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    Game 1 EXP Silas vs beelee

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    • S Offline
      SirSilas
      last edited by

      Hi

      It was my plan to arm the LM, but dont know how haha

      Try to change it for the allies 😕

      US6

      Game History

      Round: 6
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
              Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
              2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
              9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                  Germans defend with 1 Escort
                  Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Escort
              Battle in Gibraltar
                  Americans attack with 9 artilleries and 11 infantry
                  Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                  Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                  Casualties for Americans: 3 artilleries and 11 infantry
                  Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                  Casualties for Italians: 2 air_transports and 6 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
              2 marines moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              3 usa_fighters moved from Western United States to Hawaiian Islands
              2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 marines moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 10 Sea Zone
              2 usa_fighters placed in 10 Sea Zone
              5 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
              Americans collect 52 PUs; end with 60 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      

      UK turn 6

      Game History

      Round: 6
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
              Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
              2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
              9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in 91 Sea Zone
                  Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                  Germans defend with 1 Escort
                      Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits
                      Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Escort owned by the Germans lost in 91 Sea Zone
                  Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Escort
              Battle in Gibraltar
                  Americans attack with 9 artilleries and 11 infantry
                  Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                      Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits
                      Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits
                      5 infantry owned by the Americans lost in Gibraltar
                      1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar
                      Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits
                      Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits
                      5 infantry owned by the Americans lost in Gibraltar
                      4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits
                      Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits
                      1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                      2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits
                      Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits
                      1 artillery owned by the Americans lost in Gibraltar
                      2 fighters owned by the Germans lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                  Casualties for Americans: 3 artilleries and 11 infantry
                  Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                  Casualties for Italians: 2 air_transports and 6 infantry
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Americans
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
              2 marines moved from Western United States to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              3 usa_fighters moved from Western United States to Hawaiian Islands
              2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              2 marines moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 battleship and 1 carrier placed in 10 Sea Zone
              2 usa_fighters placed in 10 Sea Zone
              5 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
              Americans collect 52 PUs; end with 60 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Chinese
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; 
              British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              1 transport moved from 41 Sea Zone to 39 Sea Zone
              2 infantry moved from India to 39 Sea Zone
              2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
              1 infantry moved from 79 Sea Zone to West India
              1 uk_armour moved from Egypt to Trans-Jordan
              2 uk_tactical_bombers moved from Egypt to Trans-Jordan
              1 uk_fighter moved from Egypt to Trans-Jordan
      
          Combat - British
              Battle in West India
                  British attack with 1 infantry
                  Italians defend with 1 italian_para
                      British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 italian_para owned by the Italians lost in West India
                  British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 italian_para
              Battle in Trans-Jordan
                  British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                  Germans defend with 1 Panzer_Grndrs
                      British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits
                      Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 Panzer_Grndrs
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              1 uk_fighter moved from Trans-Jordan to Egypt
              2 uk_tactical_bombers moved from Trans-Jordan to Egypt
              1 uk_armour moved from Belgian Congo to Egypt
              2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
              1 uk_armour moved from Union of South Africa to Belgian Congo
              1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone
              1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska
              1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
      
          Place Units - British
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 battleship and 2 transports placed in 106 Sea Zone
              4 infantry placed in India
              3 uk_armours placed in Union of South Africa
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5
              British collect 44 PUs (5 lost to blockades); end with 44 PUs
              Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 5.33
      Italians regular : -5.00
      Germans regular : -0.33
      British regular : -0.00
      

      exp-game-1-silas-UK6.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @SirSilas
        last edited by beelee

        @sirsilas

        I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol

        To arm the LMs go to "Changer" and edit in the correct border ones.

        Screenshot from 2025-02-18 08-58-36.png

        Here the Bryansk ones

        Screenshot from 2025-02-18 08-59-06.png

        Hej silas
        yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a difference 🙂

        I thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's

        Screenshot from 2025-02-18 09-56-33.png

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee
          last edited by beelee

          @SirSilas

          Dice were on my side this time 🙂

          Game History

          Round: 6
          
              Purchase Units - Italians
                  Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 bomber moved from Greece to Northwest Persia
                  3 infantry moved from Iraq to Northwest Persia
                  1 italian_para moved from Syria to Northwest Persia
                  1 armour moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                  1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                  EDIT: 1 Italian_LCV moved from Southern France to France
                  EDIT: Italians undo move 8.
                  EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
          
