EXP crockett Victory Panzer beelee
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@Panzerstahl-Helm-0 @crockett36
I've updated the save. Adjusted the PUs and changed the TTy ownerships.
@crockett36 you have one Partisan that can be placed in Vyborg or Yakust
Sorry for the mess up guys
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@beelee yakut please.
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@crockett36 Japan is up! Do your worst! I mean, do really pathetically, incompetently, late at night when you should be in bed!
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heh heh I'm slowly cycling back to a regular sleep pattern. Being basically retired messes all sorts of ones schedule up
Although I might have to join the workforce again before too long.
If I don't expire first
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Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 4 armour, 1 carrier, 1 elite, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 31 Sea Zone 1 elite moved from 31 Sea Zone to Wake Island 1 Japan_destroyer and 1 NavyFighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters moved from Caroline Islands to 16 Sea Zone 1 Japan_destroyer moved from 33 Sea Zone to 46 Sea Zone 1 NavyFighter moved from 45 Sea Zone to 46 Sea Zone 1 NavyFighter moved from 45 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 44 Sea Zone to 42 Sea Zone 1 Escort moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 37 Sea Zone Japanese take 37 Sea Zone from ANZAC 3 infantry moved from 37 Sea Zone to Malaya 1 Banzai moved from Japan to Malaya 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Yunnan 3 fighters and 1 infantry moved from Kwangsi to Yunnan 4 armour, 4 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Yunnan Combat - Japanese Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 1 Japan_destroyer and 1 NavyFighter ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 1 NavyFighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Wake Island from Americans with 1 Japan_destroyer and 1 NavyFighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 Escort and 3 NavyFighters Americans defend with 1 pacific_cruiser Japanese roll dice for 1 Escort and 3 NavyFighters in 42 Sea Zone, round 2 : 4/4 hits, 1.67 expected hits Americans roll dice for 1 pacific_cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 pacific_cruiser owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 Escort and 3 NavyFighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 pacific_cruiser Battle in Malaya Japanese attack with 1 Banzai and 3 infantry British defend with 1 uk_armour Japanese roll dice for 1 Banzai and 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 uk_armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Banzai and 3 infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 uk_armour in Malaya, round 3 : 0/1 hits, 0.50 expected hits 1 uk_armour owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 Banzai and 3 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Yunnan Japanese attack with 4 armour, 4 artilleries, 1 bomber, 7 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers British defend with 2 aaGuns and 36 infantry British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 17/38 hits, 13.83 expected hits Chinese roll dice for 2 aaGuns and 36 infantry in Yunnan, round 2 : 9/36 hits, 12.00 expected hits 9 infantry owned by the Japanese lost in Yunnan 2 aaGuns owned by the British and 15 infantry owned by the British lost in Yunnan Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 10/29 hits, 12.33 expected hits Chinese roll dice for 21 infantry in Yunnan, round 3 : 5/21 hits, 7.00 expected hits 5 infantry owned by the Japanese lost in Yunnan 10 infantry owned by the British lost in Yunnan Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 4 : 12/24 hits, 11.50 expected hits Chinese roll dice for 11 infantry in Yunnan, round 4 : 6/11 hits, 3.67 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Yunnan 11 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 bomber, 7 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 4 artilleries and 16 infantry Casualties for British: 2 aaGuns and 36 infantry Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer, 1 NavyFighter and 3 fighters Americans defend with 1 pacific_destroyer and 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 NavyFighter and 3 fighters in 16 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 pacific_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 NavyFighter owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 Japan_destroyer and 3 fighters in 16 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 pacific_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 pacific_destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer and 3 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 NavyFighter Casualties for Americans: 1 pacific_destroyer and 1 submarine Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Malaya Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shensi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi 3 fighters moved from 16 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 air_transports moved from Hawaiian Islands to Japan 1 air_transport and 1 infantry moved from Japan to Philippines 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 Heavy_BB, 1 carrier, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 46 Sea Zone to 35 Sea Zone 3 NavyFighters moved from 42 Sea Zone to 35 Sea Zone 1 pacific_BB and 1 pacific_carrier moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 2 battleships and 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Jehol 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Kwangsi 1 J_Rail and 1 infantry moved from Kiangsu to Shensi 1 infantry moved from Kiangsu to Kiangsi 1 air_transport moved from Kweichow to Kiangsu 1 air_transport moved from Kweichow to Japan Place Units - Japanese 1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone 1 TotalWarFighter placed in 6 Sea Zone 3 TotalWarFighters, 1 elite and 2 infantry placed in Japan 3 infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kweichow Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 64 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : -0.50 Japanese regular : 1.67 British AA : -1.00 ANZAC regular : -0.17 British regular : -1.00
Little bit of tough duty in Yunnan for the blokes but they had a nice hit at the end.
Uncle Sam up
Edit
oops forgot to move the dudes to Korea. Almost a clean turnEXP Multi Game 1 J 13edit.tsvg
Edit 2
oh yea once you leave a Fortification it dies. They have to be continously manned. So the Aleutians are done.Edit 3
uggh forgot to move a escort to PHI too. I went ahead and removed the Bunkers. If you wanted to leave your guys there instead you can put them back if you want. -
@beelee Well, you can have the best strategy in the world and if you roll like I did you Yunnan, you can't win.