EXP crockett Victory Panzer beelee
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@crockett36 adjusted for pol. how'd i do?
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1 armour moved from Finland to 2nd Corps EDIT: 1 Soviet_Commisar moved from Finland to 2nd Corps EDIT: 1 artillery moved from Finland to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Finland EDIT: 1 infantry moved from Finland to 2nd Corps 1 1stCorps moved from Karelia to Finland 1 armour moved from Karelia to Finland 7 infantry moved from Novgorod to Karelia 1 elite moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov EDIT: 1 Tank_General and 5 armour moved from Volgograd to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Volgograd 1 elite moved from Urals to Timguska 1 2ndTankArmy moved from Volgograd to Caucasus EDIT: 1 1stTankArmy moved from Volgograd to Caucasus 3 armour moved from Volgograd to Caucasus 1 armour moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Kazakhstan 3 armour moved from Russia to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 bombers moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Urals to Tsinghai 1 infantry moved from Yakut S.S.R. to Yenisey 3 guard_infantrys moved from Russia to Kazakhstan EDIT: 1 Tank_General and 5 armour moved from 1st Tank to Caucasus EDIT: 1 Tank_General3 and 5 armour moved from 2nd Tank to Caucasus Combat - Russians EDIT: Turning off Edit Mode Battle in Bryansk Russians attack with 1 elite and 1 infantry Germans defend with 1 armour Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Tsinghai Russians attack with 1 armour, 2 bombers, 2 infantry and 1 tactical_bomber Japanese defend with 1 Japan_Engineer and 2 armour Russians roll dice for 1 armour, 2 bombers, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 Japan_Engineer and 2 armour in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Tsinghai 1 Japan_Engineer owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai Russians roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Tsinghai, round 3 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Japanese: 1 Japan_Engineer and 2 armour Battle in Rostov Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 14 armour Germans defend with 2 WaffenPnzrGrndrs and 1 Waffen_Oberst Russians roll dice for 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 14 armour in Caucasus, round 2 : 11/20 hits, 10.00 expected hits Germans roll dice for 2 WaffenPnzrGrndrs and 1 Waffen_Oberst in Caucasus, round 2 : 3/3 hits, 2.00 expected hits 3 armour owned by the Russians lost in Caucasus 2 WaffenPnzrGrndrs owned by the Germans and 1 Waffen_Oberst owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 11 armour remaining. Battle score for attacker is 4 Casualties for Russians: 3 armour Casualties for Germans: 2 WaffenPnzrGrndrs and 1 Waffen_Oberst Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk EDIT: 1 Tank_General and 5 armour moved from Caucasus to 1st Tank EDIT: 1 Tank_General3 and 5 armour moved from Caucasus to 2nd Tank EDIT: 1 tactical_bomber moved from Tsinghai to Kazakhstan EDIT: 2 bombers moved from Tsinghai to Russia 1 Russian_Rail and 1 infantry moved from Russia to Novosibirsk 1 Russian_Rail and 1 infantry moved from Russia to Yakut S.S.R. 1 R_Europe_Rail and 1 infantry moved from Russia to Finland 2 aaGuns moved from Novgorod to Karelia 1 elite moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 2 infantry placed in Volgograd 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 36 to 31 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 infantry EDIT: Adding units owned by Russians to Finland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : 1.17 Russians regular : 3.50
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@crockett36 forgot about my finland factory!
