Game 1 EXP Silas vs beelee
-
Game History
Round: 6 Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans buy 5 Atlantic_Walls, 1 Escort, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 7 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Ukraine 2 tactical_bombers moved from Romania to Ukraine 3 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Bryansk EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Belarus 2 artilleries and 9 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone 1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Strategic bombing raid in Bryansk Bombing raid in Bryansk rolls: 7 and causes: 6 damage to unit: russian_minor Bombing raid in Bryansk causes 6 damage total. Battle in Belarus Germans attack with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys Russians defend with 2 infantry Germans win, taking Belarus from Russians with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Non Combat Move - Germans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 2nd Panzer EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Belarus EDIT: 1 Panzer_Grndrs and 2 infantry moved from Southern France to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar 2 artilleries moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to Southern France 2 G_air_transports and 2 infantry moved from Western Germany to Alexandria 1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Karelia to Novgorod 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 German_LCV moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 2 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Germany to Eastern Poland 1 aaGun moved from Eastern Poland to Belarus 1 WaffenPnzrGrndr moved from Poland to Eastern Poland 1 bomber moved from Bryansk to Eastern Poland 1 bomber and 2 tactical_bombers moved from Ukraine to Romania EDIT: 3 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Eastern Poland to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland 1 fighter moved from 125 Sea Zone to Western Germany 1 waffen_infantry moved from Germany to Western Germany 1 infantry moved from Germany to Poland 1 G_Rail and 1 elite moved from Germany to Romania 1 G_Rail moved from Germany to Novgorod 1 G_Rail and 1 Panzer_General moved from Novgorod to Germany 1 infantry moved from Poland to Eastern Poland Place Units - Germans 4 Atlantic_Walls placed in Norway 1 Atlantic_Wall placed in Denmark 1 Escort and 1 transport placed in 93 Sea Zone 1 infantry placed in Southern France 1 G_air_transport and 2 infantry placed in Western Germany 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode 1 infantry placed in France 2 infantry placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone Germans collect 50 PUs; end with 50 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Forgot to move the Arty to France hence edit from W GER
Edit
uggh spaced the Pnzr Grndr to JordanEdit 2
Chees and Rice ! I accidentally moved the P grndr to GIB with the 2 Inf -
Feeling you are winning this game
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians repair damage of 6x russian_minor; Remaining resources: 27 PUs; 0 AirLendLease; 3 TankLendLease; Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 5 infantry moved from Caucasus to Northwest Persia Combat - Russians Battle in Northwest Persia Russians attack with 5 infantry Italians defend with 1 infantry Russians win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 infantry moved from Volgograd to Caucasus 1 armour moved from Urals to Russia Place Units - Russians 1 elite and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
-
-
did you wanna arm those LMs ?
Edit
Or move them ? Can arm after moving tooFeeling you are winning this game
but it isn't looking all that good for the Allies eitherGame History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 submarine moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 elite moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone 1 elite moved from 45 Sea Zone to Dutch New Guinea 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 elite and 1 infantry moved from Philippines to 35 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 21 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 elite and 2 infantry moved from 21 Sea Zone to Guam 1 Banzai moved from Japan to Guam 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone 1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 elite moved from 37 Sea Zone to Malaya 2 fighters and 2 tactical_bombers moved from Yunnan to Malaya 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya 2 bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 3 infantry moved from Yunnan to Burma 1 armour, 1 artillery and 3 infantry moved from Shan State to Malaya Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Malaya Japanese attack with 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 harbour and 2 infantry; ANZAC defend with 3 fighters Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits, 6.50 expected hits British roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 4/5 hits, 2.67 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya 3 fighters owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 armour, 1 artillery, 1 elite, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery and 3 infantry Casualties for British: 2 infantry Casualties for ANZAC: 3 fighters Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Casualties for British: 1 transport Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 2 transports Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 2 transports Battle in Guam Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Changer defend; ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 fighters and 3 tactical_bombers moved from Malaya to Yunnan 2 bombers moved from India to Yunnan 2 armour and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries moved from Shensi to Kweichow 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow 3 armour moved from Shantung to Kweichow 1 aaGun moved from Jehol to Anhwe 1 artillery moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Yunnan 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Kwangtung 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone 1 elite moved from 33 Sea Zone to Caroline Islands 2 air_transports and 2 infantry moved from Japan to Caroline Islands 1 air_transport moved from Caroline Islands to 6 Sea Zone 1 Escort moved from 6 Sea Zone to 16 Sea Zone 1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 air_transport moved from 6 Sea Zone to Japan Place Units - Japanese 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 3 armour placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 elite and 2 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 50 PUs; end with 50 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 52 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 64 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 3.50 British AA : -0.33 ANZAC regular : -0.83 British regular : 1.00
-
Hi
