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    Game 1 EXP Silas vs beelee

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    • B Online
      beelee
      last edited by beelee

      @SirSilas

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
              Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 5 armour, 1 elite, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
              Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
              Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
              Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
              Japanese takes Political Action: Political Action Japanese To War With Allies
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
              1 bomber moved from Yunnan to India
              1 bomber moved from Yunnan to 43 Sea Zone
              1 submarine moved from 36 Sea Zone to 43 Sea Zone
              2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
              1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
              1 elite moved from Japan to 6 Sea Zone
              1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
              1 elite moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 infantry moved from Kwangsi to French Indo China
                    Japanese take French Indo China from French
              1 infantry moved from Yunnan to Shan State
                    Japanese take Shan State from British
              3 armour moved from Yunnan to Malaya
              1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
              EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Malaya
              1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              1 carrier moved from 36 Sea Zone to 37 Sea Zone
              4 infantry moved from Kwangsi to 36 Sea Zone
              4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              4 infantry moved from 37 Sea Zone to Malaya
              EDIT: 1 Japanese_LCV and 2 infantry moved from Kwangsi to Philippines
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
              1 Japan_destroyer, 1 artillery, 1 carrier, 6 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
              1 artillery and 6 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Yunnan to Burma
              4 fighters and 4 tactical_bombers moved from Shensi to Burma
              1 artillery, 1 elite and 5 infantry moved from Kiangsi to Kwangtung
      
          Combat - Japanese
              Strategic bombing raid in India
                      British roll AA dice in India : 0/1 hits, 0.17 expected hits
                  Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in India causes 3 damage total. 
              Battle in Malaya
                  Japanese attack with 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber
                  British defend with 1 harbour and 7 infantry; ANZAC defend with 3 fighters and 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber in Malaya, round 2 : 3/13 hits, 4.50 expected hits
                      British roll dice for 3 fighters and 8 infantry in Malaya, round 2 : 6/11 hits, 4.67 expected hits
                      1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Malaya
                      4 infantry owned by the British lost in Malaya
                      Japanese roll dice for 3 armour, 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/8 hits, 3.67 expected hits
                      British roll dice for 3 fighters and 4 infantry in Malaya, round 3 : 6/7 hits, 3.33 expected hits
                      1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 elite owned by the Japanese and 3 armour owned by the Japanese lost in Malaya
                      1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                  1 tactical_bomber owned by the Japanese retreated
                  British win with 3 fighters and 2 infantry remaining. Battle score for attacker is -31
                  Casualties for Japanese: 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter and 5 infantry
                  Casualties for British: 5 infantry
                  Casualties for ANZAC: 1 infantry
              Battle in Burma
                  Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 2/10 hits, 5.00 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Philippines
                  Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 2 artilleries, 1 elite, 2 fighters, 9 infantry and 2 tactical_bombers
                  Changer defend; Americans defend with 8 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 2 usa_fighters
                      Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 Japanese_LCV, 2 artilleries, 1 elite, 2 fighters, 9 infantry and 2 tactical_bombers in Philippines, round 2 : 7/17 hits, 5.33 expected hits
                      Americans roll dice for 8 Fortifications, 1 aaGun, 8 infantry and 2 usa_fighters in Philippines, round 2 : 6/10 hits, 5.33 expected hits
                      1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Philippines
                      1 aaGun owned by the Americans and 8 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 3 : 7/12 hits, 4.50 expected hits
                      Americans roll dice for 8 Fortifications and 2 usa_fighters in Philippines, round 3 : 1/2 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      2 usa_fighters owned by the Americans and 5 Fortifications owned by the Americans lost in Philippines
                      Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 4 : 6/11 hits, 4.33 expected hits
                      Americans roll dice for 3 Fortifications in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                      3 Fortifications owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Japanese: 1 Japanese_LCV and 6 infantry
                  Casualties for Americans: 8 Fortifications, 1 aaGun, 8 infantry and 2 usa_fighters
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 elite and 5 infantry
                  British defend with 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 1 elite and 5 infantry in Kwangtung, round 2 : 1/8 hits, 1.83 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the British lost in Kwangtung
                      Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Kwangtung, round 3 : 0/7 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Kwangtung, round 4 : 4/7 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 1 artillery, 1 elite and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 infantry
              Battle in 43 Sea Zone
                  Japanese attack with 1 bomber and 1 submarine
                  British defend with 1 transport; ANZAC defend with 1 transport
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 transports in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 transport owned by the British lost in 43 Sea Zone
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the ANZAC lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 transport
                  Casualties for ANZAC: 1 transport
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Japanese
              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
              1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 fighter moved from Shensi to 37 Sea Zone
              4 fighters and 4 tactical_bombers moved from Burma to Yunnan
              1 artillery and 2 infantry moved from Yunnan to Shan State
              1 armour moved from Kweichow to Shan State
              2 tactical_bombers moved from Philippines to 35 Sea Zone
              2 fighters moved from Philippines to 35 Sea Zone
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
              1 infantry moved from Shensi to Sikang
              1 aaGun moved from Manchuria to Jehol
              1 J_Rail and 1 infantry moved from Kiangsu to Tsinghai
              3 artilleries moved from Tsinghai to Shensi
              1 J_Rail and 1 artillery moved from Kiangsu to Yunnan
              1 infantry moved from Kiangsu to Kiangsi
              1 armour moved from Shantung to Kweichow
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 air_transports moved from Caroline Islands to Japan
              1 air_transport and 1 infantry moved from Japan to Caroline Islands
              1 bomber moved from 43 Sea Zone to Yunnan
              1 bomber moved from India to Yunnan
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
              1 fighter moved from Shensi to Yunnan
      
