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    EXP crockett Victory Panzer beelee

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    • T Offline
      Trout @Panzerstahl-Helm 0
      last edited by

      @panzerstahl-helm-0 Italians better at drinking battles than ones with guns firing at least since the Roman Empire fell … unless they are those Mafia dudes in Sicily 😊😁

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      • C Offline
        crockett36
        last edited by

        While zipping and extracting france goes first, I messed up. Our game is not loading. check this flag folder out.Screenshot 2025-08-07 205921.png

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        • C Offline
          crockett36
          last edited by

          does that look right?

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          • C Offline
            crockett36 @crockett36
            last edited by

            @crockett36 got it!

            B 2 Replies Last reply Reply Quote 1
            • B Offline
              beelee @crockett36
              last edited by

              @crockett36

              RightArm.png

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              • C Offline
                crockett36 @beelee
                last edited by

                @beelee Those German submarines are the most overpowered, dumbest, most ahistorical unit ever invented in house rule history. I'd love to know the thinking that went into that.
                "I can attack you, roll a 6,4,4, and then retreat without recourse." Was this some Hitler wonder weapon?

                If I played again, I'd have to have my opponent agree to not use them or explain to me what I'm supposed to be doing about it. Other than take over a territory one space away from WGer.

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                • B Offline
                  beelee @crockett36
                  last edited by

                  @crockett36

                  Hi Randy

                  Couple thoughts for your build. The 2nd TG 8 PUs pretty key Imo. You can have two Army/Corps active in Moscow defense.

                  FlakTower for another 12 PUs. 5 HPs and defend at 2 AA aginast All Tac and Bmbrs and 1 against All Ftrs.

                  2 bucks if you LL those two UK Ftrs. Leave you with 5. Maybe a Commisar and hook him up with a couple Guards and a Tank for some counterattacks or another Elite, have to move current one out of Moscow, and save a couple bucks for Total war/Mass Tank build next turn.

                  Just some thoughts but the TG gonna be a big hitter for you. Gotta keep 5 tanks to form him. Maybe you can get away with the Flak for another turn. That'd open up some other possibilities.

                  Grd Inf 3 for 10 bucks. Mass Tanks 3 for 12

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                  • B Offline
                    beelee @crockett36
                    last edited by beelee

                    @crockett36
                    heh heh yea a wonder weapon. I just finished the Tournament Rules. The Captain and company have XXI deactivated 🙂

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                    • C Offline
                      crockett36 @beelee
                      last edited by

                      @beelee wiser heads prevail!

                      B 1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        I think if it took a turn to move into the pen it could work. But attack and retreat into the pen is like, well yea I'm gonna buy one of those every turn lol

                        a move not turn 🙂

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                        • C Offline
                          crockett36
                          last edited by

                          commissars are not placed in 1st placement, right!

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                          • B Offline
                            beelee @crockett36
                            last edited by

                            @crockett36

                            no they place 2nd. German Oberst place 1st because they consume a ss Inf

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                            • C Offline
                              crockett36
                              last edited by

                              elites can move 2 right?

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                              • B Offline
                                beelee @crockett36
                                last edited by

                                @crockett36

                                no they roll twice.

                                C 1 Reply Last reply Reply Quote 1
                                • B Offline
                                  beelee @crockett36
                                  last edited by

                                  @crockett36

                                  Guard Inf move 2

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                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee I love the many German ground units that can defend at a 4 or higher.

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                                    • C Offline
                                      crockett36 @crockett36
                                      last edited by

                                      @crockett36 Almost as much as I love how many German units can move 2 spaces.

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                                      • B Offline
                                        beelee @crockett36
                                        last edited by

                                        @crockett36

                                        yea I think mobility is key for most Armies. The Armored Inf are way badass 🙂 Surprised he hasn't made a mobile Artillery. Maybe it just overpowers the Tanks but he could limit there number 🙂

                                        But, while playing Germany, I always get seduced by the fancy guys and never have enough bullet stoppers.
                                        Same thing with any Navy I control 🙂

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                                        • C Offline
                                          crockett36
                                          last edited by

                                          TripleA Manual Gamesave Post: Russians round 17

                                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 17
                                          
                                              Purchase Units - Russians
                                                  Russians buy 3 AirLLs and 8 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
                                          
                                              Place Units - Russians
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • C Offline
                                            crockett36 @crockett36
                                            last edited by

                                            @crockett36 I don't know how to convert those air ll.

                                            B 1 Reply Last reply Reply Quote 0

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