              Combat - Italians
                  Battle in Northwest Persia
                      Italians attack with 1 bomber, 3 infantry and 1 italian_para
                      Russians defend with 3 infantry
                          Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
                          Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                          2 infantry owned by the Italians lost in Northwest Persia
                          2 infantry owned by the Russians lost in Northwest Persia
                          Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                          Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Northwest Persia
                      Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3
                      Casualties for Italians: 2 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Gibraltar
                      Italians attack with 1 Italian_LCV, 1 armour and 3 infantry
                      British defend with 1 harbour; Americans defend with 6 artilleries
                          Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                          British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                          1 Italian_LCV owned by the Italians lost in Gibraltar
                          1 artillery owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits
                          British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                          2 infantry owned by the Italians lost in Gibraltar
                          2 artilleries owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                          British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Italians lost in Gibraltar
                          1 artillery owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                          British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                          1 artillery owned by the Americans lost in Gibraltar
                          Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
                          British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Americans lost in Gibraltar
                      Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 Italian_LCV and 3 infantry
                      Casualties for Americans: 6 artilleries
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Italians
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  1 transport moved from 98 Sea Zone to 99 Sea Zone
                  1 armour and 1 infantry moved from Greece to 99 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                  1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                  1 bomber moved from Northwest Persia to Greece
                  1 armour moved from Romania to Greece
                  1 armour moved from Northern Italy to Romania
                  2 air_transports and 2 infantry moved from Northern Italy to Alexandria
                  EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                  1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                  1 armour moved from Normandy Bordeaux to Northern Italy
                  1 aaGun moved from Normandy Bordeaux to France
                  1 Rail and 1 infantry moved from Southern Italy to Greece
                  2 infantry moved from Southern Italy to Northern Italy
          
              Place Units - Italians
                  2 Italian_LCVs and 2 italian_paras placed in Southern Italy
                  1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy
                  1 Escort placed in 97 Sea Zone
          
              Turn Complete - Italians
                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                  Italians collect 19 PUs; end with 19 PUs
                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
          

          Combat Hit Differential Summary :

          Italians regular : 3.00
          Russians regular : 0.67
          British regular : -1.67
          

          EXP Game 1 silas I 6.tsvg

          If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.

          Edit
          Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there 🙂

          1 Reply Last reply Reply Quote 0
          • S Offline
            SirSilas
            last edited by SirSilas

            Forgot to move the transport! 😞

            A6

            Game History

            Round: 6
            
                Purchase Units - ANZAC
                    ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; 
            
                Combat Move - ANZAC
            
                Combat - ANZAC
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - ANZAC
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
            
                Place Units - ANZAC
                    1 destroyer placed in 62 Sea Zone
                    3 infantry placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
            

            exp-game-1-silas-F-6.tsvg

            For some reason I was not able to move in edit with Preform a move 😑
            It should move to Hawaii.

            B 3 Replies Last reply Reply Quote 1
            • B Online
              beelee @SirSilas
              last edited by beelee

              @sirsilas

              Yay !!! He's back 🙂

              I can move it. Which one and where ?

              1 Reply Last reply Reply Quote 1
              • B Online
                beelee @SirSilas
                last edited by beelee

                @sirsilas

                oh you didn't post the save. Go ahead and edit the Trprt then

                oh there it is 🙂

                1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @SirSilas
                  last edited by beelee

                  @sirsilas said in Game 1 EXP Silas vs beelee:

                  For some reason I was not able to move in edit with Preform a move
                  It should move to Hawaii.

                  oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway 🙂

                  Vacation is over. they're headed to Pearl. Probably nicer there anyway 🙂

                  Edit
                  You can delete and add though when not in a move phase, although not always.

                  1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee
                    last edited by beelee

                    @SirSilas

                    did you wanna arm those LMs in Bryansk ?

                    Edit
                    I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.

                    Edit2

                    Screenshot from 2025-02-25 16-02-35.png

                    Edit 3

                    I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.

