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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36 @beelee
      last edited by

      @beelee What are M2 units?

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by

        @crockett36

        Units that move 2.

        1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36
          last edited by

          TripleA Turn Summary: Russians round 11

          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 11
          
              Purchase Units - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Neutral_True from Switzerland: 1 artillery
                  EDIT: Adding units owned by Germans to Switzerland: 1 artillery and 1 fighter
                  EDIT: Turning off Edit Mode
                  Russians buy 1 Soviet_Commisar, 3 TotalWar_Tank_2s, 1 elite, 3 guard_infantrys and 1 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  1 guard_infantry moved from Kazakhstan to Szechwan
                        Chinese take Szechwan from Japanese
                  2 guard_infantrys moved from Kazakhstan to Shensi
                  1 infantry moved from Yenisey to Timguska
                  1 armour moved from Urals to Timguska
                  2 guard_infantrys moved from Russia to Novosibirsk
                  1 guard_infantry moved from Russia to Novosibirsk
                  1 infantry moved from Rostov to Ukraine
                  1 infantry moved from Rostov to Ukraine
                  1 armour moved from Caucasus to Turkey
                  1 armour moved from Kazakhstan to Turkey
                  1 bomber moved from Russia to Turkey
                  1 bomber moved from Russia to Timguska
                  1 armour moved from Kazakhstan to Shensi
                  1 armour moved from Kazakhstan to Novosibirsk
                  1 infantry moved from Rostov to Ukraine
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone
                  1 infantry moved from Archangel to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Karelia to Novgorod
                  1 infantry moved from Nenetsia to Archangel
                  1 tactical_bomber moved from Kazakhstan to Timguska
                  1 infantry moved from Rostov to Ukraine
                  1 elite moved from Tambov to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Vologda to Nenetsia
                  1 infantry moved from Russia to Vologda
          
              Combat - Russians
                  Battle in Timguska
                      Russians attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 Japan_EngineerAttack and 1 armour
                          Russians roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 2/4 hits, 2.00 expected hits
                          Japanese roll dice for 1 Japan_EngineerAttack and 1 armour in Timguska, round 2 : 1/2 hits, 0.83 expected hits
                          1 infantry owned by the Russians lost in Timguska
                          1 Japan_EngineerAttack owned by the Japanese and 1 armour owned by the Japanese lost in Timguska
                      Russians win, taking Timguska from Japanese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 Japan_EngineerAttack and 1 armour
                  Battle in Novgorod
                      Russians attack with 4 infantry
                      Germans defend with 1 airfield, 1 elite and 1 harbour
                          Russians roll dice for 4 infantry in Novgorod, round 2 : 1/4 hits, 0.67 expected hits
                          Germans roll dice for 1 elite in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                          1 elite owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 elite
                  Battle in Turkey
                      Russians attack with 2 armour and 1 bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 2 armour and 1 bomber in Turkey, round 2 : 2/3 hits, 1.67 expected hits
                          Germans roll dice for 1 infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Russians lost in Turkey
                          1 infantry owned by the Germans lost in Turkey
                      Russians win, taking Turkey from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                      Casualties for Russians: 1 armour
                      Casualties for Germans: 1 infantry
                  Battle in Bryansk
                      Russians attack with 1 elite and 1 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 elite and 1 infantry in Bryansk, round 2 : 1/3 hits, 0.50 expected hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                          1 elite owned by the Russians lost in Bryansk
                          1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 elite
                      Casualties for Germans: 1 mech_infantry
                  Battle in Novosibirsk
                      Russians attack with 1 armour and 3 guard_infantrys
                      Japanese defend with 2 armour
                          Russians roll dice for 1 armour and 3 guard_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.50 expected hits
                          Japanese roll dice for 2 armour in Novosibirsk, round 2 : 1/2 hits, 1.00 expected hits
                          1 guard_infantry owned by the Russians lost in Novosibirsk
                          1 armour owned by the Japanese lost in Novosibirsk
                          Russians roll dice for 1 armour and 2 guard_infantrys in Novosibirsk, round 3 : 2/3 hits, 1.17 expected hits
                          Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                          1 guard_infantry owned by the Russians lost in Novosibirsk
                          1 armour owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 armour and 1 guard_infantry remaining. Battle score for attacker is 2
                      Casualties for Russians: 2 guard_infantrys
                      Casualties for Japanese: 2 armour
                  Battle in Ukraine
                      Russians attack with 4 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits, 0.67 expected hits
                          Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits, 0.67 expected hits
                          Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Shensi
                      Russians attack with 1 armour and 2 guard_infantrys
                      Japanese defend with 1 bomber and 1 fighter
                          Russians roll dice for 1 armour and 2 guard_infantrys in Shensi, round 2 : 1/3 hits, 1.17 expected hits
                          Japanese roll dice for 1 bomber and 1 fighter in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                          1 guard_infantry owned by the Russians lost in Shensi
                          1 bomber owned by the Japanese lost in Shensi
                          Russians roll dice for 1 armour and 1 guard_infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits
                          Japanese roll dice for 1 fighter in Shensi, round 3 : 1/1 hits, 0.67 expected hits
                          1 guard_infantry owned by the Russians lost in Shensi
                          Russians roll dice for 1 armour in Shensi, round 4 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 fighter in Shensi, round 4 : 1/1 hits, 0.67 expected hits
                          1 armour owned by the Russians lost in Shensi
                      Japanese win with 1 fighter remaining. Battle score for attacker is -1
                      Casualties for Russians: 1 armour and 2 guard_infantrys
                      Casualties for Japanese: 1 bomber
          
