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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36 @crockett36
      last edited by

      @crockett36 Needing advice from my rules partner?! 22 Germans plus tank army=28 units? Three or four extra dice? 32 Russians in Karelia plus planes in Urals? Three or four extra dice?

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36 @crockett36
        last edited by

        @crockett36 triplea_4020_14gerA.tsvg

        I am 100 percent sure that this battle would have to be edited and that I will get it wrong.

        C 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @crockett36
          last edited by

          @crockett36 lol, the panzers were on the allies side.

          B 2 Replies Last reply Reply Quote 0
          • B Offline
            beelee @crockett36
            last edited by beelee

            @crockett36

            Hi crockett

            I recreated your attacks EXP Multi 1 R 14 Combat test.tsvg

            When moving units in edit from Boxes, all the defending units moving to the TTy they need to before any attackers move into the TTy.
            Otherwise the defending units that move in edit won't fire. I have clarified that in latest update. I thought I already had done that but ... πŸ™‚

            The battle calc won't be exact but close. I gave the Germans an inactive AG Flag to match the HP for SSR AG flag.

            Screenshot from 2025-06-19 05-28-02.png

            So odds against you. I will fight the battle just so you can see how it plays out in edit for learning purposes.

            Coming up

            Edit
            So SSR has 14 Inf outside the AG that they can afford to lose before the AG is inactive. It's Active Corps has a commisar3, Tank, Mech and Arty that need to all be alive to stay active.

            For G they needd to keep all of there Panzers to keep the Panzer Army Active.

            Screenshot from 2025-06-19 05-41-16.png

            15 hits for R pretty good.

            G selects 15 hits

            Screenshot from 2025-06-19 05-42-51.png

            Screenshot from 2025-06-19 05-43-52.png

            11 hits for G not so good

            R takes 11 Inf as hits and the AG remains intact for another rd

            Screenshot from 2025-06-19 05-44-59.png

            Screenshot from 2025-06-19 05-46-40.png

            12 hits another good roll

            G selects 12 hits

            Screenshot from 2025-06-19 05-47-52.png

            Note the enire Panzer Army was destroyed, however if one or more of the Panzers had survived, you would had to have taken the PG as a hit before a regular Panzer in order to deactivate it.

            Screenshot from 2025-06-19 05-50-50.png

            G has a pretty good roll with 12 hits.

            R selects 12 hits

            Screenshot from 2025-06-19 05-53-54.png

            So the AG is no longer active they take the 12 hits on their Inf and the AG is also hit but Importantly doesn't count as one of the 12 hits.

            Screenshot from 2025-06-19 05-55-57.png

            Screenshot from 2025-06-19 05-56-21.png

            Screenshot from 2025-06-19 05-56-43.png

            Screenshot from 2025-06-19 05-58-23.png

            In this case I took the Inf and a Arty as hits but you can always take the Mech and reorganize the Corps after NCM which since you have a surviving Tank from the AG you will probably want to do anyway.

            So the soviets pull off the upset and the reich suffers a major defeat.

            Anyway, you just need to be very deliberate when doing battle in edit and if you are unsure what to take for casualties post a shot and ask your opponent.

            I usually just post out the battle the way i did above just so it's easy to see how it went.

            Edit
            If need be you can save during battle but you have to use the mouse and not ctrl s and not when the selection window is open just the hits window.

            And if you attack with the Engineer by himself you need to switch to "Russian_EngineerAttack" Russian_EngineerAttack.png

            1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @crockett36
              last edited by

              @crockett36

              Hi crockett

              Been a while so thought I'd check in. Hope all is well.

              πŸ™‚

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36 @beelee
                last edited by

                @beelee We're back. Sorry, since Father's Day, it's been weather and family and UPS and family.

                B 1 Reply Last reply Reply Quote 1
                • B Offline
                  beelee @crockett36
                  last edited by

                  @crockett36

                  No worries Brother. Glad you got some Family time πŸ™‚

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Turn Summary: Russians round 14