                    Game History

                    Round: 7
                    
                        Research Technology - Germans
                    
                        Purchase Units - Germans
                            Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                            Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                            Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                            Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                            Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                            Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                            Trigger Rockets: buyGerman_Rockets added to productionGermans
                            Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                            Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                            Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                            Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                            Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                            Trigger WaffenPara: buyWaffen_Para added to productionGermans
                            triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                            triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                            triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                            Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; 
                    
                        Place Units - Germans
                            Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras
                            2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany
                    
                        Combat Move - Germans
                            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds
                            EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                            1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                            EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                            EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus
                            1 bomber and 2 tactical_bombers moved from Romania to Caucasus
                            1 bomber moved from Eastern Poland to Caucasus
                            EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus
                            2 artilleries and 8 infantry moved from Belarus to Bryansk
                            1 infantry moved from Belarus to Bryansk
                            1 infantry moved from Belarus to Bryansk
                    
                        Combat - Germans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Turning on Edit Mode
                            EDIT: Battle in Bryansk
                                EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt
                                EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor
                                    EDIT: 2/12 hits, 2.67 expected hits
                                    EDIT: 4/6 hits, 2.00 expected hits
                                EDIT: 6 infantry owned by the Germans lost in Bryansk
                                EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk
                                    EDIT: 2/6 hits, 1.67 expected hits
                                    EDIT: 1/4 hits, 1.33 expected hits
                                EDIT: 1 infantry owned by the Germans lost in Bryansk
                                EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk
                                    EDIT: 0/5 hits, 1.50 expected hits
                                    EDIT: 2/2 hits, 0.67 expected hits
                                EDIT: 2 infantry owned by the Germans lost in Bryansk
                                    EDIT: 0/3 hits, 1.00 expected hits
                                    EDIT: 0/2 hits, 0.67 expected hits
                                    EDIT: 1/3 hits, 1.00 expected hits
                                    EDIT: 0/2 hits, 0.67 expected hits
                                EDIT: 1 infantry owned by the Russians lost in Bryansk
                                    EDIT: 1/3 hits, 1.00 expected hits
                                    EDIT: 0/1 hits, 0.33 expected hits
                                EDIT: 1 infantry owned by the Russians lost in Bryansk
                                EDIT: Germans takes Bryansk from Russians
                                EDIT: Some non-combat units are destroyed: 
                                EDIT: Germans win
                                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
                                EDIT: Turning off Edit Mode
                            Battle in Caucasus
                                Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                    Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
                                    Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
                                    2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                                    1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                                Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                Casualties for Germans: 2 German_LCVs and 1 infantry
                                Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                    
                        Non Combat Move - Germans
                            Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                            Turning on Edit Mode
                            EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                            2 bombers and 2 tactical_bombers moved from Caucasus to Romania
                            1 infantry moved from Western Ukraine to Ukraine
                            1 infantry moved from Bessarabia to Ukraine
                            1 3rdWaffenArmy moved from Eastern Poland to Ukraine
                            1 infantry moved from Eastern Poland to Belarus
                            1 infantry moved from Poland to Eastern Poland
                            1 Waffen_Para moved from Germany to Western Ukraine
                            1 LuftwaffeAce moved from Germany to Western Germany
                            1 tactical_bomber moved from Western Germany to Belarus
                            1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                            EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                            EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                            1 Waffen_Para moved from Germany to Belarus
                            1 G_Rail and 1 elite moved from Germany to Bessarabia
                            EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                            1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone
                            1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                            1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar
                            1 G_air_transport moved from Alexandria to Western Germany
                            1 G_air_transport moved from Alexandria to Western Germany
                            1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                            1 Panzer_Grndrs moved from Germany to Eastern Poland
                            1 infantry moved from Germany to Poland
                            1 German_LCV moved from Germany to Slovakia Hungary
                            1 G_Rail and 1 infantry moved from Germany to Belarus
                            1 infantry moved from Germany to Poland
                            1 Panzer_Grndrs moved from Western Germany to Poland
                            1 infantry moved from Western Germany to France
                    
                        Place Units - Germans
                            1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
                            1 infantry placed in Western Germany
                            1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                            1 Atlantic_Wall placed in Denmark
                            1 Atlantic_Wall placed in Norway
                            1 Panzer_Grndrs placed in Germany
                            1 infantry placed in Southern France
                            Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                            Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                    
                        Turn Complete - Germans
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Germans collect 53 PUs; end with 53 PUs
                            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                    

                    Combat Hit Differential Summary :

                    Russians regular : -0.33
                    Germans regular : 1.33
                    EDIT: : -1.50
                    

                    EXP Game 1 silas G 7.tsvg

                    Edit 4
                    You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good dice 🙂 and they all died at once 🙂

                    Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.

