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    EXP crockett Victory Panzer beelee

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      @beelee

      Hi, scramble?

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        c70f2e8f-a57e-44af-8732-684456706bf2-image.png

        B 1 Reply Last reply Reply Quote -1
        • B Offline
          beelee @VictoryFirst
          last edited by

          @victoryfirst

          Hi

          No scramble today. Lads are sleeping in πŸ™‚

          1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            TripleA Turn Summary: British round 9

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 9
            
                Purchase Units - Americans
                    Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans
                    Americans buy 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 Repair_BBs, 2 Repair_Carriers, 1 artillery, 3 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
            
                Place Units - Americans
                    Units in Western United States being upgraded or consumed: 1 infantry
                    1 marine placed in Western United States
                    2 Repair_BBs and 2 Repair_Carriers placed in 97 Sea Zone
            
                Politics - Americans
                    Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                        Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
            
                Combat Move - Americans
                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                    3 units repaired.
                    Turning on Edit Mode
                    EDIT: Removing units owned by Neutral_True from Spain: 1 armour, 1 artillery and 1 fighter
                    EDIT: Turning off Edit Mode
                    Trigger Americans RemoveRepair Carrier: has removed 2 Repair_Carriers owned by Americans in 97 Sea Zone
                    Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 97 Sea Zone
                    5 infantry, 4 mech_infantrys and 1 usa_armour moved from Gibraltar to Spain
                    1 marine moved from Greece to 97 Sea Zone
                    1 marine moved from Greece to 97 Sea Zone
                    1 marine moved from 97 Sea Zone to Southern Italy
                    1 artillery moved from Greece to 97 Sea Zone
                    1 artillery moved from 97 Sea Zone to Yugoslavia
                    8 artilleries, 1 elite and 5 marines moved from Greece to 97 Sea Zone
                    6 artilleries, 1 elite, 5 marines and 6 transports moved from 97 Sea Zone to 93 Sea Zone
                    2 marines moved from 93 Sea Zone to Southern France
                    6 artilleries, 1 elite and 3 marines moved from 93 Sea Zone to Spain
                    1 marine moved from 97 Sea Zone to Yugoslavia
                    4 usa_fighters moved from 97 Sea Zone to Yugoslavia
                    6 bombers moved from Syria to Yugoslavia
                    2 artilleries and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                    2 artilleries moved from 93 Sea Zone to Spain
                    1 transport moved from 97 Sea Zone to 93 Sea Zone
                    1 transport moved from 97 Sea Zone to 93 Sea Zone
                    2 artilleries and 1 marine moved from Western United States to 10 Sea Zone
                    1 Heavy_Transport, 2 artilleries and 1 marine moved from 10 Sea Zone to 1 Sea Zone
                    1 infantry moved from Alaska to 1 Sea Zone
                    1 Heavy_Transport, 2 artilleries, 1 infantry and 1 marine moved from 1 Sea Zone to 3 Sea Zone
                    2 artilleries, 1 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East
                    1 Escort moved from 10 Sea Zone to 3 Sea Zone
                    1 USA_Hvy_Bomber moved from Eastern United States to 16 Sea Zone
                    1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                    1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
                    2 infantry moved from New Guinea to 46 Sea Zone
                    1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone
                    1 artillery and 5 infantry moved from 42 Sea Zone to Java
                    1 battleship, 2 cruisers and 1 pacific_cruiser moved from 46 Sea Zone to 42 Sea Zone
                    2 carriers, 4 destroyers and 1 pacific_carrier moved from 46 Sea Zone to 42 Sea Zone
                    2 NavyFighters moved from 46 Sea Zone to 42 Sea Zone
                    1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                    5 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                    1 Heavy_BB, 4 carriers, 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
                    2 destroyers moved from 97 Sea Zone to 93 Sea Zone
            