              Non Combat Move - Russians
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Kazakhstan
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Russia
                  1 tactical_bomber moved from Timguska to Kazakhstan
                  1 armour moved from Russia to Kazakhstan
                  1 R_Europe_Rail and 1 infantry moved from Russia to Kazakhstan
                  1 Russian_Rail and 1 infantry moved from Russia to Kazakhstan
                  1 elite moved from Russia to Tambov
                  4 infantry moved from Karelia to Finland
                  2 aaGuns moved from Karelia to Finland
                  1 bomber moved from Turkey to Caucasus
                  1 bomber moved from Timguska to Caucasus
          
              Place Units - Russians
                  1 infantry placed in Finland
                  2 TotalWar_Tank_2s placed in Finland
                  1 Soviet_Commisar, 1 TotalWar_Tank_2, 1 elite and 3 guard_infantrys placed in Russia
                  Russians undo move 3.
                  1 Soviet_Commisar, 1 TotalWar_Tank_2, 1 elite and 3 guard_infantrys placed in Russia
                  Russians undo move 3.
                  1 Soviet_Commisar, 1 TotalWar_Tank_2, 1 elite and 3 guard_infantrys placed in Russia
          
              Turn Complete - Russians
                  Russians collect 31 PUs; end with 31 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
          

          Combat Hit Differential Summary :

          Japanese regular : 1.50
          Germans regular : 0.00
          Russians regular : -0.33
          

          Savegame

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            beelee @crockett36
            last edited by beelee

            @crockett36

            yea so the Total War Tanks have to be placed in Moscow in conjunction with Mass Tanks.
            Edit
            I fixed this in update. Can only place in Moscow.

            Edit
            TotalWarTanks works different for SSR because of their Mass Tanks. 12 PUs for Mass Tanks and then 10 PUs for the additional 3 TotalWar Tanks.

            Edit 2
            Also you bought another Commisar. You can only have 3 at a time. Triplea has to change the commisar so it can support the correct units, so it's unable to enforce the build resrtiction.

            So we remove the TotalWarTanks for 10 bucks and the commiesar for 5 more. Tou can by 3 Mass tanks for Moscow and have 3 bucks left or do something different.