                    You can swap them out after battle with edit if needed.

                    S 1 Reply Last reply Reply Quote 0
                    • S Offline
                      SirSilas @beelee
                      last edited by

                      @beelee What the hell! I need Caucasus! 😲

                      It is fine, dont worry 🙂

                      Game History

                      Round: 7
                      
                          Purchase Units - Russians
                              Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                              Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                              Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                              Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                              Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                              Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                              Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                              Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                              Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      
                          Combat - Russians
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                              1 artillery moved from Rostov to Tambov
                              1 artillery, 1 elite, 3 infantry and 2 mech_infantrys moved from Rostov to Tambov
                              1 Soviet_Commisar moved from Volgograd to Tambov
                      
                          Place Units - Russians
                              9 infantry placed in Russia
                              Turning on Edit Mode
                              EDIT: Removing units owned by Russians from Urals: 1 armour
                              EDIT: Adding units owned by Russians to Russia: 1 armour
                              EDIT: Turning off Edit Mode
                      
                          Turn Complete - Russians
                              Russians collect 24 PUs; end with 24 PUs
                      

                      Stop sending trops to GIB! 😉

                      exp-game-1-silas-R7.tsvg

                      B 3 Replies Last reply Reply Quote 1
                      • B Online
                        beelee @SirSilas
                        last edited by

                        @sirsilas

                        heh heh. You slaughtered the last batch 🙂

                        1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @SirSilas
                          last edited by