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite, 3 guard_infantrys and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: 1 armour moved from Finland to 2nd Corps EDIT: 1 Soviet_Commisar moved from Finland to 2nd Corps EDIT: 1 artillery moved from Finland to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Finland EDIT: 1 infantry moved from Finland to 2nd Corps 1 1stCorps moved from Karelia to Finland 1 armour moved from Karelia to Finland 7 infantry moved from Novgorod to Karelia 1 elite moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 3 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov EDIT: 1 Tank_General and 5 armour moved from Volgograd to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Volgograd 1 elite moved from Urals to Timguska 1 2ndTankArmy moved from Volgograd to Caucasus EDIT: 1 1stTankArmy moved from Volgograd to Caucasus 3 armour moved from Volgograd to Caucasus 1 armour moved from Kazakhstan to Caucasus 3 infantry moved from Volgograd to Kazakhstan 3 armour moved from Russia to Kazakhstan 1 tactical_bomber moved from Kazakhstan to Tsinghai 2 bombers moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Kazakhstan to Tsinghai 1 armour moved from Urals to Tsinghai 1 infantry moved from Yakut S.S.R. to Yenisey 3 guard_infantrys moved from Russia to Kazakhstan EDIT: 1 Tank_General and 5 armour moved from 1st Tank to Caucasus EDIT: 1 Tank_General3 and 5 armour moved from 2nd Tank to Caucasus Combat - Russians EDIT: Turning off Edit Mode Battle in Bryansk Russians attack with 1 elite and 1 infantry Germans defend with 1 armour Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 2/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Tsinghai Russians attack with 1 armour, 2 bombers, 2 infantry and 1 tactical_bomber Japanese defend with 1 Japan_Engineer and 2 armour Russians roll dice for 1 armour, 2 bombers, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 Japan_Engineer and 2 armour in Tsinghai, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Tsinghai 1 Japan_Engineer owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai Russians roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Tsinghai, round 3 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Japanese: 1 Japan_Engineer and 2 armour Battle in Rostov Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 14 armour Germans defend with 2 WaffenPnzrGrndrs and 1 Waffen_Oberst Russians roll dice for 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 14 armour in Caucasus, round 2 : 11/20 hits, 10.00 expected hits Germans roll dice for 2 WaffenPnzrGrndrs and 1 Waffen_Oberst in Caucasus, round 2 : 3/3 hits, 2.00 expected hits 3 armour owned by the Russians lost in Caucasus 2 WaffenPnzrGrndrs owned by the Germans and 1 Waffen_Oberst owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 1stTankArmy, 1 2ndTankArmy, 1 Tank_General, 1 Tank_General3 and 11 armour remaining. Battle score for attacker is 4 Casualties for Russians: 3 armour Casualties for Germans: 2 WaffenPnzrGrndrs and 1 Waffen_Oberst Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Russians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Yakut S.S.R. Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novosibirsk EDIT: 1 Tank_General and 5 armour moved from Caucasus to 1st Tank EDIT: 1 Tank_General3 and 5 armour moved from Caucasus to 2nd Tank EDIT: 1 tactical_bomber moved from Tsinghai to Kazakhstan EDIT: 2 bombers moved from Tsinghai to Russia 1 Russian_Rail and 1 infantry moved from Russia to Novosibirsk 1 Russian_Rail and 1 infantry moved from Russia to Yakut S.S.R. 1 R_Europe_Rail and 1 infantry moved from Russia to Finland 2 aaGuns moved from Novgorod to Karelia 1 elite moved from Russia to Tambov Place Units - Russians 2 infantry placed in Volgograd 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia Russians undo move 1. Russians undo move 1. 2 infantry placed in Volgograd 3 Mass_Tankss, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 36 to 31 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 2 infantry EDIT: Adding units owned by Russians to Finland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3, 2 armour and 1 infantry EDIT: Adding units owned by Russians to Russia: 1 3rdCorps EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar, 2 armour and 1 infantry EDIT: Removing units owned by Russians from 3rd Corps: 1 3rdCorps EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.17 Germans regular : 1.17 Russians regular : 3.50
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@crockett36 I did 3rd corps.
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Nice clean turn crockett
All the boxes look good and you edited for the Poland thing ( which is fixed in update )
Rail movement worked perfectly.
Only thing you could have done different, is not send the Tank icons into Caucasus. But you didn't take them as casualty , so no harm no foul.
