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    • L Offline
      leemorrison
      last edited by

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1942

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Karelia S.S.R. to Baltic States
              1 infantry moved from Karelia S.S.R. to Baltic States
              1 fighter moved from Caucasus to Baltic States
              1 fighter moved from Archangel to Baltic States
              1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Finland to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Poland
                    British take Poland from Germans
              2 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Northwestern Europe
                    British take Northwestern Europe from Germans
              2 infantry moved from United Kingdom to 7 Sea Zone
              2 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
              4 infantry moved from 7 Sea Zone to France
              1 carrier moved from 3 Sea Zone to 7 Sea Zone
              2 fighters moved from 3 Sea Zone to France
              1 bomber moved from Archangel to France
              1 fighter moved from 5 Sea Zone to Baltic States
              1 fighter moved from 5 Sea Zone to France
              1 destroyer moved from 5 Sea Zone to 7 Sea Zone
      
          Combat - British
              Battle in Baltic States
                  British attack with 1 armour, 3 fighters and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 armour, 3 fighters and 1 infantry in Baltic States, round 2 : 2/5 hits, 2.17 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  British win, taking Baltic States from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in France
                  British attack with 1 bomber, 3 fighters and 4 infantry
                  Germans defend with 3 infantry
                      British roll dice for 1 bomber, 3 fighters and 4 infantry in France, round 2 : 4/8 hits, 2.83 expected hits
                      Germans roll dice for 3 infantry in France, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British lost in France
                      3 infantry owned by the Germans lost in France
                  British win, taking France from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - British
              1 transport moved from 31 Sea Zone to 35 Sea Zone
              1 aaGun moved from India to 35 Sea Zone
              1 aaGun and 1 transport moved from 35 Sea Zone to 38 Sea Zone
              1 aaGun moved from 38 Sea Zone to East Indies
              3 fighters moved from Baltic States to 5 Sea Zone
              3 fighters moved from France to 7 Sea Zone
              1 bomber moved from France to United Kingdom
              1 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from Alaska to Western Canada
              1 armour moved from Alaska to Eastern Canada
      
          Place Units - British
              1 carrier and 1 transport placed in 7 Sea Zone
              4 infantry placed in East Indies
              1 artillery and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 58 PUs; end with 58 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 63 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 68 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 1.00
      

      Savegame

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      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Italians round 4

        TripleA Turn Summary for game: World War II v3 1942

        Game History

        Round: 4
        
            Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs; 
        
            Combat Move - Italians
                1 artillery moved from Trans-Jordan to 15 Sea Zone
                1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
                1 infantry moved from Italy to 14 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
                3 armour moved from East Poland to Ukraine
                      Italians take Ukraine from Russians
                3 armour moved from Ukraine to Caucasus
                1 fighter moved from Italy to Caucasus
        
            Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 aaGun, 1 artillery, 1 factory and 6 infantry
                        Russians roll AA dice in Caucasus : 0/1 hits, 0,17 expected hits
                        Italians roll dice for 1 battleship and 1 cruiser in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                        Italians roll dice for 3 armour, 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 2/6 hits, 2,67 expected hits
                        Russians roll dice for 1 artillery and 6 infantry in Caucasus, round 2 : 3/7 hits, 2,33 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
                        4 infantry owned by the Russians lost in Caucasus
                        Italians roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/3 hits, 1,50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 2/3 hits, 1,00 expected hits
                        2 armour owned by the Italians lost in Caucasus
                        1 infantry owned by the Russians lost in Caucasus
                    1 fighter owned by the Italians retreated
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 3 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 5 infantry
        
            Non Combat Move - Italians
                1 fighter moved from Caucasus to Eastern Ukraine
                2 infantry moved from East Poland to Eastern Ukraine
        
            Place Units - Italians
                5 infantry placed in Italy
        
            Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
        

        Combat Hit Differential Summary :

        Italians regular : -0,33
        Russians regular : 1,67
        Russians AA : -0,17
        

        Savegame

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        • L Offline
          leemorrison
          last edited by

          TripleA Turn Summary: Americans round 4

          TripleA Turn Summary for game: World War II v3 1942

          Game History

          Round: 4
          
              Purchase Units - Americans
                  Americans buy 5 armour, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
          
              Purchase Units - Chinese
                  Chinese builds 1 units.
          