                          @sirsilas

                          Game History

                          Round: 7
                          
                              Purchase Units - Japanese
                                  Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                  Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                  Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                  Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                  Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                  Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                  Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                  Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                  Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                  Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 Japanese_LCV, 3 armour, 1 elite, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                          
                              Combat Move - Japanese
                                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                  2 bombers moved from Yunnan to India
                                  1 armour, 1 artillery and 1 elite moved from Malaya to 37 Sea Zone
                                  1 transport moved from 37 Sea Zone to 36 Sea Zone
                                  2 infantry moved from Kwangsi to 36 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                                  2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                                  1 Japan_destroyer, 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 elite and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                                  1 artillery and 1 elite moved from 43 Sea Zone to Borneo
                                  1 armour moved from 43 Sea Zone to Borneo
                                  2 infantry moved from 43 Sea Zone to Borneo
                                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                                  1 fighter moved from Philippines to Borneo
                                  1 Japan_destroyer moved from 42 Sea Zone to 41 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                                  1 elite moved from Dutch New Guinea to New Guinea
                                        Japanese take New Guinea from ANZAC
                                  1 pacific_submarine moved from 6 Sea Zone to 25 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                          
                              Combat - Japanese
                                  Strategic bombing raid in India
                                          British roll AA dice in India : 1/2 hits, 0.33 expected hits
                                      1 bomber owned by the Japanese killed by AA in India
                                      Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                                      Bombing raid in India causes 3 damage total. 
                                  Battle in 25 Sea Zone
                                      Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber
                                      Americans defend with 1 destroyer
                                          Japanese roll dice for 1 pacific_submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                          1 pacific_submarine owned by the Japanese lost in 25 Sea Zone
                                          1 destroyer owned by the Americans lost in 25 Sea Zone
                                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                      Casualties for Japanese: 1 pacific_submarine
                                      Casualties for Americans: 1 destroyer
                                  Battle in 41 Sea Zone
                                      Japanese attack with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber
                                      Americans defend with 1 submarine
                                          Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                                          Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                          1 submarine owned by the Americans lost in 41 Sea Zone
                                      Japanese win, taking 41 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                                      Casualties for Americans: 1 submarine
                                  Battle in Borneo
                                      Japanese attack with 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers
                                      British defend with 3 infantry; ANZAC defend with 2 infantry
                                          Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1.17 expected hits
                                          Japanese roll dice for 1 armour, 1 artillery, 1 elite, 3 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 7/11 hits, 4.67 expected hits
                                          British roll dice for 5 infantry in Borneo, round 2 : 5/5 hits, 1.67 expected hits
                                          1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Borneo
                                          2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Borneo
                                      Japanese win, taking Borneo from British with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                                      Casualties for Japanese: 1 artillery, 1 elite, 1 fighter and 2 infantry
                                      Casualties for ANZAC: 2 infantry
                                      Casualties for British: 3 infantry
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Japanese
                                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Burma
                                  1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                                  1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                                  1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
                                  1 carrier moved from 45 Sea Zone to 35 Sea Zone
                                  1 battleship moved from 45 Sea Zone to 43 Sea Zone
                                  1 Japan_destroyer and 1 cruiser moved from 45 Sea Zone to 43 Sea Zone
                                  2 infantry moved from Guam to 21 Sea Zone
                                  1 Japan_destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                                  2 transports moved from 45 Sea Zone to 35 Sea Zone
                                  2 infantry moved from 35 Sea Zone to Philippines
                                  1 transport moved from 37 Sea Zone to 19 Sea Zone
                                  2 artilleries and 2 infantry moved from Shan State to Burma
                                  1 aaGun, 2 armour and 1 mech_infantry moved from Yunnan to Burma
                                  2 infantry moved from Yunnan to Burma
                                  5 armour and 1 mech_infantry moved from Kweichow to Burma
                                  1 bomber moved from India to Yunnan
                                  1 Heavy_BB and 2 NavyFighters moved from 6 Sea Zone to 35 Sea Zone
                                  1 air_transport and 1 infantry moved from Japan to Caroline Islands
                                  2 air_transports moved from Caroline Islands to Japan
                                  1 infantry moved from Japan to 6 Sea Zone
                                  1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 33 Sea Zone
                                  1 infantry moved from 33 Sea Zone to Caroline Islands
                                  1 Japan_destroyer moved from 33 Sea Zone to 6 Sea Zone
                                  1 elite moved from Japan to 6 Sea Zone
                                  1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
                                  1 elite moved from 35 Sea Zone to Philippines
                                  1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                                  2 artilleries moved from Kweichow to Yunnan
                                  1 artillery moved from Shensi to Szechwan
                                  3 armour moved from Shantung to Kweichow
                                  1 aaGun moved from Anhwe to Hunan
                                  1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                                  1 J_Rail and 1 infantry moved from Kiangsu to Burma
                                  1 infantry moved from Japan to 6 Sea Zone
                                  1 J_Rail moved from Kiangsu to Korea
                                  1 J_Rail and 1 infantry moved from Korea to Burma
                                  1 infantry moved from 6 Sea Zone to Korea
                                  1 infantry moved from Kwangsi to Yunnan
                                  1 infantry moved from Kwangtung to Kwangsi
                          
                              Place Units - Japanese
                                  1 Fortification placed in Caroline Islands
                                  1 Escort and 1 Heavy_BB placed in 6 Sea Zone
                                  1 factory_minor placed in French Indo China
                                  2 armour and 1 mech_infantry placed in Shantung
                                  1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                  1 Japanese_LCV and 1 elite placed in Japan
                          
                              Turn Complete - Japanese
                                  Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                  Japanese collect 54 PUs; end with 54 PUs
                                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                                  Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
                                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 62 PUs
                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 0.50
                          Japanese regular : 5.33
                          British AA : 0.67
                          British regular : 3.33
                          

                          EXP Game 1 silas J 7.tsvg

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @SirSilas
                            last edited by

                            @sirsilas

                            Come on silas

                            Don't ghost on me. Let's finish this.

                            🙂

                            S 1 Reply Last reply Reply Quote 0
                            • S Offline
                              SirSilas @beelee
                              last edited by

                              Hi @beelee

                              Sorry - UK & US turn is up coming!

                              I will be away for a business rest of the week. So I will not be able to play in the coming period. If you can wait it is okay with me else you won this one? 🙂

                              US T7:

                              Game History

                              Round: 7
                              
                                  Purchase Units - Americans
                                      Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                      Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                      Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                      Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                      Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                      Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                      Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                      Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                      Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                      Americans buy 8 artilleries, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 3 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              
                                  Combat - Americans
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      2 NavyFighters, 1 battleship, 1 carrier, 1 pacific_carrier and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                                      2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports moved from 91 Sea Zone to 102 Sea Zone
                              