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 14
                    
                        Purchase Units - Russians
                            Russians buy 3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            1 1stSovietAG and 14 infantry moved from Karelia to Novgorod
                            1 armour moved from Russia to Archangel
                                  Russians take Archangel from Germans
                            1 armour moved from Timguska to Kansu
                                  Chinese take Kansu from Japanese
                            1 artillery moved from Kazakhstan to Tsinghai
                            1 infantry moved from Novosibirsk to Tsinghai
                            1 armour moved from Urals to Yenisey
                            1 infantry moved from Timguska to Yenisey
                            1 elite moved from Russia to Smolensk
                            4 infantry moved from Russia to Bryansk
                            1 infantry moved from Timguska to Evenkiyskiy
                            1 bomber moved from Urals to Evenkiyskiy
                            1 tactical_bomber moved from Urals to Smolensk
                            1 armour moved from Kansu to Tsinghai
                            1 infantry moved from Kazakhstan to Volgograd
                            1 armour moved from Russia to Volgograd
                            2 armour moved from Sikang to Yunnan
                                  Chinese take Szechwan from Japanese
                            2 armour moved from Sikang to Yunnan
                            1 armour moved from Sikang to Shensi
                            1 elite moved from Sikang to Shensi
                            1 Russian_Engineer moved from Urals to Evenkiyskiy
                            1 artillery moved from Russia to Smolensk
                    
                        Combat - Russians
                            Russians creates battle in territory Yakut S.S.R.
                            Russians creates battle in territory 113 Sea Zone
                            Battle in Novgorod
                                Russians attack with 1 1stSovietAG and 14 infantry
                                Germans defend with 1 airfield, 1 harbour and 1 infantry
                                    Russians roll dice for 1 1stSovietAG and 14 infantry in Novgorod, round 2 : 2/14 hits, 2.33 expected hits
                                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Germans lost in Novgorod
                                Russians win, taking Yakut S.S.R. from Japanese, taking Novgorod from Germans with 1 1stSovietAG and 14 infantry remaining. Battle score for attacker is 3
                                Casualties for Germans: 1 infantry
                            Battle in Yenisey
                                Russians attack with 1 armour and 1 infantry
                                Japanese defend with 1 artillery
                                    Russians roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
                                    Japanese roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                                    1 artillery owned by the Japanese lost in Yenisey
                                Russians win, taking Yenisey from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                                Casualties for Japanese: 1 artillery
                            Battle in Bryansk
                                Russians attack with 4 infantry
                                Germans defend with 1 armour
                                    Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits
                                    Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                                    1 infantry owned by the Russians lost in Bryansk
                                    Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0.50 expected hits
                                    Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                                    1 armour owned by the Germans lost in Bryansk
                                Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 2
                                Casualties for Russians: 1 infantry
                                Casualties for Germans: 1 armour
                            Battle in Tsinghai
                                Russians attack with 1 armour, 1 artillery and 1 infantry
                                Japanese defend with 1 infantry
                                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Tsinghai
                                Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Battle in Volgograd
                                Russians attack with 1 armour and 1 infantry
                                Germans defend with 1 Waffen_Para
                                    Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                                    Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 0/1 hits, 0.67 expected hits
                                    1 Waffen_Para owned by the Germans lost in Volgograd
                                Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                                Casualties for Germans: 1 Waffen_Para
                            Battle in Yunnan
                                Russians attack with 4 armour
                                Japanese defend with 2 armour
                                    Russians roll dice for 4 armour in Yunnan, round 2 : 1/4 hits, 2.00 expected hits
                                    Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                                    1 armour owned by the Japanese lost in Yunnan
                                    Russians roll dice for 4 armour in Yunnan, round 3 : 1/4 hits, 2.00 expected hits
                                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                                    1 armour owned by the Russians lost in Yunnan
                                    1 armour owned by the Japanese lost in Yunnan
                                Russians win, taking Yunnan from Japanese with 3 armour remaining. Battle score for attacker is 5
                                Casualties for Japanese: 2 armour
                                Casualties for Russians: 1 armour
                            Battle in Smolensk
                                Russians attack with 1 artillery, 1 elite and 1 tactical_bomber
                                Germans defend with 1 elite and 1 infantry
                                    Russians roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                                    Germans roll dice for 1 elite and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                                    1 tactical_bomber owned by the Russians and 1 elite owned by the Russians lost in Smolensk
                                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -7
                                Casualties for Russians: 1 elite and 1 tactical_bomber
                                Casualties for Germans: 1 elite and 1 infantry
                            Battle in Evenkiyskiy
                                Russians attack with 1 Russian_Engineer, 1 bomber and 1 infantry
                                Japanese defend with 1 infantry
                                    Russians roll dice for 1 Russian_Engineer, 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.83 expected hits
                                    Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Japanese lost in Evenkiyskiy
                                Russians win, taking Evenkiyskiy from Japanese with 1 Russian_Engineer, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Japanese: 1 infantry
                            Battle in Shensi
                                Russians attack with 1 armour and 1 elite
                                Japanese defend with 1 infantry
                                    Russians roll dice for 1 armour and 1 elite in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                                    1 elite owned by the Russians lost in Shensi
                                    1 infantry owned by the Japanese lost in Shensi
                                Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0
                                Casualties for Russians: 1 elite
                                Casualties for Japanese: 1 infantry
                    
