EXP crockett Victory Panzer beelee
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Hi crockett
Hope you are well on this glorious Sabbath. Wind laid down and the sun is out. I need to run off a couple Red Foxes that decided to take up residence.
They're fun to watch but it's a Big world out there and they don't need to be in my zone

A couple things. When moving from the Boxes in CM, triplea will sometimes move over an empty enemy TTy. Usually its Poland as it was in this case.
I'll change it back to German and remove the 2 bucks, as well as 3 more for it's Objective value.
The other thing is, Russia can move it's Minor Factories via Rail. 1 Rail per TTy. Can move 1 and still build one unit in it's new spot.
Or you can use 2 rail and move 2 spaces with no builds allowed.So I imagine you'd have moved Finland Fctry to Karelia. I will move it as there's no reason not too, unless you'd prefer to destroy it. You can kill any Soviet Minor Fctry at any time.
Lastly, the Air Trprt is 5 moves to Sumatra. I will land him in Java as you previuosly stated.

Edit
So you can deploy one of the Stalingrad units to Karelia if you want. -
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 Escorts, 1 Fortification, 2 Japan_destroyers, 2 Japanese_LCVs, 2 armour, 1 artillery, 1 demo_airfield, 1 demo_harbour, 1 elite, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 1stTankArmy moved from Sikang to 1st Tank EDIT: 1 2ndTankArmy moved from Sikang to 2nd Tank 1 bomber moved from Kweichow to Sikang 1 fighter and 1 tactical_bomber moved from Shensi to Sikang 1 fighter and 2 tactical_bombers moved from Yunnan to Sikang 1 armour and 1 mech_infantry moved from Tsinghai to Sikang 3 armour and 1 mech_infantry moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Kweichow to Sikang 1 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang 2 armour moved from Yunnan to Sikang 1 armour and 1 elite moved from Yenisey to Timguska 1 infantry moved from Olgiy to Timguska 1 infantry moved from Kansu to Timguska EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Siberia 1 artillery moved from Sakha to Siberia 1 infantry moved from Amur to Siberia 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 elite moved from Caroline Islands to 33 Sea Zone 1 elite and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 elite moved from 46 Sea Zone to New Guinea 1 Japan_destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 Heavy_BB moved from 35 Sea Zone to 45 Sea Zone 2 NavyFighters moved from 35 Sea Zone to Dutch New Guinea 1 carrier moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 42 Sea Zone 1 pacific_transport moved from 35 Sea Zone to 43 Sea Zone 1 elite and 1 infantry moved from Borneo to 43 Sea Zone 1 elite, 1 infantry and 1 pacific_transport moved from 43 Sea Zone to 42 Sea Zone 1 elite and 2 infantry moved from 42 Sea Zone to Java 1 Banzai moved from Japan to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 infantry moved from 44 Sea Zone to Celebes 2 NavyFighters moved from 35 Sea Zone to Celebes 1 pacific_carrier moved from 35 Sea Zone to 44 Sea Zone 1 pacific_BB moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in New Guinea Battle in 33 Sea Zone Japanese attack with 1 Japan_destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 Japan_destroyer and 2 fighters in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 33 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 Japan_destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 NavyFighters and 2 infantry Changer defend; Americans defend with 1 artillery Japanese roll dice for 1 Heavy_BB in Dutch New Guinea, round 2 : 2/2 hits, 1.67 expected hits Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 2 NavyFighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Siberia Japanese attack with 1 Japanese_LCV, 2 artilleries, 1 elite and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 Japanese_LCV, 2 artilleries, 1 elite and 1 infantry in Siberia, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 2 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 2 NavyFighters, 1 fighter, 2 infantry and 2 tactical_bombers Changer defend; Americans defend with 2 infantry Japanese roll dice for 1 pacific_BB in Celebes, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 NavyFighters, 1 fighter, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 NavyFighters, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Java Japanese attack with 1 Banzai, 1 elite and 2 infantry ANZAC defend with 1 air_transport and 1 infantry Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 air_transport