                                  Place Units - Americans
                                      1 destroyer and 4 transports placed in 101 Sea Zone
                                      2 artilleries and 8 infantry placed in Eastern United States
                                      5 artilleries placed in Central United States
                              
                                  Turn Complete - Americans
                                      Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                      Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                      Americans collect 52 PUs; end with 55 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                              

                              UK t4

                              Game History

                              Round: 7
                              
                                  Purchase Units - Americans
                                      Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
                                      Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
                                      Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
                                      Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
                                      Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
                                      Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
                                      Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
                                      Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
                                      Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
                                      Americans buy 8 artilleries, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 3 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              
                                  Combat - Americans
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      2 NavyFighters, 1 battleship, 1 carrier, 1 pacific_carrier and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
                                      2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports moved from 91 Sea Zone to 102 Sea Zone
                              
                                  Place Units - Americans
                                      1 destroyer and 4 transports placed in 101 Sea Zone
                                      2 artilleries and 8 infantry placed in Eastern United States
                                      5 artilleries placed in Central United States
                              
                                  Turn Complete - Americans
                                      Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work.  1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
                                      Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
                                      Americans collect 52 PUs; end with 55 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 65 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy nothing; Remaining resources: 6 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Combat - Chinese
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                              
                                  Turn Complete - Chinese
                                      Chinese collect 0 PUs; end with 6 PUs
                              
                                  Purchase Units - British
                                      Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
                                      Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
                                      Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
                                      Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
                                      Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
                                      Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
                                      Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
                                      Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
                                      Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
                                      British repair damage of 3x factory_major; Remaining resources: 53 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                      British buy 3 destroyers, 5 infantry and 3 uk_armours; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      Turning on Edit Mode
                                          EDIT: British takes Syria from Italians
                                      EDIT: Turning off Edit Mode
                                      EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux
                                      EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                                      EDIT: 1 uk_armour moved from Trans-Jordan to Syria
                                      EDIT: 1 uk_armour moved from Syria to Iraq
                                      EDIT: 1 uk_fighter moved from Egypt to Iraq
                                      EDIT: 2 uk_tactical_bombers moved from Egypt to Iraq
                                      EDIT: 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                                      EDIT: British undo move 7.
                                      EDIT: British undo move 6.
                                      EDIT: British undo move 5.
                                      EDIT: British undo move 4.
                                      EDIT: British undo move 3.
                                      1 uk_armour moved from Trans-Jordan to Syria
                                            British take Syria from Italians
                                      1 uk_armour moved from Syria to Iraq
                                      2 uk_tactical_bombers moved from Egypt to Iraq
                                      1 uk_fighter moved from Egypt to Iraq
                              
                                  Combat - British
                                      Battle in Normandy Bordeaux
                                          British attack with 2 uk_paras
                                          Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                                              British roll dice for 2 uk_paras in Normandy Bordeaux, round 2 : 0/2 hits, 0.33 expected hits
                                              Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                                              1 uk_para owned by the British lost in Normandy Bordeaux
                                              British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 uk_para in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                                              British roll dice for 1 uk_para in Normandy Bordeaux, round 5 : 0/1 hits, 0.17 expected hits
                                              Italians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0.33 expected hits
                                              1 uk_para owned by the British lost in Normandy Bordeaux
                                          Italians win with 1 infantry remaining. Battle score for attacker is -8
                                          Casualties for British: 2 uk_paras
                                      Battle in Holland Belgium
                                          British attack with 2 uk_paras
                                          Germans defend with 1 infantry
                                              British roll dice for 2 uk_paras in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                                              Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                                              1 uk_para owned by the British lost in Holland Belgium
                                              British roll dice for 1 uk_para in Holland Belgium, round 3 : 0/1 hits, 0.17 expected hits
                                              Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                                              1 uk_para owned by the British lost in Holland Belgium
                                          Germans win with 1 infantry remaining. Battle score for attacker is -8
                                          Casualties for British: 2 uk_paras
                                      Battle in Iraq
                                          British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                                          Italians defend with 1 infantry
                                              British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                                              Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Italians lost in Iraq
                                          British win, taking Iraq from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 3
                                          Casualties for Italians: 1 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                      2 uk_tactical_bombers moved from Iraq to Egypt
                                      1 uk_fighter moved from Iraq to Egypt
                                      1 uk_armour moved from Belgian Congo to Egypt
                                      2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                                      1 uk_armour moved from Union of South Africa to Belgian Congo
                                      1 infantry moved from West India to India
                                      1 infantry moved from 79 Sea Zone to West India
                                      1 carrier, 3 destroyers and 2 uk_fighters moved from 91 Sea Zone to 102 Sea Zone
                              
