Game 1 EXP Silas vs beelee
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 Japanese_LCVs, 1 elite, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Hunan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/11 hits, 5.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 bombers moved from Hunan to Kwangsi 3 fighters moved from Hunan to Kwangsi 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 infantry moved from Formosa to 20 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from Okinawa to Kwangsi 2 infantry moved from Okinawa to 19 Sea Zone 1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 J_Rails moved from Kiangsu to Manchuria 2 J_Rails, 1 artillery and 1 infantry moved from Manchuria to Kwangsi 1 aaGun and 5 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter moved from Korea to Japan 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 1 carrier and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 transport placed in 6 Sea Zone 2 Japanese_LCVs and 1 elite placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 2.67 -
US turn 1:
Game History
Round: 1 Purchase Units - Americans Americans buy 4 Fortifications, 3 transports, 2 usa_armours and 2 usa_fighters; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 bomber moved from Central United States to Wake Island 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 31 Sea Zone 4 usa_fighters moved from Hawaiian Islands to 31 Sea Zone 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 usa_tactical_bomber moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 cruiser moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Wake Island 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 usa_armour moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 Rail and 1 artillery moved from Eastern United States to Western United States Place Units - Americans 3 transports placed in 10 Sea Zone 4 Fortifications placed in Philippines 2 usa_fighters placed in Eastern United States 2 usa_armours placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUsChina turn 1
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Szechwan Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUsBritish turn 1:
Game History
Round: 1 Purchase Units - Americans Americans buy 4 Fortifications, 3 transports, 2 usa_armours and 2 usa_fighters; Remaining resources: 2 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 1 bomber moved from Central United States to Wake Island 1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 31 Sea Zone 4 usa_fighters moved from Hawaiian Islands to 31 Sea Zone 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 usa_tactical_bomber moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 31 Sea Zone to Wake Island 1 cruiser moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Western United States to Wake Island 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 usa_armour moved from Central United States to Western United States 3 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States 1 Rail and 1 artillery moved from Eastern United States to Western United States Place Units - Americans 3 transports placed in 10 Sea Zone 4 Fortifications placed in Philippines 2 usa_fighters placed in Eastern United States 2 usa_armours placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Szechwan Turning on Edit Mode EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 2 infantry, 1 transport, 3 uk_armours and 2 uk_fighters; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Ethiopia 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 uk_tactical_bomber moved from 98 Sea Zone to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 uk_fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 uk_fighter moved from Gibraltar to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia Combat - British Battle in Ethiopia British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_tactical_bomber in Ethiopia, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_tactical_bomber in Ethiopia, round 3 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 2 infantry, 1 mech_infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 bomber, 1 destroyer and 2 uk_fighters Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone British roll dice for 1 bomber and 2 uk_fighters in 96 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 transport owned by the Italians lost in 96 Sea Zone British roll dice for 1 bomber and 2 uk_fighters in 96 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 bomber and 2 uk_fighters remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 transport Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 carrier moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from 96 Sea Zone to Malta 1 uk_fighter moved from 96 Sea Zone to 81 Sea Zone 1 uk_fighter moved from 96 Sea Zone to Malta 1 uk_fighter moved from Scotland to United Kingdom 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone 1 destroyer moved from 109 Sea Zone to 123 Sea Zone 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 uk_tactical_bomber moved from India to 81 Sea Zone 2 infantry moved from Burma to Shan State 1 uk_fighter moved from Burma to India 2 infantry moved from India to Burma 1 uk_tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 transport placed in 39 Sea Zone 2 infantry placed in India 3 uk_armours placed in Union of South Africa 2 uk_fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2,6,4 British collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 54 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.83Sorry. made a mistake in british turn - so I had to redo it. I can redo it again if you are not okay with it?
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Hej silas
I don't see anything wrong with the UK turn. What was the issue ? Usually you can fix with edit if you forget something.
If you need to reroll a battle, we can do so at the other site with dicebot.We can just use Panzer's and my thread. https://www.axisandallies.org/forums/topic/41024/exp-barnee-vs-panzer-game-6/281
There's also another dice site that Victory uses. I've only used it a couple times. I'll have to look it up in case you prefer using it.
One other question. Why did you add the Chinese INF to szechwan ?
Oh yea. You can also post once after UK turn. It will do USA and china too. Same with ANZC and France.
Edit
Game HistoryRound: 1 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 bomber moved from Northern Italy to Alexandria 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Gibraltar Battle in Trans-Jordan Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry British defend with 1 artillery, 2 infantry and 1 uk_armour Italians roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 artillery, 2 infantry and 1 uk_armour in Alexandria, round 2 : 0/4 hits, 1.50 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 uk_armour owned by the British lost in Alexandria Italians win, taking Gibraltar from British, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 1 artillery, 2 infantry and 1 uk_armour Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Albania 1 bomber moved from Alexandria to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 2 fighters moved from 93 Sea Zone to Tobruk 1 aaGun and 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Southern Italy to Albania Place Units - Italians 1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
French regular : -0.83 Italians regular : 1.17 Neutral_Allies regular : -0.33 British regular : -1.50Edit 2
Re UK turn, did you mean to repair the BB ? -
Hi guys, just wishing you good luck playing this awesome game. Welcome aboard @SirSilas !
@beelee My preferred dice site is called pbegames.com/roller/, it doesn't take that much time to set up and the dice results are sent via email so that your opponent can see what you are doing