                Combat - Americans
                    Battle in Southern France
                    Battle in Southern Italy
                    Battle in Java
                        Americans attack with 1 artillery and 5 infantry
                        Japanese defend with 1 Fortification and 1 infantry
                            Americans roll dice for 1 battleship, 2 cruisers and 1 pacific_cruiser in Java, round 2 : 1/4 hits, 2,17 expected hits
                            Americans roll dice for 1 artillery and 5 infantry in Java, round 2 : 1/6 hits, 1,33 expected hits
                            Japanese roll dice for 1 Fortification and 1 infantry in Java, round 2 : 0/1 hits, 0,50 expected hits
                            1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Java
                        Americans win, taking Southern France from Germans, taking Southern Italy from Germans, taking Java from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
                        Casualties for Japanese: 1 Fortification and 1 infantry
                    Battle in Yugoslavia
                        Americans attack with 1 artillery, 6 bombers, 1 marine and 4 usa_fighters
                        Germans defend with 1 armour and 5 infantry
                            Americans roll dice for 1 artillery, 6 bombers, 1 marine and 4 usa_fighters in Yugoslavia, round 2 : 10/12 hits, 6,83 expected hits
                            Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 2 : 2/6 hits, 2,17 expected hits
                            1 artillery owned by the Americans and 1 marine owned by the Americans lost in Yugoslavia
                            5 infantry owned by the Germans and 1 armour owned by the Germans lost in Yugoslavia
                        Americans win with 6 bombers and 4 usa_fighters remaining. Battle score for attacker is 12
                        Casualties for Americans: 1 artillery and 1 marine
                        Casualties for Germans: 1 armour and 5 infantry
                    Battle in Soviet Far East
                        Americans attack with 2 artilleries, 1 infantry and 1 marine
                        Japanese defend with 1 infantry
                            Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Soviet Far East, round 2 : 1/4 hits, 1,50 expected hits
                            Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                            1 infantry owned by the Japanese lost in Soviet Far East
                        Americans win, taking Soviet Far East from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                        Casualties for Japanese: 1 infantry
                    Battle in 16 Sea Zone
                        Americans attack with 1 USA_Hvy_Bomber and 1 destroyer
                        Japanese defend with 1 Escort
                            Americans roll dice for 1 USA_Hvy_Bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                            Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 Escort owned by the Japanese lost in 16 Sea Zone
                        Americans win with 1 USA_Hvy_Bomber and 1 destroyer remaining. Battle score for attacker is 6
                        Casualties for Japanese: 1 Escort
                    Battle in 33 Sea Zone
                        Americans attack with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber
                        Japanese defend with 1 JPN_Pacific_DD
                            Americans roll dice for 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 7/7 hits, 3,50 expected hits
                            Japanese roll dice for 1 JPN_Pacific_DD in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                            1 JPN_Pacific_DD owned by the Japanese lost in 33 Sea Zone
                        Americans win with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                        Casualties for Japanese: 1 JPN_Pacific_DD
                    Battle in Spain
                        Americans attack with 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour
                        Neutral_True defend with 6 infantry
                            Americans roll dice for 1 Heavy_BB and 1 cruiser in Spain, round 2 : 3/3 hits, 2,17 expected hits
                            Americans roll dice for 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour in Spain, round 2 : 10/23 hits, 7,50 expected hits
                            Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                            2 infantry owned by the Americans lost in Spain
                            6 infantry owned by the Neutral_True lost in Spain
                        Americans win, taking Spain from Neutral_True with 8 artilleries, 1 elite, 3 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour remaining. Battle score for attacker is 12
                        Casualties for Americans: 2 infantry
                        Casualties for Neutral_True: 6 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - Americans
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                    4 usa_fighters moved from Yugoslavia to 93 Sea Zone
                    4 usa_fighters moved from Syria to 93 Sea Zone
                    3 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                    2 usa_fighters moved from 33 Sea Zone to 46 Sea Zone
                    1 USA_Hvy_Bomber moved from 16 Sea Zone to Midway
                    1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                    EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                    6 bombers moved from Yugoslavia to Malta
                    2 NavyFighters, 1 artillery, 1 carrier, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 31 Sea Zone
                    1 carrier, 2 pacific_destroyers, 2 submarines and 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone
                    1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
            