                        Non Combat Move - Russians
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            2 aaGuns moved from Karelia to Novgorod
                            1 bomber moved from Evenkiyskiy to Urals
                    
                        Place Units - Russians
                            3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s placed in Russia
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Russia: 6 armour
                            EDIT: Removing units owned by Russians from Russia: 1 Tank_General
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 6 armour
                            EDIT: Removing units owned by Russians from 1st Tank: 1 armour
                            EDIT: Adding units owned by Russians to Russia: 1 armour
                            EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                            EDIT: Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                            EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                            EDIT: Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                    
                        Turn Complete - Russians
                            EDIT: Russians collect 28 PUs; end with 28 PUs
                            EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy
                            EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -0.83
                    Germans regular : 0.00
                    Russians regular : 0.83
                    

                    Savegame

                    C 1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36 @crockett36
                      last edited by

                      @crockett36 Japan is up.

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        Nice turn. Two minor issues. When attacking with a Engnr in a Combat only role, you need to switch to "...EngineerAttack" or it won't have a attack value. Engineer can only attack by itself or blitz with a Tank. It can be used for fodder when transporting another unit into combat.

                        No biggie as it didn't affect the battle. πŸ™‚

                        The other is the Partisan will always conquer, so have to edit back to enemy control and correct the PU level. I will do this on JPN.

                        Edit
                        Also I assume you want the Karelia Fctry destroyed ? I will do that as well.
                        Actually, Soviet Fctrys can be destroyed at any time during any phase no matter who's turn it is. So I'll leave as is for now.

                        1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee
                          last edited by beelee

                          @crockett36

                          Game History

                          Round: 14
                          
                              Purchase Units - Japanese
                                  Japanese buy 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 airfield_Hvy, 2 armour, 2 carriers, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                          
                              Place Units - Japanese
                                  Units in Japan being upgraded or consumed: 1 airfield
                                  1 airfield_Hvy placed in Japan
                          
                              Combat Move - Japanese
                                  Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                  1 armour and 1 mech_infantry moved from Kweichow to Sikang
                                        Japanese take Szechwan from Chinese
                                  1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                                  1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                                  1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                                  1 infantry moved from Kwangsi to Yunnan
                                  1 fighter moved from Kweichow to Yunnan
                                  1 armour, 1 fighter and 1 mech_infantry moved from Kweichow to Shensi
                                  1 fighter and 1 tactical_bomber moved from Jehol to Shensi
                                  1 infantry moved from Philippines to 35 Sea Zone
                                  1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                                  1 infantry moved from 36 Sea Zone to French Indo China
                                  1 infantry moved from Malaya to Shan State
                                        Japanese take Shan State from British
                                  1 Japan_destroyer and 6 fighters moved from 6 Sea Zone to 16 Sea Zone
                                  3 fighters moved from Japan to 16 Sea Zone
                          
                              Combat - Japanese
                                  Battle in French Indo China
                                  Battle in Shensi
                                      Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                                      Russians defend with 1 armour
                                          Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.33 expected hits
                                          Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Russians lost in Shensi
                                      Japanese win, taking French Indo China from British, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                                      Casualties for Russians: 1 armour
                                  Battle in Sikang
                                      Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                      Chinese defend with 1 infantry
                                          Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                                          Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Japanese lost in Sikang
                                          1 infantry owned by the Chinese lost in Sikang
                                      Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                      Casualties for Japanese: 1 mech_infantry
                                      Casualties for Chinese: 1 infantry
                                  Battle in Yunnan
                                      Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                                      Russians defend with 3 armour
                                          Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits
                                          Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                                          1 infantry owned by the Japanese lost in Yunnan
                                          3 armour owned by the Russians lost in Yunnan
                                      Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                                      Casualties for Japanese: 1 infantry
                                      Casualties for Russians: 3 armour
                                  Battle in 16 Sea Zone
                                      Japanese attack with 1 Japan_destroyer and 9 fighters
                                      Americans defend with 1 destroyer and 1 submarine
                                          Japanese roll dice for 1 Japan_destroyer and 9 fighters in 16 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                                      Japanese win with 1 Japan_destroyer and 9 fighters remaining. Battle score for attacker is 13
                                      Casualties for Americans: 1 destroyer and 1 submarine
                          