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@beelee Hej Beelee,
I will use the Edit function next time. I did not do some Non-Combat move

I have deleted the INF in China again. Can see they start with 15 IPC to due to the Free INF.
Anzac:
Game History
Round: 1 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUsFrance
Game History
Round: 1 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Morocco 1 infantry moved from French West Africa to French Central Africa Turn Complete - FrenchCombat Hit Differential Summary :
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Hej
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Waffen Pioneers are Now Available.<br><br><img src="WaffenPioneer.png"/><br><br><br />Refer to Game Notes for Usage.<b></body> Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups. You may have up to 3 Army Groups. Only 1 may be active per Territory. Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger WaffenPioneer: buyWaffenPioneer added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans Trigger PanzerGeneral: buyPanzer_General added to productionGermans triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 1 G_air_transport, 4 GermanUBoats, 2 German_LCVs, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 Waffen_Oberst, 1 elite, 2 german_paras, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 112 Sea Zone Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone 1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone 6 GermanUBoats moved from 112 Sea Zone to 123 Sea Zone 2 bombers moved from Western Germany to 123 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone Combat - Germans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Battle in 91 Sea Zone Germans attack with 1 GermanUBoat, 1 battleship and 1 cruiser British defend with 1 cruiser and 1 transport Germans roll dice for 1 GermanUBoat in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship and 1 cruiser in 91 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 transport in 91 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 91 Sea Zone Germans win with 1 GermanUBoat, 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for British: 1 cruiser and 1 transport Battle in 123 Sea Zone Germans attack with 7 GermanUBoats, 1 Wolfpack and 2 bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 7 GermanUBoats in 123 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 123 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 2 GermanUBoats owned by the Germans lost in 123 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 123 Sea Zone 1 Wolfpack owned by the Germans lost in 123 Sea Zone Germans win with 5 GermanUBoats and 2 bombers remaining. Battle score for attacker is 23 Casualties for Germans: 2 GermanUBoats and 1 Wolfpack Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone 2 bombers moved from 123 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Norway 1 infantry moved from Finland to Norway 1 tactical_bomber moved from Western Germany to Romania 4 armour moved from Slovakia Hungary to Germany 4 infantry moved from Bulgaria to Romania 1 armour moved from Bulgaria to Slovakia Hungary 2 armour moved from France to Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to Romania 1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia 2 Waffen_Artys, 2 mech_infantrys and 5 waffen_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 artillery moved from Normandy Bordeaux to Poland 1 G_Rail moved from Germany to Holland Belgium 1 G_Rail and 1 aaGun moved from Holland Belgium to Romania EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen EDIT: 1 1stWaffenArmy moved from 1st Waffen to Germany Place Units - Germans 3 GermanUBoats placed in 110 Sea Zone Germans undo move 1. 3 GermanUBoats placed in 93 Sea Zone 1 GermanUBoat placed in 110 Sea Zone 2 German_LCVs, 1 Panzer_General, 2 Panzer_Grndrss, 1 elite, 2 german_paras and 2 infantry placed in Germany 1 G_air_transport, 2 Panzer_Grndrss and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour EDIT: Adding units owned by Germans to Germany: 1 1stPanzerArmy EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans regular : 2.00 British regular : 0.50Yea, the chinese get an extra 3 bucks for their free dude. It won't show up in objectives tab but will at End Turn.
I can't remember how much triplea experience you have so you probably already know this
but you can follow along in History for a detailed look at what I did.As you can see, 1st Waffen and 1st Panzer have been formed in Berlin.
Prosit
lol save should say EXP