                Place Units - Americans
                    1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 3 destroyers and 1 submarine placed in 10 Sea Zone
                    Americans undo move 1.
                    1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 destroyers and 1 submarine placed in 10 Sea Zone
                    1 artillery and 3 infantry placed in Western United States
                    1 destroyer placed in 101 Sea Zone
            
                Turn Complete - Americans
                    Americans collect 69 PUs; end with 69 PUs
                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 83 PUs
                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 80 PUs
                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
            
                Purchase Units - Chinese
                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    Chinese buy nothing; Remaining resources: 4 PUs; 
            
                Combat Move - Chinese
            
                Combat - Chinese
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - Chinese
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
            
                Turn Complete - Chinese
                    Chinese collect 0 PUs; end with 4 PUs
            
                Purchase Units - British
                    British buy 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 3 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
            
                Combat Move - British
                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                    EDIT: 2 UK_LCVs, 1 artillery, 1 elite and 2 infantry moved from United Kingdom to Holland Belgium
                    4 uk_fighters moved from United Kingdom to Holland Belgium
                    1 bomber moved from Syria to 91 Sea Zone
                    2 uk_fighters moved from Gibraltar to 91 Sea Zone
                    1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                    1 artillery and 2 infantry moved from Burma to Yunnan
                    35 infantry and 2 uk_armours moved from Burma to India
                    1 uk_armour moved from Egypt to Tobruk
                          British take Tobruk from Germans
            
                Combat - British
                    Battle in Holland Belgium
                        British attack with 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras
                        Germans defend with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                            British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/11 hits, 3,67 expected hits
                            Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/8 hits, 2,83 expected hits
                            2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                            British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 3 : 1/11 hits, 3,67 expected hits
                            Germans roll dice for 1 armour and 3 artilleries in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits
                            2 UK_LCVs owned by the British lost in Holland Belgium
                            1 artillery owned by the Germans lost in Holland Belgium
                            British roll dice for 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 4 : 4/11 hits, 3,67 expected hits
                            Germans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits
                            2 infantry owned by the British lost in Holland Belgium
                            2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Holland Belgium
                        British win, taking Holland Belgium from Germans with 1 artillery, 1 elite, 4 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 19
                        Casualties for Germans: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                        Casualties for British: 2 UK_LCVs and 2 infantry
                    Battle in 91 Sea Zone
                        British attack with 1 bomber, 1 destroyer and 2 uk_fighters
                        Germans defend with 2 GermanUBoats
                            British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 91 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                            Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                            1 destroyer owned by the British lost in 91 Sea Zone
                            1 GermanUBoat owned by the Germans lost in 91 Sea Zone
                        Germans and British reach a stalemate
                        . Battle score for attacker is -3
                        Casualties for British: 1 destroyer
                        Casualties for Germans: 1 GermanUBoat
                    Battle in Yunnan
                        British attack with 1 artillery and 2 infantry
                        Japanese defend with 1 tactical_bomber
                            British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                            Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0,50 expected hits
                            1 infantry owned by the British lost in Yunnan
                            1 tactical_bomber owned by the Japanese lost in Yunnan
                        British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                        Casualties for British: 1 infantry
                        Casualties for Japanese: 1 tactical_bomber
                    Battle in India
                        British attack with 35 infantry and 2 uk_armours
                        Japanese defend with 1 UndergroundMinr, 1 airfield, 4 armour, 1 artillery and 1 harbour
                            British roll dice for 35 infantry and 2 uk_armours in India, round 2 : 5/37 hits, 6,83 expected hits
                            Japanese roll dice for 4 armour and 1 artillery in India, round 2 : 2/5 hits, 2,33 expected hits
                            2 infantry owned by the British lost in India
                            1 artillery owned by the Japanese and 4 armour owned by the Japanese lost in India
                        British win, taking India from Japanese with 33 infantry and 2 uk_armours remaining. Battle score for attacker is 18
                        Casualties for British: 2 infantry
                        Casualties for Japanese: 4 armour and 1 artillery
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - British
                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus
                    2 aaGuns moved from Burma to India
                    1 artillery moved from Egypt to 98 Sea Zone
                    1 infantry moved from Alexandria to 98 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                    1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                    2 uk_armours moved from Syria to Persia
                    1 bomber and 2 uk_fighters moved from 91 Sea Zone to Spain
                    2 uk_fighters moved from Holland Belgium to Spain
                    2 uk_fighters moved from Holland Belgium to Spain
                    2 Rails moved from Union of South Africa to Syria
                    1 Rail and 1 uk_armour moved from Syria to Caucasus
                    1 Rail moved from Syria to Iraq
                    1 Rail and 1 infantry moved from Iraq to Caucasus
                    1 mech_infantry and 2 uk_armours moved from Timguska to Kazakhstan
            