Probably figured they were gonna kill those nazi bastards anyways
Well done
Edit
Oh i missed the next page. I'll check your latest nowEdit 2
Looks good -
Game History
Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 2 carriers, 1 elite and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 armour and 1 elite moved from French Indo China to 36 Sea Zone 1 armour, 1 elite and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 elite moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 39 Sea Zone to Sumatra 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan EDIT: 1 Japanese_LCV and 2 infantry moved from Philippines to Guam 1 Banzai moved from Japan to Guam 1 infantry moved from Shan State to Burma Japanese take Burma from British 2 armour and 5 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Novosibirsk 2 armour moved from Kansu to Novosibirsk 1 fighter moved from Shensi to Timguska 1 Japan_EngineerAttack, 1 armour and 1 infantry moved from Kansu to Timguska 1 infantry moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Sikang to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 2 armour, 1 artillery and 1 elite moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in Dutch New Guinea Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai, 1 Japanese_LCV and 2 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 Japanese_LCV and 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai, 1 Japanese_LCV and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Novosibirsk Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 elite and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 elite and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 33 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Yakut S.S.R. Japanese attack with 2 armour, 1 artillery and 1 elite Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 elite in Yakut S.S.R., round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 elite remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Timguska Japanese attack with 1 Japan_EngineerAttack, 1 armour, 1 fighter and 1 infantry Russians defend with 1 elite Japanese roll dice for 1 Japan_EngineerAttack, 1 armour, 1 fighter and 1 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 elite in Timguska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Timguska 1 elite owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 Japan_EngineerAttack, 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Amur 1 fighter moved from Timguska to Shensi 1 bomber moved from Novosibirsk to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Sikang 1 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Yunnan 2 air_transports moved from French Indo China to Japan 1 air_transport and 1 elite moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 3 fighters moved from 33 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Japan 1 Heavy_BB, 5 NavyFighters, 2 carriers, 1 pacific_BB, 1 pacific_carrier and 1 pacific_cruiser moved from 35 Sea Zone to 36 Sea Zone 1 pacific_cruiser moved from 36 Sea Zone to 43 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 5 NavyFighters, 2 carriers, 1 pacific_BB and 1 pacific_carrier moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 1 carrier, 1 pacific_transport and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 2 mech_infantrys moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 1 Japanese_LCV moved from Amur to Korea 1 armour moved from Korea to Buryatia 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 mech_infantry moved from Shantung to Amur 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Kweichow to Yunnan 1 bomber moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow Place Units - Japanese 1 Escort, 1 Japan_destroyer and 2 carriers placed in 6 Sea Zone 4 TotalWarFighters placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Kweichow 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 75 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 83 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.67 Japanese regular : 4.33 ANZAC regular : -0.67 Russians regular : 0.67
Afghanistan and hmm ... can't start triplea well anyway, sikang doesn't connect to Afghans. Forgot to activate the Mongols, hence the edits
Edit
@VictoryFirst actually here's one with the Total War Ftrs changed in case the yanks want to mix it upThis has been fixed as well
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I was just looking at the map because I enjoy looking at UHD
and noticed you can form a Army Group in Finland. The 2 Corps and probably go with the Tank and 9 Inf.
Idk if the reich plans on attacking or not but a couple extra rolls at D5, for the 1st rd anyway, would definitely be of help
Edit
Actually, you may want to reform 1st Corps with the 3 Tanks. That way you can keep your Heavy hitters together until the end. Probably doesn't matter the composition of 2nd Corps too much. Either the Arty or another dude.If Panzer doesn't attack, you can reform again at start of ncm if you want a different disposition of units for the Corps.
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@Panzerstahl-Helm-0 @VictoryFirst @crockett36
The latest pre will center on your capital at turn start. Works with current saves too. Also makes Neutral Flyover more rule compliant, although Idk what all was changed there.
https://github.com/triplea-game/triplea/releases/
It's new, so probably wanna keep your old one handy too
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Testing Forum poster
Test summary from TripleA, engine version: 2.7.14962, time: 6:29:36 AM
SavegamePlease ignore these posting made, savegame has not changed.
Testing Center with no posting code.Cheers...
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I have not played PBF/PBEM so I'm figuring out this stuff to test the setup w/endTurnNoPU
Sorry, just testing opening a new TestGame.