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Honestly im not that experience

Game History
Round: 2 Purchase Units - Russians Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory. Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 1 armour, 1 elite and 7 infantry; Remaining resources: 15 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Russians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 elite moved from Russia to Vologda 1 infantry moved from Archangel to Novgorod 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Sakha 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Sakha to Ukraine 1 R_Europe_Rail and 2 Russian_Rails moved from Ukraine to Russia Place Units - Russians 1 armour and 1 elite placed in Russia 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 52 PUsSovjet turn 2:
esg-game-1-silas-S2.tsvg -
Right on I'll probably be a bit deliberate explaining some things then. No disrespect intended of course

Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 elite, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery and 2 infantry moved from Chahar to Suiyuyan 2 bombers moved from Kwangsi to Suiyuyan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 artilleries and 5 infantry moved from Anhwe to Kweichow 7 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow Combat - Japanese Battle in Suiyuyan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 2 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers in Kweichow, round 2 : 11/19 hits, 8.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries, 7 fighters, 5 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan EDIT: Cleaning up during movement phase 1 fighter and 1 tactical_bomber moved from Kweichow to Chahar 2 bombers moved from Suiyuyan to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 6 fighters and 4 tactical_bombers moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 2 artilleries and 5 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Yunnan 1 aaGun and 3 infantry moved from Jehol to Anhwe 2 infantry moved from Jehol to Chahar 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Yunnan 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 transports moved from 36 Sea Zone to 19 Sea Zone 2 fighters moved from Caroline Islands to Kwangsi 1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Korea EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Japan to Kiangsu Place Units - Japanese EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone 3 armour placed in Shantung 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.17 -
@beelee No worry - I'm here to learn