          Place Units - Japanese
              1 Fortification placed in Caroline Islands
              3 armour placed in Shantung
              2 armour and 1 mech_infantry placed in Kiangsu
              1 elite and 5 infantry placed in Japan
              1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
              Japanese collect 47 PUs; end with 47 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 58 PUs
              Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 0.17
      British AA : -0.17
      Americans AA : -0.50
      British regular : 4.83
      

      EXP game 1 silas J 5.tsvg

      dam the tommies put the beatdown on in Singapore lol

      Edit
      oops wanted to move the 6 SZ Ftr to Carolines 😊

      EXP game 1 silas J 5edit.tsvg

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee @SirSilas
        last edited by

        @sirsilas

        Hi silas

        Been another week. Gonna take a long time to finish this game at that pace 🙂

        Let me know if you got something going on and can't play. It's only a game but don't just go silent on me. I find that to be annoying 🙂

        Hope everything ok

        1 Reply Last reply Reply Quote 0
        • S Offline
          SirSilas
          last edited by

          Hi - I know I have been long on the answers. Im Sry for that.

          US T5:

          Game History

          Round: 5
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                  Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                  Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                  Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                  Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
          
              Place Units - Americans
                  Units in Western United States being upgraded or consumed: 2 infantry
                  2 marines placed in Western United States
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
          
              Combat - Americans
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  2 transports moved from 89 Sea Zone to 101 Sea Zone
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                  3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
                  2 usa_fighters moved from Western United States to Hawaiian Islands
          
              Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 battleship and 2 transports placed in 10 Sea Zone
                  1 battleship and 1 destroyer placed in 101 Sea Zone
                  6 artilleries and 3 infantry placed in Eastern United States
          
              Turn Complete - Americans
                  Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                  Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                  Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                  Americans collect 52 PUs; end with 57 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
          

          UK T 5

          Game History

          Round: 5
          
              Purchase Units - Americans
                  Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                  Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                  Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                  Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                  Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
          
              Place Units - Americans
                  Units in Western United States being upgraded or consumed: 2 infantry
                  2 marines placed in Western United States
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
          
              Combat - Americans
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  2 transports moved from 89 Sea Zone to 101 Sea Zone
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                  3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
                  2 usa_fighters moved from Western United States to Hawaiian Islands
          
              Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 battleship and 2 transports placed in 10 Sea Zone
                  1 battleship and 1 destroyer placed in 101 Sea Zone
                  6 artilleries and 3 infantry placed in Eastern United States
          
              Turn Complete - Americans
                  Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                  Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                  Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                  Americans collect 52 PUs; end with 57 PUs
                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 6 PUs; 
          
              Combat Move - Chinese
          
              Combat - Chinese
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
          
              Turn Complete - Chinese
                  Chinese collect 0 PUs; end with 6 PUs
          
              Purchase Units - British
                  British repair damage of 3x factory_major; Remaining resources: 85 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  British buy 1 carrier, 5 infantry, 4 uk_armours, 2 uk_fighters and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  2 infantry moved from India to Burma
          
              Combat - British
                  Battle in Burma
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                          Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Burma
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java
                  1 infantry moved from 42 Sea Zone to Java
                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                  2 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  2 infantry moved from 41 Sea Zone to Sumatra
                  1 uk_armour moved from Belgian Congo to Egypt
                  2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                  1 battleship moved from 39 Sea Zone to 79 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                  1 uk_armour moved from Union of South Africa to Belgian Congo
                  1 infantry moved from British Columbia to Alaska
                  1 artillery moved from British Columbia to Alaska
                  1 uk_armour moved from Quebec to Alberta Saskatchewan Manitoba
                  1 infantry moved from Quebec to Ontario
          
              Place Units - British
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                  1 carrier placed in 106 Sea Zone
                  2 uk_fighters placed in 106 Sea Zone
                  2 uk_paras placed in United Kingdom
                  5 infantry and 1 uk_armour placed in India
                  3 uk_armours placed in Union of South Africa
          
              Turn Complete - British
                  Total Cost from Convoy Blockades: 10
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,2,2,3,2
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,4,3
                  British collect 43 PUs (10 lost to blockades); end with 55 PUs
                  Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 56 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
          

          Combat Hit Differential Summary :

          Japanese regular : 0.67
          British regular : 0.67
          

          exp-game-1-silas-UKT5.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @SirSilas
            last edited by

            @sirsilas

            That's all right. Hate to lose a promising new player is all 🙂 You already have the triplea mechanics down pretty good.

            Game History

            Round: 5
            
                Purchase Units - Italians
                    Italians buy 1 Italian_LCV, 1 air_transport, 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                    Turning on Edit Mode
                        EDIT: Italians takes Eastern Persia from British
                        EDIT: Italians takes West India from British
                        EDIT: Changing ownership of Eastern Persia from Italians to British
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                        EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    EDIT: 1 italian_para moved from Persia to West India
                    1 bomber moved from Northwest Persia to Egypt
                    2 fighters moved from Alexandria to Egypt
                    1 armour moved from Syria to Egypt
                          Italians take Trans-Jordan from British
                    1 infantry moved from Alexandria to 98 Sea Zone
                    1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                    1 infantry moved from Greece to 99 Sea Zone
                    2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                    2 infantry moved from 98 Sea Zone to Egypt
                    1 transport moved from 97 Sea Zone to 98 Sea Zone
                    1 infantry moved from Syria to 98 Sea Zone
                    1 infantry moved from 98 Sea Zone to Egypt
                    1 italian_para moved from Tobruk to Egypt
                    2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                    EDIT: 1 italian_para moved from Iraq to Egypt
                    EDIT: 1 Italian_LCV moved from Syria to Egypt
            