              Combat Move - Americans
                  1 armour moved from Egypt to Trans-Jordan
                        British take Trans-Jordan from Italians
                  1 armour moved from Trans-Jordan to Persia
          
              Combat - Americans
          
              Non Combat Move - Americans
                  3 bombers moved from Morocco Algeria to Russia
                  1 fighter moved from Morocco Algeria to 7 Sea Zone
                  1 infantry moved from Libya to Egypt
                  2 infantry moved from Morocco Algeria to Libya
                  1 artillery moved from Morocco Algeria to Libya
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                  1 armour moved from Eastern Canada to 9 Sea Zone
                  1 infantry moved from Eastern United States to 10 Sea Zone
                  1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                  1 armour moved from Eastern Canada to 9 Sea Zone
                  1 transport moved from 12 Sea Zone to 9 Sea Zone
                  2 infantry moved from Eastern Canada to 9 Sea Zone
                  1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
                  1 destroyer moved from 12 Sea Zone to 7 Sea Zone
                  2 armour, 4 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
                  2 armour and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                  2 armour moved from Western United States to Eastern Canada
                  1 transport moved from 12 Sea Zone to 10 Sea Zone
                  4 infantry moved from Western Canada to Eastern Canada
          
              Place Units - Americans
                  2 transports placed in 10 Sea Zone
                  5 armour, 1 fighter and 4 infantry placed in Eastern United States
          
              Combat Move - Chinese
                  3 infantry moved from Sikang to Chinghai
          
              Non Combat Move - Chinese
          
              Place Units - Chinese
                  1 infantry placed in Sikang
          
              Turn Complete - Americans
                  Americans collect 40 PUs; end with 40 PUs
                  Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • L Offline
            leemorrison
            last edited by

            TripleA Turn Summary: Americans round 4

            TripleA Turn Summary for game: World War II v3 1942

            Game History

            Round: 4
            
                Purchase Units - Americans
                    Americans buy 5 armour, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
            
                Purchase Units - Chinese
                    Chinese builds 1 units.
            
                Combat Move - Americans
                    1 armour moved from Egypt to Trans-Jordan
                          British take Trans-Jordan from Italians
                    1 armour moved from Trans-Jordan to Persia
            
                Combat - Americans
            
                Non Combat Move - Americans
                    3 bombers moved from Morocco Algeria to Russia
                    1 fighter moved from Morocco Algeria to 7 Sea Zone
                    1 infantry moved from Libya to Egypt
                    2 infantry moved from Morocco Algeria to Libya
                    1 artillery moved from Morocco Algeria to Libya
                    1 infantry moved from Eastern United States to 10 Sea Zone
                    1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                    1 armour moved from Eastern Canada to 9 Sea Zone
                    1 infantry moved from Eastern United States to 10 Sea Zone
                    1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
                    1 armour moved from Eastern Canada to 9 Sea Zone
                    1 transport moved from 12 Sea Zone to 9 Sea Zone
                    2 infantry moved from Eastern Canada to 9 Sea Zone
                    1 carrier and 1 fighter moved from 10 Sea Zone to 12 Sea Zone
                    1 destroyer moved from 12 Sea Zone to 7 Sea Zone
                    2 armour, 4 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone
                    2 armour and 4 infantry moved from 12 Sea Zone to Morocco Algeria
                    2 armour moved from Western United States to Eastern Canada
                    1 transport moved from 12 Sea Zone to 10 Sea Zone
                    4 infantry moved from Western Canada to Eastern Canada
            
                Place Units - Americans
                    2 transports placed in 10 Sea Zone
                    5 armour, 1 fighter and 4 infantry placed in Eastern United States
            
                Combat Move - Chinese
                    3 infantry moved from Sikang to Chinghai
            
                Non Combat Move - Chinese
            
                Place Units - Chinese
                    1 infantry placed in Sikang
            
                Turn Complete - Americans
                    Americans collect 40 PUs; end with 40 PUs
                    Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                    Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
                    Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              TripleA Turn Summary: Japanese round 5