                              Non Combat Move - Japanese
                                  Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Dzavhan
                                  4 fighters moved from 16 Sea Zone to Japan
                                  5 fighters moved from 16 Sea Zone to 6 Sea Zone
                                  1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone
                                  1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone
                                  1 Japan_destroyer moved from 46 Sea Zone to 35 Sea Zone
                                  2 armour and 1 mech_infantry moved from Shantung to Kweichow
                                  1 fighter moved from Shensi to Anhwe
                                  1 fighter moved from Yunnan to Anhwe
                                  1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                                  1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                                  1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                                  1 bomber moved from Yunnan to Kweichow
                                  1 fighter moved from Yunnan to Kweichow
                                  1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan
                                  EDIT: 2 Japanese_LCVs moved from Korea to Japan
                                  1 infantry moved from Korea to Amur
                                  2 artilleries and 1 infantry moved from Korea to Manchuria
                                  1 J_Rail and 1 infantry moved from Kiangsu to Dzavhan
                                  1 air_transport and 1 infantry moved from Kiangsu to Kweichow
                                  1 air_transport and 1 elite moved from Japan to Philippines
                                  2 air_transports and 2 infantry moved from Japan to Kweichow
                                  1 air_transport moved from Philippines to Kiangsu
                                  1 infantry moved from Kiangsi to Kwangsi
                          
                              Place Units - Japanese
                                  1 Japan_destroyer, 4 TotalWarNavyFtrs and 2 carriers placed in 6 Sea Zone
                                  2 armour and 1 infantry placed in Kweichow
                                  3 infantry placed in Shantung
                                  3 infantry placed in Kiangsu
                                  1 elite and 1 infantry placed in Japan
                                  Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                                  Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                          
                              Turn Complete - Japanese
                                  Total Cost from Convoy Blockades: 2
                                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                                  Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
                                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                                  Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs
                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : -0.33
                          Americans regular : -0.50
                          Japanese regular : -0.67
                          

                          EXP Game 1 Multi J 14.tsvg

                          Reminder if you attack with the Marines they need to be paired with a Arty otherwise you need to switch to "MarineA1"

                          The bloodbath continues πŸ™‚

                          Edit
                          Another reminder. In Naval battles you have to take a hit on a CV before you can on a BB. Then you alternate if needed.

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36
                            last edited by

                            TripleA Turn Summary: Americans round 14

                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 14
                            
                                Purchase Units - Americans
                                    Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; 
                            
                                Place Units - Americans
                                    Units in Eastern United States being upgraded or consumed: 2 infantry
                                    2 marines placed in Eastern United States
                            
                                Combat Move - Americans
                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                    2 usa_fighters moved from Southern Italy to Northern Italy
                                    3 ArmoredInfantrys moved from Southern Italy to Northern Italy
                                    1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                                    1 USA_TankGeneral moved from Portugal to Southern France
                                          Americans take Southern France from Germans
                                    2 infantry moved from Spain to Normandy Bordeaux
                                    1 ArmoredInfantry moved from Spain to Normandy Bordeaux
                                    4 bombers moved from Portugal to Normandy Bordeaux
                                    6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux
                                    1 transport moved from 110 Sea Zone to 104 Sea Zone
                                    1 transport moved from 92 Sea Zone to 98 Sea Zone
                                    1 transport moved from 95 Sea Zone to 91 Sea Zone
                                    2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone
                                    1 usa_armour moved from Central United States to 101 Sea Zone
                                    2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone
                                    1 marine moved from Eastern United States to 101 Sea Zone
                                    2 infantry moved from Eastern United States to 101 Sea Zone
                                    1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
                                    1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                    2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone
                                    1 submarine moved from 112 Sea Zone to 125 Sea Zone
                                    1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone
                                    1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State
                                    1 infantry moved from Sakha to Buryatia
                                    1 artillery moved from Sakha to Buryatia
                                    1 infantry moved from Sakha to Buryatia
                                    1 marine moved from Siberia to Amur
                                    1 artillery moved from Sakha to Amur
                                    2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                    2 marines moved from 5 Sea Zone to Amur
                                    2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone
                                    5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone
                                    1 submarine moved from 31 Sea Zone to 17 Sea Zone
                                          Americans take 17 Sea Zone from Japanese
                                    1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                    4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone
                                    1 submarine moved from 10 Sea Zone to 31 Sea Zone
                                    1 artillery moved from Wake Island to 31 Sea Zone
                                    1 marine moved from Wake Island to 31 Sea Zone
                                    1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                                    1 marine moved from 46 Sea Zone to New Guinea
                                    1 artillery moved from 46 Sea Zone to New Guinea
                                    2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                                    2 marines moved from Hawaiian Islands to 26 Sea Zone
                                    1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone
                            