                Combat - Italians
                    Battle in Egypt
                        Italians attack with 1 Italian_LCV, 3 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 italian_paras and 1 mech_infantry
                        British defend with 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry, 8 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers; ANZAC defend with 2 infantry
                        1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                        1 armour owned by the Italians retreated to Alexandria
                        British win with 4 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is -12
                        Casualties for Italians: 1 Italian_LCV, 2 armour, 3 artilleries, 6 infantry, 2 italian_paras and 1 mech_infantry
                        Casualties for ANZAC: 2 infantry
                        Casualties for British: 1 artillery, 3 infantry, 1 mech_infantry and 4 uk_armours
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Italians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                    2 fighters moved from Egypt to Alexandria
                    1 bomber moved from Egypt to Greece
                    2 air_transports and 2 infantry moved from Southern Italy to Gibraltar
                    1 air_transport moved from Gibraltar to Northern Italy
                    2 infantry moved from Northern Italy to Southern France
                    1 armour moved from Bulgaria to Greece
                    1 Rail moved from Southern Italy to Northern Italy
                    1 Rail and 1 infantry moved from Northern Italy to Greece
                    1 armour moved from Northern Italy to Romania
                    1 infantry moved from Persia to Northwest Persia
                    4 infantry moved from Persia to Iraq
                    EDIT: 1 italian_para moved from Southern Italy to Syria
                    EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                    1 aaGun moved from Northern Italy to Southern France
            
                Place Units - Italians
                    1 transport placed in 97 Sea Zone
                    1 Italian_LCV and 2 infantry placed in Southern Italy
                    1 infantry placed in Southern Italy
                    1 air_transport, 2 armour and 2 infantry placed in Northern Italy
            
                Turn Complete - Italians
                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                    Italians collect 22 PUs; end with 22 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                    Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                    Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            

            EXP Game 1 silas I 5.tsvg

            A few things. Triplea doesn't give the LCV a Bombard, so I edit in a Trprt and load the LCV dude on to it, then remove after battle.

            If you go through History, you can see how Empty TTys get conquerred when flying the Paras over them in edit. Sometimes you can avoid it by stopping somewhere and then continuing on a different path to your target.

            I just click back to edit and change the TTy back and then turn edit off and continue with the turn.

            Lastly, when Paras are participating in a Amphibous Attack, it won't let you retreat any non-amphib attacking units until the Paras are dead.
            I think that's only for when edit is used to move the Paras.

            So, if you think that might happen, fight the battle in edit. If only one battle, you will need edit on at end of NCM, as it'll go straight to battle.

            I didn't fight this one in edit, as i figured the Paras would die before it was over and they did.
            Just didn't think so many of their buddies would too 🙂

            Think that's it

            1 Reply Last reply Reply Quote 0
            • S Offline
              SirSilas
              last edited by

              Hi

              Anzac T5.

              Game History

              Round: 5
              
                  Purchase Units - ANZAC
                      ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - ANZAC
              
                  Combat - ANZAC
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - ANZAC
                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      2 infantry moved from New South Wales to 62 Sea Zone
                      2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                      2 infantry moved from 42 Sea Zone to Java
                      2 infantry moved from Queensland to 54 Sea Zone
                      2 infantry moved from Queensland to 54 Sea Zone
                      4 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                      4 infantry moved from 44 Sea Zone to Celebes
              
                  Place Units - ANZAC
                      4 infantry placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 10 PUs; end with 12 PUs
                      Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                      Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              

              exp-game-1-silas-A5.tsvg

              I can see you changed Eastern Persia back 🙂

              Not sure what you mean by LCV gives Bombard?

              B 2 Replies Last reply Reply Quote 0
              • B Online
                beelee @SirSilas
                last edited by

                @sirsilas

                Hej silas

                So LCV units are same as Trprts but triplea won't allow them to get Bombard from BB and CA because it treats it as a land unit not a Trprt.

                I find it esier to add a Trprt temporarily to load the LCV units so you can get the Bombard as opposed to handroll and edit.

                Yea, when you move Paras in edit during CM, sometimes their route takes them over empty enemy TTys and it will auto take it.

                Same thing happens when moving out of Boxes sometimes. You can stop your route part way and then continue to make it go a different way.

                Doesn't always work though

                1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @SirSilas
                  last edited by beelee