Cheers...
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yea first time I tried to do it I made two emails, tripleagame1 and 2 lol using gmx.com or protonmail. I think google works again now but I know those two do
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Purchase Units - Japanese Note to players Japanese: <body><b>It is Late 1944 and the Emperor has Ordered Suicide Attacks on the American Navy !<br><br><img src="Kamikaze.png"/><br><br />Refer to Game Notes for Usage.<b></body> Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 2 carriers, 1 elite and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 armour and 1 elite moved from French Indo China to 36 Sea Zone 1 armour, 1 elite and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour and 1 elite moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 39 Sea Zone to Sumatra 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 6 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan EDIT: 1 Japanese_LCV and 2 infantry moved from Philippines to Guam 1 Banzai moved from Japan to Guam 1 infantry moved from Shan State to Burma Japanese take Burma from British 2 armour and 5 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Novosibirsk 2 armour moved from Kansu to Novosibirsk 1 fighter moved from Shensi to Timguska 1 Japan_EngineerAttack, 1 armour and 1 infantry moved from Kansu to Timguska 1 infantry moved from Sikang to Tsinghai 1 armour and 1 mech_infantry moved from Sikang to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 2 armour, 1 artillery and 1 elite moved from Buryatia to Yakut S.S.R. Combat - Japanese Battle in Dutch New Guinea Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/10 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai, 1 Japanese_LCV and 2 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 Japanese_LCV and 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai, 1 Japanese_LCV and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 armour owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Novosibirsk Japanese attack with 2 armour and 1 bomber Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 bomber in Novosibirsk, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 elite and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 elite and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 33 Sea Zone Japanese attack with 6 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters in 33 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Yakut S.S.R. Japanese attack with 2 armour, 1 artillery and 1 elite Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 elite in Yakut S.S.R., round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 elite remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Timguska Japanese attack with 1 Japan_EngineerAttack, 1 armour, 1 fighter and 1 infantry Russians defend with 1 elite Japanese roll dice for 1 Japan_EngineerAttack, 1 armour, 1 fighter and 1 infantry in Timguska, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 elite in Timguska, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Timguska 1 elite owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 Japan_EngineerAttack, 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Sikang Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Amur 1 fighter moved from Timguska to Shensi 1 bomber moved from Novosibirsk to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 J_Rail moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Anhwe to Sikang 1 infantry moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Yunnan 2 air_transports moved from French Indo China to Japan 1 air_transport and 1 elite moved from Japan to Philippines 1 air_transport moved from Philippines to Japan 3 fighters moved from 33 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Japan 1 Heavy_BB, 5 NavyFighters, 2 carriers, 1 pacific_BB, 1 pacific_carrier and 1 pacific_cruiser moved from 35 Sea Zone to 36 Sea Zone 1 pacific_cruiser moved from 36 Sea Zone to 43 Sea Zone 1 Escort_Convoy, 1 Heavy_BB, 5 NavyFighters, 2 carriers, 1 pacific_BB and 1 pacific_carrier moved from 36 Sea Zone to 37 Sea Zone 2 battleships, 1 carrier, 1 pacific_transport and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 2 mech_infantrys moved from Shantung to Kweichow 2 armour moved from Kiangsu to Kweichow 1 Japanese_LCV moved from Amur to Korea 1 armour moved from Korea to Buryatia 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 mech_infantry moved from Shantung to Amur 1 armour moved from Kiangsu to Kweichow 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 Escort_Convoy moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 7 infantry moved from Kweichow to Yunnan 1 bomber moved from Yunnan to Kweichow 2 tactical_bombers moved from Yunnan to Kweichow Place Units - Japanese 1 Escort, 1 Japan_destroyer and 2 carriers placed in 6 Sea Zone 4 TotalWarFighters placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Kweichow 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 75 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 83 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 mech_infantry EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Japanese EDIT: Changing ownership of Ulaanbaatar from Mongolians to Japanese EDIT: Changing ownership of Central Mongolia from Mongolians to Japanese EDIT: Changing ownership of Dzavhan from Mongolians to Japanese EDIT: Changing ownership of Tsagaan Olom from Mongolians to Japanese EDIT: Changing ownership of Olgiy from Mongolians to Japanese EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry EDIT: Adding units owned by Japanese to Olgiy: 2 infantry EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry EDIT: Adding units owned by Japanese to Dzavhan: 1 infantry EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 infantry EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry EDIT: Adding units owned by Japanese to Buyant-Uhaa: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 4 TotalWarFighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 1st Army Group: 1 1stSovietAG EDIT: Adding units owned by Russians to Finland: 1 1stSovietAG EDIT: Adding units owned by Russians to 1st Army Group: 1 1stCorps EDIT: Adding units owned by Russians to 1st Army Group: 1 2ndCorps EDIT: Removing units owned by Russians from Finland: 1 armour and 9 infantry EDIT: Adding units owned by Russians to 1st Army Group: 1 armour and 9 infantry EDIT: Removing units owned by Russians from Finland: 1 1stCorps and 1 2ndCorps
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -0.67 Japanese regular : 4.33 ANZAC regular : -0.67 Russians regular : 0.67
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@crockett36 correct?