and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Java, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 air_transport and 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 air_transport owned by the ANZAC lost in Java Japanese win, taking Java from Americans with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 air_transport and 1 infantry Battle in Sikang Japanese attack with 8 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 Tank_General, 1 Tank_General3, 10 armour and 2 infantry Japanese roll dice for 8 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Sikang, round 2 : 8/20 hits, 9.00 expected hits Chinese roll dice for 1 Tank_General, 1 Tank_General3, 10 armour and 2 infantry in Sikang, round 2 : 12/18 hits, 8.67 expected hits 2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 6 armour owned by the Japanese lost in Sikang 2 infantry owned by the Russians, 5 armour owned by the Russians and 1 Tank_General owned by the Russians lost in Sikang Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Sikang, round 3 : 5/8 hits, 4.67 expected hits Chinese roll dice for 1 Tank_General3 and 5 armour in Sikang, round 3 : 3/10 hits, 5.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Sikang 1 Tank_General3 owned by the Russians and 4 armour owned by the Russians lost in Sikang Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Sikang, round 4 : 3/5 hits, 3.00 expected hits Chinese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -12 Casualties for Japanese: 7 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 Tank_General, 1 Tank_General3, 10 armour and 2 infantry Battle in Timguska Japanese attack with 1 armour, 1 elite and 2 infantry Russians defend with 2 armour Japanese roll dice for 1 armour, 1 elite and 2 infantry in Timguska, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 armour in Timguska, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Timguska 1 armour owned by the Russians lost in Timguska Japanese roll dice for 1 armour, 1 elite and 1 infantry in Timguska, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Timguska, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Timguska 1 armour owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 armour and 1 elite remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for Russians: 2 armour Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Java Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Evenkiyskiy 1 bomber, 1 fighter and 2 tactical_bombers moved from Sikang to Kweichow 1 aaGun moved from Shensi to Kweichow 1 aaGun moved from Yunnan to Kweichow 13 infantry moved from Yunnan to Kweichow 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kiangsu to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Evenkiyskiy 1 J_Rail and 1 infantry moved from Kiangsu to Tsinghai 3 fighters moved from Philippines to Kwangsi 2 NavyFighters moved from Celebes to 44 Sea Zone 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from Celebes to 35 Sea Zone 2 NavyFighters moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 2 air_transports, 1 artillery and 1 infantry moved from Japan to Hawaiian Islands 1 Japan_destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 Japan_destroyer and 1 infantry moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 Escort moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Kweichow 2 fighters moved from Japan to Hawaiian Islands 1 air_transport and 1 artillery moved from Japan to Kweichow 1 air_transport and 1 artillery moved from Japan to Kweichow 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Amur to Yakut S.S.R. 1 infantry moved from Amur to Sakha Place Units - Japanese Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour 1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands 2 Escorts and 2 Japan_destroyers placed in 6 Sea Zone 2 Japanese_LCVs and 1 elite placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Kweichow Japanese undo move 4. 1 artillery and 2 mech_infantrys placed in Kweichow Japanese undo move 4. 1 armour, 1 artillery and 1 mech_infantry placed in Kweichow 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,1 Japanese collect 68 PUs (1 lost to blockades); end with 68 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 70 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 72 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 73 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 77 PUs Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 88 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 93 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.67 Japanese regular : 1.00 ANZAC regular : -0.17 Russians regular : -0.17The War Rages on. Uncle Sam up