                  @sirsilas

                  Game History

                  Round: 6
                  
                      Purchase Units - Germans
                          Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                          Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                          Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                          Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                          Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                          Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                          Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                          Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                          triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                          triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                          triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                          triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans buy 5 Atlantic_Walls, 1 Escort, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 7 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                          2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          1 bomber moved from Western Germany to Ukraine
                          2 tactical_bombers moved from Romania to Ukraine
                          3 infantry moved from Western Ukraine to Ukraine
                          1 bomber moved from Western Germany to Bryansk
                          EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North
                          EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer
                          EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Belarus
                          2 artilleries and 9 infantry moved from Novgorod to Belarus
                          3 mech_infantrys moved from Novgorod to Belarus
                          1 infantry moved from Eastern Poland to Belarus
                          1 infantry moved from Baltic States to Belarus
                          1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                          1 fighter moved from Norway to 125 Sea Zone
                          1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone
                          1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Strategic bombing raid in Bryansk
                              Bombing raid in Bryansk rolls: 7 and causes: 6 damage to unit: russian_minor
                              Bombing raid in Bryansk causes 6 damage total. 
                          Battle in Belarus
                              Germans attack with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
                              Russians defend with 2 infantry
                              Germans win, taking Belarus from Russians with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                              Casualties for Russians: 2 infantry
                          Battle in Ukraine
                              Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                              Russians defend with 1 infantry
                              Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                              Casualties for Germans: 1 infantry
                              Casualties for Russians: 1 infantry
                          Battle in 125 Sea Zone
                              Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter
                              Russians defend with 1 submarine
                              Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                              Casualties for Russians: 1 submarine
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  
                      Non Combat Move - Germans
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 2nd Panzer
                          EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North
                          EDIT: 1 ArmyGroupNorth moved from Army Group North to Belarus
                          EDIT: 1 Panzer_Grndrs and 2 infantry moved from Southern France to Gibraltar
                          1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                          2 artilleries moved from Normandy Bordeaux to France
                          1 aaGun moved from Normandy Bordeaux to Southern France
                          2 G_air_transports and 2 infantry moved from Western Germany to Alexandria
                          1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          2 infantry moved from Holland Belgium to 110 Sea Zone
                          2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                          2 infantry moved from 112 Sea Zone to Norway
                          2 infantry moved from Karelia to Novgorod
                          1 infantry moved from Normandy Bordeaux to Southern France
                          1 infantry moved from Normandy Bordeaux to France
                          1 infantry moved from Holland Belgium to France
                          1 German_LCV moved from Slovakia Hungary to Romania
                          1 infantry moved from Poland to Baltic States
                          1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                          2 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Germany to Eastern Poland
                          1 aaGun moved from Eastern Poland to Belarus
                          1 WaffenPnzrGrndr moved from Poland to Eastern Poland
                          1 bomber moved from Bryansk to Eastern Poland
                          1 bomber and 2 tactical_bombers moved from Ukraine to Romania
                          EDIT: 3 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Eastern Poland to 3rd Waffen
                          EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                          1 fighter moved from 125 Sea Zone to Western Germany
                          1 waffen_infantry moved from Germany to Western Germany
                          1 infantry moved from Germany to Poland
                          1 G_Rail and 1 elite moved from Germany to Romania
                          1 G_Rail moved from Germany to Novgorod
                          1 G_Rail and 1 Panzer_General moved from Novgorod to Germany
                          1 infantry moved from Poland to Eastern Poland
                  
                      Place Units - Germans
                          4 Atlantic_Walls placed in Norway
                          1 Atlantic_Wall placed in Denmark
                          1 Escort and 1 transport placed in 93 Sea Zone
                          1 infantry placed in Southern France
                          1 G_air_transport and 2 infantry placed in Western Germany
                          1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany
                          Turning on Edit Mode
                          EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                          EDIT: Adding units owned by Germans to France: 1 artillery
                          EDIT: Turning off Edit Mode
                          1 infantry placed in France
                          2 infantry placed in Germany
                  
                      Turn Complete - Germans
                          Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone
                          Germans collect 50 PUs; end with 50 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  

                  EXP Game 1 silas G 6.tsvg

                  Forgot to move the Arty to France hence edit from W GER

                  Edit
                  uggh spaced the Pnzr Grndr to Jordan

                  EXP Game 1 silas G 6edit.tsvg

                  Edit 2
                  Chees and Rice ! I accidentally moved the P grndr to GIB with the 2 Inf 😊

                  EXP Game 1 silas G 6edit2.tsvg

                  S 1 Reply Last reply Reply Quote 0
                  • S Offline
                    SirSilas @beelee
                    last edited by

                    @beelee

                    Feeling you are winning this game :face_with_tongue:

                    Game History

                    Round: 6
                    
                        Purchase Units - Russians
                            Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                            Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                            Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                            Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                            Russians repair damage of 6x russian_minor; Remaining resources: 27 PUs; 0 AirLendLease; 3 TankLendLease; 
                            Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                    
                        Combat Move - Russians
                            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                            5 infantry moved from Caucasus to Northwest Persia
                    
                        Combat - Russians
                            Battle in Northwest Persia
                                Russians attack with 5 infantry
                                Italians defend with 1 infantry
                                Russians win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is -3
                                Casualties for Russians: 2 infantry
                                Casualties for Italians: 1 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Russians
                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                            1 infantry moved from Volgograd to Caucasus
                            1 armour moved from Urals to Russia
                    
                        Place Units - Russians
                            1 elite and 9 infantry placed in Russia
                    
                        Turn Complete - Russians
                            Russians collect 27 PUs; end with 27 PUs
                    

                    exp-game-1-silas-R6.tsvg

                    B 2 Replies Last reply Reply Quote 0
                    • B Online
                      beelee @SirSilas
                      last edited by

                      @sirsilas

                      heh heh it's still early 🙂

                      Little different playing on triplea too 🙂

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @SirSilas
                        last edited by beelee

                        @sirsilas

                        did you wanna arm those LMs ?