              TripleA Turn Summary for game: World War II v3 1942

              Game History

              Round: 5
              
                  Research Technology - Japanese
                      Japanese spend 0 on tech rolls
                          Japanese rolls : 0/1 hits, 0,00 expected hits
              
                  Purchase Units - Japanese
                      Japanese buy 1 artillery, 8 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
              
                  Combat Move - Japanese
                      1 infantry moved from Ningxia to Sikang
                      1 infantry moved from Yunnan to Burma
                      1 fighter moved from Fukien to Sikang
                      1 bomber moved from Philippine Islands to Sikang
                      2 fighters moved from 36 Sea Zone to Sikang
                      2 fighters moved from 49 Sea Zone to Burma
                      1 infantry moved from Fukien to French Indo-China Thailand
                            Japanese take French Indo-China Thailand from British
                      1 infantry moved from Evenki National Okrug to Novosibirsk
                            Japanese take Novosibirsk from Russians
                      1 carrier moved from 36 Sea Zone to 38 Sea Zone
              
                  Combat - Japanese
                      Battle in 38 Sea Zone
                          Japanese attack with 1 carrier
                          British defend with 1 transport
                              1 transport owned by the British lost in 38 Sea Zone
                          Japanese win with 1 carrier remaining. Battle score for attacker is 7
                          Casualties for British: 1 transport
                      Battle in Burma
                          Japanese attack with 2 fighters and 1 infantry
                          British defend with 1 infantry
                              Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                              British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Japanese lost in Burma
                          2 fighters owned by the Japanese retreated
                          British win with 1 infantry remaining. Battle score for attacker is -3
                          Casualties for Japanese: 1 infantry
                      Battle in Sikang
                          Japanese attack with 1 bomber, 3 fighters and 1 infantry
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 bomber, 3 fighters and 1 infantry in Sikang, round 2 : 2/5 hits, 2,33 expected hits
                              Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Japanese lost in Sikang
                              1 infantry owned by the Chinese lost in Sikang
                          Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 1 infantry
              
                  Non Combat Move - Japanese
                      5 infantry moved from Fukien to Yunnan
                      2 fighters moved from Burma to Yunnan
                      1 bomber and 3 fighters moved from Sikang to Yunnan
                      1 aaGun moved from Fukien to Yunnan
                      2 infantry moved from Buryatia S.S.R. to Soviet Far East
                      1 armour and 2 infantry moved from Manchuria to Suiyuan
                      3 transports moved from 61 Sea Zone to 62 Sea Zone
                      1 artillery and 5 infantry moved from Japan to 62 Sea Zone
                      1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
                      1 artillery and 5 infantry moved from 61 Sea Zone to Fukien
                      1 carrier moved from 49 Sea Zone to 61 Sea Zone
                      1 fighter moved from Philippine Islands to Buryatia S.S.R.
                      2 destroyers moved from 62 Sea Zone to 36 Sea Zone
                      1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              
                  Place Units - Japanese
                      1 transport placed in 62 Sea Zone
                      1 artillery and 2 infantry placed in Manchuria
                      6 infantry placed in Japan
              
                  Turn Complete - Japanese
                      Japanese collect 33 PUs; end with 33 PUs
                      Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0,67
              Japanese regular : -1,50
              Japanese rolls : 0,00
              British regular : 0,67
              

              Savegame

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              • L Offline
                leemorrison
                last edited by

                TripleA Turn Summary: Russians round 5

                TripleA Turn Summary for game: World War II v3 1942

                Game History

                Round: 5
                
                    Purchase Units - Russians
                        Russians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Russians
                        3 infantry moved from Chinghai to Novosibirsk
                        1 bomber moved from Russia to Novosibirsk
                        1 fighter moved from Russia to Novosibirsk
                
                    Combat - Russians
                        Battle in Novosibirsk
                            Russians attack with 1 bomber, 1 fighter and 3 infantry
                            Japanese defend with 1 infantry
                                Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.67 expected hits
                                Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Russians lost in Novosibirsk
                                1 infantry owned by the Japanese lost in Novosibirsk
                            Russians win, taking Novosibirsk from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                            Casualties for Russians: 1 infantry
                            Casualties for Japanese: 1 infantry
                