                                Combat - Americans
                                    Battle in Northern Italy
                                        Americans attack with 3 ArmoredInfantrys and 2 usa_fighters
                                        Germans defend with 1 factory_minor and 2 infantry
                                            Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                                            Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                                            1 ArmoredInfantry owned by the Americans lost in Northern Italy
                                            2 infantry owned by the Germans lost in Northern Italy
                                        Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2
                                        Casualties for Americans: 1 ArmoredInfantry
                                        Casualties for Germans: 2 infantry
                                    Battle in New Guinea
                                        Changer loiter and taunt; Americans attack with 1 artillery and 1 marine
                                        Changer defend; Japanese defend with 1 elite
                                            Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits
                                            Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                            1 elite owned by the Japanese lost in New Guinea
                                        Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 elite
                                    Battle in Normandy Bordeaux
                                        Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters
                                        Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys
                                            Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits
                                            Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                                            2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                                        Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18
                                        Casualties for Germans: 2 infantry and 3 mech_infantrys
                                    Battle in Buryatia
                                        Americans attack with 1 artillery and 2 infantry
                                        Japanese defend with 1 mech_infantry
                                            Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                                            Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                            1 mech_infantry owned by the Japanese lost in Buryatia
                                        Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                        Casualties for Japanese: 1 mech_infantry
                                    Battle in 16 Sea Zone
                                        Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters
                                        Japanese defend with 1 Japan_destroyer
                                            Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                                            Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                        Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7
                                        Casualties for Japanese: 1 Japan_destroyer
                                    Battle in Amur
                                        Americans attack with 1 artillery and 3 marines
                                        Japanese defend with 1 infantry
                                            Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits
                                            Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Amur
                                        Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                                    Battle in Shan State
                                        Americans attack with 1 NavyFighter and 3 usa_fighters
                                        Japanese defend with 1 infantry
                                            Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                                            Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Japanese lost in Shan State
                                        Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3
                                        Casualties for Japanese: 1 infantry
                            
                                Non Combat Move - Americans
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                    5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone
                                    2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone
                                    1 infantry moved from Wake Island to 31 Sea Zone
                                    1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone
                                    1 aaGun moved from Midway to 25 Sea Zone
                                    1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone
                                    4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                    1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone
                                    1 NavyFighter moved from Shan State to 37 Sea Zone
                                    3 usa_fighters moved from Shan State to 37 Sea Zone
                                    1 marine moved from 91 Sea Zone to Spain
                                    1 usa_armour moved from 91 Sea Zone to Spain
                                    2 infantry moved from 91 Sea Zone to Spain
                                    2 ArmoredInfantrys moved from 91 Sea Zone to Spain
                                    1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                                    2 usa_fighters moved from Normandy Bordeaux to United Kingdom
                                    2 usa_fighters moved from Northern Italy to 109 Sea Zone
                                    2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone
                                    1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone
                                    1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                    4 bombers moved from Normandy Bordeaux to Southern Italy
                                    EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
                                    1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                                    1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                    1 aaGun moved from 91 Sea Zone to Spain
                                    1 marine moved from 91 Sea Zone to Spain
                                    2 transports moved from 101 Sea Zone to 11 Sea Zone
                            
                                Place Units - Americans
                                    2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                                    4 TotalWarNavyFtrs placed in 10 Sea Zone
                                    6 TotalWarMechInfs placed in Eastern United States
                                    2 ArmoredInfantrys and 1 infantry placed in Southern Italy
                                    2 ArmoredInfantrys placed in Spain
                                    1 usa_para placed in Eastern United States
                                    Americans undo move 4.
                                    1 submarine placed in 97 Sea Zone
                                    2 ArmoredInfantrys placed in Southern Italy
                                    1 infantry placed in Spain
                                    Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
                                    Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                    Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
                                    Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                            
                                Turn Complete - Americans
                                    Americans collect 74 PUs; end with 74 PUs
                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs
                                    Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs
                                    Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs
                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                            

                            Combat Hit Differential Summary :

                            Americans regular : 2.67
                            Japanese regular : -2.00
                            Germans regular : -1.33
                            

                            Savegame

                            B 1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: British round 14

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 14
                              
                                  Purchase Units - Americans
                                      Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; 
                              