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Oh for 1st AG ? Yep you got it
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Hi Victory
You got time to bust out the yanks and blokes ? Hate to see this one get too cold
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C'mon Victory. This crockett's first game. Don't leave him hanging
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@beelee So sorry for the delay. Life got in the way. Let's get this one up to speed again!
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 10 Purchase Units - Americans Americans buy 2 Escorts, 2 Heavy_Transports, 3 artilleries, 2 destroyers, 1 factory_minor, 9 infantry and 1 submarine; Remaining resources: 1 PUs; Place Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 1 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 marine EDIT: Turning off Edit Mode Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 artilleries, 1 infantry and 1 marine moved from Spain to Southern France 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 marine moved from Spain to Normandy Bordeaux 3 bombers moved from Malta to Greece 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 bombers moved from Malta to 91 Sea Zone 4 usa_fighters moved from 93 Sea Zone to Normandy Bordeaux 4 usa_fighters moved from 93 Sea Zone to Southern France 1 bomber moved from Malta to Normandy Bordeaux 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 USA_Hvy_Bomber moved from Midway to 44 Sea Zone 2 usa_fighters moved from 42 Sea Zone to Sumatra 2 NavyFighters moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 usa_fighter and 1 usa_tactical_bomber moved from 42 Sea Zone to Celebes 1 usa_fighter moved from 42 Sea Zone to 41 Sea Zone 1 usa_fighter moved from 42 Sea Zone to Sumatra 1 artillery and 1 marine moved from Soviet Far East to Siberia 1 pacific_destroyer and 1 submarine moved from 31 Sea Zone to 33 Sea Zone Combat - Americans Battle in Greece Americans attack with 3 bombers Germans defend with 1 Waffen_Para Americans roll dice for 3 bombers in Greece, round 2 : 2/3 hits, 2,00 expected hits Germans roll dice for 1 Waffen_Para in Greece, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Americans lost in Greece 1 Waffen_Para owned by the Germans lost in Greece Americans win with 2 bombers remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Germans: 1 Waffen_Para Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber, 1 infantry, 1 marine and 4 usa_fighters Germans defend with 4 Atlantic_Walls, 1 SubPen, 1 harbour and 4 infantry Americans roll dice for 2 artilleries, 1 bomber, 1 infantry, 1 marine and 4 usa_fighters in Normandy Bordeaux, round 2 : 3/9 hits, 4,17 expected hits Germans roll dice for 4 Atlantic_Walls and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 2,00 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 3 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 1 marine and 4 usa_fighters in Normandy Bordeaux, round 3 : 2/8 hits, 3,83 expected hits Germans roll dice for 4 Atlantic_Walls and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits 1 Atlantic_Wall owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries, 1 bomber, 1 marine and 4 usa_fighters in Normandy Bordeaux, round 4 : 3/8 hits, 3,83 expected hits Germans roll dice for 3 Atlantic_Walls in Normandy Bordeaux, round 4 : 0/0 hits, 0,00 expected hits 3 Atlantic_Walls owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber, 1 marine and 4 usa_fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Germans: 4 Atlantic_Walls and 4 infantry Battle in 33 Sea Zone Americans attack with 1 pacific_destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 pacific_destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 pacific_destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 91 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 GermanUBoat Americans roll dice for 2 bombers and 1 destroyer in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 GermanUBoat in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 GermanUBoat owned by the Germans lost in 91 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Siberia Americans attack with 1 artillery and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 marine in