                    Non Combat Move - Russians
                        1 fighter moved from Novosibirsk to Russia
                        1 bomber moved from Novosibirsk to Russia
                        1 artillery moved from Caucasus to Russia
                        1 infantry moved from Caucasus to Russia
                        1 aaGun moved from Caucasus to Russia
                        1 aaGun, 2 armour and 5 infantry moved from Archangel to Russia
                        1 fighter moved from 5 Sea Zone to Russia
                
                    Place Units - Russians
                        2 armour, 1 artillery and 3 infantry placed in Russia
                
                    Turn Complete - Russians
                        Russians collect 20 PUs; end with 20 PUs
                        Objective 2: Russians met a national objective for an additional 10 PUs; end with 30 PUs
                

                Combat Hit Differential Summary :

                Japanese regular : 0.67
                Russians regular : -0.67
                

                Savegame

                L 1 Reply Last reply Reply Quote 0
                • L Offline
                  leemorrison @leemorrison
                  last edited by

                  @leemorrison If Moscow is attacked, please ask for the Order of Loss after the first attackers roll. thanks

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by VictoryFirst

                    @leemorrison

                    530b04ca-0e3c-4167-99ae-2e5d3ac15662-image.png

                    G6 moscow battle.tsvg

                    OOL?

                    L 1 Reply Last reply Reply Quote 0
                    • L Offline
                      leemorrison @VictoryFirst
                      last edited by

                      @victoryfirst kill all 4 bombers, 9 inf.

                      standard OOL for the rest of the battle

                      tks

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                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        TripleA Turn Summary: Germans round 5

                        TripleA Turn Summary for game: World War II v3 1942

                        Game History

                        Round: 5
                        
                            Purchase Units - Germans
                                Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
                        
                            Combat Move - Germans
                                1 armour moved from Belorussia to Archangel
                                      Germans take Archangel from Russians
                                1 armour moved from Archangel to Russia
                                12 armour, 1 artillery and 9 infantry moved from Belorussia to Russia
                                1 infantry moved from Eastern Ukraine to Russia
                                5 armour moved from East Poland to Russia
                                3 bombers moved from Germany to Russia
                                1 infantry moved from Germany to France
                                5 fighters moved from Germany to France
                        
                            Combat - Germans
                                Rocket attack in Russia does 1 damage to factory owned by Russians
                                    Rockets in Belorussia roll: 1
                                Rocket attack in United Kingdom does 2 damage to factory owned by British
                                    Rockets in Germany roll: 2
                                Battle in France
                                    Germans attack with 5 fighters and 1 infantry
                                    British defend with 2 infantry
                                        Germans roll dice for 5 fighters and 1 infantry in France, round 2 : 4/6 hits, 2,67 expected hits
                                        British roll dice for 2 infantry in France, round 2 : 0/2 hits, 0,67 expected hits
                                        2 infantry owned by the British lost in France
                                    Germans win, taking France from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                                    Casualties for British: 2 infantry
                                Battle in Russia
                                    Germans attack with 18 armour, 1 artillery, 3 bombers and 10 infantry
                                    Americans defend with 3 bombers; Russians defend with 3 aaGuns, 12 armour, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 15 infantry
                                        Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
                                        Germans roll dice for 18 armour, 1 artillery, 3 bombers and 10 infantry in Russia, round 2 : 13/32 hits, 13,17 expected hits
                                        Russians roll dice for 12 armour, 2 artilleries, 4 bombers, 2 fighters and 15 infantry in Russia, round 2 : 16/35 hits, 13,67 expected hits
                                        1 artillery owned by the Germans, 10 infantry owned by the Germans and 5 armour owned by the Germans lost in Russia
                                        9 infantry owned by the Russians, 1 bomber owned by the Russians and 3 bombers owned by the Americans lost in Russia
                                    3 bombers owned by the Germans retreated
                                    13 armour owned by the Germans retreated to Belorussia
                                    Russians win with 12 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 16
                                    Casualties for Germans: 5 armour, 1 artillery and 10 infantry
                                    Casualties for Americans: 3 bombers
                                    Casualties for Russians: 1 bomber and 9 infantry
                        
                            Non Combat Move - Germans
                                5 fighters moved from France to Germany
                                3 bombers moved from Russia to Belorussia
                        