                                  Place Units - Americans
                                      Units in Eastern United States being upgraded or consumed: 2 infantry
                                      2 marines placed in Eastern United States
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      2 usa_fighters moved from Southern Italy to Northern Italy
                                      3 ArmoredInfantrys moved from Southern Italy to Northern Italy
                                      1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                                      1 USA_TankGeneral moved from Portugal to Southern France
                                            Americans take Southern France from Germans
                                      2 infantry moved from Spain to Normandy Bordeaux
                                      1 ArmoredInfantry moved from Spain to Normandy Bordeaux
                                      4 bombers moved from Portugal to Normandy Bordeaux
                                      6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux
                                      1 transport moved from 110 Sea Zone to 104 Sea Zone
                                      1 transport moved from 92 Sea Zone to 98 Sea Zone
                                      1 transport moved from 95 Sea Zone to 91 Sea Zone
                                      2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone
                                      1 usa_armour moved from Central United States to 101 Sea Zone
                                      2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone
                                      1 marine moved from Eastern United States to 101 Sea Zone
                                      2 infantry moved from Eastern United States to 101 Sea Zone
                                      1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
                                      1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                      2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone
                                      1 submarine moved from 112 Sea Zone to 125 Sea Zone
                                      1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone
                                      1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State
                                      1 infantry moved from Sakha to Buryatia
                                      1 artillery moved from Sakha to Buryatia
                                      1 infantry moved from Sakha to Buryatia
                                      1 marine moved from Siberia to Amur
                                      1 artillery moved from Sakha to Amur
                                      2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                      2 marines moved from 5 Sea Zone to Amur
                                      2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone
                                      5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone
                                      1 submarine moved from 31 Sea Zone to 17 Sea Zone
                                            Americans take 17 Sea Zone from Japanese
                                      1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                      4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone
                                      1 submarine moved from 10 Sea Zone to 31 Sea Zone
                                      1 artillery moved from Wake Island to 31 Sea Zone
                                      1 marine moved from Wake Island to 31 Sea Zone
                                      1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                                      1 marine moved from 46 Sea Zone to New Guinea
                                      1 artillery moved from 46 Sea Zone to New Guinea
                                      2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                                      2 marines moved from Hawaiian Islands to 26 Sea Zone
                                      1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone
                              
                                  Combat - Americans
                                      Battle in Northern Italy
                                          Americans attack with 3 ArmoredInfantrys and 2 usa_fighters
                                          Germans defend with 1 factory_minor and 2 infantry
                                              Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                                              Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                                              1 ArmoredInfantry owned by the Americans lost in Northern Italy
                                              2 infantry owned by the Germans lost in Northern Italy
                                          Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2
                                          Casualties for Americans: 1 ArmoredInfantry
                                          Casualties for Germans: 2 infantry
                                      Battle in New Guinea
                                          Changer loiter and taunt; Americans attack with 1 artillery and 1 marine
                                          Changer defend; Japanese defend with 1 elite
                                              Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits
                                              Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                              1 elite owned by the Japanese lost in New Guinea
                                          Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 elite
                                      Battle in Normandy Bordeaux
                                          Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters
                                          Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys
                                              Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits
                                              Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                                              2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                                          Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18
                                          Casualties for Germans: 2 infantry and 3 mech_infantrys
                                      Battle in Buryatia
                                          Americans attack with 1 artillery and 2 infantry
                                          Japanese defend with 1 mech_infantry
                                              Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                                              Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                              1 mech_infantry owned by the Japanese lost in Buryatia
                                          Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                          Casualties for Japanese: 1 mech_infantry
                                      Battle in 16 Sea Zone
                                          Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters
                                          Japanese defend with 1 Japan_destroyer
                                              Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                                              Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                          Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7
                                          Casualties for Japanese: 1 Japan_destroyer
                                      Battle in Amur
                                          Americans attack with 1 artillery and 3 marines
                                          Japanese defend with 1 infantry
                                              Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits
                                              Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Amur
                                          Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Shan State
                                          Americans attack with 1 NavyFighter and 3 usa_fighters
                                          Japanese defend with 1 infantry
                                              Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                                              Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Shan State
                                          Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                              
                                  Non Combat Move - Americans
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone
                                      2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone
                                      1 infantry moved from Wake Island to 31 Sea Zone
                                      1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone
                                      1 aaGun moved from Midway to 25 Sea Zone
                                      1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone
                                      4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                      1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone
                                      1 NavyFighter moved from Shan State to 37 Sea Zone
                                      3 usa_fighters moved from Shan State to 37 Sea Zone
                                      1 marine moved from 91 Sea Zone to Spain
                                      1 usa_armour moved from 91 Sea Zone to Spain
                                      2 infantry moved from 91 Sea Zone to Spain
                                      2 ArmoredInfantrys moved from 91 Sea Zone to Spain
                                      1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                                      2 usa_fighters moved from Normandy Bordeaux to United Kingdom
                                      2 usa_fighters moved from Northern Italy to 109 Sea Zone
                                      2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone
                                      1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone
                                      1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                      4 bombers moved from Normandy Bordeaux to Southern Italy
                                      EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
                                      1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                                      1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                      1 aaGun moved from 91 Sea Zone to Spain
                                      1 marine moved from 91 Sea Zone to Spain
                                      2 transports moved from 101 Sea Zone to 11 Sea Zone
                              
