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    EXP crockett Victory Panzer beelee

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    • B Online
      beelee @beelee
      last edited by beelee

      @crockett36

      Nippon hanging on by it's fingernails lol

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 1 Fortification, 1 Heavy_BB, 1 Japan_destroyer, 1 NavyFighter, 1 carrier, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
              Trigger Banzai: Japanese has 1 Banzai placed in Japan
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              5 NavyFighters moved from 6 Sea Zone to 5 Sea Zone
              8 fighters moved from 6 Sea Zone to Amur
              1 elite moved from French Indo China to 36 Sea Zone
              1 Japan_destroyer and 1 elite moved from 36 Sea Zone to 43 Sea Zone
              1 elite moved from 43 Sea Zone to Borneo
              1 bomber moved from Philippines to 44 Sea Zone
              1 tactical_bomber moved from Malaya to Siam
              1 tactical_bomber moved from Malaya to Burma
              1 infantry moved from Shan State to Siam
              1 armour moved from Yunnan to Siam
              1 armour and 1 infantry moved from Yunnan to Burma
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              2 armour and 1 mech_infantry moved from Yunnan to Kwangtung
              1 tactical_bomber moved from Kwangsi to 20 Sea Zone
              1 fighter moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from Kwangsi to Hopei
              1 fighter moved from Kweichow to Chahar
              1 fighter moved from Kweichow to Hopei
              1 infantry moved from Jehol to Chahar
              2 infantry moved from Anhwe to Chahar
              1 infantry moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              2 infantry moved from Kweichow to Hopei
      
          Combat - Japanese
              Battle in Borneo
              Battle in Burma
                  Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Burma
                  Japanese win, taking Borneo from British, taking Burma from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in 44 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in 44 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Hopei
                  Japanese attack with 2 fighters and 2 infantry
                  British defend with 1 uk_armour
                      Japanese roll dice for 2 fighters and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits
                      Chinese roll dice for 1 uk_armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
                      1 uk_armour owned by the British lost in Hopei
                  Japanese win, taking Hopei from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 uk_armour
              Battle in 20 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 transport
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the ANZAC lost in 20 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Chahar
                  Japanese attack with 1 fighter and 3 infantry
                  Russians defend with 1 armour
                      Japanese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 armour in Chahar, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 armour
              Battle in Amur
                  Japanese attack with 8 fighters
                  Americans defend with 1 artillery and 1 marine
                      Japanese roll dice for 8 fighters in Amur, round 2 : 4/8 hits, 4.00 expected hits
                      Russians roll dice for 1 artillery and 1 marine in Amur, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese lost in Amur
                      1 marine owned by the Americans and 1 artillery owned by the Americans lost in Amur
                  Japanese win with 7 fighters remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 artillery and 1 marine
              Battle in 5 Sea Zone
                  Japanese attack with 5 NavyFighters
                  Americans defend with 1 transport
                      Japanese roll dice for 5 NavyFighters in 5 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                      Americans roll dice for 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in 5 Sea Zone
                  Japanese win with 5 NavyFighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Siam
                  Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                  British defend with 1 bomber
                      Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 bomber in Siam, round 2 : 1/1 hits, 0.17 expected hits
                      1 infantry owned by the Japanese lost in Siam
                      1 bomber owned by the British lost in Siam
                  Japanese win, taking Siam from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 bomber
              Battle in Kwangtung
                  Japanese attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 harbour; ANZAC defend with 2 infantry
                      Japanese roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the ANZAC lost in Kwangtung
                      Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 4/4 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Japanese
              Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              5 NavyFighters moved from 5 Sea Zone to 6 Sea Zone
              7 fighters moved from Amur to 6 Sea Zone
              1 fighter moved from Kwangtung to 6 Sea Zone
              1 tactical_bomber moved from Burma to Malaya
              1 tactical_bomber moved from Siam to Yunnan
              1 bomber moved from 44 Sea Zone to Yunnan
              1 air_transport and 1 elite moved from Philippines to Malaya
              1 air_transport and 1 elite moved from Japan to Philippines
              1 air_transport and 1 infantry moved from Japan to Philippines
              1 Escort moved from 6 Sea Zone to 33 Sea Zone
              2 fighters moved from Hopei to Kweichow
              1 tactical_bomber moved from Kwangtung to Kweichow
              1 fighter moved from Chahar to Kweichow
              2 air_transports and 2 infantry moved from Japan to Kweichow
      
          Place Units - Japanese
              1 Heavy_BB, 1 Japan_destroyer, 1 NavyFighter and 1 carrier placed in 6 Sea Zone
              1 elite and 2 infantry placed in Japan
              1 Fortification placed in Philippines
              1 infantry placed in Shantung
              1 infantry placed in Kiangsu
              1 infantry placed in Kweichow
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 50 PUs
              Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 PUs; end with 49 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 53 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -0.50
      Japanese regular : -1.50
      ANZAC regular : -0.17
      Russians regular : 0.33
      British regular : 0.50
      

      EXP Multi J 16.tsvg

      Edit
      @crockett36

      Just heard from Trout. He said he'd be willing to take over ANZAC and collaborate with you going forward if you want.