                                  Place Units - British
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                      3 destroyers placed in 106 Sea Zone
                                      5 infantry placed in India
                                      3 uk_armours placed in Union of South Africa
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 11
                                          Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                                          Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
                                          Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                                          Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
                                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,6,6,2
                                      British collect 37 PUs (11 lost to blockades); end with 39 PUs
                                      Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 40 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : 0.33
                              Germans regular : 1.33
                              British regular : -1.67
                              

                              exp-game-1-silas-UK7.tsvg

                              B 3 Replies Last reply Reply Quote 1
                              • B Online
                                beelee @SirSilas
                                last edited by

                                @sirsilas No I can wait. Just didn't want you to disappear. 🙂

                                This your first game with triplea, so it's basically a test game for you to learn how the engine works with all the EXP rules.

                                Of course we always try to win too 🙂

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @SirSilas
                                  last edited by

                                  @sirsilas

                                  Hej silas

                                  Game History

                                  Round: 7
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 Italian_LCV, 1 air_transport, 3 armour, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                          Turning on Edit Mode
                                              EDIT: Italians takes Rostov from Russians
                                              EDIT: Italians takes Syria from British
                                              EDIT: Turning off Edit Mode
                                          1 bomber moved from Greece to Iraq
                                          1 infantry and 1 italian_para moved from Northwest Persia to Iraq
                                          EDIT: 2 italian_paras moved from Southern Italy to Syria
                                          1 transport moved from 98 Sea Zone to 99 Sea Zone
                                          1 armour and 1 infantry moved from Greece to 99 Sea Zone
                                          1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                          1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                                  
                                      Combat - Italians
                                          Battle in Trans-Jordan
                                          Battle in Iraq
                                              Italians attack with 1 bomber, 1 infantry and 1 italian_para
                                              British defend with 1 uk_armour
                                                  Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                                                  British roll dice for 1 uk_armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                                                  1 uk_armour owned by the British lost in Iraq
                                              Italians win, taking Trans-Jordan from British, taking Iraq from British with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 5
                                              Casualties for British: 1 uk_armour
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Italians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                          1 bomber moved from Iraq to Alexandria
                                          1 air_transport and 1 artillery moved from Northern Italy to Alexandria
                                          2 air_transports moved from Alexandria to Northern Italy
                                          1 transport moved from 92 Sea Zone to 93 Sea Zone
                                          1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                                          1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                          1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                                          EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Southern France to Gibraltar
                                          1 Escort moved from 97 Sea Zone to 92 Sea Zone
                                          EDIT: 2 Italian_LCVs moved from Southern Italy to Southern France
                                          4 infantry moved from Northern Italy to Southern France
                                          1 Rail moved from Southern Italy to Northern Italy
                                          1 Rail and 1 artillery moved from Northern Italy to Greece
                                          1 armour moved from Romania to Greece
                                          1 armour moved from Northern Italy to Romania
                                          1 aaGun moved from France to Southern France
                                  
                                      Place Units - Italians
                                          1 air_transport placed in Northern Italy
                                          1 Italian_LCV, 1 armour, 1 infantry and 1 italian_para placed in Southern Italy
                                          2 armour and 3 infantry placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Trigger Italians RemoveItalyConvoySZ92Invert: has removed 1 Escort owned by Italians in 92 Sea Zone
                                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                          Trigger Italians RemoveItalyConvoySZ92Invert: Italians has 1 Escort_Convoy placed in 92 Sea Zone
                                          Italians collect 22 PUs; end with 22 PUs
                                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : 1.00
                                  British regular : -0.50
                                  

                                  EXP Game 1 silas I 7.tsvg

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @SirSilas
                                    last edited by

                                    @sirsilas

                                    Hi silas

                                    It's ok if you don't want to finish the game. Hope you didn't get taken out on your business trip by a distracted driver :astonished_face:

                                    Anyway, you still welcome to play on triplea with our small gruppe.

                                    Hope you give it a try again 🙂

                                    1 Reply Last reply Reply Quote 0

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