                            Place Units - Germans
                                2 armour, 1 fighter and 7 infantry placed in Germany
                        
                            Turn Complete - Germans
                                Germans collect 25 PUs; end with 25 PUs
                                Objective 2: Germans met a national objective for an additional 5 PUs; end with 30 PUs
                        

                        Combat Hit Differential Summary :

                        Russians regular : 2,33
                        Germans regular : 1,17
                        Russians AA : -0,50
                        British regular : -0,67
                        

                        Savegame

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                        • L Offline
                          leemorrison
                          last edited by

                          TripleA Turn Summary: British round 5

                          TripleA Turn Summary for game: World War II v3 1942

                          Game History

                          Round: 5
                          
                              Purchase Units - British
                                  British repair damage of 2x factory; Remaining resources: 71 PUs; 
                                  British buy 2 armour, 1 artillery, 1 factory, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 
                          
                              Combat Move - British
                                  1 infantry moved from Poland to Czechoslovakia Hungary
                                        British take Czechoslovakia Hungary from Germans
                                  1 armour moved from Baltic States to East Poland
                                        Russians take East Poland from Germans
                                  1 armour moved from East Poland to Eastern Ukraine
                                  3 fighters moved from 5 Sea Zone to Eastern Ukraine
                                  1 bomber moved from United Kingdom to Eastern Ukraine
                                  1 artillery moved from United Kingdom to 7 Sea Zone
                                  1 infantry moved from United Kingdom to 7 Sea Zone
                                  1 artillery moved from 7 Sea Zone to France
                                  1 infantry moved from 7 Sea Zone to France
                                  3 fighters moved from 7 Sea Zone to France
                          
                              Combat - British
                                  Battle in France
                                      British attack with 1 artillery, 3 fighters and 1 infantry
                                      Germans defend with 1 infantry
                                          British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 5/5 hits, 2.17 expected hits
                                          Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in France
                                      British win, taking France from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                                      Casualties for Germans: 1 infantry
                                  Battle in Eastern Ukraine
                                      British attack with 1 armour, 1 bomber and 3 fighters
                                      Italians defend with 1 fighter and 2 infantry
                                          British roll dice for 1 armour, 1 bomber and 3 fighters in Eastern Ukraine, round 2 : 5/5 hits, 2.67 expected hits
                                          Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                                          1 fighter owned by the British and 1 armour owned by the British lost in Eastern Ukraine
                                          1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Eastern Ukraine
                                      British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                                      Casualties for British: 1 armour and 1 fighter
                                      Casualties for Italians: 1 fighter and 2 infantry
                          
                              Non Combat Move - British
                                  1 fighter moved from Eastern Ukraine to Russia
                                  1 fighter moved from Eastern Ukraine to Russia
                                  1 bomber moved from Eastern Ukraine to Russia
                                  1 infantry moved from Baltic States to East Poland
                                  2 transports moved from 5 Sea Zone to 6 Sea Zone
                                  1 infantry moved from United Kingdom to 6 Sea Zone
                                  1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                  1 infantry moved from 5 Sea Zone to Poland
                                  1 infantry moved from United Kingdom to 6 Sea Zone
                                  1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                                  1 infantry moved from 5 Sea Zone to Baltic States
                                  1 infantry moved from United Kingdom to 7 Sea Zone
                                  1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                  1 infantry moved from 5 Sea Zone to Karelia S.S.R.
                                  1 infantry moved from United Kingdom to 7 Sea Zone
                                  1 artillery moved from United Kingdom to 7 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                  1 infantry moved from 5 Sea Zone to Finland
                                  1 artillery moved from 5 Sea Zone to Finland
                                  1 armour moved from Norway to Finland
                                  3 fighters moved from France to 5 Sea Zone
                                  1 infantry moved from Burma to India
                          
                              Place Units - British
                                  4 infantry placed in East Indies
                                  1 factory placed in Eastern Canada
                                  2 fighters placed in 7 Sea Zone
                                  2 armour, 1 artillery and 3 infantry placed in United Kingdom
                          
                              Turn Complete - British
                                  British collect 59 PUs; end with 60 PUs
                                  Objective 3: British met a national objective for an additional 5 PUs; end with 65 PUs
                                  Objective 2: British met a national objective for an additional 5 PUs; end with 70 PUs
                          

                          Combat Hit Differential Summary :

                          Germans regular : 0.33
                          British regular : 5.17
                          

                          Savegame

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                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            I think it's time to surrender. Well played. Let's play another one.