Edit
oops ! Forgot to move Air Trprt back to JPN
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@beelee Play tester hat on again. If it weren't for the extra German money, this game would be heading to a close. Where do I find info on this? We're winning the map and at a stalemate with economics.
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@crockett36 Where's the convoy zone in sz 5?
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@beelee said in EXP crockett Victory Panzer beelee:
Hi crockett
Hope you are well on this glorious Sabbath. Wind laid down and the sun is out. I need to run off a couple Red Foxes that decided to take up residence.
They're fun to watch but it's a Big world out there and they don't need to be in my zone

A couple things. When moving from the Boxes in CM, triplea will sometimes move over an empty enemy TTy. Usually its Poland as it was in this case.
I'll change it back to German and remove the 2 bucks, as well as 3 more for it's Objective value.
The other thing is, Russia can move it's Minor Factories via Rail. 1 Rail per TTy. Can move 1 and still build one unit in it's new spot.
Or you can use 2 rail and move 2 spaces with no builds allowed.So I imagine you'd have moved Finland Fctry to Karelia. I will move it as there's no reason not too, unless you'd prefer to destroy it. You can kill any Soviet Minor Fctry at any time.
Lastly, the Air Trprt is 5 moves to Sumatra. I will land him in Java as you previuosly stated.

Edit
So you can deploy one of the Stalingrad units to Karelia if you want.Thank you. Sorry about the mix up with Sumatra.
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Why do you get to fly 5 spaces, and I don't? You flew to Hawaii. 5 spaces with an air transport. Sumatra is five spaces from where the Anzac transport started. What am I missing?
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@crockett36 forgot to air raid 42. assume you'll lose something. need a ship to convoy it.
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@crockett36 I also I assumed you could take your navy figs into the battle in Sakha, but you can't unless you take them as casualties. Which would give you more ground forces if the Japs get two hits. This looks good to me. Spreads the IJA out. He can't attack everything and might not be to succeed definitively at any one of them. And I didn't purchase for the US or UK. Which could make a huge difference. Consider air raiding his reserves. I can even do better in NE russia by sending the diver vs the art and the bombers vs the mech. No reserves at all, but I think this is fine. I should probably save some so I can buy guards. As well as mass tanks and total tanks. and I forgot to buy an elite instead of an infantry.
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@crockett36 Money situation is improving.
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There is no convoy zone for 5 sz.
I need to duble check with The Captain on moving the Fctry as it was in Finland and not part of the original Soviet Union. If so, you have 1 Europe Rail that could have moved it.
I'll ask him now.
Edit
The AB gives +1 movement. You don't have a AB in NGEdit 2
Starting on Page 12 of the rulebook the economic situation is explained.
https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view -
@beelee 23 ipcs for the Axis. Very usuable from the get go and no way to stop it. 22 for the Allies that have to use boats and minor factories. Not an even trade. Pass on my displeasure please. In OOB the bid is 45 to 50. The starting income is about 2/3 Axis/Allies. If he wants to put in extra ipcs it should be 23/32 or so.
I thought it was 6 spaces without, 5 with. My apologies. My mistake.
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no worries. Yea Captain said to let him know what you don't like and he would explain why they did it the way they did.
Edit
The Fctry move is legal.
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@beelee Thanks brother!
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:beaming_face_with_smiling_eyes:
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Come on Victory. Been over a week. Lets finish this game. Everyone got over half a year invested. Could still go either way.
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@beelee I'll take a swing. I tried to get to it on Monday but ran out of time.
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 12 Purchase Units - Americans Americans buy 4 TotalWarFighters, 1 USA_LCV, 2 carriers, 3 cruisers, 1 elite, 1 infantry and 2 usa_armours; Remaining resources: 1 PUs; Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Hawaiian Islands Trigger Japanese DemoAirfield: has removed 1 demo_airfield owned by Japanese in Hawaiian Islands Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Soviet Far East to Siberia 1 artillery moved from Soviet Far East to Siberia 4 infantry moved from Soviet Far East to Siberia 1 marine moved from Soviet Far East to Siberia 2 usa_fighters moved from 3 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 pacific_destroyer moved from 30 Sea Zone to 24 Sea Zone 1 pacific_transport moved from 30 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 30 Sea Zone to 24 Sea Zone 2 usa_fighters moved from 25 Sea Zone to Midway 1 pacific_BB moved from 3 Sea Zone to 7 Sea Zone 1 pacific_destroyer moved from 8 Sea Zone to 7 Sea Zone 2 destroyers moved from 3 Sea Zone to 7 Sea Zone 2 carriers moved from 3 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 3 Sea Zone to 7 Sea Zone 1 Escort moved from 3 Sea Zone to 7 Sea Zone 1 Heavy_Transport moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Alaska to 2 Sea Zone 2 infantry moved from Alaska to 2 Sea Zone 1 marine moved from Alaska to 2 Sea Zone 1 Heavy_Transport, 1 artillery, 2 infantry and 1 marine moved from 2 Sea Zone to 3 Sea Zone 1 Heavy_Transport moved from 1 Sea Zone to 10 Sea Zone 1 Escort moved from 1 Sea Zone to 7 Sea Zone 1 Heavy_BB moved from 1 Sea Zone to 7 Sea Zone 2 submarines moved from 1 Sea Zone to 7 Sea Zone 3 destroyers moved from 10 Sea Zone to 25 Sea Zone 2 NavyFighters moved from 39 Sea Zone to 42 Sea Zone 4 usa_fighters moved from India to Java 1 usa_fighter moved from India to 42 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 5 infantry moved from Eastern United States to 101 Sea Zone 1 USA_TankGeneral moved from Eastern United States to 101 Sea Zone 1 USA_TankGeneral, 1 elite, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 91 Sea Zone to 101 Sea Zone 3 usa_armours moved from Spain to Normandy Bordeaux 2 artilleries moved from Spain to Southern France 2 infantry moved from Spain to Southern France 2 marines moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 3 usa_fighters moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 Escorts moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 5 usa_fighters moved from Spain to Holland Belgium 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from Spain to Southern France 1 bomber moved from Spain to Normandy Bordeaux 3 bombers moved from Spain to Holland Belgium 1 infantry moved from Spain to Normandy Bordeaux 5 infantry moved from 91 Sea Zone to Portugal 1 USA_TankGeneral moved from 91 Sea Zone to Portugal 1 elite moved from 91 Sea Zone to Portugal 1 usa_tactical_bomber moved from India to 42 Sea ZoneCombat Hit Differential Summary :
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@crockett36 Will pull the trigger tonight!
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