Siberia, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Siberia 1 artillery owned by the Americans retreated to Soviet Far East Japanese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Americans: 1 marine Battle in 44 Sea Zone Americans attack with 1 USA_Hvy_Bomber, 1 destroyer and 1 transport Japanese defend with 1 cruiser Americans roll dice for 1 USA_Hvy_Bomber, 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser in 44 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Americans lost in 44 Sea Zone Americans roll dice for 1 USA_Hvy_Bomber and 1 transport in 44 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 cruiser in 44 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 USA_Hvy_Bomber owned by the Americans lost in 44 Sea Zone 1 cruiser owned by the Japanese lost in 44 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -13 Casualties for Americans: 1 USA_Hvy_Bomber and 1 destroyer Casualties for Japanese: 1 cruiser Battle in 41 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer, 2 transports and 1 usa_fighter Japanese defend with 1 submarine and 1 transport Americans roll dice for 2 NavyFighters, 1 destroyer, 2 transports and 1 usa_fighter in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Japanese with 2 NavyFighters, 1 destroyer, 2 transports and 1 usa_fighter remaining. Battle score for attacker is 12 Casualties for Japanese: 1 submarine and 1 transport Battle in Southern France Americans attack with 2 artilleries, 1 infantry, 1 marine and 4 usa_fighters Germans defend with 1 harbour and 4 infantry Americans roll dice for 2 artilleries, 1 infantry, 1 marine and 4 usa_fighters in Southern France, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 4 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France 4 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 1 marine and 4 usa_fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 4 infantry Battle in Celebes Changer loiter and taunt; Americans attack with 2 infantry, 1 usa_fighter and 1 usa_tactical_bomber Changer defend; Japanese defend with 1 Fortification and 1 infantry Americans roll dice for 2 infantry, 1 usa_fighter and 1 usa_tactical_bomber in Celebes, round 2 : 3/4 hits, 1,50 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 2 infantry, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Fortification and 1 infantry Battle in Sumatra Americans attack with 1 artillery, 3 infantry and 3 usa_fighters Japanese defend with 1 armour and 1 elite Americans roll dice for 1 artillery, 3 infantry and 3 usa_fighters in Sumatra, round 2 : 1/7 hits, 2,50 expected hits Japanese roll dice for 1 armour and 1 elite in Sumatra, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Americans lost in Sumatra 1 armour owned by the Japanese lost in Sumatra Americans roll dice for 1 artillery, 2 infantry and 3 usa_fighters in Sumatra, round 3 : 4/6 hits, 2,33 expected hits Japanese roll dice for 1 elite in Sumatra, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Japanese lost in Sumatra Americans win, taking Sumatra from Japanese with 1 artillery, 2 infantry and 3 usa_fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour and 1 elite Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from Celebes to 42 Sea Zone 2 NavyFighters and 1 usa_fighter moved from 41 Sea Zone to 42 Sea Zone 3 usa_fighters moved from Sumatra to 42 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 carriers, 1 pacific_BB, 1 pacific_destroyer, 1 submarine and 2 usa_fighters moved from 31 Sea Zone to 7 Sea Zone 1 destroyer moved from 16 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 31 Sea Zone to 7 Sea Zone 1 Heavy_Transport moved from 3 Sea Zone to 2 Sea Zone 1 aaGun and 2 infantry moved from Alaska to 2 Sea Zone 1 Heavy_Transport, 1 aaGun and 2 infantry moved from 2 Sea Zone to 3 Sea Zone 1 aaGun and 2 infantry moved from 3 Sea Zone to Soviet Far East 1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 1 artillery, 2 infantry and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 1 Sea Zone to Alaska 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 Heavy_BB, 2 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 2 bombers moved from Greece to Malta 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 Heavy_BB, 4 carriers and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 