                        Edit
                        Or move them ? Can arm after moving too

                        Feeling you are winning this game 😛
                        but it isn't looking all that good for the Allies either 🙂

                        Game History

                        Round: 6
                        
                            Purchase Units - Japanese
                                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                                Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                        
                            Combat Move - Japanese
                                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                                1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                                1 elite moved from Caroline Islands to 33 Sea Zone
                                1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone
                                1 elite moved from 45 Sea Zone to Dutch New Guinea
                                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                                2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                                1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                                1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone
                                1 infantry moved from Paulau Island to 34 Sea Zone
                                1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 21 Sea Zone
                                1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                                1 elite and 2 infantry moved from 21 Sea Zone to Guam
                                1 Banzai moved from Japan to Guam
                                1 transport moved from 35 Sea Zone to 20 Sea Zone
                                1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone
                                1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                                1 artillery and 1 elite moved from 37 Sea Zone to Malaya
                                2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                                2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                                2 bombers moved from Yunnan to India
                                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                                3 infantry moved from Yunnan to Burma
                                1 armour, 1 artillery and 3 infantry moved from Shan State to Malaya
                        
                            Combat - Japanese
                                Strategic bombing raid in India
                                        British roll AA dice in India : 0/2 hits, 0.33 expected hits
                                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                                    Bombing raid in India causes 7 damage total. 
                                Battle in Malaya
                                    Japanese attack with 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers
                                    British defend with 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                                        Japanese roll dice for 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits, 6.50 expected hits
                                        British roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 4/5 hits, 2.67 expected hits
                                        3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                                        3 fighters owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                                    Japanese win, taking Malaya from British with 1 armour, 1 artillery, 1 elite, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                                    Casualties for Japanese: 1 artillery and 3 infantry
                                    Casualties for British: 2 infantry
                                    Casualties for ANZAC: 3 fighters
                                Battle in Burma
                                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                    British defend with 1 infantry
                                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                                        British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the British lost in Burma
                                    Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                    Casualties for British: 1 infantry
                                Battle in 42 Sea Zone
                                    Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                                    British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 transport
                                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        Americans roll dice for 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                        1 submarine owned by the Americans lost in 42 Sea Zone
                                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                        Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                                        Americans roll dice for 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                        1 submarine owned by the Japanese lost in 42 Sea Zone
                                        1 transport owned by the British lost in 42 Sea Zone
                                        Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                                        Americans roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                        1 transport owned by the ANZAC lost in 42 Sea Zone
                                    Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                                    Casualties for Americans: 1 submarine
                                    Casualties for Japanese: 1 submarine
                                    Casualties for British: 1 transport
                                    Casualties for ANZAC: 1 transport
                                Battle in 44 Sea Zone
                                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                                    ANZAC defend with 2 transports
                                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                        1 transport owned by the ANZAC lost in 44 Sea Zone
                                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                        ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                        1 transport owned by the ANZAC lost in 44 Sea Zone
                                    Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                                    Casualties for ANZAC: 2 transports
                                Battle in Guam
                                    Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                    Changer defend; Americans defend with 1 airfield and 1 infantry
                                        Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                                        Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Americans lost in Guam
                                    Japanese win, taking Guam from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                    Casualties for Americans: 1 infantry
                                Battle in Dutch New Guinea
                                    Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                                    Changer defend; ANZAC defend with 2 infantry
                                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                        2 infantry owned by the ANZAC lost in Dutch New Guinea
                                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                    Casualties for ANZAC: 2 infantry
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - Japanese
                                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                1 fighter moved from 44 Sea Zone to Philippines
                                1 fighter moved from Malaya to 37 Sea Zone
                                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                                3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
                                2 bombers moved from India to Yunnan
                                2 armour and 1 mech_infantry moved from Kweichow to Yunnan
                                2 artilleries moved from Shensi to Kweichow
                                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                3 armour moved from Shantung to Kweichow
                                1 aaGun moved from Jehol to Anhwe
                                1 artillery moved from Yunnan to Shan State
                                1 artillery moved from Yunnan to Shan State
                                1 infantry moved from Yunnan to Shan State
                                1 infantry moved from French Indo China to Shan State
                                1 J_Rail moved from Kiangsu to Korea
                                1 J_Rail and 1 infantry moved from Korea to Yunnan
                                1 J_Rail moved from Kiangsu to Jehol
                                1 J_Rail and 1 infantry moved from Jehol to Yunnan
                                3 infantry moved from Kwangtung to Kwangsi
                                1 infantry moved from Kiangsi to Kwangtung
                                1 elite moved from Japan to 6 Sea Zone
                                1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone
                                1 elite moved from 33 Sea Zone to Caroline Islands
                                2 air_transports and 2 infantry moved from Japan to Caroline Islands
                                1 air_transport moved from Caroline Islands to 6 Sea Zone
                                1 Escort moved from 6 Sea Zone to 16 Sea Zone
                                1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                1 infantry moved from Japan to 6 Sea Zone
                                1 infantry moved from 6 Sea Zone to Korea
                                1 air_transport moved from 6 Sea Zone to Japan
                        
                            Place Units - Japanese
                                1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                                3 armour placed in Shantung
                                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                1 elite and 2 infantry placed in Japan
                        
                            Turn Complete - Japanese
                                Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                                Japanese collect 50 PUs; end with 50 PUs
                                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 52 PUs
                                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 64 PUs
                                Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : -0.33
                        Japanese regular : 3.50
                        British AA : -0.33
                        ANZAC regular : -0.83
                        British regular : 1.00
                        

                        EXP Game 1 silas J 6.tsvg

                        1 Reply Last reply Reply Quote 0
                        • S Offline
                          SirSilas
                          last edited by

                          Hi

                          It was my plan to arm the LM, but dont know how haha

                          Try to change it for the allies 😕

                          US6

                          Game History

                          Round: 6
                          
                              Purchase Units - Americans
                                  Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                                  Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                                  Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                  Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                                  2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                                  9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                                  2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                                  2 infantry moved from 91 Sea Zone to Gibraltar
                          