Game History
Round: 2 Purchase Units - Americans Americans buy 2 Heavy_BBs and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Wake Island to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 3 usa_fighters moved from Wake Island to Hawaiian Islands 1 usa_tactical_bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Mexico to Western United States 2 usa_armours moved from Central United States to Eastern United States 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone Place Units - Americans 1 Heavy_BB and 2 destroyers placed in 101 Sea Zone 1 Heavy_BB placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
China turn 2:
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Szechwan to Shensi 2 Rails moved from Kansu to Shensi 2 Rails moved from Shensi to Kansu 2 Rails moved from Kansu to Szechwan 2 Rails and 2 infantry moved from Szechwan to Kansu 1 infantry moved from Shensi to Kansu 8 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
British turn 2:
Game History
Round: 2 Purchase Units - Americans Americans buy 2 Heavy_BBs and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone 1 usa_fighter moved from Wake Island to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 3 usa_fighters moved from Wake Island to Hawaiian Islands 1 usa_tactical_bomber moved from Wake Island to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 destroyer moved from 21 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Mexico to Western United States 2 usa_armours moved from Central United States to Eastern United States 2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone Place Units - Americans 1 Heavy_BB and 2 destroyers placed in 101 Sea Zone 1 Heavy_BB placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Szechwan to Shensi 2 Rails moved from Kansu to Shensi 2 Rails moved from Shensi to Kansu 2 Rails moved from Kansu to Szechwan 2 Rails and 2 infantry moved from Szechwan to Kansu 1 infantry moved from Shensi to Kansu 8 infantry moved from Szechwan to Sikang 1 infantry moved from Szechwan to Shensi 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 5 infantry and 4 uk_armours; Remaining resources: 24 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Kenya 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 1 infantry and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 uk_tactical_bomber in Kenya, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Egypt 1 uk_tactical_bomber moved from Kenya to Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 2 Rails moved from Egypt to Union of South Africa 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes British take Celebes from Dutch 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java British take Java from Dutch 1 transport moved from 76 Sea Zone to 79 Sea Zone 1 uk_fighter moved from Malta to Egypt 1 uk_fighter moved from 81 Sea Zone to Egypt 1 uk_tactical_bomber moved from 81 Sea Zone to Egypt 1 carrier and 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 cruiser moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from Malta to British Guiana 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 artillery moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 5 infantry and 1 uk_armour placed in India 3 uk_armours placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2 British collect 53 PUs (5 lost to blockades); end with 77 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 78 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.17 -
Hi
Game History
Round: 2 Purchase Units - Italians Italians buy 1 air_transport, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Tobruk to Syria EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 2 artilleries moved from Yugoslavia to 97 Sea Zone 2 artilleries moved from 97 Sea Zone to Greece 3 infantry moved from Albania to Greece 2 armour moved from Yugoslavia to Greece Combat - Italians Battle in Syria Italians attack with 1 Italian_LCV, 1 bomber, 2 infantry and 1 italian_para French defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 bomber, 2 infantry and 1 italian_para in Syria, round 2 : 2/4 hits, 1.17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 Italian_LCV, 1 bomber, 2 infantry and 1 italian_para remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Greece Italians attack with 2 armour, 2 artilleries and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 2 artilleries and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Greece, round 3 : 2/6 hits, 2.33 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Syria to Southern Italy 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Yugoslavia to Bulgaria 1 artillery, 2 fighters and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 1 air_transport, 1 infantry and 1 italian_para placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.17 Neutral_Allies regular : -0.67Trprts can't defend until Late 41, so I sunk the Italian Trprt in 98 with the Air from 81 for you. There's no reason not too

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@beelee said in Game 1 EXP Silas vs beelee:
the Air from
Thank you, very kind of you

Anzac T2
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUsFrance T2
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 Hvy_Ind_1, 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New Guinea to Dutch New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians 1 infantry moved from Tunisia to Libya Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - French Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Hej
A reminder that upgraded Factorys and Airfields place in the first placement phase. You can use them that turn.
The reich coming up.
Game History
Round: 3 Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Germans buy 1 G_air_transport, 1 GermanUBoat, 1 Panzer_General, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 destroyer, 1 elite, 1 fighter, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 5 GermanUBoats moved from 123 Sea Zone to 109 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 123 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 GermanUBoat, 1 battleship, 1 cruiser and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 1 artillery and 3 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 2 infantry moved from 112 Sea Zone to Norway 2 bombers and 1 fighter moved from Norway to Western Germany 1 fighter and 2 tactical_bombers moved from Western Germany to Romania 3 GermanUBoats moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Northern Italy to Alexandria 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania 1 1stPanzerArmy moved from Germany to Slovakia Hungary 1 1stWaffenArmy moved from Germany to Slovakia Hungary EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 2nd Waffen EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Germany EDIT: 1 2ndWaffenArmy moved from Germany to Slovakia Hungary 1 armour moved from Slovakia Hungary to Germany 2 mech_infantrys moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Germany 2 Panzer_Grndrss moved from Germany to Romania 2 G_Rails and 2 German_LCVs moved from Germany to Romania 1 elite moved from Germany to Poland 2 mech_infantrys moved from Germany to Slovakia Hungary 1 armour moved from Western Germany to Germany 1 G_air_transport and 1 aaGun moved from Western Germany to Gibraltar 2 Panzer_Grndrss moved from Western Germany to Slovakia Hungary 2 german_paras moved from Germany to Romania 1 infantry moved from Germany to Poland Place Units - Germans 1 GermanUBoat and 1 destroyer placed in 112 Sea Zone 1 G_air_transport, 1 fighter and 1 infantry placed in Western Germany 1 Panzer_General, 1 armour, 1 elite and 1 infantry placed in Germany 1 infantry placed in Western Germany 2 Panzer_Grndrss and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour EDIT: Adding units owned by Germans to Germany: 1 2ndPanzerArmy EDIT: Removing units owned by Germans from 2nd Panzer: 1 2ndPanzerArmy EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General3 and 5 armour EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
Hej,
Thank you!
Sovjet T3
Game History
Round: 3 Purchase Units - Russians Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body> Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running ! Russia receives 1 Free Tank per turn as long as they control the Urals. Trigger TankGeneral: buyTank_General added to productionRussians Russians buy 1 Soviet_Commisar, 1 armour, 1 elite and 8 infantry; Remaining resources: 15 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 1stCorps moved from Russia to Bryansk 1 elite moved from Vologda to Archangel 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Sakha 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Sakha to Ukraine 2 Russian_Rails moved from Ukraine to Russia 1 R_Europe_Rail moved from Ukraine to Russia 6 mine_unarmeds moved from Russia to Bryansk 1 armour moved from Urals to Russia 4 infantry moved from Russia to Bryansk 1 elite moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 Soviet_Commisar, 1 armour, 1 elite and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 52 PUs -
Lol I just got up from my nap. You must be up early