2 usa_fighters moved from Southern France to 91 Sea Zone 2 bombers moved from 91 Sea Zone to Spain 1 bomber and 4 usa_fighters moved from Normandy Bordeaux to Spain 2 usa_fighters moved from Southern France to Spain 9 transports moved from 93 Sea Zone to 91 Sea Zone 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 7 Sea Zone to 5 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 2 Heavy_Transports placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States 1 artillery and 3 infantry placed in Western United States 1 Escort and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 Escort placed in 101 Sea Zone Turn Complete - Americans Americans collect 73 PUs; end with 73 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 87 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 84 PUs Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 PUs; end with 85 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Norway Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 UK_LCV, 1 elite, 6 infantry, 3 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 uk_paraBoost EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 uk_paras moved from United Kingdom to Norway EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Holland Belgium 1 bomber and 6 uk_fighters moved from Spain to Holland Belgium 1 uk_armour moved from Tobruk to Libya British take Libya from Germans 1 uk_armour moved from Libya to Tobruk 1 mech_infantry and 1 uk_armour moved from Kazakhstan to Sikang Combat - British Battle in Holland Belgium British attack with 2 UK_LCVs, 1 bomber, 1 elite, 3 infantry and 6 uk_fighters Germans defend with 4 infantry British roll dice for 2 UK_LCVs, 1 bomber, 1 elite, 3 infantry and 6 uk_fighters in Holland Belgium, round 2 : 3/12 hits, 4,50 expected hits Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits 1 UK_LCV owned by the British lost in Holland Belgium 3 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 UK_LCV, 1 bomber, 1 elite, 3 infantry and 6 uk_fighters in Holland Belgium, round 3 : 3/12 hits, 4,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 bomber, 1 elite, 3 infantry and 6 uk_fighters remaining. Battle score for attacker is 9 Casualties for British: 1 UK_LCV Casualties for Germans: 4 infantry Battle in Norway British attack with 3 uk_paras and 1 uk_paraBoost Germans defend with 1 german_para and 1 german_paraBoost British roll dice for 3 uk_paras and 1 uk_paraBoost in Norway, round 2 : 3/3 hits, 1,50 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Norway, round 2 : 1/1 hits, 0,50 expected hits 1 uk_para owned by the British lost in Norway 1 german_para owned by the Germans lost in Norway 1 uk_paraBoost owned by the British lost in Norway 1 german_paraBoost owned by the Germans lost in Norway British win, taking Norway from Germans with 2 uk_paras remaining. Battle score for attacker is 0 Casualties for British: 1 uk_para and 1 uk_paraBoost Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Sikang British attack with 1 mech_infantry and 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 mech_infantry and 1 uk_armour in Sikang, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 3 uk_fighters moved from Holland Belgium to United Kingdom 1 bomber moved from Holland Belgium to Spain 3 uk_fighters moved from Holland Belgium to Spain 3 uk_armours moved from Egypt to Trans-Jordan 1 uk_armour moved from Trans-Jordan to Syria 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Northwest Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 uk_armour moved from Kazakhstan to Caucasus Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from India: 1 UndergroundMinr EDIT: Adding units owned by British to India: 1 UndrgroundFctry EDIT: Turning off Edit Mode 5 infantry and 1 uk_armour placed in India 1 UK_LCV, 1 elite, 1 infantry and 3 uk_paras placed in United Kingdom British undo move 2. 1 UK_LCV, 1 elite and 3 uk_paras placed in United Kingdom 1 infantry and 2 uk_armours placed in Egypt Turn Complete - British Trigger BritishParaBoost atNorway: British has 1 uk_paraBoost placed in Norway Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 British collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -3,00 Japanese regular : -0,50 Germans regular : -0,83 British regular : -1,17