                              Combat - Americans
                                  Battle in 91 Sea Zone
                                      Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                      Germans defend with 1 Escort
                                      Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 Escort
                                  Battle in Gibraltar
                                      Americans attack with 9 artilleries and 11 infantry
                                      Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                      Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                      Casualties for Americans: 3 artilleries and 11 infantry
                                      Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                      Casualties for Italians: 2 air_transports and 6 infantry
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                                  2 marines moved from Western United States to 10 Sea Zone
                                  2 infantry moved from Western United States to 10 Sea Zone
                                  3 usa_fighters moved from Western United States to Hawaiian Islands
                                  2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                  2 marines moved from 26 Sea Zone to Hawaiian Islands
                                  2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                          
                              Place Units - Americans
                                  1 battleship and 1 carrier placed in 10 Sea Zone
                                  2 usa_fighters placed in 10 Sea Zone
                                  5 artilleries and 5 infantry placed in Eastern United States
                          
                              Turn Complete - Americans
                                  Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                  Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                  Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                  Americans collect 52 PUs; end with 60 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                          

                          UK turn 6

                          Game History

                          Round: 6
                          
                              Purchase Units - Americans
                                  Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                                  Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                                  Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                  Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                                  2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                                  9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                                  2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                                  2 infantry moved from 91 Sea Zone to Gibraltar
                          
                              Combat - Americans
                                  Battle in 91 Sea Zone
                                      Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                      Germans defend with 1 Escort
                                          Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits
                                          Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Escort owned by the Germans lost in 91 Sea Zone
                                      Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                      Casualties for Germans: 1 Escort
                                  Battle in Gibraltar
                                      Americans attack with 9 artilleries and 11 infantry
                                      Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                          Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits
                                          Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits
                                          5 infantry owned by the Americans lost in Gibraltar
                                          1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar
                                          Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits
                                          Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits
                                          5 infantry owned by the Americans lost in Gibraltar
                                          4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
                                          Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits
                                          Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits
                                          1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                                          2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                                          Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits
                                          Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits
                                          1 artillery owned by the Americans lost in Gibraltar
                                          2 fighters owned by the Germans lost in Gibraltar
                                      Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                      Casualties for Americans: 3 artilleries and 11 infantry
                                      Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                      Casualties for Italians: 2 air_transports and 6 infantry
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                                  2 marines moved from Western United States to 10 Sea Zone
                                  2 infantry moved from Western United States to 10 Sea Zone
                                  3 usa_fighters moved from Western United States to Hawaiian Islands
                                  2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                  2 marines moved from 26 Sea Zone to Hawaiian Islands
                                  2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                  1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                          
                              Place Units - Americans
                                  1 battleship and 1 carrier placed in 10 Sea Zone
                                  2 usa_fighters placed in 10 Sea Zone
                                  5 artilleries and 5 infantry placed in Eastern United States
                          
                              Turn Complete - Americans
                                  Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                  Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                  Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                  Americans collect 52 PUs; end with 60 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy nothing; Remaining resources: 6 PUs; 
                          
                              Combat Move - Chinese
                          
                              Combat - Chinese
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          
                              Turn Complete - Chinese
                                  Chinese collect 0 PUs; end with 6 PUs
                          
                              Purchase Units - British
                                  British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  1 transport moved from 41 Sea Zone to 39 Sea Zone
                                  2 infantry moved from India to 39 Sea Zone
                                  2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                                  1 infantry moved from 79 Sea Zone to West India
                                  1 uk_armour moved from Egypt to Trans-Jordan
                                  2 uk_tactical_bombers moved from Egypt to Trans-Jordan
                                  1 uk_fighter moved from Egypt to Trans-Jordan
                          
                              Combat - British
                                  Battle in West India
                                      British attack with 1 infantry
                                      Italians defend with 1 italian_para
                                          British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
                                          Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits
                                          1 italian_para owned by the Italians lost in West India
                                      British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4
                                      Casualties for Italians: 1 italian_para
                                  Battle in Trans-Jordan
                                      British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                                      Germans defend with 1 Panzer_Grndrs
                                          British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits
                                          Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                          1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan
                                      British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                                      Casualties for Germans: 1 Panzer_Grndrs
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                  1 uk_fighter moved from Trans-Jordan to Egypt
                                  2 uk_tactical_bombers moved from Trans-Jordan to Egypt
                                  1 uk_armour moved from Belgian Congo to Egypt
                                  2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                  1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone
                                  1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska
                                  1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                          
                              Place Units - British
                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  1 battleship and 2 transports placed in 106 Sea Zone
                                  4 infantry placed in India
                                  3 uk_armours placed in Union of South Africa
                                  2 infantry placed in United Kingdom
                          
                              Turn Complete - British
                                  Total Cost from Convoy Blockades: 5
                                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5
                                  British collect 44 PUs (5 lost to blockades); end with 44 PUs
                                  Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 5.33
                          Italians regular : -5.00
                          Germans regular : -0.33
                          British regular : -0.00
                          

                          exp-game-1-silas-UK6.tsvg

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @SirSilas
                            last edited by beelee

                            @sirsilas

                            I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol

                            To arm the LMs go to "Changer" and edit in the correct border ones.