            The Mass tanks can't place in Finland, so let us know how you'd like to adjust your build 🙂

            3rd period up 1-0 🙂

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by beelee

              @crockett36

              lost in overtime. What a waste of my time lol.

              So you wanna kill the Inf instead of the Elite in the Bryansk battle as well.

              Edit
              Wow I didn't think Shensi would pull through. Musta been a Veteran Zero pilot 🙂

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee
                last edited by

                @beelee said in EXP crockett Victory Panzer beelee:

                yea so the Total War Tanks have to be placed in Moscow in conjunction with Mass Tanks.
                Edit
                I fixed this in update. Can only place in Moscow.
                Edit
                TotalWarTanks works different for SSR because of their Mass Tanks. 12 PUs for Mass Tanks and then 10 PUs for the additional 3 TotalWar Tanks.
                Edit 2
                Also you bought another Commisar. You can only have 3 at a time. Triplea has to change the commisar so it can support the correct units, so it's unable to enforce the build resrtiction.
                So we remove the TotalWarTanks for 10 bucks and the commiesar for 5 more. Tou can by 3 Mass tanks for Moscow and have 3 bucks left or do something different.
                The Mass tanks can't place in Finland, so let us know how you'd like to adjust your build

                Hi @crockett36 in case you missed the above, how would you like to adjust your build ?

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36
                  last edited by

                  TripleA Manual Gamesave Post: Japanese round 11

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 11
                  
                      Purchase Units - Japanese
                          Turning on Edit Mode
                          EDIT: Removing units owned by Russians from Finland: 2 TotalWar_Tank_2s
                          EDIT: Adding units owned by Russians to Russia: 2 TotalWar_Tanks
                          EDIT: Removing units owned by Russians from Russia: 2 TotalWar_Tanks and 1 TotalWar_Tank_2
                          EDIT: Adding units owned by Russians to Russia: 3 TotalWar_Tank_2s
                          EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar
                          EDIT: Removing units owned by Russians from Russia: 3 TotalWar_Tank_2s
                          EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys
                          EDIT: Removing units owned by Russians from Russia: 1 elite
                          EDIT: Adding units owned by Russians to Finland: 2 infantry
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Adding units owned by Russians to Russia: 1 Mass_Tanks
                          EDIT: Removing units owned by Russians from Russia: 1 Mass_Tanks
                          EDIT: Adding units owned by Russians to Russia: 1 Mass_Tanks
                          EDIT: Adding units owned by Russians to Russia: 2 Mass_Tankss
                          EDIT: Adding units owned by Russians to Russia: 1 elite and 4 infantry
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36 @beelee
                    last edited by

                    @beelee I have removed all my Moscow purchases. I need 3 units in Finland. I put 3 infantry in Finland. I will only put the 3 tanks into Moscow since this is a little out of my area of knowledge. I forget how much I had. 36 I just found out. I think that is right. There are waaaaaaaaaaaaaaay to many units.

                    Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 2
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0 @crockett36
                      last edited by

                      @crockett36

                      Hi crocket,

                      I have to say that you are doing very well for your first game, not only on handling all the special and new units, but also for the moves and strategy you do! Very interessting stuff!
                      I can feel with you regarding the struggle with the amount of different units, but believe me this will gets better from game to game! After 3 games it becomes natural.

                      keep on fighting!
                      Very good game so far 👌

                      B 1 Reply Last reply Reply Quote 3
                      • B Offline
                        beelee
                        last edited by

