EXP crockett Victory Panzer beelee
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@crockett36 Germany is up! As he said in Princess Bride, "Do your worst!"
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yea, so the way triplea does it, the Fortification gives +1 D to Infantry but during battle, triplea will want to take them as a casualty. The Fortification itself is not a hp but triplea treats it as such.
Same with LMs and Air Trprts.
This is incorrect, so you ignore them and if you kill all the other dudes, just keep rolling until the Fortifications are dead.
If you lose, then you need to adjust the number of Fortifications to match the number of Infantry if there were any casualties to the Infantry
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@beelee Thank you. We'll see if it sticks.
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I'll look at it in a bit. Got evening chores coming up
Edit
Going through it now. So no need to fight Carolines battle in edit or S FRA. S FRA came out correctly but Carolines had 3 Bombard and then 8 hits with the landing force, so 1 JPN Inf still alive.Will roll an additional die for him to see if he hits.
He hits
Will go through the rest now. Sure wish I had blown up that NB
Edit 2
Everything else looks good for USA except you edited in an old Ftr to GIB. Will change that to "usa_fighter". Triplea won't work without the default Ftrs or there is some sort of issue with not having them.No biggie
Edit 3
Right armeverything else looks good. Reminder you don't need edit to use the Air Trprt. Follow the prompts when you click on it and it will give you the option to load or not.
Also, I like to move the Rail units in edit if needed, to the unit that they are going to move and then move them together to their destination for information purposes.
I will do an updated save with the JPN hit on the Inf in Carolines and swap the US Ftr in GIB so Herr Panzer be all ready to go.
The War continues
@Panzerstahl-Helm-0
Here is adjusted savetriplea_4020_17freAdjusted.tsvg
Edit 4
Oh yea, so the Marine in Spain has a Arty to support it now, so it can switch. G can't hit spain on this turn and they defend correctly anyway, so no biggie. Just need to do it before USA CM if they gonna attack together -
I have tried a thousand times to make the air transport work and it won't. I'm too dumb or something else. Same with rail. Not sure what to tell you.
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I will post some screenshots explaining
Edit
You used the USA Rail correctly. Click on the Rail and then the unit it is going to transport.
The Rail started where the unit it moved already was, so when that's not the case, you move the Rail unit to the TTy where the unit is that you want to move.
Then reclick on the Rail and the unit and finish the move.Here is an example using UK Rail and moving the India Mech to NW Persia
click on the Rail in S AF
Move to India
Leave rail there
Clicl on Rail again and the Mech also
Then move to NW Persia
If you have a situation where the Rail in S AF is blocked from India, Trans-Jordan in this example
We use edit "Perform Move or Other Actions"
Then click on Rail again and the Mech and move to NW Persia
Edit Air Trprt
For Air Trprt, in NCM, click on Air Trprt
Select number to load, in this case you want to load so you click on the triangle thingy like you would in purchase
Then select the unit to load
we select an Infantry, which is the only option. When there is more than one option, it will list the others as well.
Then fly him to where you want to go.
Remember, correct movement is Player Enforced.If you don't want to transport a unit, you hit "cancel"
and then fly to where you want to go
If there is more than one Air Trprt you can select as many as you want to load and move or not load and move at the same time.