                Place Units - British
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 3 uk_paras placed in United Kingdom
                    3 uk_armours placed in Egypt
            
                Turn Complete - British
                    Total Cost from Convoy Blockades: 3
                        Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,1,2,1,3,3
                    British collect 40 PUs (3 lost to blockades); end with 40 PUs
                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
            

            Combat Hit Differential Summary :

            Americans regular : 7,33
            Japanese regular : -1,33
            Germans regular : -1,00
            Neutral_True regular : 0,00
            British regular : -3,67
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              @crockett36

              Hi crockett

              In case you missed it ANZAC up. No more Italy πŸ™‚

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36 @beelee
                last edited by

                @beelee oH dIDn't see that!

                1 Reply Last reply Reply Quote 1
                • C Offline
                  crockett36
                  last edited by

                  TripleA Turn Summary: French round 9

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 9
                  
                      Purchase Units - ANZAC
                          ANZAC buy 1 carrier; Remaining resources: 5 PUs; 
                  
                      Combat Move - ANZAC
                          1 fighter moved from Dutch New Guinea to 45 Sea Zone
                          2 fighters moved from 60 Sea Zone to 45 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
                          1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                          1 carrier moved from 60 Sea Zone to 42 Sea Zone
                          1 Escort_Convoy moved from 60 Sea Zone to 42 Sea Zone
                          1 carrier and 2 usa_fighters moved from 46 Sea Zone to 42 Sea Zone
                          1 artillery and 1 infantry moved from South Australia to Western Australia
                          2 infantry moved from Queensland to Northern Territory
                          1 fighter moved from New South Wales to Northern Territory
                          1 transport moved from 62 Sea Zone to 46 Sea Zone
                          1 artillery moved from New Guinea to 46 Sea Zone
                          1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                          1 submarine moved from 55 Sea Zone to 34 Sea Zone
                          1 fighter moved from 45 Sea Zone to 34 Sea Zone
                  
                      Combat - ANZAC
                          Battle in Sumatra
                          Battle in Western Australia
                              ANZAC attack with 1 artillery and 1 infantry
                              Japanese defend with 1 elite
                                  ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 elite in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
                                  ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 elite in Western Australia, round 3 : 0/2 hits, 0.67 expected hits
                                  1 elite owned by the Japanese lost in Western Australia
                              ANZAC win, taking Sumatra from Japanese, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 elite
                          Battle in Northern Territory
                              ANZAC attack with 1 fighter and 2 infantry
                              Japanese defend with 1 elite
                                  ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 elite in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the ANZAC lost in Northern Territory
                                  1 elite owned by the Japanese lost in Northern Territory
                              ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                              Casualties for ANZAC: 1 infantry
                              Casualties for Japanese: 1 elite
                          Battle in 45 Sea Zone
                              ANZAC attack with 2 fighters
                              Japanese defend with 1 cruiser
                                  ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                                  Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                  1 fighter owned by the ANZAC lost in 45 Sea Zone
                                  ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                                  ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                                  Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                                  1 fighter owned by the ANZAC lost in 45 Sea Zone
                              Japanese win with 1 cruiser remaining. Battle score for attacker is -18
                              Casualties for ANZAC: 2 fighters
                          Battle in 34 Sea Zone
                              ANZAC attack with 1 fighter and 1 submarine
                              Japanese defend with 1 JPN_Pacific_DD
                                  ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  Japanese roll dice for 1 JPN_Pacific_DD in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 submarine owned by the ANZAC lost in 34 Sea Zone
                                  1 JPN_Pacific_DD owned by the Japanese lost in 34 Sea Zone
                              ANZAC win with 1 fighter remaining. Battle score for attacker is 1
                              Casualties for ANZAC: 1 submarine
                              Casualties for Japanese: 1 JPN_Pacific_DD
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          1 fighter moved from 34 Sea Zone to 42 Sea Zone
                          1 fighter moved from Northern Territory to 42 Sea Zone
                          1 artillery moved from 54 Sea Zone to Queensland
                  