                        Hi Guys

                        Game History

                        Round: 11
                        
                            Purchase Units - Japanese
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russians from Finland: 2 TotalWar_Tank_2s
                                EDIT: Adding units owned by Russians to Russia: 2 TotalWar_Tanks
                                EDIT: Removing units owned by Russians from Russia: 2 TotalWar_Tanks and 1 TotalWar_Tank_2
                                EDIT: Adding units owned by Russians to Russia: 3 TotalWar_Tank_2s
                                EDIT: Removing units owned by Russians from Russia: 1 Soviet_Commisar
                                EDIT: Removing units owned by Russians from Russia: 3 TotalWar_Tank_2s
                                EDIT: Removing units owned by Russians from Russia: 3 guard_infantrys
                                EDIT: Removing units owned by Russians from Russia: 1 elite
                                EDIT: Adding units owned by Russians to Finland: 2 infantry
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Adding units owned by Russians to Russia: 1 Mass_Tanks
                                EDIT: Removing units owned by Russians from Russia: 1 Mass_Tanks
                                EDIT: Adding units owned by Russians to Russia: 1 Mass_Tanks
                                EDIT: Adding units owned by Russians to Russia: 2 Mass_Tankss
                                EDIT: Adding units owned by Russians to Russia: 1 elite and 4 infantry
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                                EDIT: Adding units owned by Russians to Bryansk: 1 elite
                                EDIT: Turning off Edit Mode
                                Japanese buy 1 Escort, 2 Japan_destroyers, 6 TotalWar_Artys, 1 air_transport, 4 armour, 1 artillery, 1 elite, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort_Convoy
                                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_ConvoyA
                                EDIT: Turning off Edit Mode
                                2 armour and 3 mech_infantrys moved from Kweichow to Sikang
                                1 fighter and 2 tactical_bombers moved from Kweichow to Sikang
                                1 bomber moved from Kweichow to Timguska
                                1 fighter moved from Shensi to Timguska
                                1 elite moved from Yakut S.S.R. to Yenisey
                                      Japanese take Yenisey from Russians
                                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                                      Japanese take Evenkiyskiy from Russians
                                1 armour moved from Yakut S.S.R. to Timguska
                                2 infantry moved from Olgiy to Timguska
                                1 elite moved from Japan to 6 Sea Zone
                                1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 26 Sea Zone
                                1 elite moved from 26 Sea Zone to Hawaiian Islands
                                1 Escort and 4 fighters moved from 6 Sea Zone to 5 Sea Zone
                                3 fighters moved from Japan to 5 Sea Zone
                                1 Escort_Convoy, 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
                                1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                                1 Escort_ConvoyA, 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                                1 elite and 1 infantry moved from 43 Sea Zone to Borneo
                                1 Banzai moved from Japan to Borneo
                                3 NavyFighters moved from 37 Sea Zone to 43 Sea Zone
                                2 NavyFighters moved from 37 Sea Zone to 44 Sea Zone
                                2 fighters moved from Philippines to 44 Sea Zone
                                1 fighter moved from Philippines to 43 Sea Zone
                                1 artillery moved from Yunnan to Szechwan
                                2 infantry moved from Kweichow to Szechwan
                                1 armour moved from Kweichow to Szechwan
                                1 tactical_bomber moved from Kweichow to Szechwan
                        