                            L 1 Reply Last reply Reply Quote 0
                            • L Offline
                              leemorrison @VictoryFirst
                              last edited by

                              @victoryfirst Thank you. Japan was done in by the bad dice on the BEN battle in the very first turn. Never had a chance to help.

                              OK, do we formally end this one, or just restart with the same number?

                              my first bid is 11 for the Allies. once again, Tech comes in after the turn that achieves it.

                              VictoryFirstV 1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst @leemorrison
                                last edited by

                                @leemorrison

                                Yes, it was a tough game for Japan. Also I think I made some mistakes with Axis Europe too. Your Allied strategy was excellent. I wanted to become experienced in AA 1942 and it looks like I've stumbled across a great player that can help me.

                                You can take Allies with +11. Normally I'd like to switch sides after every game however I think the Axis have an advantage in this game, so I don't think +11 will be enough for the Allies to balance it out. I want to see if that's true. After that we can probably switch so that we are not playing the same sides over and over again.

                                L 1 Reply Last reply Reply Quote 0
                                • L Offline
                                  leemorrison @VictoryFirst
                                  last edited by

                                  @victoryfirst ok. The Axis truly do have an Advantage here, just a question of how much.

                                  It would be great to protect the UK fleet in BEN, loved having it last game. But I don't think just a destroyer would be enough.

                                  So, Rtl in karelia, 2 inf in Cauc.

                                  and yeah, I am kind of old. I still have the Axis & Allies FIRST Edition

                                  VictoryFirstV 1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst @leemorrison
                                    last edited by

                                    @leemorrison

                                    Ah, so you play Classic too? Would you be interested in a game of Classic? Classic has recently been added to the League on the A&A forum. It currently consists of 8 players but we are looking for more. Every player will have an ELO value, and the result of games will affect your rating.

                                    We can also play some friendly games first if you prefer.

                                    L 1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      leemorrison @VictoryFirst
                                      last edited by

                                      @victoryfirst Sure, sign me up for the league.

                                      this is a busy early week, so a classis game later would be fun.

                                      Classic is my least favorite of the 3 whole world games. It always seems to come down to TECH and either HB or Industrial discount.

                                      I have been away from A&A for 4-5 years. Used to be very active in several PBEM clubs that no longer exist.

                                      I am in FL USA, where are you?

                                      VictoryFirstV 2 Replies Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst @leemorrison
                                        last edited by

                                        @leemorrison Excellent! So cool to have you in. I'm going to tell the guys on the A&A forum you are interested in joining.

                                        No worries, we have calibrated Classic in a way that makes it very fun to play (no special rules or anything, just having the correct optional rules from the rulebook selected makes it a lot better).

                                        We have just started a tournament that we plan to organize yearly with 8 people (similar to the Play-Offs from the G40 League). Unfortunately you cannot participate in that until next year, however you can play as many ranked games as you want in the league thread against ANY opponent. These are like friendly matches in soccer but they still count for ELO points, while the tournament is like the World Cup (also ranked matches but more in a tournament style, just for fun).

                                        We all are fanatic players so lots of fun is guarenteed. 3 months ago I have never played a game of Classic, but now I tried it and I like it a lot.

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                                        • VictoryFirstV Offline
                                          VictoryFirst @leemorrison
                                          last edited by

                                          @leemorrison

                                          Sure, no problem. I'll be around here for a while, just hit me up when ready.

                                          I'm from The Netherlands. I am a rookie player that fell in love with A&A 6 years ago when I was a kid. Play several versions, my favorites are Anniversary, Classic (as of recently), and the G40 House Rules Expansion from The Captain (which is based on G40 but adds tons of new units, rules and other cool things. You should try it out one day, it's imo the best experience in A&A wargaming you can get).

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                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            https://forums.triplea-game.org/topic/4072/2-vf-vs-lee-11-anniversary-1942

                                            Here is the new thread.

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