                      Place Units - ANZAC
                          1 carrier placed in 62 Sea Zone
                  
                      Turn Complete - ANZAC
                          Trigger ANZAC RemoveANZACConvoySZ42: has removed 1 Escort_Convoy owned by ANZAC in 42 Sea Zone
                          Trigger ANZAC RemoveANZACConvoySZ42: ANZAC has 1 Escort placed in 42 Sea Zone
                          ANZAC collect 14 PUs; end with 19 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - French
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  Japanese regular : 0.17
                  ANZAC regular : -1.50
                  

                  Savegame

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @crockett36
                    last edited by beelee

                    @crockett36

                    Wow that Cruiser Captain in 45 is getting a bottle of saki from Yamamoto himself πŸ™‚

                    What a fun and challenging game this is. Your presence has added yet more variations to this great mod πŸ™‚

                    @Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well πŸ™‚

                    Once again, thanks for playing πŸ™‚

                    Edit
                    @Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich

                    C Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 2
                    • C Offline
                      crockett36 @beelee
                      last edited by

                      @beelee glad to do it! Lots of fun!

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @crockett36
                        last edited by

                        @crockett36

                        :beaming_face_with_smiling_eyes:

                        1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by Panzerstahl-Helm 0

                          @crockett36

                          Here we go. The Eastern Front becomes a hot spot!

                          @beelee

                          I changed some of the Neutral units manually in Sweden and Turkey.
                          Both countries had fighters, which disappeared after my NCM, hence I edited them back in manually.

                          BR

                          Game History

                          Round: 10
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Note to players Germans: <body><b>It is Late 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body>
                                  Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever !      You may Now Purchase Waffen Heavy Tanks.
                                  Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans
                                  Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans
                                  triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944
                                  triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944
                                  triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944
                                  Germans buy 1 Demo_Hvy_Undg_1, 2 King_Tigers, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 Waffen_Hvy_Tank, 1 elite and 7 infantry; Remaining resources: 0 PUs; 
                          
                              Place Units - Germans
                                  Units in Germany being upgraded or consumed: 1 King_Tiger
                                  1 Waffen_Hvy_Tank placed in Germany
                                  Turning on Edit Mode
                          
                              Politics - Germans
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                                  EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
                          
                              Combat Move - Germans
                                  EDIT: Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                  EDIT: Resetting and Giving Bonus Movement to Units
                                  EDIT: Cleaning up during movement phase
                                      EDIT: Germans takes Turkey from Neutral_True
                                      EDIT: Germans takes Greece from Americans
                                      EDIT: Changing ownership of Turkey from Germans to Neutral_True
                                      EDIT: Germans takes Greece from Americans
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: Germans takes Norway from Russians
                                      EDIT: Turning off Edit Mode
                                  EDIT: 1 4thWaffenArmy moved from Rostov to 4th Waffen
                                  EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 4th Waffen to Rostov
                                  EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour and 1 waffen_infantry moved from Rostov to Caucasus
                                  EDIT: 1 Waffen_Para moved from Rostov to Greece
                                  EDIT: Germans undo move 4.
                                  EDIT: 1 Waffen_Para moved from Rostov to Bulgaria
                                  EDIT: 1 Waffen_Para moved from Bulgaria to Greece
                                  EDIT: 1 ArmyGroupSouth moved from Northern Italy to Army Group South
                                  EDIT: 1 1stWaffenPnzrArmy, 1 3rdWaffenArmy and 10 infantry moved from Army Group South to Northern Italy
                                  EDIT: 3 infantry moved from Northern Italy to Southern Italy
                                  EDIT: 4 infantry moved from Northern Italy to Southern France
                                  2 bombers moved from Northern Italy to Caucasus
                                  1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
                                  1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
                                  5 infantry moved from Normandy Bordeaux to Holland Belgium
                                  1 LuftwaffeAce and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                                  1 fighter moved from Normandy Bordeaux to Holland Belgium
                                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                                  EDIT: 1 german_para moved from Germany to Norway
                                  1 elite moved from Western Ukraine to Bryansk
                                  1 infantry moved from Ukraine to Bryansk
                                  1 mech_infantry moved from Eastern Poland to Bryansk
                                  1 armour moved from Belarus to Bryansk
                                  1 armour moved from Belarus to Bryansk
                                  1 tactical_bomber moved from Belarus to Bryansk
                                  1 tactical_bomber moved from Northern Italy to Southern France
                                  1 LuftwaffeAce moved from Western Germany to Southern France
                                  1 tactical_bomber moved from Western Germany to Holland Belgium
                                  1 LuftwaffeAce moved from Germany to Holland Belgium
                          