                            Screenshot from 2025-02-18 08-58-36.png

                            Here the Bryansk ones

                            Screenshot from 2025-02-18 08-59-06.png

                            Hej silas
                            yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a difference 🙂

                            I thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's

                            Screenshot from 2025-02-18 09-56-33.png

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee
                              last edited by beelee

                              @SirSilas

                              Dice were on my side this time 🙂

                              Game History

                              Round: 6
                              
                                  Purchase Units - Italians
                                      Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Italians
                                      Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      1 bomber moved from Greece to Northwest Persia
                                      3 infantry moved from Iraq to Northwest Persia
                                      1 italian_para moved from Syria to Northwest Persia
                                      1 armour moved from Northern Italy to 97 Sea Zone
                                      1 infantry moved from Northern Italy to 97 Sea Zone
                                      1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                                      1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                                      EDIT: 1 Italian_LCV moved from Southern France to France
                                      EDIT: Italians undo move 8.
                                      EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                              
                                  Combat - Italians
                                      Battle in Northwest Persia
                                          Italians attack with 1 bomber, 3 infantry and 1 italian_para
                                          Russians defend with 3 infantry
                                              Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
                                              Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                                              2 infantry owned by the Italians lost in Northwest Persia
                                              2 infantry owned by the Russians lost in Northwest Persia
                                              Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                                              Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Northwest Persia
                                          Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3
                                          Casualties for Italians: 2 infantry
                                          Casualties for Russians: 3 infantry
                                      Battle in Gibraltar
                                          Italians attack with 1 Italian_LCV, 1 armour and 3 infantry
                                          British defend with 1 harbour; Americans defend with 6 artilleries
                                              Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                                              British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                                              1 Italian_LCV owned by the Italians lost in Gibraltar
                                              1 artillery owned by the Americans lost in Gibraltar
                                              Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits
                                              British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                                              2 infantry owned by the Italians lost in Gibraltar
                                              2 artilleries owned by the Americans lost in Gibraltar
                                              Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                                              British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                                              1 infantry owned by the Italians lost in Gibraltar
                                              1 artillery owned by the Americans lost in Gibraltar
                                              Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                                              British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                                              1 artillery owned by the Americans lost in Gibraltar
                                              Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
                                              British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                                              1 artillery owned by the Americans lost in Gibraltar
                                          Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12
                                          Casualties for Italians: 1 Italian_LCV and 3 infantry
                                          Casualties for Americans: 6 artilleries
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Italians
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      1 transport moved from 98 Sea Zone to 99 Sea Zone
                                      1 armour and 1 infantry moved from Greece to 99 Sea Zone
                                      1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                      1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                                      1 bomber moved from Northwest Persia to Greece
                                      1 armour moved from Romania to Greece
                                      1 armour moved from Northern Italy to Romania
                                      2 air_transports and 2 infantry moved from Northern Italy to Alexandria
                                      EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                                      1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                                      1 armour moved from Normandy Bordeaux to Northern Italy
                                      1 aaGun moved from Normandy Bordeaux to France
                                      1 Rail and 1 infantry moved from Southern Italy to Greece
                                      2 infantry moved from Southern Italy to Northern Italy
                              
                                  Place Units - Italians
                                      2 Italian_LCVs and 2 italian_paras placed in Southern Italy
                                      1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy
                                      1 Escort placed in 97 Sea Zone
                              
                                  Turn Complete - Italians
                                      Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                      Italians collect 19 PUs; end with 19 PUs
                                      Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                      Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                                      Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                      Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                              

                              Combat Hit Differential Summary :

                              Italians regular : 3.00
                              Russians regular : 0.67
                              British regular : -1.67
                              

                              EXP Game 1 silas I 6.tsvg

                              If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.

                              Edit
                              Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there 🙂

                              1 Reply Last reply Reply Quote 0
                              • S Offline
                                SirSilas
                                last edited by SirSilas

                                Forgot to move the transport! 😞

                                A6

                                Game History

                                Round: 6
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; 
                                
                                    Combat Move - ANZAC
                                
                                    Combat - ANZAC
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                
                                    Place Units - ANZAC
                                        1 destroyer placed in 62 Sea Zone
                                        3 infantry placed in New South Wales
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
                                

                                exp-game-1-silas-F-6.tsvg

                                For some reason I was not able to move in edit with Preform a move 😑
                                It should move to Hawaii.

                                B 3 Replies Last reply Reply Quote 1
                                • B Online
                                  beelee @SirSilas
                                  last edited by beelee

                                  @sirsilas

                                  Yay !!! He's back 🙂

                                  I can move it. Which one and where ?

                                  1 Reply Last reply Reply Quote 1
                                  • B Online
                                    beelee @SirSilas
                                    last edited by beelee

                                    @sirsilas

                                    oh you didn't post the save. Go ahead and edit the Trprt then

                                    oh there it is 🙂

                                    1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @SirSilas
                                      last edited by beelee

                                      @sirsilas said in Game 1 EXP Silas vs beelee:

                                      For some reason I was not able to move in edit with Preform a move
                                      It should move to Hawaii.

                                      oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway 🙂

                                      Vacation is over. they're headed to Pearl. Probably nicer there anyway 🙂

                                      Edit
                                      You can delete and add though when not in a move phase, although not always.

                                      1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee
                                        last edited by beelee

                                        @SirSilas

                                        did you wanna arm those LMs in Bryansk ?

                                        Edit
                                        I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.

                                        Edit2

                                        Screenshot from 2025-02-25 16-02-35.png

                                        Edit 3

                                        I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.