It was my plan to arm the LM, but dont know how haha
Try to change it for the allies
US6
Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone 2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 91 Sea Zone Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports Germans defend with 1 Escort Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Gibraltar Americans attack with 9 artilleries and 11 infantry Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54 Casualties for Americans: 3 artilleries and 11 infantry Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber Casualties for Italians: 2 air_transports and 6 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 usa_fighters moved from Western United States to Hawaiian Islands 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 2 usa_fighters placed in 10 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 52 PUs; end with 60 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
UK turn 6
Game History
Round: 6 Purchase Units - Americans Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body> Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone 2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone 9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 91 Sea Zone Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports Germans defend with 1 Escort Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 91 Sea Zone Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in Gibraltar Americans attack with 9 artilleries and 11 infantry Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits 5 infantry owned by the Americans lost in Gibraltar 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits 5 infantry owned by the Americans lost in Gibraltar 4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits 1 artillery owned by the Americans lost in Gibraltar 2 fighters owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54 Casualties for Americans: 3 artilleries and 11 infantry Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber Casualties for Italians: 2 air_transports and 6 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 usa_fighters moved from Western United States to Hawaiian Islands 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 1 carrier placed in 10 Sea Zone 2 usa_fighters placed in 10 Sea Zone 5 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 52 PUs; end with 60 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 uk_armour moved from Egypt to Trans-Jordan 2 uk_tactical_bombers moved from Egypt to Trans-Jordan 1 uk_fighter moved from Egypt to Trans-Jordan Combat - British Battle in West India British attack with 1 infantry Italians defend with 1 italian_para British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits 1 italian_para owned by the Italians lost in West India British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 italian_para Battle in Trans-Jordan British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers Germans defend with 1 Panzer_Grndrs British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits 1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 Panzer_Grndrs Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter moved from Trans-Jordan to Egypt 2 uk_tactical_bombers moved from Trans-Jordan to Egypt 1 uk_armour moved from Belgian Congo to Egypt 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone 1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba Place Units - British Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 battleship and 2 transports placed in 106 Sea Zone 4 infantry placed in India 3 uk_armours placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5 British collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 5.33 Italians regular : -5.00 Germans regular : -0.33 British regular : -0.00
-
I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol
To arm the LMs go to "Changer" and edit in the correct border ones.
Here the Bryansk ones
Hej silas
yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a differenceI thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's
-
Dice were on my side this time
Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Greece to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 italian_para moved from Syria to Northwest Persia 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar EDIT: 1 Italian_LCV moved from Southern France to France EDIT: Italians undo move 8. EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber, 3 infantry and 1 italian_para Russians defend with 3 infantry Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Northwest Persia 2 infantry owned by the Russians lost in Northwest Persia Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Russians: 3 infantry Battle in Gibraltar Italians attack with 1 Italian_LCV, 1 armour and 3 infantry British defend with 1 harbour; Americans defend with 6 artilleries Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits 1 Italian_LCV owned by the Italians lost in Gibraltar 1 artillery owned by the Americans lost in Gibraltar Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Italians lost in Gibraltar 2 artilleries owned by the Americans lost in Gibraltar Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Gibraltar 1 artillery owned by the Americans lost in Gibraltar Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12 Casualties for Italians: 1 Italian_LCV and 3 infantry Casualties for Americans: 6 artilleries Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Alexandria 1 bomber moved from Northwest Persia to Greece 1 armour moved from Romania to Greece 1 armour moved from Northern Italy to Romania 2 air_transports and 2 infantry moved from Northern Italy to Alexandria EDIT: 1 Italian_LCV moved from Southern Italy to Southern France 1 armour and 2 infantry moved from Normandy Bordeaux to Southern France 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Normandy Bordeaux to France 1 Rail and 1 infantry moved from Southern Italy to Greece 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 Italian_LCVs and 2 italian_paras placed in Southern Italy 1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy 1 Escort placed in 97 Sea Zone Turn Complete - Italians Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Italians collect 19 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 3.00 Russians regular : 0.67 British regular : -1.67
If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.
Edit
Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there -
Forgot to move the transport!
A6
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
For some reason I was not able to move in edit with Preform a move
It should move to Hawaii. -
-
-
@sirsilas said in Game 1 EXP Silas vs beelee:
For some reason I was not able to move in edit with Preform a move
It should move to Hawaii.oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway
Vacation is over. they're headed to Pearl. Probably nicer there anyway
Edit
You can delete and add though when not in a move phase, although not always. -
did you wanna arm those LMs in Bryansk ?