                              Combat - Germans
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  Battle in Holland Belgium
                                      Germans attack with 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers
                                      British defend with 1 artillery, 1 elite and 2 uk_paras
                                          Germans roll dice for 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/13 hits, 4,67 expected hits
                                          British roll dice for 1 artillery, 1 elite and 2 uk_paras in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits
                                          2 infantry owned by the Germans lost in Holland Belgium
                                          2 uk_paras owned by the British and 1 artillery owned by the British lost in Holland Belgium
                                          Germans roll dice for 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 5/11 hits, 4,33 expected hits
                                          British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                                          1 elite owned by the British lost in Holland Belgium
                                      Germans win, taking Holland Belgium from British with 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                      Casualties for Germans: 2 infantry
                                      Casualties for British: 1 artillery, 1 elite and 2 uk_paras
                                  Battle in Bryansk
                                      Germans attack with 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                                      Russians defend with 4 infantry
                                          Germans roll dice for 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2,33 expected hits
                                          Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits
                                          1 elite owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                                          3 infantry owned by the Russians lost in Bryansk
                                          Germans roll dice for 2 armour and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,67 expected hits
                                          Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                                          1 armour owned by the Germans lost in Bryansk
                                          1 infantry owned by the Russians lost in Bryansk
                                      Germans win, taking Bryansk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                                      Casualties for Germans: 1 armour, 1 elite, 1 infantry and 1 mech_infantry
                                      Casualties for Russians: 4 infantry
                                  Battle in Southern France
                                      Germans attack with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers
                                      Americans defend with 1 harbour and 2 marines
                                          Germans roll dice for 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 3,33 expected hits
                                          Americans roll dice for 2 marines in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                                          2 marines owned by the Americans lost in Southern France
                                      Germans win, taking Southern France from Americans with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                                      Casualties for Americans: 2 marines
                                  Battle in Caucasus
                                      Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry
                                      British defend with 1 infantry and 1 uk_armour; Russians defend with 5 infantry
                                          Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry in Caucasus, round 2 : 5/11 hits, 5,33 expected hits
                                          Russians roll dice for 6 infantry and 1 uk_armour in Caucasus, round 2 : 3/7 hits, 2,50 expected hits
                                          3 armour owned by the Germans lost in Caucasus
                                          5 infantry owned by the Russians lost in Caucasus
                                          Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers and 1 waffen_infantry in Caucasus, round 3 : 4/8 hits, 3,83 expected hits
                                          Russians roll dice for 1 infantry and 1 uk_armour in Caucasus, round 3 : 1/2 hits, 0,83 expected hits
                                          1 waffen_infantry owned by the Germans lost in Caucasus
                                          1 infantry owned by the British and 1 uk_armour owned by the British lost in Caucasus
                                      Germans win, taking Caucasus from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 2 bombers remaining. Battle score for attacker is 4
                                      Casualties for Germans: 3 armour and 1 waffen_infantry
                                      Casualties for Russians: 5 infantry
                                      Casualties for British: 1 infantry and 1 uk_armour
                                  Battle in Southern Italy
                                      Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber; Changer loiter and taunt
                                      Changer defend; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                                          Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/5 hits, 1,67 expected hits
                                          Americans roll dice for 1 marine in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits
                                          1 marine owned by the Americans lost in Southern Italy
                                      Germans win, taking Southern Italy from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                      Casualties for Americans: 1 marine
                          