                                        Game History

                                        Round: 7
                                        
                                            Research Technology - Germans
                                        
                                            Purchase Units - Germans
                                                Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                                Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                                Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                                Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                                Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                                Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                                Trigger Rockets: buyGerman_Rockets added to productionGermans
                                                Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                                Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                                Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                                Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                                Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                                Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                                triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                                triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                                triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                                Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; 
                                        
                                            Place Units - Germans
                                                Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras
                                                2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany
                                        
                                            Combat Move - Germans
                                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds
                                                EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                                                1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                                                EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                                                EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus
                                                1 bomber and 2 tactical_bombers moved from Romania to Caucasus
                                                1 bomber moved from Eastern Poland to Caucasus
                                                EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus
                                                2 artilleries and 8 infantry moved from Belarus to Bryansk
                                                1 infantry moved from Belarus to Bryansk
                                                1 infantry moved from Belarus to Bryansk
                                        
                                            Combat - Germans
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Battle in Bryansk
                                                    EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt
                                                    EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor
                                                        EDIT: 2/12 hits, 2.67 expected hits
                                                        EDIT: 4/6 hits, 2.00 expected hits
                                                    EDIT: 6 infantry owned by the Germans lost in Bryansk
                                                    EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk
                                                        EDIT: 2/6 hits, 1.67 expected hits
                                                        EDIT: 1/4 hits, 1.33 expected hits
                                                    EDIT: 1 infantry owned by the Germans lost in Bryansk
                                                    EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk
                                                        EDIT: 0/5 hits, 1.50 expected hits
                                                        EDIT: 2/2 hits, 0.67 expected hits
                                                    EDIT: 2 infantry owned by the Germans lost in Bryansk
                                                        EDIT: 0/3 hits, 1.00 expected hits
                                                        EDIT: 0/2 hits, 0.67 expected hits
                                                        EDIT: 1/3 hits, 1.00 expected hits
                                                        EDIT: 0/2 hits, 0.67 expected hits
                                                    EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                        EDIT: 1/3 hits, 1.00 expected hits
                                                        EDIT: 0/1 hits, 0.33 expected hits
                                                    EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                    EDIT: Germans takes Bryansk from Russians
                                                    EDIT: Some non-combat units are destroyed: 
                                                    EDIT: Germans win
                                                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
                                                    EDIT: Turning off Edit Mode
                                                Battle in Caucasus
                                                    Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                                    Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                        Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
                                                        Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
                                                        2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                                                        1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                                                    Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                                    Casualties for Germans: 2 German_LCVs and 1 infantry
                                                    Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                        
                                            Non Combat Move - Germans
                                                Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                                Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                                2 bombers and 2 tactical_bombers moved from Caucasus to Romania
                                                1 infantry moved from Western Ukraine to Ukraine
                                                1 infantry moved from Bessarabia to Ukraine
                                                1 3rdWaffenArmy moved from Eastern Poland to Ukraine
                                                1 infantry moved from Eastern Poland to Belarus
                                                1 infantry moved from Poland to Eastern Poland
                                                1 Waffen_Para moved from Germany to Western Ukraine
                                                1 LuftwaffeAce moved from Germany to Western Germany
                                                1 tactical_bomber moved from Western Germany to Belarus
                                                1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                                                EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                                                EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                                                1 Waffen_Para moved from Germany to Belarus
                                                1 G_Rail and 1 elite moved from Germany to Bessarabia
                                                EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                                                1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone
                                                1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                                1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar
                                                1 G_air_transport moved from Alexandria to Western Germany
                                                1 G_air_transport moved from Alexandria to Western Germany
                                                1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                                1 Panzer_Grndrs moved from Germany to Eastern Poland
                                                1 infantry moved from Germany to Poland
                                                1 German_LCV moved from Germany to Slovakia Hungary
                                                1 G_Rail and 1 infantry moved from Germany to Belarus
                                                1 infantry moved from Germany to Poland
                                                1 Panzer_Grndrs moved from Western Germany to Poland
                                                1 infantry moved from Western Germany to France
                                        
                                            Place Units - Germans
                                                1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
                                                1 infantry placed in Western Germany
                                                1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                                1 Atlantic_Wall placed in Denmark
                                                1 Atlantic_Wall placed in Norway
                                                1 Panzer_Grndrs placed in Germany
                                                1 infantry placed in Southern France
                                                Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                                                Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                                        
                                            Turn Complete - Germans
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Germans collect 53 PUs; end with 53 PUs
                                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Russians regular : -0.33
                                        Germans regular : 1.33
                                        EDIT: : -1.50
                                        

                                        EXP Game 1 silas G 7.tsvg

                                        Edit 4
                                        You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good dice 🙂 and they all died at once 🙂

                                        Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.

                                        You can swap them out after battle with edit if needed.

                                        S 1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          SirSilas @beelee
                                          last edited by

                                          @beelee What the hell! I need Caucasus! 😲

                                          It is fine, dont worry 🙂

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Russians
                                                  Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                                  Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                                  Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                                  Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                                  Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                                  Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                                  Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                                  Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                                  Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                                          
                                              Combat Move - Russians
                                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          
                                              Combat - Russians
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Russians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                                  1 artillery moved from Rostov to Tambov
                                                  1 artillery, 1 elite, 3 infantry and 2 mech_infantrys moved from Rostov to Tambov
                                                  1 Soviet_Commisar moved from Volgograd to Tambov
                                          
                                              Place Units - Russians
                                                  9 infantry placed in Russia
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Russians from Urals: 1 armour
                                                  EDIT: Adding units owned by Russians to Russia: 1 armour
                                                  EDIT: Turning off Edit Mode
                                          
                                              Turn Complete - Russians
                                                  Russians collect 24 PUs; end with 24 PUs
                                          

                                          Stop sending trops to GIB! 😉

                                          exp-game-1-silas-R7.tsvg

                                          B 3 Replies Last reply Reply Quote 1
                                          • B Online
                                            beelee @SirSilas
                                            last edited by

                                            @sirsilas

                                            heh heh. You slaughtered the last batch 🙂

                                            1 Reply Last reply Reply Quote 0

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