Edit
I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.Edit2
Edit 3
I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras 2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone EDIT: 1 1stCorps moved from Caucasus to 1st Corps EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus 1 bomber and 2 tactical_bombers moved from Romania to Caucasus 1 bomber moved from Eastern Poland to Caucasus EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus 2 artilleries and 8 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Battle in Bryansk EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor EDIT: 2/12 hits, 2.67 expected hits EDIT: 4/6 hits, 2.00 expected hits EDIT: 6 infantry owned by the Germans lost in Bryansk EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk EDIT: 2/6 hits, 1.67 expected hits EDIT: 1/4 hits, 1.33 expected hits EDIT: 1 infantry owned by the Germans lost in Bryansk EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk EDIT: 0/5 hits, 1.50 expected hits EDIT: 2/2 hits, 0.67 expected hits EDIT: 2 infantry owned by the Germans lost in Bryansk EDIT: 0/3 hits, 1.00 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 1/3 hits, 1.00 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 1 infantry owned by the Russians lost in Bryansk EDIT: 1/3 hits, 1.00 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Bryansk EDIT: Germans takes Bryansk from Russians EDIT: Some non-combat units are destroyed: EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12 EDIT: Turning off Edit Mode Battle in Caucasus Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits 2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus 1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 German_LCVs and 1 infantry Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy Non Combat Move - Germans Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 bombers and 2 tactical_bombers moved from Caucasus to Romania 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 3rdWaffenArmy moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Poland to Eastern Poland 1 Waffen_Para moved from Germany to Western Ukraine 1 LuftwaffeAce moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Belarus 1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland 1 Waffen_Para moved from Germany to Belarus 1 G_Rail and 1 elite moved from Germany to Bessarabia EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar 1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone 1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar 1 G_air_transport moved from Alexandria to Western Germany 1 G_air_transport moved from Alexandria to Western Germany 1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar 1 Panzer_Grndrs moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 German_LCV moved from Germany to Slovakia Hungary 1 G_Rail and 1 infantry moved from Germany to Belarus 1 infantry moved from Germany to Poland 1 Panzer_Grndrs moved from Western Germany to Poland 1 infantry moved from Western Germany to France Place Units - Germans 1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany 1 infantry placed in Western Germany 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 1 Panzer_Grndrs placed in Germany 1 infantry placed in Southern France Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 53 PUs; end with 53 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33 EDIT: : -1.50
Edit 4
You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good diceand they all died at once
Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.
You can swap them out after battle with edit if needed.
-
@beelee What the hell! I need Caucasus!
It is fine, dont worry
Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Combat - Russians Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 1 artillery moved from Rostov to Tambov 1 artillery, 1 elite, 3 infantry and 2 mech_infantrys moved from Rostov to Tambov 1 Soviet_Commisar moved from Volgograd to Tambov Place Units - Russians 9 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Urals: 1 armour EDIT: Adding units owned by Russians to Russia: 1 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Stop sending trops to GIB!
-
heh heh. You slaughtered the last batch
-
Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 Japanese_LCV, 3 armour, 1 elite, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 bombers moved from Yunnan to India 1 armour, 1 artillery and 1 elite moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 Japan_destroyer, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 elite and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 elite moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter moved from Philippines to Borneo 1 Japan_destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone 1 elite moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Strategic bombing raid in India British roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 pacific_submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 pacific_submarine Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Japanese attack with 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 7/11 hits, 4.67 expected hits British roll dice for 5 infantry in Borneo, round 2 : 5/5 hits, 1.67 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Borneo 2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 1 elite, 1 fighter and 2 infantry Casualties for ANZAC: 2 infantry Casualties for British: 3 infantry Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 battleship moved from 45 Sea Zone to 43 Sea Zone 1 Japan_destroyer and 1 cruiser moved from 45 Sea Zone to 43 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 Japan_destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 transports moved from 45 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 artilleries and 2 infantry moved from Shan State to Burma 1 aaGun, 2 armour and 1 mech_infantry moved from Yunnan to Burma 2 infantry moved from Yunnan to Burma 5 armour and 1 mech_infantry moved from Kweichow to Burma 1 bomber moved from India to Yunnan 1 Heavy_BB and 2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone 1 air_transport and 1 infantry moved from Japan to Caroline Islands 2 air_transports moved from Caroline Islands to Japan 1 infantry moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone 1 elite moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 artilleries moved from Kweichow to Yunnan 1 artillery moved from Shensi to Szechwan 3 armour moved from Shantung to Kweichow 1 aaGun moved from Anhwe to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Hunan 1 J_Rail and 1 infantry moved from Kiangsu to Burma 1 infantry moved from Japan to 6 Sea Zone 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 infantry moved from Korea to Burma 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 Fortification placed in Caroline Islands 1 Escort and 1 Heavy_BB placed in 6 Sea Zone 1 factory_minor placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 Japanese_LCV and 1 elite placed in Japan Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 54 PUs; end with 54 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 5.33 British AA : 0.67 British regular : 3.33