Option lol Unofficial πŸ™‚

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @Panzerstahl-Helm 0
                              last edited by beelee

                              @panzerstahl-helm-0

                              Hmm ... the Reich has turned UK in to France lol

                              Edit
                              I need to do a new test turn lol

                              too high. Did three test turns and firrst one was good. Was gonna roll with it. But I can't find it lol

                              That's why i did three ha ha ha

                              It looks like a fun game still. You probably win again .

                              They were all same. Test turns. Just kept fckn up lol Not trying new stuff just can't do the original test because I'm hammered lol

                              B 1 Reply Last reply Reply Quote 0
                              • B Online
                                beelee @beelee
                                last edited by

                                @Panzerstahl-Helm-0

                                The jag continues lol

                                Game History

                                Round: 6
                                
                                    Purchase Units - Russians
                                        Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                                        Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                                        Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                                        Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                                        Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 2 armour, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                
                                    Combat Move - Russians
                                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                        Turning on Edit Mode
                                            EDIT: Russians takes Bulgaria from Germans
                                            EDIT: Turning off Edit Mode
                                        1 Russian_Engineer and 1 artillery moved from Eastern Poland to Poland
                                        2 infantry moved from Baltic States to Poland
                                        EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                        3 infantry moved from Eastern Poland to Romania
                                        1 artillery moved from Eastern Poland to Romania
                                        1 elite moved from Bessarabia to Romania
                                        1 armour moved from Belarus to Romania
                                
                                    Combat - Russians
                                        Battle in Poland
                                            Changer loiter and taunt; Russians attack with 1 Russian_Engineer, 1 artillery and 2 infantry
                                            Germans defend with 1 elite; Changer defend
                                                Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                                                Germans roll dice for 1 elite in Poland, round 2 : 0/2 hits, 0.67 expected hits
                                                1 elite owned by the Germans lost in Poland
                                            Russians win, taking Poland from Germans with 1 Russian_Engineer, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                            Casualties for Germans: 1 elite
                                        Battle in Romania
                                            Russians attack with 1 armour, 1 artillery, 1 elite and 3 infantry
                                            Germans defend with 1 elite and 1 infantry
                                                Russians roll dice for 1 armour, 1 artillery, 1 elite and 3 infantry in Romania, round 2 : 3/7 hits, 2.00 expected hits
                                                Germans roll dice for 1 elite and 1 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                                                1 infantry owned by the Russians lost in Romania
                                                1 elite owned by the Germans and 1 infantry owned by the Germans lost in Romania
                                            Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                            Casualties for Russians: 1 infantry
                                            Casualties for Germans: 1 elite and 1 infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - Russians
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                                        1 1stSovietAG moved from Eastern Poland to Belarus
                                        1 Russian_Engineer moved from Eastern Poland to Bryansk
                                        4 Russian_Rocketss moved from Bryansk to Belarus
                                        2 aaGuns moved from Eastern Poland to Belarus
                                        1 infantry moved from Western Ukraine to Eastern Poland
                                        1 elite moved from Western Ukraine to Bessarabia
                                        1 infantry moved from Ukraine to Western Ukraine
                                        4 infantry moved from Ukraine to Western Ukraine
                                        1 R_Europe_Rail moved from Russia to Urals
                                        1 R_Europe_Rail and 1 armour moved from Urals to Buryatia
                                        1 Russian_Rail moved from Russia to Belarus
                                        1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Buryatia
                                        1 Russian_Rail and 1 infantry moved from Russia to Buryatia
                                        3 guard_infantrys moved from Russia to Belarus
                                        5 infantry moved from Russia to Vologda
                                        5 infantry moved from Russia to Bryansk
                                        5 infantry moved from Russia to Smolensk
                                        1 Russian_Rockets moved from Russia to Bryansk
                                        3 infantry moved from Volgograd to Caucasus
                                        1 russian_para moved from Caucasus to Iraq
                                        1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                                        1 submarine moved from 125 Sea Zone to 127 Sea Zone
                                        EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Norway to 2nd Corps
                                        EDIT: 1 2ndCorps moved from 2nd Corps to Norway
                                        EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Buryatia to 3rd Corps
                                        EDIT: 1 3rdCorps moved from 3rd Corps to Buryatia
                                
                                    Place Units - Russians
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Russians from Eastern Poland: 3 mine_unarmeds
                                        EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mine_Oranges
                                        EDIT: Turning off Edit Mode
                                        COMMENT: 3 Orange LMs in E POL @ Slovakia
                                        1 armour placed in Ukraine
                                        1 armour placed in Volgograd
                                        1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia
                                        Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                        Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                
                                    Turn Complete - Russians
                                        Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                        Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                                        Russians collect 48 PUs; end with 48 PUs
                                        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                                        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs
                                

                                Combat Hit Differential Summary :

                                Germans regular : -0.67
                                Russians regular : 1.17
                                

                                EXP Game 7 Stahl R6.tsvg

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @Panzerstahl-Helm 0
                                  last edited by

                                  @panzerstahl-helm-0

                                  Das Reich lol πŸ™‚

                                  If you need more info for your AI, have it read Forgotten Soldier and Soldat πŸ™‚ if it hasn't already πŸ™‚

                                  Rock On !!!.png

                                  Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                                  • Panzerstahl-Helm 0P Online
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @beelee

                                    Oh boy,

                                    the Russians at 71 IPC! :astonished_face:

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - Japanese
                                            Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
                                            Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                                            Japanese buy 2 artilleries, 1 elite, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Combat Move - Japanese
                                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            4 infantry moved from Suiyuyan to Kansu
                                            1 elite and 3 infantry moved from Shensi to Tsinghai
                                            1 bomber moved from Yunnan to Kansu
                                            1 bomber moved from Yunnan to Tsinghai
                                            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                                            EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia
                                            2 infantry moved from Soviet Far East to Siberia
                                            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                                    
                                        Combat - Japanese
                                            Battle in Kansu
                                                Japanese attack with 1 bomber and 4 infantry
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 2 : 0/5 hits, 1,33 expected hits
                                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 3 : 2/5 hits, 1,33 expected hits
                                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                                                    1 infantry owned by the Chinese lost in Kansu
                                                Japanese win, taking Kansu from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                                                Casualties for Chinese: 1 infantry
                                            Battle in Tsinghai
                                                Japanese attack with 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                                                Chinese defend with 1 fighter and 2 infantry
                                                    Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/8 hits, 2,67 expected hits
                                                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits
                                                    2 infantry owned by the Japanese lost in Tsinghai
                                                    2 infantry owned by the Chinese lost in Tsinghai
                                                    Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits, 2,33 expected hits
                                                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 0/1 hits, 0,67 expected hits
                                                    1 fighter owned by the Chinese lost in Tsinghai
                                                Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                                Casualties for Japanese: 2 infantry
                                                Casualties for Chinese: 1 fighter and 2 infantry
                                            Battle in Siberia
                                                Japanese attack with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber
                                                Russians defend with 1 infantry
                                                    Japanese roll dice for 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 3/6 hits, 1,83 expected hits
                                                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                                                    1 infantry owned by the Russians lost in Siberia
                                                Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for Russians: 1 infantry
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Szechwan
                                            1 fighter and 1 tactical_bomber moved from Siberia to Amur
                                            1 bomber moved from Kansu to Yunnan
                                            1 bomber moved from Tsinghai to Yunnan
                                            3 infantry moved from Kweichow to Shensi
                                            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                                            2 Japan_Engineers moved from Hopei to Kiangsu
                                            3 infantry moved from Anhwe to Kweichow
                                            1 artillery and 1 infantry moved from Chahar to Suiyuyan
                                            1 infantry moved from Kiangsi to Kwangsi
                                            1 infantry moved from Kwangsi to Yunnan
                                            2 J_Rails and 2 infantry moved from Kiangsu to Szechwan
                                            1 air_transport and 1 elite moved from Japan to Kweichow
                                            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                                            1 infantry moved from Kiangsu to Kiangsi
                                            1 pacific_submarine moved from 6 Sea Zone to 33 Sea Zone
                                    
                                        Place Units - Japanese
                                            3 transports placed in 6 Sea Zone
                                            3 infantry placed in Hopei
                                            3 infantry placed in Kweichow
                                            2 artilleries, 1 elite and 3 infantry placed in Japan
                                    
                                        Turn Complete - Japanese
                                            Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                                            Japanese collect 40 PUs; end with 40 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : -0,67
                                    Japanese regular : -0,50
                                    Russians regular : -0,33
                                    
                                    1 Reply Last reply Reply Quote 1
                                    • Panzerstahl-Helm 0P Online
                                      Panzerstahl-Helm 0 @beelee
                                      last edited by

                                      @beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                                      @panzerstahl-helm-0

                                      Das Reich lol πŸ™‚

                                      If you need more info for your AI, have it read Forgotten Soldier and Soldat πŸ™‚ if it hasn't already πŸ™‚

                                      Rock On !!!.png

                                      Sounds exactly what I like reading! Order it just now on Amazon.
                                      Currently I am reading "Die verratene Armee". Same theather at the Ostfront, but from different perspektives.

                                      Looking forward to read Forgotten Soldiers

                                      BR

                                      1 Reply Last reply Reply Quote 1
                                      • Panzerstahl-Helm 0P Online
                                        Panzerstahl-Helm 0
                                        last edited by

                                        @beelee

                                        Howdy,

                                        just noticed that the Engineer + 1 artillery coming from Eastern Poland attacking Poland went through 10 LMs.
                                        1 LM can be removed by your engineer

                                        Bild_2024-11-01_230202897.png

                                        While the other 9 are still digged in, and these 2 boys need to find them πŸ™‚

                                        Bild_2024-11-01_230407630.png

                                        Hence I will roll 9 dice at 2

                                        9 landmines
                                        [dice 9d6<=2]

                                        1 Reply Last reply Reply Quote 0
                                        • Panzerstahl-Helm 0P Online
                                          Panzerstahl-Helm 0
                                          last edited by

                                          just remenbered that dice bot is not living here.
                                          Hence I used our game 6 thread for the dicebot

                                          Bild_2024-11-01_230932644.png

                                          So your 2 boys from Eastern Poland found the landmines.
                                          I assume I only remove 2 additional landmines and your 2 dudes.

                                          exp-game-7-stahl-J6.tsvg

                                          BR

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                                            beelee @Panzerstahl-Helm 0
                                            last edited by

                                            @panzerstahl-helm-0

                                            Yea so they went through baltic States and then POL. triplea wasn't doing it right. I guess i should have moved 1 TTy at a time and clarified it sorry 😳

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