                              Non Combat Move - Germans
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: Germans takes Sweden from Neutral_True
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                      EDIT: Germans takes Sweden from Neutral_True
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Rostov
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone
                                  Trigger SubPenLate44Place: Germans has 1 SubPen placed in Western Germany
                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                  2 fighters could not land in Turkey and were removed
                                  2 fighters could not land in Sweden and were removed
                                  1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
                                  1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy
                                  1 armour moved from Rostov to Turkey
                                        Germans take Turkey from Neutral_True
                                  2 bombers moved from Caucasus to Romania
                                  1 mech_infantry moved from Northern Italy to Romania
                                  EDIT: 1 TotalWar_Tank moved from Northern Italy to Romania
                                  1 G_air_transport moved from Eastern Poland to Germany
                                  1 mech_infantry moved from Poland to Western Ukraine
                                  1 tactical_bomber moved from Bryansk to Belarus
                                  1 G_Rail moved from Germany to Western Germany
                                  1 armour moved from Belarus to Eastern Poland
                                  EDIT: 1 German_LCV and 1 elite moved from Germany to Sweden
                                  EDIT: Germans undo move 13.
                                  EDIT: Germans undo move 12.
                                  EDIT: Germans undo move 11.
                                  EDIT: Germans undo move 10.
                                  EDIT: 2 German_LCVs, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden
                                  EDIT: 1 German_LCV, 1 armour and 1 artillery moved from Western Germany to Sweden
                                  1 G_Rail moved from Germany to Normandy Bordeaux
                                  1 G_Rail and 1 infantry moved from Normandy Bordeaux to Rostov
                                  1 G_Rail moved from Germany to Northern Italy
                                  1 G_Rail and 1 infantry moved from Northern Italy to Ukraine
                                  1 fighter moved from Holland Belgium to Western Germany
                                  1 LuftwaffeAce moved from Holland Belgium to Northern Italy
                                  1 LuftwaffeAce and 2 tactical_bombers moved from Holland Belgium to Western Germany
                                  1 aaGun moved from Normandy Bordeaux to France
                                  1 tactical_bomber moved from Southern France to Northern Italy
                                  1 Waffen_Hvy_Tank moved from Germany to Slovakia Hungary
                                  EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Sweden
                                  EDIT: 3 German_LCVs, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden
                          
                              Place Units - Germans
                                  6 TotalWarMechInfs placed in Western Germany
                                  1 King_Tiger, 1 Panzer_Grndrs and 1 elite placed in Germany
                                  1 King_Tiger and 3 infantry placed in Western Germany
                                  4 infantry placed in Northern Italy
                                  Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                                  Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                          
                              Turn Complete - Germans
                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                  Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway
                                  Total Cost from Convoy Blockades: 6
                                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,5,1,1,2,3,3,1,4,1,5,6,4,3,5,6,3,4
                                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                                  Germans collect 64 PUs (6 lost to blockades); end with 64 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 76 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                                  Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 84 PUs
                                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : -1,00
                          Russians regular : 3,00
                          Germans regular : 0,83
                          British regular : -0,33
                          

                          triplea_4020_10Ger.tsvg

                          1 Reply Last reply Reply Quote 1
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0 @beelee
                            last edited by Panzerstahl-Helm 0

                            @beelee said in EXP crockett Victory Panzer beelee:

                            What a fun and challenging game this is. Your presence has added yet more variations to this great mod πŸ™‚

                            I fully agree! Very interessting game!

                            @Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well πŸ™‚

                            Once again, thanks for playing πŸ™‚

                            Always a plessure! πŸ™‚ Thanks for creating this fantastic game her ein TripleA!

                            Edit
                            @Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich

                            ....I edited these in for Germany next round....so I donΒ΄t forget again.