                                  Place Units - Americans
                                      2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                                      4 TotalWarNavyFtrs placed in 10 Sea Zone
                                      6 TotalWarMechInfs placed in Eastern United States
                                      2 ArmoredInfantrys and 1 infantry placed in Southern Italy
                                      2 ArmoredInfantrys placed in Spain
                                      1 usa_para placed in Eastern United States
                                      Americans undo move 4.
                                      1 submarine placed in 97 Sea Zone
                                      2 ArmoredInfantrys placed in Southern Italy
                                      1 infantry placed in Spain
                                      Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                      Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                              
                                  Turn Complete - Americans
                                      Americans collect 74 PUs; end with 74 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Non Combat Move - Chinese
                              
                                  Place Units - Chinese
                                      1 infantry placed in Tsinghai
                              
                                  Turn Complete - Chinese
                                      Chinese collect 2 PUs; end with 4 PUs
                                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                              
                                  Purchase Units - British
                                      Turning on Edit Mode
                                      EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                                      EDIT: Changing PUs for Russians from 27 to 28
                                      EDIT: Changing PUs for Japanese from 71 to 70
                                      EDIT: Turning off Edit Mode
                                      British buy 1 artillery, 2 infantry, 6 mech_infantrys, 2 transports and 2 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      2 transports moved from 112 Sea Zone to 109 Sea Zone
                                      2 uk_armours moved from Samara to Sikang
                                      1 uk_armour moved from Iraq to Greece
                                      1 uk_armour moved from Turkey to Greece
                                      2 uk_armours moved from Iraq to Caucasus
                                      1 uk_armour moved from Persia to Caucasus
                                      3 bombers moved from Egypt to Sikang
                                      1 uk_armour moved from Burma to French Indo China
                                            British take Shan State from Japanese
                                      4 uk_armours moved from India to Yunnan
                                      1 uk_fighter moved from Spain to Southern Italy
                              
                                  Combat - British
                                      Battle in Greece
                                          British attack with 2 uk_armours
                                          Germans defend with 1 armour
                                              British roll dice for 2 uk_armours in Greece, round 2 : 1/2 hits, 1.00 expected hits
                                              Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                                              1 armour owned by the Germans lost in Greece
                                          British win, taking Greece from Germans with 2 uk_armours remaining. Battle score for attacker is 5
                                          Casualties for Germans: 1 armour
                                      Battle in Yunnan
                                          British attack with 4 uk_armours
                                          Japanese defend with 1 armour and 1 mech_infantry
                                              British roll dice for 4 uk_armours in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
                                              Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                                              1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                                          British win, taking Yunnan from Japanese with 4 uk_armours remaining. Battle score for attacker is 9
                                          Casualties for Japanese: 1 armour and 1 mech_infantry
                                      Battle in French Indo China
                                          British attack with 1 uk_armour
                                          Japanese defend with 1 infantry
                                              British roll dice for 1 uk_armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in French Indo China
                                          British win, taking French Indo China from Japanese with 1 uk_armour remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Sikang
                                          British attack with 3 bombers and 2 uk_armours
                                          Japanese defend with 1 armour
                                              British roll dice for 3 bombers and 2 uk_armours in Sikang, round 2 : 3/5 hits, 3.00 expected hits
                                              Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                                              1 armour owned by the Japanese lost in Sikang
                                          British win, taking Sikang from Japanese with 3 bombers and 2 uk_armours remaining. Battle score for attacker is 5
                                          Casualties for Japanese: 1 armour
                                      Battle in Caucasus
                                          British attack with 3 uk_armours
                                          Germans defend with 1 Waffen_Para
                                              British roll dice for 3 uk_armours in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
                                              Germans roll dice for 1 Waffen_Para in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                                              1 uk_armour owned by the British lost in Caucasus
                                              1 Waffen_Para owned by the Germans lost in Caucasus
                                          British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 1
                                          Casualties for British: 1 uk_armour
                                          Casualties for Germans: 1 Waffen_Para
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                      3 bombers moved from Sikang to Kazakhstan
                              
                                  Place Units - British
                                      1 transport placed in 109 Sea Zone
                                      1 artillery and 1 infantry placed in United Kingdom
                                      1 mech_infantry and 2 uk_armours placed in Egypt
                                      5 mech_infantrys placed in India
                                      British undo move 4.
                                      4 mech_infantrys placed in India
                                      British undo move 4.
                                      1 transport placed in 39 Sea Zone
                                      British undo move 4.
                                      5 mech_infantrys placed in India
                                      British undo move 3.
                                      2 uk_armours placed in Egypt
                                      1 transport placed in 81 Sea Zone
                                      1 infantry and 1 mech_infantry placed in United Kingdom
                              
                                  Turn Complete - British
                                      British collect 47 PUs; end with 47 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : 2.67
                              Japanese regular : -3.67
                              Germans regular : -1.50
                              British regular : 2.00
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @crockett36
                                last edited by

                                @crockett36

                                Hi crockett

                                Just going through your USA turn and a couple things. The Marines have to be paired with Arty on the attack otherwise you need to use "marineA1" marineA1.png or they will attack at 2 instead of 1.