I'll go ahead and bust Nippon out now
Oh yea you don't need to move the Rail back to where they started. They will disappear at end turn
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@beelee Haha Yeah Cannot sleep is not my strongest side
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Are meeting up with The Captain in a couple of hours to see some Axis and Allies. Maybe im just too excited to sleep :beaming_face_with_smiling_eyes: -
Awesome !!!
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 Fortifications, 2 air_transports, 1 armour, 1 elite, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 fighter and 1 tactical_bomber moved from Chahar to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 2 bombers moved from Anhwe to Kansu 1 artillery and 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 2 artilleries and 5 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Yunnan to Shensi 1 fighter moved from Yunnan to Szechwan 2 fighters moved from Kwangsi to Szechwan 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Szechwan Combat - Japanese Battle in Shensi Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Shensi, round 2 : 5/13 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 7/19 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 5/9 hits, 4.50 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Chahar 2 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 2 bombers moved from Kansu to Hunan 4 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 3 fighters and 2 tactical_bombers moved from Shensi to Yunnan 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery and 1 elite moved from Kiangsu to Kiangsi 1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Kwangsi 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 1 infantry moved from Korea to Manchuria EDIT: 1 Japanese_LCV moved from Korea to Japan 1 elite and 3 infantry moved from Japan to 6 Sea Zone 1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 elite and 3 infantry moved from 36 Sea Zone to Kwangsi 3 armour moved from Shantung to Hunan 1 aaGun and 3 infantry moved from Anhwe to Hunan 2 infantry moved from Jehol to Anhwe 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 1 harbour placed in Kwangsi 1 armour and 2 infantry placed in Shantung 3 infantry placed in Kiangsu 2 air_transports, 1 elite and 2 infantry placed in Japan 2 Fortifications placed in Caroline Islands Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.00Edit
Hmm ... I wonder if I should make rail Air Transports ? They can't move after they unload and can't go to newly conquered TTys. I'll have to think about it.
@VictoryFirst Do you see any reason why that might not work ?Edit2
Oh yea, I think they have to be in same TTy to load, so, won't work
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US, China and UK