                            Combat - Japanese
                                Battle in Hawaiian Islands
                                    Changer loiter and taunt; Japanese attack with 1 elite
                                    Changer defend; Americans defend with 1 aaGun, 1 airfield and 1 harbour
                                    Japanese win, taking Hawaiian Islands from Americans with 1 elite remaining. Battle score for attacker is 5
                                    Casualties for Americans: 1 aaGun
                                Battle in 41 Sea Zone
                                    Japanese attack with 1 Escort_Convoy, 1 fighter and 2 tactical_bombers
                                    Americans defend with 1 destroyer and 2 transports
                                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 13
                                    Casualties for Japanese: 1 Escort_Convoy
                                    Casualties for Americans: 1 destroyer and 2 transports
                                Battle in 44 Sea Zone
                                    Japanese attack with 2 NavyFighters and 2 fighters
                                    Americans defend with 1 transport
                                    Japanese win with 2 NavyFighters and 2 fighters remaining. Battle score for attacker is 6
                                    Casualties for Americans: 1 transport
                                Battle in 43 Sea Zone
                                    Japanese attack with 1 Escort_ConvoyA, 3 NavyFighters, 1 fighter and 1 transport
                                    ANZAC defend with 1 submarine and 1 transport
                                    1 submarine owned by the ANZAC submerged
                                    Japanese win, taking 43 Sea Zone from ANZAC with 1 Escort_ConvoyA, 3 NavyFighters, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                                    Casualties for ANZAC: 1 transport
                                Battle in Sikang
                                    Japanese attack with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                                    British defend with 1 mech_infantry and 1 uk_armour
                                    Japanese win, taking Sikang from Chinese with 2 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
                                    Casualties for British: 1 mech_infantry and 1 uk_armour
                                Battle in Szechwan
                                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                                    Russians defend with 1 guard_infantry
                                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                    Casualties for Russians: 1 guard_infantry
                                Battle in 5 Sea Zone
                                    Japanese attack with 1 Escort and 7 fighters
                                    Americans defend with 1 destroyer
                                    Japanese win with 7 fighters remaining. Battle score for attacker is 1
                                    Casualties for Japanese: 1 Escort
                                    Casualties for Americans: 1 destroyer
                                Battle in Borneo
                                    Japanese attack with 1 Banzai, 1 elite and 1 infantry
                                    ANZAC defend with 1 artillery
                                    Japanese win, taking Borneo from British with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 4
                                    Casualties for ANZAC: 1 artillery
                                Battle in Timguska
                                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                                    Russians defend with 1 armour
                                    Japanese win, taking Timguska from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                                    Casualties for Russians: 1 armour
                        
                            Non Combat Move - Japanese
                                Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Borneo
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 Escort_ConvoyA
                                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 Escort_Convoy
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kansu
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                                1 bomber moved from Timguska to Kweichow
                                1 infantry moved from Kweichow to Yunnan
                                1 aaGun moved from Kweichow to Shensi
                                1 tactical_bomber moved from Sikang to Shensi
                                1 fighter moved from Timguska to Shensi
                                1 tactical_bomber moved from Szechwan to Yunnan
                                1 fighter moved from Sikang to Yunnan
                                1 tactical_bomber moved from Sikang to Yunnan
                                1 J_Rail moved from Kiangsu to Shantung
                                1 J_Rail and 1 infantry moved from Shantung to Kansu
                                1 J_Rail moved from Kiangsu to Shantung
                                1 J_Rail and 1 infantry moved from Shantung to Yunnan
                                1 infantry moved from Shantung to Anhwe
                                3 infantry moved from Kiangsu to Kiangsi
                                EDIT: 1 Japanese_LCV moved from Korea to Japan
                                1 Heavy_BB, 2 battleships, 3 carriers, 1 pacific_BB, 1 pacific_carrier, 1 pacific_transport and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                                1 fighter and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
                                2 fighters moved from 44 Sea Zone to Philippines
                                1 fighter moved from 43 Sea Zone to Philippines
                                2 NavyFighters moved from 44 Sea Zone to 35 Sea Zone
                                3 NavyFighters moved from 43 Sea Zone to 35 Sea Zone
                                1 infantry moved from Japan to 6 Sea Zone
                                1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 35 Sea Zone
                                1 infantry moved from 35 Sea Zone to Philippines
                                1 air_transport and 1 infantry moved from Japan to Kweichow
                                1 air_transport moved from Philippines to Japan
                                3 fighters moved from 5 Sea Zone to Japan
                                4 fighters moved from 5 Sea Zone to 6 Sea Zone
                                1 armour moved from Buryatia to Yenisey
                                1 artillery moved from Buryatia to Yakut S.S.R.
                                2 infantry moved from Buyant-Uhaa to Amur
                                1 infantry moved from Ulaanbaatar to Amur
                                1 mech_infantry moved from Buyant-Uhaa to Buryatia
                                1 infantry moved from Dzavhan to Olgiy
                                3 armour and 1 mech_infantry moved from Kweichow to Shensi
                        