                                It didn't change the result of the Amur battle, as the Arty would have hit at 2. First two Marines miss at 1 Arty hits at 2 and supported Marine misses at 3 is how it would roll out.

                                Screenshot from 2025-07-03 14-14-26.png

                                More importantly though you can only have 8 Navy Ftrs total. You already had 7 so you can't buy Total War ones. Triplea will recognize the max build of 8 when building without Total War but not with Total War as it sees it as a different unit when purchased.

                                So you will need to redo your build. I guess you could whack a SS and a Inf giving you an extra 9 bucks for Total Ftr build or you have one spot left for a 6 PU Navy Ftr still.

                                Or whatever combination you decide on πŸ™‚

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36
                                  last edited by

                                  TripleA Turn Summary: ANZAC round 14

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - ANZAC
                                          ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - ANZAC
                                          3 carriers moved from 42 Sea Zone to 37 Sea Zone
                                          2 infantry moved from Java to 42 Sea Zone
                                          1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                          2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                          2 infantry moved from 43 Sea Zone to Borneo
                                          1 Escort moved from 54 Sea Zone to 37 Sea Zone
                                  
                                      Combat - ANZAC
                                          Battle in Borneo
                                          Battle in 36 Sea Zone
                                              ANZAC attack with 1 fighter
                                              Japanese defend with 1 transport
                                                  ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                  Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                  ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                  Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                                  1 fighter owned by the ANZAC lost in 36 Sea Zone
                                                  1 transport owned by the Japanese lost in 36 Sea Zone
                                              Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
                                              Casualties for ANZAC: 1 fighter
                                              Casualties for Japanese: 1 transport
                                  
                                      Non Combat Move - ANZAC
                                  
                                      Place Units - ANZAC
                                          1 submarine and 1 transport placed in 62 Sea Zone
                                  
                                      Turn Complete - ANZAC
                                          ANZAC collect 14 PUs; end with 16 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Japanese regular : 0.67
                                  ANZAC regular : 0.00
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36
                                    last edited by

                                    TripleA Turn Summary: French round 14

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 14
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - ANZAC
                                            3 carriers moved from 42 Sea Zone to 37 Sea Zone
                                            2 infantry moved from Java to 42 Sea Zone
                                            1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                            2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                            2 infantry moved from 43 Sea Zone to Borneo
                                            1 Escort moved from 54 Sea Zone to 37 Sea Zone
                                    
                                        Combat - ANZAC
                                            Battle in Borneo
                                            Battle in 36 Sea Zone
                                                ANZAC attack with 1 fighter
                                                Japanese defend with 1 transport
                                                    ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                    Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                    ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                    Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                                    1 fighter owned by the ANZAC lost in 36 Sea Zone
                                                    1 transport owned by the Japanese lost in 36 Sea Zone
                                                Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
                                                Casualties for ANZAC: 1 fighter
                                                Casualties for Japanese: 1 transport
                                    
                                        Non Combat Move - ANZAC
                                    
                                        Place Units - ANZAC
                                            1 submarine and 1 transport placed in 62 Sea Zone
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 14 PUs; end with 16 PUs
                                    
                                        Combat Move - French
                                            2 infantry moved from United Kingdom to 109 Sea Zone
                                    
                                        Non Combat Move - French
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : 0.67
                                    ANZAC regular : 0.00
                                    

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee
                                      last edited by

                                      @crockett36

                                      You need 2 Partisans before they can take control of a TTy

                                      Screenshot from 2025-07-03 14-56-29.png

                                      Screenshot from 2025-07-03 14-57-44.png

                                      1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        crockett36
                                        last edited by

                                        Germany is up!

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                                        • C Offline
                                          crockett36
                                          last edited by

                                          Tricky making gains that cause busy work skirmishes and making slow but steady gains that cannot be recaptured.

                                          1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee
                                            last edited by

                                            @crockett36

                                            It makes a guy think for sure πŸ™‚

                                            Panzer been busy with work. He got promoted to GruppenfΓΌhrer πŸ™‚

                                            Thought he'd have some time soon πŸ™‚

                                            Hope you had a Great 4th πŸ™‚

                                            C 1 Reply Last reply Reply Quote 1

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