US:
Game History
Round: 3 Purchase Units - Americans Americans buy 4 Fortifications, 1 artillery, 2 battleships, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 45 Sea Zone to 49 Sea Zone Place Units - Americans 4 Fortifications placed in Philippines 2 battleships and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Americans undo move 3. 2 infantry placed in Eastern United States Units in Western United States being upgraded or consumed: 2 infantry 1 artillery and 2 marines placed in Western United States Americans undo move 4. Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States 1 artillery placed in Eastern United States Americans undo move 3. Americans undo move 2. 1 battleship and 1 transport placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUsChina:
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 fighter and 11 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUsCombat Hit Differential Summary :
UK
Game History
Round: 3 Purchase Units - Americans Americans buy 4 Fortifications, 1 artillery, 2 battleships, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 45 Sea Zone to 41 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 45 Sea Zone to 49 Sea Zone Place Units - Americans 4 Fortifications placed in Philippines 2 battleships and 1 transport placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Americans undo move 3. 2 infantry placed in Eastern United States Units in Western United States being upgraded or consumed: 2 infantry 1 artillery and 2 marines placed in Western United States Americans undo move 4. Units in Western United States being upgraded or consumed: 2 infantry 2 marines placed in Western United States 1 artillery placed in Eastern United States Americans undo move 3. Americans undo move 2. 1 battleship and 1 transport placed in 101 Sea Zone 1 battleship placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body> Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans collect 52 PUs; end with 52 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 fighter and 11 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 3 destroyers, 5 infantry, 4 uk_armours and 4 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 transport moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Shan State to Malaya 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 uk_armour moved from Belgian Congo to Egypt 1 artillery moved from Kenya to Anglo Egyptian Sudan 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 uk_armour moved from Union of South Africa to Belgian Congo Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 3 destroyers placed in 106 Sea Zone 4 uk_paras placed in United Kingdom 3 uk_armours placed in Union of South Africa 5 infantry and 1 uk_armour placed in India Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,3,5,6,5,1,5,2,5,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3 British collect 48 PUs (10 lost to blockades); end with 60 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 61 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 67 PUsCombat Hit Differential Summary :
You are in a strong position :grinning_face_with_sweat:
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He's all over it Well italy coming up then

Sent you a chat
Edit
Oh yea, so if UK controls all it's original TTys with a PU value on the Europe map, they get a extra 5 bucks. It's slightly different from OOB where you need all the TTys on Europe.Anyway, makes Trans Jordan more valuable for you in this instance.
Edit 2
Game HistoryRound: 3 Purchase Units - Italians Italians buy 1 air_transport, 3 armour, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 bomber moved from Southern Italy to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Iraq to Northwest Persia Italians take Northwest Persia from Neutral_Allies Combat - Italians Battle in Eastern Poland Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Eastern Poland to Greece 1 air_transport and 1 infantry moved from Southern Italy to Gibraltar 3 infantry moved from Northern Italy to Southern France 1 armour and 1 artillery moved from Greece to 97 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 artillery moved from 98 Sea Zone to Alexandria 1 italian_para moved from Syria to Iraq 2 infantry moved from Syria to Iraq EDIT: 1 Italian_LCV moved from Syria to Greece EDIT: 1 italian_para moved from Southern Italy to Syria Place Units - Italians 1 air_transport, 1 infantry and 1 italian_para placed in Southern Italy 3 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsSo SSR gets 10 bucks of free dudes. You can place them in any soviet TTy that didn't see combat or put it in the bank.
Also, you can only put special units, LMs, Elite, Commisar etc ... in moscow where they normally place.First time I played I put 10 LMs on the border but then got told I couldn't do that

ha ha ha
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@beelee
Hej,I have added 10 IPC to Russia total

I think I have made my mistake this game so far hahah
Anzac
Game History
Round: 3 Purchase Units - ANZAC Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked Turning on Edit Mode EDIT: Changing PUs for Russians from 52 to 62 EDIT: Turning off Edit Mode ANZAC buy 4 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 3 fighters moved from Queensland to Malaya 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 44 Sea Zone to 56 Sea Zone Place Units - ANZAC 4 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUsFrance
Game History
Round: 3 Purchase Units - ANZAC Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked Turning on Edit Mode EDIT: Changing PUs for Russians from 52 to 62 EDIT: Turning off Edit Mode ANZAC buy 4 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 3 fighters moved from Queensland to Malaya 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 transport moved from 44 Sea Zone to 56 Sea Zone Place Units - ANZAC 4 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs Combat Move - French Combat - French Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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I've hit the wall again and have to regenerate. Be a few hours

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