      @Trout
      This the map version if you want to check it out. https://github.com/triplea-maps/global_40_expansion_uhd_boxes/tree/58f489c85681be63568f4c38e7f81e11e03464b1

      In case you forgot here's how to change https://forums.triplea-game.org/topic/4025/how-to-dl-old-map-versions-in-git

      1 Reply Last reply Reply Quote 1
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @crockett36

        You are doing very well for your first game, sir. My very first game was a desaster as Axis and it ended with the Russian Army taking Berlin. My 2nd game, this time as Allies, ended the same. only this time it was the Wehrmacht taking Moscow. The next few games went the same, but with every game I improved and the fun playing increased game by game! The rules and manual editing became normal.

        For our current game it is too late in my opinion to switch sites. The Axis made plans involving movementa for the next 1-2 rounds, and switching sites would be too much of an impact.
        I feel with you the pain of the overwhelming rules at the beginning, so beelee and I will try to support you (mostly beelee I believe 🙂 ) as much as we can.

        lets see if Trout can jump in. he is a very ecpirienced player at EXP and can guide you through. nevertheless will I go over your moves and give you advises and hints, as well as explanations.

        keep on fighting! 👌

        1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36
          last edited by

          I appreciate your encouragement!

          T 1 Reply Last reply Reply Quote 1
          • T Offline
            Trout @crockett36
            last edited by

            @crockett36 Hey Crockett! Yes, I have been following your game as Panzer and Beelee keep beating me with their A&A tricks so I follow other game strings to learn what strategies others are following. The biggest reason I believe HRE is the most brilliant board game ever is that there are so many different strategies one can pursue. There is no formulaic way to win like about every other game around.

            However, it is a big learning curve. I still have to check the rulebook multiple times each game I play. Although I am getting better each time. I have notched a win against both of them now and the games I am losing are being lost in closer fashion. So if you are up for it, I can join your Allied cause by playing ANZAC and if you want to bounce any strategies or questions off of me, that's not a problem. Panzer and Beelee have been real patient gents with me so of course I can do the same with you.

            C 1 Reply Last reply Reply Quote 2
            • C Offline
              crockett36 @Trout
              last edited by

              @trout that would be great! I usually post a proposed purchase/combat move and wait on my teammates to respond.

              C 1 Reply Last reply Reply Quote 1
              • C Offline
                crockett36 @crockett36
                last edited by

                @crockett36 I was trying to do France goes first stuff and I lost the uhd map. i have the boxes, but it won't work.

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee
                  last edited by beelee

                  @crockett36

                  Yea have to use a older version. I sent you instructions in chat or if you scroll up 5 posts they are there as well

                  Edit
                  Actually the first link will take you to 2.297 so just hit Green Code button and then download zip

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36
                    last edited by

                    Thanks. I do this stuff once or twice and forget. Thanks again

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Also you will need to rename the folder after you extract the zip to

                      global_40_expansion_uhd_boxes

                      then it goes in downloadedMaps folder inside triplea folder next to your saves

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @beelee
                        last edited by

                        @beelee Screenshot 2025-07-26 070513.png

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @crockett36
                          last edited by

                          @crockett36

                          That's not good. Did you try it again ?

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36
                            last edited by

                            So I updated it, didn't erase it and I left it named as was. What did I do wrong? Also I am using 2.7 tripleA.

                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @crockett36
                              last edited by

                              @crockett36

                              which 2.7 exactly ? Some of the most recent have had some issues. I'm on 14962 and it works correctly.

                              We'll go through the steps again in a moment.

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36 @beelee
                                last edited by

                                2.7.14900

                                B 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36
                                  last edited by

                                  restarted the computer and redownloaded the file.

                                  C 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @crockett36
                                    last edited by

                                    @crockett36 still same.

                                    C 1 Reply Last reply Reply Quote 0
                                    • B Online
                                      beelee @crockett36
                                      last edited by

                                      @crockett36

                                      ok
                                      Open the folder
                                      Open map
                                      Open flags

                                      There should be 3 Changer Flags

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 Screenshot 2025-07-26 071737.png

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @crockett36
                                          last edited by

                                          @crockett36

                                          Idk if it matters but the save looks like a second dl with (1) at the end. Maybe try removing it. Worth a try anyway. Probably doesn't matter.

                                          Maybe you've loaded saves like that before though ?

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            crockett36 @beelee
                                            last edited by

                                            @beelee said in EXP crockett Victory Panzer beelee:

                                            @crockett36

                                            ok
                                            Open the folder
                                            Open map
                                            Open flags

                                            There should be 3 Changer Flags

                                            under basetile?

                                            B 2 Replies Last reply Reply Quote 0

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