                            Place Units - Japanese
                                1 armour, 1 artillery and 1 mech_infantry placed in Kweichow
                                2 armour and 1 mech_infantry placed in Shantung
                                1 armour and 2 infantry placed in Kiangsu
                                6 TotalWar_Artys, 1 air_transport, 1 elite and 1 infantry placed in Japan
                                1 Escort and 2 Japan_destroyers placed in 6 Sea Zone
                                Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan
                                Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan
                        
                            Turn Complete - Japanese
                                Total Cost from Convoy Blockades: 2
                                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                                Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
                                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 63 PUs
                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                                Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                        

                        EXP Multi Game 1 J 11.tsvg

                        @crockett36 I switched your Inf in Bryansk with a Elite. You obviously would have taken him as a casualty first.

                        Also I tried out the escort can't attack sub unit. Worked good. Don't really need it. Can always edit the sub back in. I just assumed you would submerge.

                        Think that's it.

                        @VictoryFirst Uncle Sam up 🙂

                        1 Reply Last reply Reply Quote 2
                        • B Offline
                          beelee @Panzerstahl-Helm 0
                          last edited by beelee

                          @panzerstahl-helm-0 said in EXP crockett Victory Panzer beelee:

                          @crockett36

                          Hi crocket,

                          I have to say that you are doing very well for your first game, not only on handling all the special and new units, but also for the moves and strategy you do! Very interessting stuff!
                          I can feel with you regarding the struggle with the amount of different units, but believe me this will gets better from game to game! After 3 games it becomes natural.

                          keep on fighting!
                          Very good game so far 👌

                          @crockett36
                          heh heh what Panzer says. You doing Great Brother ! I mean we did throw you into the deep end with all options on for your first game 🙂

                          But that's just kinda how we roll hee hee

                          Rock On

                          Edit
                          @VictoryFirst I forgot to change crockett's Mass Tanks in moscow. They didn't change as they were edited. 🙂

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee Thank you gentlemen! You are very gracious!

                            1 Reply Last reply Reply Quote 1
                            • B Offline
                              beelee
                              last edited by beelee

                              @VictoryFirst

                              well I was gonna give ya a full week but this game been going on for 6 months so I'm giving you a ping 🙂

                              Just to check distance to target 🙂

                              Hope you doing well Brother. Looking forward to your next move 🙂

                              VictoryFirstV 1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst @beelee
                                last edited by

                                @beelee Ah man, a full week again? So sorry, will get my turn going here right now.

                                1 Reply Last reply Reply Quote 2
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  Rules question, when you upgrade a minor underground factory to a major, is the underground lost?

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                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by beelee

                                    @victoryfirst

                                    Hi Victory

                                    I just read through te rules and I don't see it specifically mentioned anywhere. I always thought that it would lose it's underground status.

                                    I'll check the rules clarification thing.

                                    It doesn't say so either. Might have to ask the Captaian.

                                    Which Fctry were you considering ? Can only upgrade to major on originally owned TTy

                                    Edit
                                    Ahh you must be referring to India. I forgot it got knocked down to a minor. But yea, I didn't find anywhere that said you can't or that you'd lose it.

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                                      beelee @VictoryFirst
                                      last edited by

                                      @victoryfirst

                                      well didn't hear back from the Captain. Seemed a pretty basic yes or no question.

                                      My interpretation is when you upgrade it will remain underground. Go ahead and do your turn that way.

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                                        crockett36
                                        last edited by

                                        I'm taking a look at the map today. will advise this afternoon.

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                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 I will say, though I understand the appeal of groupings and the dice benefits, I have a veeerrry difficult time doing the math in army groups. And math is everything. I have grown into a "just in time" logistics system that leaves just enough defensively so that I can be aggressive in other areas and I cannot do that in this game.

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                                            crockett36 @crockett36
                                            last edited by

                                            @crockett36 And the math on the total war stuff and requirements makes me feel like I'm paying premium price for stuff that my enemies are getting on the cheap. So not a great feeling.

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