                            BR

                            1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee
                              last edited by beelee

                              @panzerstahl-helm-0 said in EXP crockett Victory Panzer beelee:

                              Both countries had fighters, which disappeared after my NCM, hence I edited them back in manually.

                              yea the Ftrs are considered Neutral still, so no place to land. I will fix this for next update.

                              Edit
                              Turkey needs one more Ftr.

                              @crockett36 this has the extra Turk Ftr
                              triplea_4020_10gerTurkFtrAdd.tsvg

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by

                                @crockett36

                                Heads up JPN can activate the Mongols

                                Screenshot from 2025-03-18 23-06-50.png

                                Triplea doesn't do it and Idk if If I'll bother with trying to make it so, relationships are a pita in triplea. And sometimes, irl too lol

                                Anyway, wanted you to be aware of that.

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  @beelee said in EXP crockett Victory Panzer beelee:

                                  And sometimes, irl too lol

                                  :face_with_tears_of_joy:

                                  B 1 Reply Last reply Reply Quote 1
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by

                                    @victoryfirst

                                    hee hee

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36
                                      last edited by

                                      TripleA Manual Gamesave Post: Russians round 10

                                      TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 10
                                      
                                          Purchase Units - Russians
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Russians buy nothing; Remaining resources: 36 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Politics - Russians
                                              Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              Turning on Edit Mode
                                                  EDIT: Russians takes Poland from Germans
                                                  EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Turning off Edit Mode
                                              1 infantry moved from Kazakhstan to Novosibirsk
                                              1 infantry moved from Yakut S.S.R. to Yenisey
                                              1 elite moved from Urals to Timguska
                                              EDIT: 1 Tank_General and 5 armour moved from Volgograd to 1st Tank
                                              1 armour moved from Urals to Kazakhstan
                                              3 armour moved from Russia to Kazakhstan
                                              EDIT: 1 1stTankArmy moved from 1st Tank to Kazakhstan
                                              1 2ndTankArmy moved from Volgograd to Kazakhstan
                                              1 1stCorps moved from Karelia to Finland
                                              1 armour moved from Karelia to Finland
                                              EDIT: 1 Soviet_Commisar moved from Finland to 2nd Corps
                                              EDIT: 1 artillery moved from Finland to 2nd Corps
                                              EDIT: 2 infantry moved from Finland to 2nd Corps
                                              EDIT: 1 armour moved from Finland to 2nd Corps
                                              EDIT: 1 2ndCorps moved from 2nd Corps to Finland
                                              3 armour moved from Volgograd to Kazakhstan
                                              1 tactical_bomber moved from Kazakhstan to Caucasus
                                              1 bomber moved from Kazakhstan to Caucasus
                                              1 bomber moved from Kazakhstan to Rostov
                                              1 infantry moved from Tambov to Bryansk
                                              3 infantry moved from Volgograd to Caucasus
                                              1 elite moved from Tambov to Rostov
                                              1 infantry moved from Tambov to Rostov
                                              1 elite moved from Russia to Bryansk
                                              2 infantry moved from Tambov to Bryansk
                                              6 infantry moved from Novgorod to Karelia
                                              1 infantry moved from Nenetsia to Urals
                                              1 infantry moved from Archangel to Nenetsia
                                              1 infantry moved from Novgorod to Archangel
                                              1 guard_infantry moved from Russia to Rostov
                                              1 submarine moved from 127 Sea Zone to 125 Sea Zone
                                      

                                      Combat Hit Differential Summary :

                                      Savegame

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 VF,
                                        Can you give me feedback on this in private? Also, I have attempted to form another army in Finland and a tank army in Kaz. Did I succeed?

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          Hi crockett. Your Army and Corps formed correctly. The only problem is you have one extra dude in the Corps.

                                          Also, you will need to change POL back to German control. The latest update has fixed it so it won't happen in the future.

                                          We'll do the at thingy @VictoryFirst in case he didn't see this. It should notify him regardless though πŸ™‚

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee what is pol?

                                            B 1 Reply Last reply Reply Quote 0

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